The Walking Trade
by Microwave Games · 5 Mar, 2026
175 downloads
About the Game
The Walking Trade is a quirky, action-packed zombie apocalypse store management game where chaos and commerce collide!

Design your shop, balancing space, aesthetics, and functionality. Organize shelves, set prices, and ensure customers leave happy - or at least alive.

Customers aren’t your only problem - zombies invade! Wield melee weapons, firearms, or whatever you can find to defend your shop during raids and hordes.

Hire survivors to scavenge supplies, serve customers, or guard the shop. Keep them equipped and motivated to reap the rewards.

Unlock crafting stations to create weapons, tools, and shop upgrades. Build barricades, storage units, and even makeshift traps to keep zombies at bay.

Be a benevolent shopkeeper or an opportunistic overlord. Help the community, price gouge, or even sabotage settlements for profit. Your reputation determines who comes knocking.
In The Walking Trade, every decision shapes your survival. Build, fight, and thrive in the apocalypse—your way!
Screenshots
19 images
Version Information
Steam Patch Notes
Official update history
Bug Fixes
Fixed a major issue causing the player to slide around when doing an action that removes movement.
Improvements
Corpses will no longer collide with the player during the looting animation.
Super busy day! As always, if you still have this issue or new issues introduced please let me know asap. Most notably, if you find a situation where your player is still sliding around uncontrollably, get in touch as I have not had chance to run a full play through test.
Thanks again,
Adam
[dynamiclink href="https://store.steampowered.com/app/3398110/The_Walking_Trade/"]
Another quick hotfix patch to address some issues found in the physics improvements patch.
Bug Fixes
Fixed an issue preventing shelved items 'physics-lock' state from persisting between game sessions.
Reduced the amount of times staff and customers will get stuck on walls, shelves etc. Note: this is an ongoing issue and will continue to improve over time.
If you still have this issue or new issues introduced please let me know asap!
Thanks again,
Adam
[dynamiclink href="https://store.steampowered.com/app/3398110/The_Walking_Trade/"]
Quick hotfix just to address a major issue found in this morning’s patch.
Bug Fixes
Fixed an issue causing items on Pallets to be affected by nearby explosions.
If you still have this issue or new issues introduced please let me know asap!
Thanks again,
Adam
[dynamiclink href="https://store.steampowered.com/app/3398110/The_Walking_Trade/"]
The Walking Trade - Hotfix v1.1.7
Bug Fixes
Fixed an issue preventing players from replacing previously set keybindings.
If you still have this issue or new issues introduced please let me know asap!
Thanks again,
Adam
[dynamiclink href="https://store.steampowered.com/app/3398110/The_Walking_Trade/"]
The Walking Trade - Hotfix Patch v1.1.6
Thank you all for the feedback on the latest update. Controller support is always a tricky one as there are so many layers to what can go wrong, from input drivers, engine compatibility before even reaching the game itself. I believe for returning players the new update had wiped some previous keybindings (ESC key being the biggest offender for some). For this update I am going to fully wipe and reset all previous keybinding data for mouse, keyboard and controllers. This should fix the issue for everyone. Any changed keybinds will need to be redone, so apologies there!
Bug Fixes
Fixed an issue causing the keybindings menu to hide after being used the first time.
Improvements
Added buttons for all currently connected controllers in the keybindings menu. These can be manually removed and assigned. This intends to help players diagnose why their input may not be being received correctly.
Extended the maximum number of connected controllers from 1 to 100. This should prevent other controllers from overriding your intended assigned controller. It will mean that all controllers will contribute input simultaneously, so removing controllers you are not using will fix this.
If you see any of these issues still around or new issues introduced please let me know asap! As mentioned before, input system updates can be tricky due to the variations of every player’s setup, so if this update makes the experience worse, please let me know in detail and I will try to fix things as fast as I can.
Thanks again,
Adam
[dynamiclink href="https://store.steampowered.com/app/3398110/The_Walking_Trade/"]
The Walking Trade - Patch v1.1.4 Hotfix
Following this morning’s pathfinding improvement update boss mobs were sometimes struggling to exit the fog. I've hopefully resolved this now.
Bug Fixes
Fixed an issue causing boss raid mobs to get stuck in the fog on spawn.
If you still encounter this issue please let me know asap!
Thanks again,
Adam
[dynamiclink href="https://store.steampowered.com/app/3398110/The_Walking_Trade/"]
The Walking Trade - Patch v1.1.3 Hotfix
Following this morning’s update a progression blocker was introduced with the upgrade improvements when trying to upgrade the bed.
Bug Fixes
Fixed an issue causing the bed to not see nearby upgrade materials, preventing upgrading.
Fixed the localization for 7.62mm ammo Crafting skill node.
If you still encounter these issues please let me know asap!
Thanks again,
Adam
[dynamiclink href="https://store.steampowered.com/app/3398110/The_Walking_Trade/"]
Drop Dead Docks Hotfix
Thank you for your quick feedback on yesterday's major content update. I have deployed a hotfix patch to hopefully fix some critical issues.
Bug Fixes
Fixed an issue causing Drop Dead Docks to sometimes be inaccessible after loading a save.
Fixed an issue that broke pallets when Security staff refill turrets with ammo from a pallet.
Security staff should no longer try to grab ammo that the player or other entities are already holding.
Changes
Reduced the base Extend cost for active contracts from 5000 to 1000.
If you still encounter these issues please let me know asap!
Thanks again,
Adam
[dynamiclink href="https://store.steampowered.com/app/3398110/The_Walking_Trade/"]
Bug Fixes
Fixed an issue causing some zombies to become immortal after longer player sessions.
Fixed a bug causing the player to die multiple times at once, causing the battery drain to be well over the intended 10-20% loss.
Fixed an issue causing any Hellraid with a boss not on the final wave (such as Hellraid #18) to not progress when the wave was defeated.
If you notice any new bugs or any of the bugs listed above are not actually fixed please let me know via the community Discord!
Thanks again,
Adam
[dynamiclink href="https://store.steampowered.com/app/3398110/The_Walking_Trade/"]
Thank you for your reports on the blocking issue with Hellraid #8. I believe I've fixed it and tested internally and was able to reach Hellraid #9.
Bug Fixes
Hellraid #8 will no longer get stuck on Wave 3.
Fixed a leaderboard issue randomly not displaying some entries.
Improvements
Auto Miniguns will no longer fire if a player, customer or staff member is in the direct firing line.
Good Meat can now be picked up by containers.
Good Meat can now be auto-placed onto shelves.
Changes
Good Meat will now stack up to x250 up from x10.
Good Meat is now worth 5 batteries down from 10.
As I had to be quick with this hotfix I did not get a huge time to test. If you notice any new bugs or any of the bugs listed above are not actually fixed please let me know here or via the community Discord!
Thanks again,
Adam
[dynamiclink href="https://store.steampowered.com/app/3398110/The_Walking_Trade/"]
Just a quick little hotfix today to fix a few issues discovered with the last patch.
Bug Fixes
Ammo dropped via the new ammo slot will no longer despawn after saving and loading the game.
Improvements
Cleaners will now consider items recently dropped from containers as cleanable.
Baskets will now be more physically stable when loading from a save.
Changes
Shredding Sawblade Clubs will now no longer duplicate the Sawblade Club.
Availability reputation loss/gain has been adjusted to ensure it feels more fair at higher reputations.
Minor world map changes in preparation for future content.
If you notice any new bugs or any of the bugs listed above are not actually fixed please let me know via the community Discord!
Thanks again,
Adam
[dynamiclink href="https://store.steampowered.com/app/3398110/The_Walking_Trade/"]
Current Release
Build 23799982
Uploaded Jun 24, 2026
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System Requirements
How to Install
The Walking Trade.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
548 MB
23799982
4CFE8E69
2e4d9b528bbbcbd414ddcf1236aa1621ad71ed60e7dd6fbbc394137da1d16b14
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