About the Game
Runeborn is a dark fantasy roguelike that merges deckbuilding with a slot-machine-like mechanic.
Forge your Runebook, crush enemies, and combine trinkets of boundless power to destroy the forces of Malakar!

Cast spells to attack enemies by spinning Rune Columns like slot reels.
Match results along five Spell Lines to deal damage.
Strategically lock up to 8 Runes in place while others spin for better control.

Customize rune columns in a deck-building experience to suit your strategy.
Add, remove, and modify Runes for personalized gameplay.
Enhance runes with amulets and auras for additional effects when cast.

Explore 150 Trinkets to discover synergies and crazy combos.
Increase damage and damage multipliers.
Trigger Runes multiple times.
Gain extra Rune holds.
Make Runes match with different elements.

Choose starting enemies with unique abilities, balancing risk and reward.
Earn coins for defeating stronger foes and spend them across five specialized shops.
Face extra challenges with elites and bosses for greater rewards.

Hundreds of options including Trinkets, Scrolls, and Enemies.
Every run is unique, offering a fresh gameplay experience each time.
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
Bug Fixes
Fixed a blocking launch issue when last Runebook played was the Tutorial
Changes
The Sell Display will now indicate you’re trying to sell a Bound Trinket
Bug Fixes
Fixed an issue where there can be overlapping text when playing in Chinese
Fixed several localization issues with Japanese, Portuguese, and Russian
Fixed a translation issue where the Goblin Enemy descriptions were incorrect in French, Spanish, and German
Fixed an issue where Achievement Progress was not being synced properly from Demo → 1.0 Release
Fixed an issue where Players couldn’t close their Rune Inventory after completing the Guided Tutorial
Fixed an issue where the GameOver screen was not loading correctly
Fixed an issue where the Low Casts screen effects were lingering after the fight
Hot Fixes
Fix issues with not being able to close the Rune Inventory screen in the Guided Tutorial (Gracias a painl3ringer)
Changes
Replaced all music to hopefully remove all future copyright claims on YouTube
Slight rework to gamepad input detection
Fixes
Fixed an issue where Bounty Hunter was growing an additional time per Mirror source
Fixed the French translation for Broken Blade (Lame brisée)
Fixed an issue with Nyxara where the reversed Spell Lines could be incorrect
Fixed an issue where a Cast could cause a Softlock due to exceeding the Multi number limit
Fixed an issue where using a Scroll after defeating The Chained causes a Softlock
Fixed an issue where one of Malakar’s abilities caused a Rune state desync
This patch will include some nerfs to Malakar. We wanted to address how punishing some of his abilities are in terms of their randomness. These are some quick changes we are making as we work on better solutions to problems with randomness and the feeling of helplessness.
Let us know what you think on Discord!
[img src="{STEAM_CLAN_IMAGE}/45193475/96a947dec72a3ce5295dd1a84f844b55acaea1e4.jpg"]
Changes
Updated several Simplified and Traditional Chinese localizations
Updated Malakar’s Abilities
The Ambush ability will now only destroy 3 Runes and prioritize different Rune Columns if possible
Removed "Only the highest scoring Spell Line deals damage" ability
The ability that swaps around the entire board will now only swap 1 Rune from each Rune Column
The ability that removes all Amulets and Auras will now only target five spots instead of the whole board
Fixes
Fixed several number format overflowing issues that were causing softlocks
Fixed an issue where Ghub Ghub would target Columns with 6 Runes, show the animation, but not actually destroy anything
Fixed a softlock issue in the Tutorial when opening Shops
Fixed a softlock issue in the Runebook selection screen
Fixed a softlock issue after opening a Chest
Fixed an issue where the Health of enemies beyond Endless 44 were 0
We've been gathering feedback from everyone over the past week and have a long list of improvements coming in the future. One of our top priorities is looking at our enemies and how to make them more interesting, less RNG-heavy, and less stale. We've already started addressing some of the easier feedback in this patch.
Release Notes - 0.6.91
Quality of Life
Increased max animation speed from x4 -> x8
Updated Locked Books tooltip to tell you the actual unlock condition and your current progress
Added Rune Order to the Rune Inventory Screen
Updated all Scroll View sensitivity to be consistent and less sensitive
Level End and Start Animations now use Animation Speed, which includes:
Meditation and Cast refresh orb animations
Boss Trinket Slot reward animation
Malakar's Ambush animation
Boss Ability Changed animations
Elite and Boss Chest animations
Big Win Banner/Total Damage banner animations
Coin reward animations delay between each coin particle
Coin Reward animations have been optimized for coins beyond 20 to use an instant burst of coins rather than showing your coin rewards individually (Thanks, JapeD).
Fixes
Fixed an issue where you could buy a trinket in the tutorial before the tutorial tells you to buy it
Fixed a typo in the tutorial in French
Fixed an issue where sounds weren't getting cleaned up properly, resulting in a softlock
Fixed an issue where Seed Pack could cause a softlock
Fixed an issue where Mage Hand would still trigger runes disabled by Xyla
Fixed an issue where the Staff of Charity was not checking the coin total between Spell Lines
Separated the music and sound effects into separate clips for the Comic Intro so that sound settings apply properly to it
Fixed an issue that allowed you to use Scrolls before Malakar's Ambush Ability, causing various errors
Fixed an issue where Chameleon Tail could cause a softlock after a game ends
Fixed an issue where Smokestick could overflow and cause a softlock
Fixed an issue where the Tutorial Continue button could get stuck on the screen, blocking input
Fixed an issue where the Achievement unlock for Scroll of Uncertain Power was not being rewarded
Fixed an issue where entering the Malakar fight could cause a softlock
Fixed an issue where German-formatted date strings could cause the Personal Leaderboard to error, causing a softlock
Fixed an issue where duplicating Fortuna's Ring didn't copy the stats
Release Notes - Runeborn - 0.6.67
Fixes
Fixed a Softlock issue caused by Trinkets that retrigger Runes
Known Issue
Cursors can be invisible due to multiple input devices connected simultaneously. The current workaround is disconnecting all other input devices except your primary input device, your mouse or gamepad. We will investigate this further, but this is our temporary solution.
Thank you to everyone who supported our launch day. We've received great feedback, found bugs, and heard some uproar about our Discord pop-up. We've updated it so that you'll only see it once, and then it's gone.
Release Notes - Runeborn - 0.6.65
Summary
Personal Leaderboard entries should now have the proper localized date
The Discord pop-up will only be shown once (starting with this patch) and then will be disabled afterwards
Updated the description for Executioner
Malakar’s Ambush and Brontis' abilities are no longer counted towards the Rainbow Rapier achievement (now possible to get this achievement)
Fixes
Fixed an issue with Malakar’s ability that removes all Amulets & Auras
Fixed an issue where opening Shops for the first time in the town wasn't firing analytics
Fixed an issue with Town Shop states being out of sync
Fixed an issue with Tidy Tie’s multiplier not increasing properly
Fixed an issue with Scroll of the Thief overriding a Wild Rune when you have Muted Mail
Fixed an issue where Personal Leaderboards were not loading properly
Fixed the "You Died" screen from showing twice
Fixed an issue with the Momentum Aura when its grow was triggered
Fixed an issue when parsing leaderboard entries
Summary
New Trinket Art
Add Steam Deck Virtual Keyboard Input
Disable Resolution and Display Mode settings on Steam Deck
Update Russian Localization for “Trinket”
Localize Familiar sneak peek in New Run Screen
Replace Discord with QQ link in the Simplified Chinese locale
Change Chest Animation to use Dark Flashbang effect
Update Credits and added Astrolabe Games
Replace Comic Sans with Playpen Sans
New Simplified & Traditional Chinese logo
Updated “Runeborn” text in Simplified & Traditional Chinese
Bug Fixes
Fix missing translations on different Runebooks’ Starting Trinkets
Fix missing translations in the Rune Chest instructions subtitle
Fix incorrect font-weight fallback options
Fix missing translations for Sell Value on Item Cards
Fix Traditional Chinese Game Logo
Fix bug where you cannot continue the game due to Personal Leaderboard Scores being too large
Fixed various issues with Spanish translations
Fix issue where Trinkets are missing the Unique keyword in Cards
Fix issue where StartNextLevel analytic was double-firing
Fix issue where Rune Inventory title label was line wrapping in Japanese
Current Release
22924930
Uploaded Jun 15, 2026
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.9 GB
22924930
6A1BC082
7f7762e9c8fb5b431fe2a0f04350add10983d62522d771434621afbac0f13242
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