About the Game
EXPERIENCE FLIPPING, TRICKING, PARKOUR, AND CLIFF DIVING LIKE NEVER BEFORE
Tricking 0 is a physics-based sports simulation that lets you perform insane flips, master tricking combos, parkour lines, and dive off cliffs in full control. Inspired by the world of extreme movement sports, the game blends tricking, parkour, gymnastics, tumbling, cliffjump and dods mechanics into one fun and challenging experience.
If you love movement, acrobatics, extreme sports or if you wonder how it feels to do a backflip, this is your game !
🎮 FEATURES
FLICK-IT INPUT SYSTEM - 170+ TRICKS & MORE
The Flick-It input system allows you to perform over 170 unique tricks, with more than 300 planned for the full release. Using the right joystick and triggers, you can intuitively tricks, all without memorizing complicated button combinations
SEAMLESS TRICK TRANSITIONS – INFINITE COMBOS
In Tricking 0, every trick connects seamlessly with every other trick, allowing you to go from a finite amount of tricks to an infinite amount of combos. The more you play, the more you can experiment with transitions, creating smooth tricking combos or powerful tumbling passes
PARKOUR & ENVIRONMENT INTERACTION
Trick off flat ground or take it to the next level by integrating parkour-style vaults, and wall flips into your combos. The game's physics adapt your tricks to different heights and surfaces, giving each location a unique feel. Explore the environment, experiment with different spots, and push the limits of what’s possible
FREEFALL & CLIFF JUMPING
For huge jumps and cliff dives, activate the active ragdoll system. Control your character in mid-air, using your joysticks to control your arms to balance or initiate and stop twisting. With some practice this system lets you master cliff jumping and even dødsing. Offering complete freedom to express yourself in the air
X-RAY BONE BREAKING EFFECTS – FAIL IN STYLE
When things go wrong, Tricking 0's X-ray bone-breaking effects and ragdoll physics make every fail hilariously brutal. Flip big—or crash hard
REPLAY SYSTEM – CAPTURE EVERY TRICK
Perfect your tricks & lines, and watch your best moments from every angle in slow motion
CUSTOMIZATION – MAKE IT YOURS
Customize your character with body proportion sliders and a selection of clothing options. The current choices are just the beginning, future updates will bring a wide range of outfits, accessories, and gear from top tricking and parkour brands
LOCAL MULTIPLAYER & GAME OF TRICK
Challenge your friends in local multiplayer or face AI opponents in skill-based trick battles
Game of Trick – Like H.O.R.S.E or S.K.A.T.E. One player sets a combo, and everyone else must replicate it. Fail, and you take a letter. The last one to spell "TRICK" wins
Game of Add on – Start with a single trick, then each player adds a new move to the combo. Mess up the full sequence, and you take a letter. The last one to spell "TRICK" wins
GAMEPAD DESIGN
Designed to be played with a gamepad, Tricking 0 offers the best experience when using a controller. The intuitive Flick-It system and the freefall mode are optimized for analog sticks and triggers, giving precise control over your flips, twists, and bails
🚀 FUTURE OF TRICKING 0
Tricking 0 is evolving beyond just a sandbox for flipping.
The full version will include :
✅ Career Mode & Progression – Start as a beginner and rise to become a legendary athlete
✅ Online Multiplayer – Train, compete, and session with your friends
✅ More Tricks and Maps: With 170+ tricks already in the game, there’s more to come! New maps, spots, and tricks are on the way
✅ Expanded Customization: Unlock more outfits and gear to make your character stand out
👥 JOIN THE COMMUNITY!
Tricking 0 is still in development, and your feedback is essential!
This Alpha version is a work in progress, with frequent updates adding new tricks, maps, game modes, and features. I'm actively listening to the community and doing my best to respond to your feedback.
Join our Discord server to share your thoughts, report issues, and suggest ideas
Let's make this game as great as it can be!
Follow @tricking.videogame on Instagram for regular development updates and news on the latest game additions
Screenshots
31 images
Version Information
Steam Patch Notes
Official update history
Small update with fixes on PC that will mostly affect new players. The update for Mac and Linux will come in the following days.
Hotfixes for the Tutorials
Pressing buttons was locking tricks that had no variation. Now, pressing buttons will not affect the input when no variation is needed.
Teleporters should be hidden during the tutorials to provide a clear understanding of where the game wants you to go. This has been restored.
Some PS controllers were not identified as PS controllers, which made it confusing for new players to follow the tutorials. Identification should now account for more cases.
Increased the radius of the markers used to position and orient the player, making it easier to execute tricks while keeping good positioning near the edge.
Changed the trigger and bumper icons so they now display: R1, R2, L1, L2, RT, RB, LT, LB, making them more readable.
Pressing a bumper when none is needed now causes the triggers to appear as not validated, so the player understands something is wrong and needs to release the bumpers.
Added a few combos to the flips tutorial to make it more enjoyable.
Fixed an issue where resetting the short input boolean created an infinite loop when trying to get up after the scripted fail on the triple cork in the flips tutorial.
Rework of the Trick List and Trick Data
Unified TrickData wherever it is used. For instance, the trick list is now created from an in-game trick database. This shouldn’t impact gameplay but opens many possibilities for the future.
Unified the variation logic. Variations are now counted from the end of the trick, counting every kick spot in a specific trick.
So pressing B now corresponds to a kick at the end:
Full round
Double full round (not in game yet)
Triple full round (not in game yet)
Snapu (round kick followed by a twist) is now B > A:
Kick full (not in game yet)
Full snapu
Dub full snapu (not in game yet)
Trip full snapu (not in game yet)
Snapu double twist (round followed by 2 twists) is now B > A > A:
Kick dub full
Full snapu dub twist (not in game yet)
Dub full snapu dub twist (not in game yet)
Animations and Tricks
Dub full shuriken cutter (Y > Y)
Dub full hyper hook (Y)
Shurikane (Y > Y > Y)
- Fixed a camera issue when running forward, that was very unpleasant, and it looked that the character was not running at a constant speed
- Tweaked the running animations so that the shoulders are lower, the guy looked so stiff before
- Fixed / reworked the transition from ragdoll in the water to swimming
- Reworked the climb up parkour system, so it should feel much better now and more accurate
- Fixed a glitch when climbing up low, (jumping on a small ledge while running), that sometimes triggered the high fall and the roll when landing on the ledge
- Fixed the flipping onto things glitch, so now you should just radgoll in and fall if you land and your trick is not over
- Tweaked a bit the Arena map
- Fixed the xray broken bone not resetting on going to marker
Enjoy !
In addition to that it contains the following things :
- Entire rework and optimization of the loading of the maps to shorten the waiting time and smooth out the experience
- Fixed ragdoll behavior of kicking the legs randomly when tucked
- Improved splash effect depending on water penetration
- Wetsuit clothing gear for the male character
- Tweak on trampoline horizontal velocity of jumps
- Addition of motion blur for high and ultra, a dedicated toggle will come in the settings in the future
- Fix ui bugs in the settings
- Fix vaults issues on the arena blocs
- Fix unexpected camera traveling when entering replay mode
- Alternative Input system for Free fall mode available in the settings
Here is the detail :
- Fix a bug where the character tried to jump on slanted ground and fell
- Fixed the grabbing system
- Added some concrete blocks with a custom shader displaying the height of the cliffs
- Added a secret teleporter
- Improved back flexibility of the character on ragdoll mode
- Reworked the cliffs on the Playa Escondida map to make it more interesting
- New tricks : Double cork semi, Triple Cork Semi, rockscrew and sideswipe semi
Fixed one cause of the invisible character problem some people had due to their region settings
Fixed the stuck in a trick that could happen in the tutorial
Fixed the invisible target marker in the tutorial
Fixed the problem where the player couldn’t get up in shallow water
Fixed the physics of the jumps from very high positions
Put the Restart button to the bottom of the pause menu to avoid miss-clicking when trying to replay
Added a few overall gameplay quality patches to remove some frustration
- New Vegetation System
- X-Ray Effect on Body Collisions
- New Trick : Running Gainer Tucked
- Full full
- Triple double
- Double full in
- Double full in full
New Customization System includes
- 2 avatars with 2 body morphologies
- Naming the tricker
- Saving the tricker
- Loading the tricker
- Setting a favorite tricker
- Clothing system
- Primary and secondary colors for clothing
- Hair system
- Hair coloring
- Body sculpting using sliders
- Game of trick spawns favorite for player and random for bots
Rework of the camera system
Fixed the jumping that broke the game of tricks and add on
Rework of the locomotion system and inputs
Fixed bad semi transition to dub b twist
Current Release
Build 21940235
Uploaded Jul 20, 2026
System Requirements
How to Install
TRICKING_0.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
12.9 GB
21940235
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View AllDownload Tricking 0 for PC with a direct link or via torrent. Get the full version of Tricking 0 for free. Tricking 0 is a Action released by Full-in Studios.