About the Game
In the realm of Symphonia, music acts as a source of life and energy. But since the founders and their orchestra vanished the inhabitants are divided, and the world slowly falls into silence. What if there was a way to gather a new orchestra? That's the question Philemon, the mysterious musician in Symphonia, will have to answer.

Embody a mysterious violinist, brought back to life in a declining world. Your violin and bow are both your instrument and a means of transport. Catapult yourself through the world, and complete levels by solving exciting platforming challenges while re-activating the machinery that brings life and energy back to this world.

Discover a musical world, based on the symphonic orchestra, and filled with colourful characters. Each area in Symphonia has its own distinct feel and characters, and each room is hand-crafted. Meet prodigious musicians and try to convince them to join the orchestra.

A unique soundtrack, based on the romantic musical period, crafted by composer Olivier Esman. Enjoy the performance of the Scoring Orchestra Paris, recorded specifically for Symphonia and written by composer Olivier Esman and his partners Alexandre Bucas-Français and Lou Corroyer. Play engrossing concerts, each centred around one of the families of instruments – Strings, Brass and Woodwinds.
Explore, navigate, play the violin, gather musicians. Awaken Symphonia.

Experience and overcome great platforming challenges with all of Philemon's abilities
Discover various environments which combine music and machinery
Play the violin to activate level elements and bring life to the realm
Gather musical Prodigies and play breathtaking concerts to bring music, joy, and glory, back to the land
Screenshots
8 images
Version Information
Steam Patch Notes
Official update history
Hello everyone!
This update will be fairly short. We've mainly fixed bugs that could hinder the game experience, while waiting for a new update for minor level design balancing. Some bugs may persist, while others are still in the process of being fixed.
Bugs :
- Fixed a bug that can briefly lock the player into its bounce on a string animation
- Fixed a bug that prevented the respawn sound to play in certain conditions
- Fixed a bug that prevented the room transitions to occur in some rooms (in Brass and Woodwinds)
- Added safety measures to avoid a rare bug where Philemon gets stuck in its playing the violin state
- Fixed a bug that allowed Philemon to go under a horizontal string with the grappling bow
- Fixed a bug that prevented the Kinglet to appear in the machine at the end of the Brass Palace
- Fixed various sound issues around concerts and post concerts
- Fixed minor visual issues in the backgrounds in the Introduction area
We'd like to thank the GDQ Hotfix for the partnership we had with them last month. The runs shown were impressive and it gives us great pleasure as developers to see people pushing the game to its limits! If you can to catch it up, you can go on the GDQ Youtube channel.
If some bugs are persistent you can always report them in our Discord server. Thanks again for your feedback and for playing the game. See you for the next patch!
Musically yours,
Sunny Peak 🌄
Hello everyone!
First, the whole Sunny Peak team wishes you all a happy new year! This patch mainly covers level design and camera tweaks, alongside light bug fixes. Other patches will be coming in early 2025 to add more level design tweaks and fix more bugs; some of them take some time to find and fix.
Level Design :
- S22: Moved up the collectible
- S23: Reduced the height of the central pillar
- S24: Removed a cushion on the top left and added a one-way platform
- S30: Light killzone colliders rework in the collectible area
- S37: Simplified the transition to the first vertical string
- S41: Moved the first checkpoint farther to the right
- S42: Removed spikes and a pillar in the second section
- B19: Adjusted the third pendulum timing to match with the rest of them
- B29: Moved the bottom right bell farther to the left
- B36: Inverted rotating block faces
Camera:
- Tweaked camera movements to make them more fluid in those rooms : S7, S42, W31, B24
Bugs :
- Fixed a bug that can softlock the player if they die at the very end of the escape sequence in Brass
- Fixed a bug that can softlock the player inside the Wayfarer Tune menu when dying while having it open
- Fixed an animation bug that can lock Philemon when landing on a horizontal string with a double jump
- Fixed minor audio and animation issues
- Other tiny modifications
Thanks again for your feedback and for playing the game. See you for the next patch!
Musically yours,
Sunny Peak 🌄
Current Release
16539513
Uploaded Mar 30, 2025
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System Requirements
How to Install
Symphonia.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.3 GB
16539513
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