About the Game
WARNING: This video game may potentially trigger seizures for people with photosensitive epilepsy. Player discretion is advised.
IMPORTANT NOTE: The game focuses on exploration and builds tension slowly to create a deeper and more meaningful experience. Its story is unveiled through surreal imaging and subtle environment details. Be mindful that it is a difficult game in unconventional ways.
Visage is a first-person psychological horror game.
Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.

Dying is part of the game. You need to avoid terror at all costs, as dark entities are attracted to it. Maintaining your mind as sane as possible will keep you from joining the ranks of the dead. Doing so will not be easy, and you'll have to figure out ways, like staying in the light, to avoid going insane.
IMPORTANT NOTE: The game focuses on exploration and builds tension slowly to create a deeper and more meaningful experience. Its story is unveiled through surreal imaging and subtle environment details. Be mindful that it is a difficult game in unconventional ways.
Visage is a first-person psychological horror game.
Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.
Environment
The game is set inside a huge house in which terrible things have happened. You’ll wander through the gloomy corridors, explore every dead room, and get lost in endless mazes, your head filling with memories of the dead families that once lived in this very home. This twisted environment, void of any life other than yours, takes you to places you couldn't even bear imagining.Storyline
This house is stained with a terrible past. Families were brutally murdered by their own family members, people went insane, many committed suicide, and other grisly events occurred. Each and every room has its story painted on an invisible canvas. As a player, you will relive parts of this dark past, and each of its fragments will leave you restless and terrified. You’ll soon wish you could join the dead's ranks in their abyss, but death won't help you leave this place. Will you run from it, or will you try to uncover the truth behind the shadows?Dark entities
The families that died in the house will haunt you and leave you restless. They’ll follow your every move, watch you from every corner, play tricks with your mind, and try to attack you. Why do they haunt you? What have you done? This you have to find out on your own.Gameplay
In Visage, you are defenseless; no weapons could save you from the dreadful entities stalking you from the next corner, the next door, or underneath your feet. You’ll be able to pick up key elements, interact with the environment, and search for things that may help you escape this nightmare or pull you deeper into it.
Dying is part of the game. You need to avoid terror at all costs, as dark entities are attracted to it. Maintaining your mind as sane as possible will keep you from joining the ranks of the dead. Doing so will not be easy, and you'll have to figure out ways, like staying in the light, to avoid going insane.

Screenshots
15 images
Version Information
Steam Patch Notes
Official update history
[HOTFIX 3.04] - Progress-impeding bug
Hi there beautiful people,
Today we’ve got a quick hotfix for a bug that was reported multiple times. The axe will no longer respawn in the sledge hammer’s location, and will always spawn properly.
A wonderful day to all of you!
View on Steam
Hi there beautiful people,
Today we’ve got a quick hotfix for a bug that was reported multiple times. The axe will no longer respawn in the sledge hammer’s location, and will always spawn properly.
A wonderful day to all of you!
Hi there wonderful people,
Today we're releasing a new patch that will fix a variety of bugs, and we're adding more autosave slots and a progression % displayed when hovering a save, so that it's a bit easier to manage progression, or missed events/details. The progression % only takes mandatory events in consideration.
Here's a rundown of what is fixed in this patch:
That's it for this patch. Thank you to everyone who contributed with bug reports!
A wonderful day to you all!
View on Steam
Today we're releasing a new patch that will fix a variety of bugs, and we're adding more autosave slots and a progression % displayed when hovering a save, so that it's a bit easier to manage progression, or missed events/details. The progression % only takes mandatory events in consideration.
Here's a rundown of what is fixed in this patch:
- Fixed a problem where players could get stuck because of a weird giant doors scaling bug.
- Fixed a crash that could occur while navigation in the Key Bind UI. Players will now be able to properly map the arrow keys.
- Fixed a bug where the player could enable the stress meter where it was supposed to be disabled.
- Fixed a bug where the player could be teleported in the basement when leaving the tunnel under the mirror room.
- Added 3 additional auto-save slots.
- Added new safety checks that will prevent doors from getting stuck for no apparent reason.
That's it for this patch. Thank you to everyone who contributed with bug reports!
A wonderful day to you all!
Hi there wonderful people!
We've released a patch that fixes a plethora of bugs. Here's a rundown of what this patch fixes:
If you encounter other issues, be sure to report them through the Steam forum or official Discord, and we'll fix them as soon as we can.
<3.
View on Steam
We've released a patch that fixes a plethora of bugs. Here's a rundown of what this patch fixes:
- Made some minor changes in Chapter: Rakan.
- Made some minor changes of key items locations.
- Fixed a bug that unloaded the room above the garage when in it in Chapter: Dolores.
- Fixed a bug that opened all lights in the babyphone clock puzzle.
- Fixed a bug where the garage door to basement would both be opened and locked.
- Fixed a bug that caused some dialogues to repeat.
- Fixed a bug that caused some subtitles to be displayed in english in all languages.
- Fixed a bug that caused the compass to spam the player with its respawn notice.
- Fixed a bug that could prevent progress in Chapter: Rakan, if the player didn't drop the flashlight after getting attacked by the tar monster in the psychiatric ward.
- Removed the cross blocking the door in Chapter: Dolores. It could block the door in some rare circumstances.
- Fixed some visual bugs.
- Fixed some collisions that could get the player stuck.
- Fixed some other various minor bugs.
If you encounter other issues, be sure to report them through the Steam forum or official Discord, and we'll fix them as soon as we can.
<3.
Hi there!
We've released a new patch that fixes the following softlocks that could prevent progress. If this happened to you, simply load your game and it should be fixed.
If you encounter other issues, be sure to report them through the Steam forum or official Discord, and we'll fix them as soon as we can.
<3.
View on Steam
We've released a new patch that fixes the following softlocks that could prevent progress. If this happened to you, simply load your game and it should be fixed.
- All dynamic items that can respawn will now properly respawn in the storage room.
- It is no longer possible to pick up a beer box in the grocery store that cannot be dropped.
- In Chapter: Dolores, the door leading to Dolores' room will be properly unlocked and can no longer prevent progress.
- Fixed a rare bug where the player would fall under the floor after the scene started by picking the mask piece next to the white bird.
If you encounter other issues, be sure to report them through the Steam forum or official Discord, and we'll fix them as soon as we can.
<3.
Hi there!
A major bug preventing progress in Lucy's chapter was rapidly discovered and reported by the community.
Fixed:
- A collision problem in the secret sewer-like room under the carpet in Lucy's chapter prevented progress in the chapter.
Thank you for quickly reporting the issue.
View on Steam
A major bug preventing progress in Lucy's chapter was rapidly discovered and reported by the community.
Fixed:
- A collision problem in the secret sewer-like room under the carpet in Lucy's chapter prevented progress in the chapter.
Thank you for quickly reporting the issue.
Once again, we've fixed a bunch of bugs that have been reported by our awesome community!
Here's a short list of what the latest patch fixes:
A huge thanks to all of you for your reports!
Cheers!
View on Steam
Here's a short list of what the latest patch fixes:
- Players could get stuck in a sequence moving between walls
- Staircase going to the attic will now correctly load
- New changes that should prevent rare crashes when finishing Chapter: Dolores
- It should no longer be possible for A.I. to dissapear during kill sequence, placing players in a bugged state
- Fixed some triggers that would load levels in unwanted locations
- Fixed a bug where players could break mirrors indefenitely
A huge thanks to all of you for your reports!
Cheers!
Hello beautiful people,
Today we're releasing a hotfix that addresses the following issues:
Based on our own testing, and on the bug reports from the community, we believe there should no longer be any bugs that prevents progress.
NOTE: If you are having trouble with invisible frames during the frames puzzle, you will unfortunately need to load an earlier saved game.
A wonderful day to all of you!
View on Steam
Today we're releasing a hotfix that addresses the following issues:
- The sledgehammer's hitbox will now be a LOT more consistent. Those who couldn't break things easily with the sledgehammer will now be able to.
- We have made some changes to prevent the game from crashing after the final scene.
- Some players still experienced an invisible collision when trying to cross the bridge with a cross. It should be fixed, but we have never been able to reproduce the issue. If this happened to you, please let us know if it now work properly for you.
Based on our own testing, and on the bug reports from the community, we believe there should no longer be any bugs that prevents progress.
NOTE: If you are having trouble with invisible frames during the frames puzzle, you will unfortunately need to load an earlier saved game.
A wonderful day to all of you!
Hi there,
We were notified of the following major bugs that prevent progress, and they should be fixed.
We apologize for the frustration this may have caused!
A wonderful day to you all!
View on Steam
We were notified of the following major bugs that prevent progress, and they should be fixed.
- Candles burn out in a few seconds.
- Crosses could prevent players from opening the door leading to "the cross room"..
We apologize for the frustration this may have caused!
A wonderful day to you all!
Hi there,
Today we're releasing a patch that fixes most of the bugs that might have prevented players from progressing, and fixes some more minor annoying bugs.
Here's the recap:
Gameplay changes:
We'll keep a keen eye on the bug reports forum and keep and making the game better!
Thank you all for your support!
View on Steam
Today we're releasing a patch that fixes most of the bugs that might have prevented players from progressing, and fixes some more minor annoying bugs.
Here's the recap:
- There were still some rare occurances where the player would be killed on a ladder. Hopefully, it's really fixed now.
- Picking the basement key twice should no longer be possible.
- Fixed a problem where placing frames on the walls would cause a bug with their locations.
- Fixed multiple bugs associated to placing candles on sockets. (this could prevent players from progressing)
- Fixed some lightswitches that would have wrong states.
- The crowbar no longer has the ability to fly around, glitching in every possible way.
Gameplay changes:
- The player now runs faster in the cemetary ;).
- UI should be a lot more responsive now.
We'll keep a keen eye on the bug reports forum and keep and making the game better!
Thank you all for your support!
Thanks to your help, we've been able to track bugs that sneaked past us.
Here's a short list of what we've fixed today:
Thank you for your support everyone!
We have also fixed another bug. It might contain some SPOILER, so you might want to skip on reading that one.
If you have tried to use a cross to get to a secret door... Well, it's now fixed. We apologize for the frustration this may have caused.
View on Steam
Here's a short list of what we've fixed today:
- Fixed a bug where Lucy's kill animation would not trigger correctly.
- Fixed some animations during random events.
- We *nerfed* the camera.
- Fixed a bug where you would teleport out of ladders and get killed.
- Some gameplay adjustments.
Thank you for your support everyone!
We have also fixed another bug. It might contain some SPOILER, so you might want to skip on reading that one.
If you have tried to use a cross to get to a secret door... Well, it's now fixed. We apologize for the frustration this may have caused.
Hi there,
Here's a quick release patch. We were notified that Polish and Hungarian did not work correctly in-game.
This fix should enable players to use these languages now.
A wonderful day to all of you!
View on Steam
Here's a quick release patch. We were notified that Polish and Hungarian did not work correctly in-game.
This fix should enable players to use these languages now.
A wonderful day to all of you!
Version 2.0
Jul 3, 2019
Good news everyone!
The NEW chapter is now available in Early Access!
Make sure to update the game, and verify that you are on Version 2.0.
To access the NEW chapter, there has to be NO chapter active, so either start a new game, or finish the chapter you are in. Be sure to check areas that were once inaccessible :)!
Have fun everyone! Remember to take breaks to clean your pants.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33665657/a09569a2ac438b5f12ec363e8c8c1f723d3d809e.jpg
View on Steam
The NEW chapter is now available in Early Access!
Make sure to update the game, and verify that you are on Version 2.0.
To access the NEW chapter, there has to be NO chapter active, so either start a new game, or finish the chapter you are in. Be sure to check areas that were once inaccessible :)!
Have fun everyone! Remember to take breaks to clean your pants.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33665657/a09569a2ac438b5f12ec363e8c8c1f723d3d809e.jpg
Current Release
Not available
System Requirements
OS
N/A
CPU
Intel® Core™ i3 or AMD Ryzen™ 3
RAM
6 GB RAM
GPU
NVIDIA® GeForce® GTX 950 or AMD Radeon™ R7 370
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run Visage.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
7.7 GB
Password: cracked-games.org or 123
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View AllDownload Visage for PC with a direct link or via torrent. Get the full version of Visage for free. Visage is a Action released by SadSquare Studio.