Wizard with a Gun
by Galvanic Games · 17 Oct, 2023
9 downloads
Multiplayer · Cracked Only
Cracked Co-op Only
Online works only between cracked copies — you can't join official servers or players who bought the game.
ProtonDB: Gold
About the Game
Wizard with a Gun is an online cooperative sandbox survival game set in a magical wilderness wrought with dangerous creatures and arcane mysteries. Embark on a journey alone or with a friend to collect, craft, and outfit your wizard however you see fit as you explore the unknown. Carefully design weapons, bullets, and furnishings for your tower home but try not to burn it all down as the magic you wield escalates beyond your control...
Magical Weapon Customization
Collect resources from the world and craft unique enchanted ammunition for your arsenal of guns. Combine elements for intended or suprising effects that alter the shot, blast radius, bullet trail, and even the status of the creature in your crosshairsCustomized Whimsical Wizards
Create a dazzling wardrobe for your magic wielder from robes and hats to armor and accessories - functional and fashionable in a way that's sure to impress.Randomly Generated Biomes
Explore and uncover new sections of the world filled with deserts, swamps, tundra, and prairies - all loosely floating together through space and time after the world was fractured. Unleash cosmic power from the safety of your tower to reset the world and emerge once again to find a new layout to once familiar lands.Cooperative Adventuring
Survive alone or with a wizard friend in online cooperative play to combine resources, magic, and creativity in your tower building. Or just watch it all burn down together - the choice is yours.Systemic Gameplay
Experiment with new spell combinations and find out how they affect enemies and the world around you the hard way. Creative arrangements can lead to powerful creations that overwhelm your foes while untethered amalgamations can be a recipe for disaster!Screenshots
14 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 14446580
Up to date
Hello Wizarding Folk!
We're releasing this patch to cover a few content bugs released with the "Better Together" update.
If you've had trouble getting an achievement, or completing your library -- read on!
Spoiler Warning: Endgame Content!
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"Better Together" - 1.4.6 Patch Notes
General Fixes
- Boomerang powder should now be accessible in the physics station in older saves
- Lover's Quarrel, Vulf Sniper, and other bounty guns have been adjusted to appear in the correct bounty loot tables (time to complete your collections)!
- "Shattered Soul" should now have the correct description
- “0/1 gears collected” has been fixed to read "0/0 gears collected" if you have unlocked the entire Shatter
- The Achievement "Chaos Reined" will be unlocked regardless of which ending you get (you will have to re-defeat the last boss to get this achievement)
- Hilda's wanted poster will now spawn next to the Oculus in late game saves!
- The bookcases in the Mechantress tower will no longer be scannable!
Known Issues!
- The Huntress might incorrectly loop an idle animation.
- Charmed entities that have been revived might incorrectly display on the map (your zombie children are not real!)
- Swapping items into processing stations might no longer remember their origin (it was in your backpack, but now it’s in the chest)
- The “burning” VFX might obscure some smaller enemies
- Odden’s Middle Finger might not display correctly on the gun mount building
{STEAM_CLAN_IMAGE}/40716960/46ef832dc605c5497bd5437b62d128bbc74b9232.png
You can keep up to date by following our twitter or joining our discord (and sometimes chat directly with us!).
See you wandpokes next time!
{STEAM_CLAN_IMAGE}/40716960/f6b86c9541219757ad66c65785725de005f15255.gif
Hello Wizarding Folk!
Warning, the following patch notes include some minor spoilers for the “Better Together” update, if you’d like to stay spoiler-free, please click away!
If you’d like to read up on what’s included in this update with pictures, please reach the main announcement post.
For the data-driven magi who are fine with the juicy details, you can find all the particulars listed below.
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"Better Together" - 1.4 Patch Notes
New Content
- Multiplayer supports up to 4 players per game session
- 4 preset difficulty modes and custom difficulty options
- Additional lore and books throughout the game
- New Library UI (for the lore!)
- 5 new bookshelf variants
- Added “activated” version of the Oculus
- Voidskimmer can now be interacted with in the Tower
- Updated endgame content and secret ending 👀
- 5 new achievements to unlock
- New music featuring the bard!
General Improvements
- Updated VFX & animations for entities
- Updated VFX & animations for some buildings in game
- Updated SFX for new content and some Bounty of Guns weapons
- Map Altar Activation VFX updated
- Difficulty scaling will be notified to players at the start of the expedition
- Updated credits to include: Michael Garrett Steele (voice of the bard)!
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Other Changes
Resources, Recipes, Crafting and Building
- Fixed missing thumbnails and incorrect thumbnails in the First Edition
- Spawned items and resources should now decay properly
- Bounty rewards should fall into the void less frequently
- Rotated stone chests should now always close if they contain items
Spells and Powders
- “On Fire” scale should be a little less egregious on large enemies
- Fixed fire flickering on entities that teleport
- Fixed mortar impacts being immortal in the tower (dripping oil will no longer haunt you forever)
- Order spells should now consistently repair buildings in the tower
- Fixed performance when shooting poison into water
- Introduced Boomerang powder in the physics research station
Enemies, NPCs and Combat
- Pet & Charmed interactions have received some polish
- Hilda animations have been updated
- All applicable entities should now be able to be scanned with the First Edition
- Fixed “assist when knocked” issues in multiplayer games
- Harbinger will now always spawn from a rift (the Oculus holds deeper secrets now)
- Updates to Golden Bounty rewards (New stuff? New stuff!)
- Fixed interaction with bounty mechana in boss arenas
- Sniper Cultists now have double health (they were too easy!)
Other / Misc
- Fixed audio balance for the Harbinger of Chaos fight
- Updated and fixed several boss biome books (if you’re missing a book, I would start at Orion’s tower 👀)
- Moved credits and endgame slideshow to end of new content
- Fixed UI for minimized task list (it should no longer cut off for some users)
- Extended connection timeout to allow for slower connections
- Adjusted Hermit Crab ambush to be more performant
- Fixed arrows in loading bench tutorial
- Fixed crashes on client after being kicked from a multiplayer game
Known Issues + Things we’re working on!
- Boomerang powder might not unlock if you've already completed some physics research (we're patching this in the next update!)
- The Huntress might incorrectly loop an idle animation.
- An endgame quest might appear incomplete in multiplayer (the game will still progress, you'll just have the quest marker active)
- Some bounty guns will not be available (these are being patched back in soon!)
- "Shattered Soul" has an incorrect description (woopsie!)
- Charmed entities that have been revived might incorrectly display on the map (your zombie children are not real!)
- Swapping items into processing stations might no longer remember their origin (it was in your backpack, but now it’s in the chest)
- The “burning” VFX might obscure some smaller enemies
- Odden’s Middle Finger might not display correctly on the gun mount building
- “0/1 gears collected” might display after collecting all gears (there is not a secret hidden gear, I promise)
Hello Wizarding Folk!
While we’re hard at work on our next big update “Better Together” we cleaned up a few bugs that were hanging around in the shatter.
{STEAM_CLAN_IMAGE}/40716960/46ef832dc605c5497bd5437b62d128bbc74b9232.png
General Improvements
Resources, Recipes, Crafting and Building
Spells and Powders
Enemies, NPCs and Combat
Known Issues + Things we’re still working on!
{STEAM_CLAN_IMAGE}/40716960/dbcb6e3dee70ee48be0a155e433f5e5fb885effd.png
Thank you, Wizards!
Our players are the whole shatter to us. Thank you for enjoying the thing we lovingly create, and thank you for continuing to give us feedback, chatting on our discord, or liking our social media posts. We’re really looking forward to releasing “Better Together” and everything that the team has been working on!
Please continue to use the in-game user report button (found in any menu) to report issues or give us additional feedback. You can also keep up to date by following our twitter or joining our discord (and sometimes chat directly with us!).
See you cowpokes next time!
{STEAM_CLAN_IMAGE}/40716960/f6b86c9541219757ad66c65785725de005f15255.gif
View on Steam
While we’re hard at work on our next big update “Better Together” we cleaned up a few bugs that were hanging around in the shatter.
{STEAM_CLAN_IMAGE}/40716960/46ef832dc605c5497bd5437b62d128bbc74b9232.png
1.3.7 Patch Notes
General Improvements
- Fixed a couple of performance related crashes when several enemies spawn at once.
- Fixed a couple of multiplayer related crashes due to incompatible save files.
- Updated some map icons! They should be clearer to read now!
- Updated bounty board images, and some first edition images too!
- Several performance fixes have been added to help in later game areas.
Resources, Recipes, Crafting and Building
- Plague doctor mask, jester hat, and a couple of other costumes have had typos fixed.
- Fixed some entities not unlocking in the First Edition, some spelling errors, and missing entries! Let’s get learning!
- The Hidden Bush collection Splash image should now show all items unlocked.
- Some building variant names were fixed for typos!
Spells and Powders
- Fixed a few edge cases with charm spells and charmed entities not behaving as expected.
- Replaced missing SFX for some guns and spells
Enemies, NPCs and Combat
- Fixed some gear icons not appearing above the heads of enemies that drop them.
- Fixed the chance for some chaos rifts to spawn invisible (they should be easier to track down now).
- Made some minor adjustments to “Jeremy Edwards” combat
- See if you can find the new exploding puff ball changes in the Fell!
Known Issues + Things we’re still working on!
- Kingpin will be missing an icon! where did they go???
- There are some goofy animations and missing sounds for some late-game enemies.
- Some users might experience additional performance issues in the Barren Sea
- If you’d like to report poor performance: please use the “User Report” button on your esc menu
- Some users might dislike the game! (We’re sorry! We’re trying really hard!)
{STEAM_CLAN_IMAGE}/40716960/dbcb6e3dee70ee48be0a155e433f5e5fb885effd.png
Thank you, Wizards!
Our players are the whole shatter to us. Thank you for enjoying the thing we lovingly create, and thank you for continuing to give us feedback, chatting on our discord, or liking our social media posts. We’re really looking forward to releasing “Better Together” and everything that the team has been working on!
Please continue to use the in-game user report button (found in any menu) to report issues or give us additional feedback. You can also keep up to date by following our twitter or joining our discord (and sometimes chat directly with us!).
See you cowpokes next time!
{STEAM_CLAN_IMAGE}/40716960/f6b86c9541219757ad66c65785725de005f15255.gif
Hello Wizarding Folk!
We had a couple of bugs we wanted to fix for y'all that deserved it's own patch. If you would like to read up on all the dastardly details of our most recent update please follow up on our main announcement post.
General Improvements
Known Issues + Things we’re still working on!
View on Steam
We had a couple of bugs we wanted to fix for y'all that deserved it's own patch. If you would like to read up on all the dastardly details of our most recent update please follow up on our main announcement post.
1.3.5 Patch Notes
General Improvements
- Guns should no longer vanish from their mounts! (although we're looking into harnessing the invisibility powers we discovered into something cool)
- Fixed an issue where deconstructed/destroyed chests would remain until a refresh! (phantom chests be gone!)
- Some Buildings should no longer look squished (they got a confidence boost!)
- Mortars should now be unlocked at Young Joshua if you've unlocked the equivalent blueprint level!
- Some text should be fixed for Wonk's guns!
- We've made sure that First Edition entries are unlockable! (scan away!)
- Fixed one minor gear in the Frozen Wastes (it should now appear on the map!)
Known Issues + Things we’re still working on!
- Some bounties might be missing their images on the bounty board (how mysterious!)
- Gun mounts are sometimes called “Small Chest” (technically true!)
- You cannot destroy Bounty Rewards (chests) in the “Arcane Annihilator” (You thought you were slick, huh?)
- Some users might dislike the game! (We’re sorry! We’re trying really hard!)
Hello Wizarding Folk!
We’re proud to announce our biggest update to date: “Bounty of Guns!” This update has over 50 guns, new enemies, new events and plenty to discover. If you would like to read up on all the dastardly details please follow up on our main announcement post.
For the data-driven mages, you can find all the particulars listed in below.
Costume Updates
Bounty of Guns
General Improvements
Twitch Extension Updates
Resources, Recipes, Crafting and Building
Spells and Powders
Enemies, NPCs and Combat
Other / Misc
Known Issues + Things we’re working on!
View on Steam
We’re proud to announce our biggest update to date: “Bounty of Guns!” This update has over 50 guns, new enemies, new events and plenty to discover. If you would like to read up on all the dastardly details please follow up on our main announcement post.
For the data-driven mages, you can find all the particulars listed in below.
"Bounty of Guns" - 1.3 Patch Notes
New Content
Costume Updates
- Bounty Hunter DLC costumes
- Hidden Bush Twitch Drop DLC
- Shadow Money DLC available to ALL PLAYERS
- Shadow Money DLC available to ALL PLAYERS
Bounty of Guns
- Bounty Entities
- Bounty Rewards and Quests
- Bounty Board and Hunting
- Bounty Mechana and Reward system
- Gun type: Mortar
- Gun type: Minigun
- Gun type: Charged
- Gun type: Tommy Gun
- Gun Rewards: Bounty Guns (over 50)
- Boss Bounty Rewards (:eyes:)
- Gun Mount building
- 4 New mini-bosses
- Surprise Events for each biome
- Universal Surprise Events
General Improvements
- Updated VFX for several buildings in the game
- Updated SFX for several areas of the game
- Map Altar Activation VFX updated
- Swapping bullet slots added in the loading bench
- Strum timing on the main menu has been “nudged” (This was important to Ryan)
- Updated punching animations, and shooting animations
Other Changes
Twitch Extension Updates
- Twitch Chat can now name bounty entities!|
- Twitch Chat can now name bounty rewards!
- Have Fun!
Resources, Recipes, Crafting and Building
- Wood walls should always give the correct amount of resources ( 👀 we see you trying to game the wood economy!)
- Moss should now return resources in the tower
- Fixed SFX for First Edition pick up in tutorial
- Increased range on the chest sharing (a few more tiles for you!)
Spells and Powders
- Faster bullet powder should no longer be unlocked by default
- Resurrection bullets have adjusted health values
- Updated SFX for several spells and powders
- Oil mortar particles should no longer linger for “eternity”
- Immune to poison powder has been added to the game
- Minor Charm fixes for multiplayer games
- Should no longer see multiple charmed entities icons on map with repeat charm spell
Enemies, NPCs and Combat
- Fixed occasional rotated health bars on some enemies
- Fixed performance for some fights in the Barren Sea, and Frozen Wastes
- Moved status icon placement on boss entities
Other / Misc
- Cryptomancer should no longer be able to fall into the void after the final battle (woops!) Instead she will float.
- Ghosts should no longer be trappable by removing the tile underneath them
- Death UI and help UI should no longer overlap in Multiplayer games
- Fixed several late-game, multiplayer crashes and disconnect issues (woopsie poodle)
Known Issues + Things we’re working on!
- Some bounties might be missing their images on the bounty board (how mysterious!)
- Gun mounts are sometimes called “Small Chest” (technically true!)
- Guns might vanish from their mounts! They're still there, just invisible! (opening the mount and resetting the gun will fix this)
- Occasionally a chest will remain in the world but lose collision (it's a phantom chest!)
- Sometimes buildings might look squished (they're shy)
- You cannot destroy Bounty Rewards in the “Arcane Annihilator” (You thought you were slick, huh?)
- Some users might dislike the game! (We’re sorry! We’re trying really hard!)
FIxed a crash caused when attempting to respawn after getting stuck in the overworld.
View on Steam
Hotfix to fix crash on loading multiplayer saves.
View on Steam
Emergency hotfix for players unable to load previous saved games.
View on Steam
Version 0.2.0
Jun 14, 2023
Thank you for all the love for our Demo so far!
We have a small patch to fix some issues that were brought to light by the community.
These notes reflect build version 0.2.0- 1BAF4A:
If you have a bug to report please use the in game “User Report” feature on the pause menu.
We also encourage joining our Discord server to chat with other Wizards and follow us on Twitter for updates!
Thank you so much!
View on Steam
We have a small patch to fix some issues that were brought to light by the community.
These notes reflect build version 0.2.0- 1BAF4A:
- Fixed: Hats can now be enchanted. Happy Enchanting!
- Fixed: Description for “Movement Speed Enchantment” in the Sewing Mechana
- The “Press ‘T’ to teleport” prompt should now remain on-screen longer when entering the tower from the second portal
- Fixed: Remapping the ‘E’ key is no longer broken. Other remapping issues may remain.
- Fixed: Edited credits to correct 3D Artist "Claire" to "Claire Tai" in credits! Sorry Claire!
- Fixed: Hardlock in tutorial island. Player collider can no longer get permanently stuck behind a pillar on first island.
- Fixed: Researching, building, and other sounds should now be included in the sound settings (SFX slider)
- Deconstruction of Godsmarble walls was not intended. The ability to do this has been removed.
If you have a bug to report please use the in game “User Report” feature on the pause menu.
We also encourage joining our Discord server to chat with other Wizards and follow us on Twitter for updates!
Thank you so much!
Current Release
14446580
Uploaded May 21, 2024
System Requirements
OS
N/A
CPU
Intel Core i3-4160 / AMD FX-4300
RAM
8 GB RAM
GPU
GeForce GT 640 / Radeon HD 7750 / Intel UHD Graphics 620
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run wizardwithagun.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
1.3 GB
Build
14446580
Password: cracked-games.org or 123
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View AllDownload Wizard with a Gun for PC with a direct link or via torrent. Get the full version of Wizard with a Gun for free. Wizard with a Gun is a Action released by Galvanic Games.