Aquapark Tycoon
by Boxelware · 22 Jul, 2026
310 downloads
About the Game
Dive into the thrilling world of Aquapark Tycoon! Create the ultimate pool paradise from the ground up in this classic tycoon simulation game that offers endless creativity and challenges, whether you're a seasoned waterpark magnate or a newbie pool start-up. Combine creativity, strategy, and management, and make a splash in the world of waterparks to become the ultimate Aquapark Tycoon!
Slide Building
Use your creativity and engineer the wildest water slides the world has ever seen! From towering spirals to adrenaline-pumping speed chutes, you design every twist, turn, and splash. Customize slides to cater to all thrill levels, ensuring guests of all ages have the time of their lives. But make sure your guests won't fly off into the stratosphere.
Pool Building
Design beautiful pools that serve as the heart of your waterpark. From action-packed wave pools to luxurious wellness oases, your pools will be the place where memories are made. Tailor each pool's shape, depth, temperature, water, and attractions to create a diverse environment that satisfies all your guests' needs.
Sauna Building
Make your park a place for cozy relaxation and luxury with special sauna facilities. Customize temperature settings, scents, aesthetics, and amenities to provide a top-tier wellness experience, and satisfy guests seeking a peaceful retreat from the excitement. Define your park's own infusion schedule, using a wide range of essential oils and aromas. Each infusion & aroma offers different benefits and attracts guests with different tastes.
Co-op Gameplay
Enjoy the fun with friends in Aquapark Tycoon’s co-op gameplay mode! Join forces with other tycoons to build and manage the most extravagant waterpark the world has ever seen. Strategize together and divide management duties to optimize your park's success. Share your builds on the Steam Workshop for everyone else to enjoy, or use Workshop builds in your park.
Guests' Needs & Preferences
Keep an eye on the desires and needs of your guests. Whether they're looking for thrill, sports, relaxation, or wellness options, your ability to meet their expectations determines your park's success. Take in their feedback and adapt your park to build an enjoyable park for a wide range of guests, from thrill-seeking kids to adventurous seniors. Make sure everyone finds their favorite spot, whether it's the kiddie pool, the extreme slides, or the pool bar in a calming thermal pool.
Park Management
Oversee every aspect of your park's operation, and shape the future of your aquatic wonderland. Use indoor and outdoor areas to your advantage to be prepared for different weather conditions and seasons. Define different areas to optimize your park layout for maximum enjoyment and efficiency, ensuring every guest leaves with a smile.
Staff Management
Hire and manage a team of professionals to keep your park running smoothly. From lifeguards who oversee the safety of your guests, entertaining sauna masters performing fun infusions, to maintenance workers taking care of the behind-the-scenes stuff, each staff member plays an important role in creating a safe and enjoyable environment for all.
Diverse Scenarios

Embark on a journey through a variety of scenarios that test your creativity and management skills. Each scenario offers unique objectives and constraints. Be it an easy outdoor park in a summer land where it's always sunny and beautiful, or challenging swinging seasons that sway your guests' preferences, where summer's heat drives guests outside into cool refreshing pools, and low temperatures in winter turn the cozy warmth of your saunas into your guests' favorite retreat. You’ll need to be on top of your game to keep your park afloat and your guests happy.
Screenshots
14 imagesVersion Information
Steam Patch Notes
Official update history
This is a big one! Patch 0.6.0 brings a whole bunch of new features, content, improvements, and bug fixes to the game.
You can now undo and redo building actions, explore two new scenarios, experiment with new landscaping tools, and decorate your parks with lots of new objects. We've also made significant improvements to guest AI, added new Twitch chat commands, and introduced various quality-of-life improvements across the board.
As always, we've fixed a ton of bugs and polished many smaller details along the way.
If you encounter any issues, please use our bug reporter.
Thanks for playing, and we look forward to hearing what you think!
Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.
This is how you get access to the beta branch: Right-Click on Aquapark Tycoon in your Steam list -> Properties -> Game Versions and Betas -> Select branch beta 'Beta Branch - Newest Changes'. The game then updates and you can play on the beta branch.
Gameplay
Added ability to undo and redo various building and modification actions
Press Ctrl-Z, Ctrl-Y or use the UI on the bottom left
This works in multiplayer, too (which was a lot of work so our coders insisted we mention this, a lot)!
Added new Uphill Raft Slide
Uphill Raft Slide can build special uphill sections that push guests forward
Scenarios now have a bonus difficulty tier
Bonus goals can be reached in either Cozy Mode or Challenge Mode
Added a new scenario: Pondly Parks
Added a new scenario: Maritime Mountains
Added spawning of guests outside the park, and walking to the entrance
Added ability to choose the Entrance type when setting up a Free Play game
Added ability to close the park, forcing all guests to leave
Added ability to set a maximum guest limit for the park
Added improved terrain flattening tools:
New Tool: Flatten without cliffs (terrain at the edges gets lowered instead of cut off)
New Tool: Smoothen terrain for easily creating hills or walkways onto hills
Side Goals requiring you to reach a certain Luxury Level can no longer occur
When loading a save game with an active Side Goal of this type, the game will automatically remove it
Side Goals appear slightly more often
When the park has a luxury rating of I, II or III, the guest thought for "not enough luxury around here" now goes away
Using the pipette on objects not sitting on the terrain now directly copies their altitude
Added a keyboard shortcut for switching into picking mode when placing or moving objects
The intensity check for infusions is now done when guests start waiting for the infusion, not when entering the sauna (which used to lead to lots of guests not being satisfied)
When a guest is waiting for an infusion, the sauna intensity is now no longer important
When a guest wants to warm up with a sauna, they now don't care if it's not their preferred intensity
Guests now choose seats in a sauna in a more intelligent way and distribute themselves better
Guests now choose objects in a more intelligent way and distribute themselves better
Weather effects are now active in all scenarios, not just Canyon Falls, Frostica and Free Play
Improved guest AI for cooling down: Guests now distribute themselves better and prefer things that are nearby
Guests now get heated up more in saunas that have a high humidity %
Balancing
"We balanced out many many different parts of the economy & game difficulty. The game could too easily go into an overdrive state with a runaway economy, where after 15 minutes, you basically didn't really have to do much more, which made the game rather boring. To resolve this, we made many changes to many systems. You will now have to manage and think more about your park and your staff to reach the new bonus goals."
Balanced out the economy of the game to make it less easy to get into a "runaway economy" state
Added an easy overview line for recurring revenue, that isn't skewed by one-time actions like landscaping or building
Very high park rating (90% and up) is now harder to reach and requires a well-managed park
Loans now clearly show their monthly interest cost
Higher luxury shops now have a bigger profit margin
Re-imagined the goals for the Tumbly Timber Torrents scenario
We realized that just waiting to pay off the loan isn't very interesting; instead you now have to reach a stable recurring revenue to win the scenario
You can also see the failed investment of the park immediately - and act the way you think would be best
Increased joy spark prices for healing and reviving guests
They now cost a percentage of collected joy sparks, plus a rising base price
Note: The first few heals/revives will still be very affordable. But this makes it more important to have a well running park without accidents to achieve some of the new Expert tier goals.
Reaching a higher luxury rating now spawns 30 (I), 40 (II), 50 (III) guests
Newly built attractions are now more popular for 6 weeks
Negative park rating impact of trash is now capped at -60%
Added sounds for wall placement and repainting
Adjusted intensity gain for banked wall-riding in slides and overhead flips
Reduced intensity gain by extreme flips and acceleration in slides
Guests get more courageous the longer they stay in the park and will start considering attractions with higher intensity
UI
Improved the guest thought overview UI with colors and weighted bars to quickly see how many guests have which thoughts
Guests' thoughts about enjoying pools/slides/saunas/infusions now mention the name of the thing they're enjoying
Added little arrows when clicking a thought, that show where guests with that thought are
Added a more satisfying particle effect when finishing a side goal that has money, research points or joy sparks as reward
Attraction and Shop types are now displayed in both the Main Tab of Attraction or Shop Windows and the Attractions Tab of the Park Management Window
Saunas with a built-in stove now display this info
Updated the landscaping UI to fit the new tools
Clicking on an "Attraction is still polluted" notification now opens the attraction's Condition Tab
It's now possible to overcharge a lot for some items, and guests will still pay but then complain
Added joy points costs as a label for revive and heal notifications
Added keyboard shortcut hints for switching modes when placing or moving objects
Completing a test run successfully now triggers a small "Test Run Successful!" notification
Completing a luxury sub goal now triggers a small notification
Expanded guest mood icons with many new variations that provide more specific feedback on what guests like or dislike, such as cheap prices or excessive dirt
Clickable notifications now have a "pointy hand" cursor
Made guest mood icons poppier
Made floating money poppier
Renamed "Bouncing" to "Banked & Overhead Sliding" in visualisation for slides
Added feedback for slide, pool and sauna scores on what factors matter when they are put together
Objects
Added decorative bow
Added bleachers for the Diving Pool
Added click-and-drag pool flags
Added simple metal pole to hang pool flags from
Added many new decorative objects (wall art, murals, rugs, curtains, lanterns, and many more)
Added new Under The Sea theme
Added more objects to sulfur pool
Added general decorative pool objects, as well as new objects specifically for the Water Treading Pool, Wellness Pool, and Relaxation Pool
Graphics
Water waves are now rendered in much finer detail, so wave shapes look smoother and less blocky
Water waves now behave more reliably and no longer glitch or flicker
Updated object placement particles
Twitch
Added support for guest Twitch chat commands
Viewers can type the command to make the guest carrying their name do the following:
Visual: !cheer
Controlling: !swim, !slide, !sauna, !eat, !drink
Disruptive: !drown, !trip, !litter
You can find more info on the different commands here: https://aquaparktycoon.com/twitch-documentation/
Sounds
Updated sound effects for object placement
Updated sound effects for goal completion
Added sound effects for receiving rewards having completed a side goal
Bugfixes
Fixed a potential crash when trying to create blueprints
Fixed an issue where it was possible to finish a slide with an invalid exit
Fixed an issue where the wrong hologram for sauna benches could be shown when removing
Fixed an issue where the colors in the UI for slides were not immediately updated when necessary
Fixed an issue where the colors in the UI for slide towers were not immediately updated when necessary
Fixed an issue where the slide painting tool could remain active even though the slide no longer existed
Fixed an issue where it was not possible for players to adjust the indoor area in multiplayer
Fixed an issue where it was possible for pool objects to be incorrectly placed at walls inside the pool
Fixed an issue where clicking to place an object was possible through the UI
Fixed an issue where tearing down wide slides refunded more money than intended
Fixed an issue where the keybinding for opening chat was not working properly
Fixed an issue where the indoor area was rendered with visual artifacts
Fixed an issue where the icons for objects sometimes had visual artifacts in them
Fixed an issue where the doors for the indoor area were not always properly created
Fixed an issue where the indoor area was not built on the correct altitude
Fixed an issue where the pool stats visualization was rendered too transparent in certain cases
Fixed an issue where the UI was not correctly navigating to the right spot when clicking on a research notification
Fixed an issue where wall objects would snap and rotate incorrectly when pointing to the top of objects
Fixed an issue with the Lazy River blueprint not having boosters correctly set up so guests could become stuck
Fixed an issue where guests kept the "Is there nowhere I can store my valuables?" thought for too long
Fixed several issues with chairs and loungers not restoring enough energy for relaxing guests
Fixed an issue where some notifications didn't have a sound effect
Fixed an issue where clicking a notification wouldn't show the correct tab in the park management window
Fixed an issue where the aspect ratio of the camera could be incorrect after loading a save
Fixed an issue where the problem icons of pools, slides or saunas were not immediately updated when necessary
Fixed an issue that caused tooltips to appear when hovering over invisible elements in minimized Windows
Fixed an issue where Challenge Mode could be activated again after its time limit had expired, causing the loss message to appear again
Fixed an issue where goal progress remained achieved after losing progress on a condition
Fixed an issue where empty side goals could be created
This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Aquapark Tycoon in your Steam list, Properties -> Betas -> Select branch 'Beta Branch - Newest Changes'.
Hi everyone,
we have prepared the next patch containing some smaller gameplay adjustments and of course a lot of bugfixes. It is available on the beta branch for you to test out. If you encounter any issues, please use our bug reporter. Note that save games created on this branch can not be opened when you switch back to an older game version.
Gameplay
- Guests choose their favorite activity twice as likely when looking for the next thing to do
- Attractions that are very far away are now less likely to be chosen by guests
- Exception: Favorite attraction
- Guests only start sports-swimming in a pool when it has an area that is deep enough to be a swimmer area
- Guests now dry off a lot quicker and leave less trails of water throughout the park
- Normal Cocktail is now less expensive than a Fancy Cocktail ($9.50 -> $7.50)
- You might have to adjust prices in existing saves!
- Guests now use floaties more often when swimming in a pool
- It is now possible to place wall objects on the entrance
Graphics / UI
- Added option to change resolution in fullscreen mode
- Adjusted layout of shop items with improved clarity for synced item price checkbox
- Adjusted object blueprint window to display joy spark costs separately
- When building things that create a current in a pool, such as lazy river boosters, the pool currents visualisation is enabled automatically
- Search filter now clears itself when selecting a new tab or object category
- Improved phrasing and display of the pay-back-the-loan goal
- Improved visibility of slide sections that can't be built
- Especially all-glass or metallic slide sections now have better visibility
- Staff members are now highlighted when focusing them via the staff management window, so you can find them more easily
- Updated indoor entrance model
- Updated Rocky Waterfall particles
- Updated winter grass snow coverage so that all grass types connect seamlessly with each other
- Adjusted indoor walls to avoid flickering with room dividers
Performance
- Improved auto save performance to reduce frame hitches
- Improved performance when park management window is open
Bugfixes
- Fixed a potential crash when trying to place slide entries
- Fixed an issue where freezing pools were not being properly synced in multiplayer
- Fixed an issue where guests would sometimes not be properly synced in multiplayer after jumping from a diving tower
- Fixed an issue where guests and staff were standing still because their path finding priority was too low
- Fixed an issue where guests could falsely injure themselves when jumping from a diving tower
- Fixed an issue where a rendering artifact could occur in pools with wave machines
- Fixed an issue where guests were clipping into a frozen pool when using a ladder
- Fixed an issue where many guests could get stuck in "dead zones" in lazy rivers
- Fixed an issue where built-in pool benches couldn't be placed next to each other or in tight spaces
- Fixed an issue where guests would sometimes turn away and not use an object after waiting in a queue
- Fixed an issue where guests in the slide queue would continue waiting for the previous wait time after the time was changed
- Fixed an issue where guests would make floors wet from within a closed slide
- Fixed an issue where dirt on the ground would annoy guests that were standing in line for a slide in a slide tower
- Fixed an issue where the pool and sauna info window remained visible after closing and reopening the build window
- Fixed an issue where the sauna infusion info window remained visible when changing tabs
- Fixed an issue where mood icons could flicker when opening UI window of guests or objects
- Fixed an issue where sauna benches would not be in their correct position in rare cases when creating and placing a blueprint (Only works for new blueprints)
- Fixed an issue where some descriptions for staff members were untranslated
- Fixed a few issues in translations
Graphics / UI
- Added new UI icons for the tags of pools, slides and saunas
- Fixed an issue where the colors of "Multi Parasol" could not be customized and its texture was not rendered correctly
- Fixed an issue where the picture for the favourite attraction of guests would be upside down in their UI window
- Fixed an issue where some elements were overlapping in the sauna building UI window
- Fixed an issue where not all characters of a twitch viewer name would be displayed correctly
- Updated some missing translations
Bugfixes
- Fixed an issue where guests and staff were standing still for a long time doing nothing
- Fixed an issue where guests were choosing only one changing room even though they would have plenty to choose from
- Fixed an issue where modifying the indoor area would recreate previously removed objects in unchanged parts of that area
- Fixed a potential crash when guests were joining a queue
- Fixed an issue where building a very large pool or sauna would not remove all non-essential objects in the affected area
- Fixed an issue where objects would flicker visually while moving them
- Fixed an issue where some aromas had no icon in matches and clashes
Hi everyone, we're hot-fixing a few more bugs and issues.
Gameplay
Fixed an issue where scenarios would not unlock for all players in multiplayer
Fixed an issue in Tumbly Timbers where guests could get stuck when exiting the slide arrival pool
Graphics / UI
Fixed an issue where the game was rendered very pixelated on monitors with high DPI / high resolutions
List of attractions in the park management window is now refreshed when attractions change
Fixed a few issues where UI element spacing was not properly adjusted when UI scaling was active
Fixed an issue where UI of slide piece prices was in the way or too small
Bugfixes
Fixed a potential crash when pressing "R" to switch to advanced rotation while already dragging an object
Fixed a potential crash when using the terrain forming tool and attempting a modification that's not valid
Fixed a potential crash when updating camera
Fixed a potential crash when handling wave simulation data
Fixed an issue where keyboard shortcuts would trigger their actions multiple times
Fixed an issue where guests would interact with objects inside a closed sauna
Fixed an issue where the sauna bench spots for concave corners were not properly shown
Fixed an issue where sauna benches could not be placed in rare cases even though the location was valid
Known Issues
"We know about these and are working on fixing them!"
Guests & staff sometimes stop doing what they're doing, and start idling around doing nothing
Update: We narrowed the bug down to forbidden areas. Having many guests and a forbidden area (even one tiny area with 1 square is enough) leads to this problem.
Guests sometimes all want to use the same changing room when leaving
Current Release
Build 26430032
Uploaded Nov 09, 2026
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System Requirements
How to Install
bin\TycoonGame.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Aquapark Tycoon for PC with a direct link or via torrent. Get the full version of Aquapark Tycoon for free. Aquapark Tycoon is a Indie released by Boxelware.