About the Game
Features
- Feel the Rhythm: Immerse yourself in the smoothest combination of music beats and visual effects in Beat Saber’s truly unique gameplay.
- Handcrafted Levels & Music: Unlike other rhythm games with generated content, music and levels in Beat Saber are drawn precisely by hand to enhance the music experience.
- Compete in Multiplayer: Challenge your friends or random opponents around the world.
- Challenging Campaign: Get better every day while completing objectives and challenges in the Campaign.
- Rise Up the Global Leaderboards: Compete against other Beat Saberists around the world in various difficulties.
- Easy to Learn, Fun to Master: Everyone can understand the basic game mechanics. It's easy for anyone to pick up and play.
- Great Exercise: Exercise while dancing and slashing the beats, Beat Saber gets you moving.
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/32055887/59d71fb553e72f6e292cf3edf6e07cc13d48e579.png"]
Hey players,
We have released a new update to the URP Beta branch. This update introduces LIV support, SmoothCamera fixes, and general improvements to performance and environments.
If you are already participating in the beta, just update the game on the same branch. If you have not yet joined, instructions on how to switch branches can be found below. We plan to keep the beta running for approximately one month, though this timeline is subject to change.
If you encounter any issues or notice anything unusual, please report the problem using this form: https://forms.gle/pJsepEJo6az35QHY9
Your feedback is very important to us and helps us ensure a smooth transition to URP for all players.
HOW TO JOIN THE BETA BUILD
Right-click on Beat Saber in the library -> Properties -> Betas -> Choose the urp-beta -> Update the game
Once you are done testing, don't forget to switch back to the Live branch the same way you joined the beta to continue playing the current stable version.
FAQ
What is URP?
As Unity is deprecating its legacy Built-in Render Pipeline, we are transitioning Beat Saber to the Universal Render Pipeline (URP). This update enables us to customize and extend the rendering process to better meet the needs of Beat Saber.
How to test?
Play the game as usual.
Why do you need beta testing?
Switching to URP is a big step. Your feedback directly helps us prepare a smooth live release.
How to report any issue?
Describe the issue or anything unusual as detailed as possible using this form:
https://forms.gle/pJsepEJo6az35QHY9
When will the URP build be delivered to the Live branch?
We don't have a release date yet because we need to make sure everything is properly tested and ready.
RELEASE NOTES:
Known Issues:
- Potential performance issues - improvements are expected from the last URP beta, but in specific cases there could be differences in comparison to the Live version
- Bigscreen Beyond will still exhibit rendering issues - this will be addressed in a future update
\[All Platforms]
- Added: LIV support
- Added: SmoothCamera support fixes
- Fixed: General performance and environment improvements
[img src="{STEAM_CLAN_IMAGE}/32055887/b5b3f993a2a00861db9fdfb2eed68018e5d012ba.png"]
Hey players,
we’ve just released a small update. Check out the release notes below for more details.
RELEASE NOTES:
- Added: Notice about upcoming Privacy Policy update
- Fixed: Light assets clip into the centre stage at 3:24 in the Level "Till the World Ends" on all difficulties
- Fixed: Player may notice depth conflict artifacts when clouds overlap in any level that uses the BTS environment
Level Editor:
- Fixed: Beatmap Editor Preview displaying deleted events
[img src="{STEAM_CLAN_IMAGE}/32055887/2a5b01ea0613ac1674cb19e18547d0649ccd7464.png"]
Hey players,
Hotfix 1.40.12 is now available. It addresses the inability to create new maps in the Level Editor and resolves the problem with the LIV VR toolset showing only a black silhouette.
Let us know if you experience any issues, thank you!
RELEASE NOTES:
- Fixed: The image for 'Katseye' displays the album artwork and not the single artwork when viewed throughout the application
- While streaming with LIV, the broadcast will show only a silhouette rather than your avatar or camera feed
Level Editor:
- Fixed: Inability to create new maps in the Level Editor
[img src="{STEAM_CLAN_IMAGE}/32055887/4b03c1fffe80c018ffbe80bd243d88d0fb1805ef.png"]
Hey players,
Beta Branch of Beat Saber on the updated 6000.0.40f1 Unity version is available now for testing. Your feedback is crucial in helping us identify and fix any issues before we release the live version. Please share feedback if you encounter any problems.
Note: This update focuses on technical improvements and does not include new music or feature content.
RELEASE NOTES:
- Fixed: Saber position shifts backward for one frame
- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter
- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode
- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu
- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs
- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode
- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu
- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen
Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off
Level Editor:
- Added: ‘Recorder’ feature
- Added: FPS limit for Beatmap Editor when headset is not connected
- Added: ‘Delete’ level button
- Added: Custom selection window
- Added: Custom keybinds
- Fixed: After the user changes the Colour ID or RGB values, the Colour Wheel and Shader markers
- Fixed: After pressing Play, the selected UI settings are not applied
- Fixed: When first selecting the ‘Light v2’ tab, the blue colour is highlighted even though it is non-functional
- Fixed: When using certain environments, the individual light tabs in the group info extend beyond the right edge of the screen
- Fixed: If a custom song has no title, the ‘Favorites’ and ‘All Songs’ lists fail to load
- Fixed: While editing in the ‘Lights V2’ tab, some text is displayed incorrectly and gets clipped
- Fixed: Inside the 'Copy Difficulty' settings, the player is able to start and stop the song they are editing
- Fixed: When using 'Split' too close to existing partitions, the numbers will overlap
- Fixed: In the Panic 2.0 environment, the names of ‘Multiple Group Event’ info individual settings extend beyond their boxes
- Fixed: When Arcs are connected to diagonal Dot Notes, their directions are displayed incorrectly
- Fixed: When creating a new Difficulty, the blue dot does not appear above the back arrow in the song Settings Menu
- Fixed: Bombs that have already been placed appear as notes when selected
- Fixed: The difficulty titles are misaligned with their checkboxes on the 'Copy From Difficulty' screen
- Fixed: Newly created Levels do not appear in the 'Last Modified' row
- Fixed: 'Use Color Override' will activate and deactivate unexpectedly when switching color tabs
- Fixed: When adding obstacles to a beatmap and entering Test Mode, the Pause Menu appears inside the obstacles
- Fixed: Dropdown boxes will open and clip through the Save Changes screen in the ‘Song Settings Menu’
- Fixed: When the user scrolls forward into stage elements, the wall placement preview remains visible
- Fixed: When deleting color schemes in the Color Scheme Mode, the Color Scheme list does not automatically scroll up
- Fixed: When a player selects the ‘Copy‘ button on a difficulty in a custom beatmap, then switches to a different custom beatmap, the ‘Copy‘ button appears functional but does not work as expected
- Fixed: The translation options in the ‘Group Info‘ menu do not work when selected
- Fixed: The camera position set in ‘Edit’ mode persists across saves and when returning from the ‘Settings’ screen
- Fixed: Unexpected text appears on multiple ‘Lights Lane’ names when using the 'Fall Out Boy' environment
- Fixed: Open drop-down menus persist when returning back to the Level Editor Settings menu
- Fixed: Droplists in the Level Editor menu don't close after the user exits the screen
- Fixed: Aliasing is observed when viewing blocks
- Fixed: The ‘Copy’ button remains selectable but loses functionality if the user deletes the beatmap they were trying to copy
- Fixed: When the player drags the white lines to change BPM and Beats values, using Ctrl+Z to undo does not restore the previous values
- Fixed: The player is unable to select the scroll bar and scroll by dragging the mouse when changing the environment
- Fixed: ‘Screen Resolution’ changes will not be saved when exit
- Fixed: ‘Directional Arrows’ appear mirrored when the ‘Mirror Quality’ is set to High in the Tutorial
- Fixed: A long loading symbol with no warning message displays when the user selects a ‘Custom Song’ without any beatmap difficulties saved in ‘Solo/Party Mode’
- Fixed: Reaching triple digits causes the last number to be cut off when in the group event mode
- Fixed: The player is unable to click and drag the scroll bar to navigate in the ‘Keyboard Shortcuts’ section
- Fixed: ‘Settings’ do not save after selecting the ‘Exit’ button
- Fixed: Player will become stuck if they attempt to open a custom beatmap with missing or corrupted files
- Fixed: Bookmark is not saved when loading the same beatmap where the bookmark was create
Hey players, we've pushed out version 1.40.4 update, which includes a bunch of fixes and tweaks to improve your gaming experience. Check out the full release notes below and hit us up if you encounter any issues.
RELEASE NOTES:
- Fixed: Disappearing lights on environment lighting for 'The Unforgiven'
- Fixed: Linkin Park 1.0 and 2.0 incorrectly display the "New" tag when viewed in the "Music Pack Selection" screen
- Fixed: Fire burst effect from the fire sprinkler assets appears misaligned when playing Metallica Music Pack
- Fixed: Selectable tabs remain selectable despite being greyed out when reaching the 5 second countdown in a Multiplayer Lobby
Hey players,
Hotfix 1.40.2, including a fix for pitch sound at different song speeds, is live now. Thank you for your patience.
RELEASE NOTES:
- Fixed: In-game sabers are not hidden if the player opens the Universal Menu immediately after failing a level
- Fixed: If the player alters the level speed during gameplay, the audio may not adjust accordingly
- Fixed: Black triangles appear with disappearing arrows modifier
- Fixed: Failed X clips through the floor in the Linkin Park V2 Environment
Hey players, an update v1.40.1 is now available, addressing the most significant issues from v1.40.0. One of the key fixes is an adjustment to adaptive SFX, which now dynamically balances effect volumes in sync with the music. Check out the release notes below for more details.
RELEASE NOTES:
- Fixed: The player is unable to select the ‘Smooth Camera’ toggle in the Settings menu after selecting any Setting twice
- Fixed: Player can observe flickering in reflections of both the Monstercat head when the visualiser is displayed on the face and small lit visualiser blocks
- Fixed: Menu lightning audio will corrupt when progressing to a loading screen
- Fixed: Player color schemes are broken when being saved, it swaps colors around
- Fixed: Audio corruption will occur when beginning a song with the "Slower Song" modifier enabled in a custom lobby
- Fixed: Adaptive SFX is NOT triggered on 1.40.0
- Fixed: Color Menu UI appears behind Color Wheel if player has it open when a new player joins their multiplayer lobby
- Fixed: The level will continue playing in the background after opening the Universal Menu
- Fixed: Head Position does not affect Note Spawn Distance
Hey players,
We've sent out a minor hotfix, v1.39.1. Check the release notes below and let us know if you experience any issues.
RELEASE NOTES:
- Fixed: Lasers "random" rotations not being random in V1 environments
- Fixed: Rendering issue in Interscope environment, where the car's wheels are not visible in one headset lens
Hey players, the new Beat Saber update 1.37.3 is now live, featuring the funky pitch #accidentalchipmunk sound fix. We also addressed several other issues, check out the full release notes down below.
RELEASE NOTES:
- Implemented: Settings Data Model refactoring
- Fixed: Audio will be adjusted incorrectly if the player adjusts the speed of the level #accidentalchipmunk
- Fixed: Song length for Enemy by Imagine Dragons is incorrect
- Fixed: Opponents runway geometry is missing it's top and does not span the entire stage
- Fixed: Black triangles appear in the environment when overriding the environment to "KDA" in any song that does not use "KDA" by default
- [Level Editor] Fixed: Song and Author titles in the pause menu are displayed as "!Not Defined!" whilst in Testing Mode within the Level Editor
- Fixed: Audio Latency slider does not save values over 30ms after selecting OK in the Settings menu
Hey players, we have released an update to version 1.37.2 on the new Unity v2022.3.33f1. This update includes various fixes and tweaks. Check out the full release notes below and let us know if you encounter any issues or bugs.
RELEASE NOTES:
- Updated: Unity Version 2022.3.33f1
- Added: Legacy 1.37.1 branch
- Fixed: In Practice Mode “Song Start” slider cannot be selected for a few seconds after the menu is loaded
- Fixed: The "All" filter toggle will appear off when reopening the 'Filters' menu
- Fixed: The floor is set high when the player resets their position in the application
- Fixed: Loading the application in FPFC with Smooth Camera disabled leads to a stretched view
- Fixed: Last entered Local Leaderboard position is still highlighted after clearing all scores in Party mode
- Fixed: A player will be seen to be awarded the Saber Surgeon badge with 666666.6% precision, by a player without access to Explicit Content when finishing a Hip Hop Mixtape song in a Multiplayer match
- Fixed: Japanese or Korean Text Appears to overlap with the players 'Highscore' and
- Fixed: The player will hear an audio hang at the beginning of a restarted song if the Faster Song modifier is on
- [Level Editor] Fixed: Copy functionality stops working after pressing "No and stay"
Hey players, we've just launched a hotfix 1.34.6. This hotfix addresses the Steam and Rift issue with SFX Volume that was brought to our attention by some players. Thank you for your valuable reports and let us know if you continue encountering any issues.
Release notes:
- Fixed: SFX Volume does not affect block slicing SFX when adjusted in the Settings across all modes
- Fixed: Obstacle duration when loading older beatmaps
Hey players, we've released an update 1.34.5, adding several tweaks and fixes. See the full Release Notes below.
Please note that you might be experiencing some interruptions with Beat Saber music packs on Steam. All music packs should be fully available within two hours.
This update doesn't include any new music or feature content.
Release Notes:
- Added: Explicit lyrics toggle
- Tweaked: The way the save file is loaded to prevent stutters on certain platforms.
- Fixed: Filtering by Characteristics doesn't work.
- Fixed: When a player changes from any language to another, the "All" and 'Built-in' Quickplay lobby Menu labels will remain in the previously selected language.
- Fixed: When the host user attempts to press the back arrow while having the ‘Confirm Kick' menu up, they will observe that the multiplayer menus will shortly disappear, leaving the user stuck.
- Fixed: The placeholder text “SongPackMasksModel+LocalizedText” will appear on the “All Songs” or “Favorites” screen when the user selects the “Filter By Music Pack” option in Filters. Selecting either “All” or “Built-In” will display this text if selected. This issue will occur wherever the song selection screen appears.
- Fixed: Queen Music Pack - Not all scores are deleted in "All Time" and "Today" when selecting "Clear" in Party mode.
- Fixed: Favorited music pack songs cannot be removed if users are logged into another account that doesn’t own the music pack.
- Fixed: Player can hear an audio corruption in the Fall Out Music Pack occurring with the crowd SFX while the “Super Fast Song” modifier is enabled.
- Fixed: All sound effects during gameplay - such as hits, misses, and bombs - play without 3D spatialization.
Level Editor:
- Fixed: Player is stuck on a loading screen when attempting to create a new Beatmap in the Level Editor.
Current Release
22277767
Uploaded Apr 27, 2026
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Additional Files
DLC Unlockers (Legit Owners)
1 file · For legitimate game owners
System Requirements
How to Install
Beat Saber.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
4.7 GB
22277767
41FF464A
7e1fadac9d933ae6881ea33f9f0bd69c895f45aca82995497fb84a92c3ab2bd9
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