About the Game
Awakened in a strange new land, and displaced from his final resting place, The Penitent One is thrust back into the endless cycle of life, death, and resurrection, with no other option than to explore this perilous new world and uncover its long-forgotten secrets.
Hordes of grotesque enemies stand in your way, awaiting final judgement by the brutal hand of the Penitent One, with titanic twisted bosses also lurking in the darkness, waiting for their chance to return you to the grave from whence you came.
Taking them down won’t be easy, but with Blasphemous 2 offering more chances to customise and improve your skill set, along with several new unique weapons to wield with righteous zeal and unending fury, victory might just be within grasp.
Ultimately, only one thing is certain… Penance Never Ends
Explore a fuller Non-Linear world
Having awoken in a strange new land, your journey starts anew in a series of enchantingly grotesque landscapes, oozing Gothic charm and littered with unforgiving traps. How you tackle the labyrinthian world remains at your discretion, there is no wrong turn to be made, only scores to settle
Savage Combat
The Penitent One shows no mercy, and with a series of new weapons offering new moves, brutal executions, and expanded combos, destruction will rain on any that stand in his way
Customize your playthrough your way
Blasphemous 2 offers up new ways to play, with the ability to customise and improve your base skillset, alongside several new unique weapons to unleash devastating attacks on enemies
Grand Intense Boss Battles
Hordes of monstrous foes stand between you and your goal; twisted bosses with unique attack patters and sundering abilities will put your skills to the test as you fight to stand triumphant when the dust settles
Explore a deep new world
A whole new world awaits, bustling with mysterious new NPCs to interact with, some will offer aid, some will ask for it, and others will send you on death defying missions to obtain long forgotten items. With so much to see and do, the stories and myths you encounter will help you unpick the games myriad of secrets, granting you a deeper understanding of this strange new world
Screenshots
6 images
Version Information
Steam Patch Notes
Official update history
Sinners,
We've just pushed a post-launch patch live for Blasphemous II: The Third Sin Free Expansion.
[img src="{STEAM_CLAN_IMAGE}/43984560/6f47c86f3fd7973500041f8b430563c53a4015ef.png"]
Thank you for returning to Cvstodia and experiencing The Third Sin with us! And thank you for all the feedback you've shared since the release of the expansion. Both positive and constructive feedback have been invaluable in helping us identify issues, prioritize improvements, and deliver this patch. We hope you'll continue to share your experiences and thoughts with us.
This patch primarily focuses on addressing a number of issues reported following the Third Sin launch. It is now available on Steam, with releases on other platforms expected late next week.
Changelog
Fixed an issue where Marks of Martyrdom were not being awarded when defeating Benedicta of the Endless Orison on an Ascended playthrough
Fixed an issue where the Embrujo statue could not be interacted with on an Ascended playthrough
Fixed an issue where the Map % completion was stuck and not increasing as it should
Fixed the Superman jump, faster than the speed of a typhoon
Fixed an issue where using Mirabras of the Return to Port when in fog would cause a softlock
Fixed an issue where The Cursed Letter cannot be progressed on an Ascended playthrough without selecting Ultimate Torment which would prevent 100% map completion
Fixed an issue where executing an enemy in fog would reset the timer of being in the fog itself
Fixed an issue where the player would hit enemies when performing executions on a separate enemy
Fixed an issue where casting Aubade to the Sleepless Iron before the Benedicta of the Endless Prayer fight would cause Benedicta to not move throughout the fight
Fixed an issue where the player could damage Benedicta of the Endless Prayer with either Jabera to the Poison of Jealousy or Aubade to the Sleepless Iron before the fight starts
Fixed an issue where Mirabras of the Return to Port was not taking players to the right spot
Fixed an issue where a white screen would display when teleporting to specific Prie Dieu's
Fixed a small visual issue with a chain fragment staying on screen in certain rooms
Fixed an issue where the player would become invincible when swapping between weapons whilst being hit and transition rooms
Fixed an issue where multiple bosses could be hit with Aubade to the Sleepless Iron before their fights properly started
Fixed an issue where Inner Voice was causing Wail of the Flame to fill slower than intended
Fixed an issue where certain achievements were not granted to the player if the player beat a boss and died at the same time (the boss will need defeating again in most instances)
Fixed a few issues where the skin of the player would revert to default during certain animations
Fixed an issue where the Requiem Aeternam message would stay in screen in certain instances
Fixed an issue with the description of the achievement At the Mercy of the Grievous Miracle
Fixed an issue where the Lumps of Gold could not be handed in if the player handed in most of them and then restarted the title before trying to hand in the final one
Fixed an issue where the player is unable to acquire Marks of Martyrdom and upgrade the Altarpiece of Favours after deactivating 'Endless Thirst' in an Ascended playthrough
Fixed an issue where jumping while sliding would make the player jump in place incorrectly
Fixed an issue where the player could unlock the "A Heart of Gold" achievement incorrectly
Fixed an issue where the achievement Blood and Gold was unlocking incorrectly
Fixed a graphical issue that could occur when dying to Svsona, Fermosa Fembra
Fixed an issue where certain prayers would not work correctly when used with the Orison Apocrypha resonance
Fixed an issue where the game's HUD would disappear after defeating Eviterno, Last Desecrator in the Boss Gallery
Fixed an issue that would cause inconsistency when using the Endless Flame ability depending on the frame rate
Fixed an issue where the opening line of the game was in Spanish regardless of what language you had selected
Fixed an issue where disconnecting controllers during loading screens could lock the game
Fixed an issue where parts of the game would continue if the game was minimised or constrained
Fixed an issue where certain enemies could fall under the floor causing them to not spawn back for a significant amount of time
Fixed an issue where the player could be seen briefly before the opening cutscene after starting an Ascended playthrough
Fixed an issue where the Venomous Woman can lack a poison explosion animation when defeated
Fixed an issue where players could see a hidden area when holding down in a certain location (we won't tell you where though!)
Fixed a specific battle arena where enemies wouldn't attack the player
Fixed an invincibility exploit caused by The Grief
Fixed an issue where the player could exploit their familiars to attack enemies without them moving
Fixed an issue with the platforms in the Svsona, Fermosa Fembra boss arena
[dynamiclink href="https://store.steampowered.com/app/2114740/Blasphemous_2/"]
Following on from yesterday's update, we've released a hotfix to address the issue with the Gold Lumps reward not triggering.
This hotfix fixes this bug:
- Fixed an issue where you would not receive the reward for handing in all the Gold Lumps after collecting them all prior to the previous update
Please note: Players who already handed in the 20 Gold Lumps prior to the previous update, but who did not receive the reward, should have it in their inventory when they now update to this hotfix build.
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
2.0 GB
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