About the Game
Push, slice, ingest, flip, and squish worms in this puzzle game in which you play as a little sentient tin can.
The puzzles in this game are an exploration of how far the interactions between a seemingly simple collection of objects can be taken. Each puzzle is designed to teach a new idea or interaction that was hidden in plain sight all along.
Gameplay features
Accessibility notes
The puzzles in this game are an exploration of how far the interactions between a seemingly simple collection of objects can be taken. Each puzzle is designed to teach a new idea or interaction that was hidden in plain sight all along.
Gameplay features
- Over 100 hand crafted puzzle stages.
- No filler content! Every puzzle introduces a new idea or interaction.
- An interactive over world connects the puzzle stages together and holds puzzles of its own.
- Unlimited undos and restarts.
- A playable hint system. Every stage has an optional alternative mini-stage designed to tease out the key insight required to solve that puzzle.
Accessibility notes
- Game is fully playable with keyboard or gamepad (Gamepad not supported on Mac at present).
- No mouse input is required.
- No time critical inputs are required.
- No simultaneous key presses are required.
- Hearing impaired friendly.
- Colorblind friendly.
Screenshots
5 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 11244126
Up to date
- Bug fix: The ‘Exit stage’ prompt no longer appears in a misleading time and place.
- Updated some monitor display images.
- Level numbers are now briefly shown when starting a level.
- Slight change to 2-5, 4-6 and 4-8.
- Changed 4-8’s insight.
- Split insight puzzles for 3-13 and 8-24 into 2 separate puzzles.
- Added additional insight puzzles for alternate wire solutions in 1-12, 2-8 and 7-4 that become accessible after learning the wire interaction and completing the puzzles for the first time.
- Added entry-specific insight puzzles to puzzles with multiple entry points (Vessel 1 & Vessel 5).
- Made the wire interaction easier to notice in 5-1.
- Wires now persist until the puzzle is next completed.
- Added Simplified Chinese language option.
- Slight changes to puzzles to prevent unintended solutions (thanks MartianBlobFish, Kuru, Mountebank, Krakput and Icely).
- Significant change to puzzle 5-2.
- Improved some insight puzzles.
- Slight visual change in the bridge rooms.
- Updated a monitor panel texture.
- Reduced the volume of the sigil collection sound.
- Discovering other unmarked vessels on the map now requires finding the bridge room first.
- It is now possible to hold down a movement key on the map screen for faster navigation.
- Added a worm growing music trigger when growing from food as a worm without a body.
- Reduced the number of worms required to throw the second can across the barrier from 8 to 6.
- Bug fix: Movement controls during ending scene are now framerate independent.
- Added rudimentary custom world support. This will be expanded upon in the future.
- Slightly adjusted some puzzles to prevent unintended solutions
- Improved some insight puzzles
- Made it easier to discover a certain interaction
- Added the ability to skip some cutscenes via the Escape key or Start button
- Added identifiers to the puzzle pause menu to facilitate discussion of individual puzzles
- Changed the Undo/Restart prompt to only show in early puzzles
- Improved the responsiveness of analogue stick movement within puzzles and menus
- Delayed the appearance of a certain destination marker hint to reduce confusion
- Minor modifications to some puzzles to prevent unintended solutions (thanks OldCaptainWZJ, Staffhook, S_ocean and Leaving Leaves)
- Improved some insight puzzles
- Added decorations to some rooms
- Restarting a puzzle from the pause menu now correctly clears the Undo/Restart hint prompt
- Exiting an insight level now correctly clears the Undo/Restart hint prompt
- Fixed an instance of a lid visually clipping through a wall
- Fixed an issue on certain hardware that would result in fast animations when VSync was disabled
Bug fix on Mac: Grid view on in levels now works correctly instead of showing a black screen
View on Steam
Current Release
Build 11244126
Uploaded Oct 10, 2026
System Requirements
OS
Windows 10
CPU
1.8 GHz
RAM
500 MB RAM
GPU
Intel HD Graphics 3000 or 256 MB NVidia/AMD card
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run bin32\canofwormholes.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
You May Also Like
View AllDownload Can of Wormholes for PC with a direct link or via torrent. Get the full version of Can of Wormholes for free. Can of Wormholes is a Indie released by munted finger.