Deathground
by Jaw Drop Games · 7 Oct, 2025
12 downloads
About the Game
Enter the Deathground, a terrifying survival horror experience where you’re hunted by reactive, relentless dinosaurs.
Whether you prefer to play solo or in a team of up to 4 players, your survival instincts will be put to the test and teamwork, stealth and strategy are key to getting out alive.
Choose your tools, complete mission objectives and successfully extract whilst navigating the once-secure prehistoric-research compound, now overrun by deadly predators with a taste for blood.

Face off against relentless predators that hunt using sight, hearing and movement, forcing you to adapt your strategy in real time.

Players drop into each map to complete tense missions, recover lore documents and fight to escape alive.
Each run offers procedurally-generated elements, varied objectives and reactive enemies that keep you on edge.
Use stealth, combat, teamwork and a range of specialist tools to adapt, outsmart your predators, and make it to extraction.

Coordinate with up to 3 other players and manage specialist items, namely the Motion Detector, Tranquilizer Rifle, Hacking Device or Field-Medkit, each offering tactical advantages.
With deadly threats lurking in every shadow, teamwork and cooperation can mean the difference between extraction and extinction.

Leave your teammates behind for a more isolating horror experience.
Enter at your own risk - with no one to rely on, your wits and tools are your only lifeline.

Switch between feathered and non-feathered dinosaurs to suit your own visual preference. Players can also mix and match styles in the same session - from a modern look to classic, scaly reptilian designs.

Explore a range of abandoned and decaying research facilities, deep within the AEON compound, each with its own unique theme, challenges and hazards. Can you navigate these anxious environments whilst your survival instincts are challenged at every corner?

A haunting music score by BAFTA-nominated composer, David Housden (Thomas was Alone, Volume, Q.U.B.E. 2).
Screenshots
12 images
Version Information
Steam Patch Notes
Official update history
Patch 5 is now live for Deathground! (Version 0.1.54b)
[p align="start"]Hi Operatives, we hope you're all doing well. Please see the latest patch notes below as we continue to work on the upcoming and major updates. Thanks again for all of your feedback, support and bug-reporting to help this process.[img src="{STEAM_CLAN_IMAGE}/38255468/13fd65893ba9f79be5e61e573e9e7abdd6b9bc94.png"]
PATCH NOTES: (V 0.1.54b)
⚠ Important: Before launching, please ensure your PC meets the minimum system requirements and that your graphics drivers are fully updated! For reference:
NVIDIA users: Make sure you have the ‘NVIDIA app' installed and that the latest GeForce Game Ready Driver is updated under the drivers tab.
AMD users: Make sure you have the ‘AMD app’. It will automatically detect your hardware and guide you through updating to the latest driver version.
Please note: While our team is working to further optimise the game if your system does not meet the minimum requirements, your gameplay experience may not perform as expected.
[img src="{STEAM_CLAN_IMAGE}/38255468/200ecffd0cfd94be74ff8b5bc6334538b051dabf.gif"]
Highlights and changes
Improvements to the 'ping system' in the form of what we're calling 'smart-ping'!
Adjustments to the targeting threshold which make it easier for players to tag objects, especially at greater distances
Specific objects in the environment now feature unique icons when tagged (gameplay items, interactable containers and hiding spaces)
We plan to continue expanding this system with more unique icons as gameplay elements are added or adjusted
Implemented a new 'Communication Wheel' with various icons for non-verbal in-game communication
Players can access the communication wheel by holding the ping input (Middle mouse button / R3 by default)
Players can communicate using basic icons for 'Hello', 'Help', 'Thanks', 'Yes', 'No', 'Group-up', 'Run' and 'Danger'
(Developer's Note: these are just the first of several community-requested features that we've been working on, and there are additional in-game communication options in development as we speak, so stay tuned operatives!)
[img src="{STEAM_CLAN_IMAGE}/38255468/b7609d58bfaf752b3dd07a81f9b9286c12b2067a.gif"]
[img src="{STEAM_CLAN_IMAGE}/38255468/d8160dbc4c9fefb198f45cc56e8b4128667f1c22.gif"]
Miscellaneous updates to multiple levels / missions
Art dressing and lighting improvements to 'Agricultural - Spray the Greenhouse'
Art dressing, lighting and level design (layout) adjustments to 'Biomedical - Secure the Specimen'
Art dressing and level design (Layout) adjustments to 'Mission Control - Introduction'
(Developer's Note: You'll continue to see both small and large updates to levels, both based on your feedback, and in preparation for new missions / sub-missions / story events throughout development!)
Quality of life adjustments
Adjustments to Interaction prompts
Interactions now clearly specify whether they are a 'press' interaction or a 'hold' interaction
Hold interactions now feature a progress wheel where applicable, for example, when swapping items
Updates to multiple loadout items
The 'motion detector' now clearly displays range lines and distance measurements to better highlight the current scanning range
The Hacking Device now features additional UI elements, which aim to make the minigame easier for colour-blind players
An additional setting for sensitivity when aiming down sights has been added to the control settings menu
Bugfixes - General
Collision fixes to multiple assets (particularly within the Biomedical and Introduction maps)
Fixed an issue which caused FSR Frame Generation to not correctly enable when chosen in the settings menu
Fixed an issue where re-equipping or aiming the tranquilliser rifle while reloading would cause a noticeable desync between the dart, rifle and player hand animations
Fixed minor aiming issues on both the Hacking Device and Motion Detector
Fixed an issue where the reduced movement speed effect would remain applied even after dropping the Dinosaur Egg
Fixed players being able to "consume" other players items with certain interactions
Bugfixes - AI
Fixed an issue where Raptors would become stunned instead of chasing the player
Fixed minor technical animation issues which cause the Raptors' feet to slide while walking
Fixed an issue where Raptors would not wait until the roar animation was complete, leading to roar audio playing without the correct accompanying animation
Fixed an issue where raptors could sometimes attack players through walls or other solid objects
(Developer's Note: Whoops, that last one really is our bad! Raptors will now do a few additional checks when attempting to attack - and if they're blocked they'll continue to chase until they either lose you or get close enough to attack without a wall in the way!)
[img src="{STEAM_CLAN_IMAGE}/38255468/13fd65893ba9f79be5e61e573e9e7abdd6b9bc94.png"]
We have a lot of great content and polish on the horizon. Here's a reminder of our DeathRoad to release:
[img src="{STEAM_CLAN_IMAGE}/38255468/6453174d51c265494ef711608eae67efd2870876.png"]
To view in full size, click here.
See FAQs and Discussions and we will do our best to get back to you!
Join our Discord and for Bug Reporting or search for teammates.
[img src="{STEAM_CLAN_IMAGE}/38255468/13fd65893ba9f79be5e61e573e9e7abdd6b9bc94.png"]Thanks,
[img src="{STEAM_CLAN_IMAGE}/38255468/a1fdb43aa75b7ffbc5f2a4311d9130c85767b9df.png"]
Current Release
v0.1.43
Uploaded Oct 17, 2025
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System Requirements
How to Install
Deathground.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
9.2 GB
v0.1.43
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View AllDownload Deathground for PC with a direct link or via torrent. Get the full version of Deathground for free. Deathground is a Action released by Jaw Drop Games.