About the Game
A longshoreman's job is never done. As the lead operator, you will be tasked with getting hands-on in the daily operation and continuous expansion of your father’s dock in the wake of a devastating hurricane. When the ships roll in, unload heavy cargo. When the flatbeds pull up, ship out vital materials and medicine to those who need it most. Stay on top of repairs and maintain massive equipment to foster the growth of your operation – become more than just any port in a storm.
Vehicle precision and management skills are vital to your rebuilding and expansion efforts. Sign new contracts to build up your resources, then make high-priority cargo runs to fulfill your commitments. When the wear and tear starts to drag your equipment down, execute repairs under strict deadlines to continue your work. In Docked, every task is a critical piece of the puzzle in your day-to-day life from one end of the dock to another.
From colossal ship-to-shore cranes to sturdy, heavy-duty tractors, take control of a fleet of powerful machinery engineered specifically to fulfill your contracts and sometimes, save lives. Carefully tighten ropes to reposition raw materials and optimize weight distribution on flatbed trucks. Intricately navigate delicate cargo through tight spaces with little margin for error. Created with realistic size, scale and precise handling at the forefront, gain a first-hand understanding of what it means to work a dock.
To accomplish your goals of saving the family business you must sign contracts to create and foster new logistical chains, ensuring the profitability of your wharf. Every job you take earns the cash necessary to invest in your operation and acquire new, powerful machinery. Purchase new lots to store your vehicles, upgrade your fueling capacity and power supply, and conquer new milestones for your business. Rebuild Port Wake, one cargo lift at a time.
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
Hello operators!
Embark on a new chapter in Port Wake's journey with the first DLC in the New Horizons Expansion Pack, as you work one step closer towards achieving international port status! As part of the Deep Waters update, master the powerful new Magnet Gripper Attachment and put your operational skills to the test with 12 new jobs, a new campaign mission, and a brand-new milestone.[img src="{STEAM_CLAN_IMAGE}/45740004/d5d4c98927d85c04a67d541be4d05d9bba61e5ab.png"]
Magnet Gripper
[img src="{STEAM_CLAN_IMAGE}/45740004/cf0827379a063929b424e16bac96a861cca4c17b.png"]Introducing the all-new Magnet Gripper attachment, exclusive to the "Deep Waters" DLC! This heavy-duty tool uses electromagnetic power to lift and move various metal objects across a variety of new jobs and missions. It's a versatile piece of kit that can be attached to the MHC Crane, Reach Stacker, STS Crane, RMG Crane, and Straddle Carrier.
New Jobs
[img src="{STEAM_CLAN_IMAGE}/45740004/5154f577aeb8cad16fa1150b585ffe333214d5d3.png"][img src="{STEAM_CLAN_IMAGE}/45740004/e5814aabbdf19b12b461d8f615d537edc66624a7.png"]Test your skills with 12 brand-new jobs and a new mission called "Release"! This update brings new challenges that will take you all around Port Wake. You'll be responsible for tasks such as cleaning up roadside accidents, maintaining the harbour, and recovering items from the sea using the brand-new Magnet Gripper attachment; moving Port Wake one step closer to achieving international port status.
Please note: To access the new exclusive DLC content, Press New Game, select the DLC1 Campaign, and then transfer your progress from your completed campaign or begin with the default preset.
Patch Notes:
New Features:
Added the Magnet Gripper attachment for the MHC Crane, Reach Stacker, STS Crane, RMG Crane, and Straddle Carrier.
Added 12 new jobs featuring new machinery challenges.
Added a new mission.
Added a brand-new milestone.
Added the Mobile Compactor for all your metallic cube needs.
Bug Fixes:
Fixed a softlock issue in Free Play Mode that occurred when switching characters prior to the "Welcome To Port Wake" screen.
Fixed an issue where progress for “Expert” achievements was not being tracked while playing in Free Play mode.
Fixed an issue where the Terminal Tractor would become blocked if a player picked up a container while simultaneously raising the fifth wheel.
Fixed an issue where the "Open Port" job was incorrectly appearing in the "All Jobs" menu.
Fixed an issue where Premium vehicles were not appearing in Free Play mode. All premium vehicles unlocked in your most recent campaign save should now be available in Free Play.
\[Console only] Fixed a German localization error in the description for the “Logistics Master” achievement.
Improvements:
Improved the default preset bindings for both steering wheels and joysticks.
Thank you for your continued support.
— Team Docked
Hello operators!
Embark on a new chapter in Port Wake's journey with the first DLC in the New Horizons Expansion Pack, as you work one step closer towards achieving international port status! As part of the Deep Waters update, master the powerful new Magnet Gripper Attachment and put your operational skills to the test with 12 new jobs, a new campaign mission, and a brand-new milestone.[img src="{STEAM_CLAN_IMAGE}/45740004/d5d4c98927d85c04a67d541be4d05d9bba61e5ab.png"]
Magnet Gripper
[img src="{STEAM_CLAN_IMAGE}/45740004/cf0827379a063929b424e16bac96a861cca4c17b.png"]Introducing the all-new Magnet Gripper attachment, exclusive to the "Deep Waters" DLC! This heavy-duty tool uses electromagnetic power to lift and move various metal objects across a variety of new jobs and missions. It's a versatile piece of kit that can be attached to the MHC Crane, Reach Stacker, STS Crane, RMG Crane, and Straddle Carrier.
New Jobs
[img src="{STEAM_CLAN_IMAGE}/45740004/5154f577aeb8cad16fa1150b585ffe333214d5d3.png"][img src="{STEAM_CLAN_IMAGE}/45740004/e5814aabbdf19b12b461d8f615d537edc66624a7.png"]Test your skills with 12 brand-new jobs and a new mission called "Release"! This update brings new challenges that will take you all around Port Wake. You'll be responsible for tasks such as cleaning up roadside accidents, maintaining the harbour, and recovering items from the sea using the brand-new Magnet Gripper attachment; moving Port Wake one step closer to achieving international port status.
Please note: To access the new exclusive DLC content, Press New Game, select the DLC1 Campaign, and then transfer your progress from your completed campaign or begin with the default preset.
Patch Notes:
New Features:
Added the Magnet Gripper attachment for the MHC Crane, Reach Stacker, STS Crane, RMG Crane, and Straddle Carrier.
Added 12 new jobs featuring new machinery challenges.
Added a new mission.
Added a brand-new milestone.
Added the Mobile Compactor for all your metallic cube needs.
Bug Fixes:
Fixed a softlock issue in Free Play Mode that occurred when switching characters prior to the "Welcome To Port Wake" screen.
Fixed an issue where progress for “Expert” achievements was not being tracked while playing in Free Play mode.
Fixed an issue where the Terminal Tractor would become blocked if a player picked up a container while simultaneously raising the fifth wheel.
Fixed an issue where the "Open Port" job was incorrectly appearing in the "All Jobs" menu.
Fixed an issue where Premium vehicles were not appearing in Free Play mode. All premium vehicles unlocked in your most recent campaign save should now be available in Free Play.
\[Console only] Fixed a German localization error in the description for the “Logistics Master” achievement.
Improvements:
Improved the default preset bindings for both steering wheels and joysticks.
Thank you for your continued support.
— Team Docked
Patch Notes:
Bugs:
Fixed premium vehicles vanishing from Free play after starting a new save slot.
Fixed Terminal Tractors randomly launching into the air after locking onto a container.
Fixed the "Spring Power" setting so steering wheels are no longer stuck feeling too heavy or hard to turn.
Privacy & Data Collection screen will no longer reappear once declined.
\[PC only] Fixed joysticks not responding on the Axis Settings screen.
\[PC only] Fixed a game crash on startup caused by DLL errors.
If your device doesn’t appear in game settings, verify the integrity of your game files.
\[PC only] Fixed a game crash when reassigning axes on a connected joystick.
Known Issues:
\[PC only] The "Default" joystick preset may cause issues; we suggest using a different preset for now.
Thank you for your continued support,
— Team Docked
Hello operators,
Today's update brings several popular community-requested features to Docked, such as support for Logitech's Heavy Equipment Bundle, joystick support, and Free Play Mode (v1)!
[img src="{STEAM_CLAN_IMAGE}/45740004/575a7b4996433226239ec1d02a538467fa3f8422.png"]
Free Play Mode (v1):
Introducing v1 of Free Play Mode! The plan for this much-requested mode is to develop it in stages so we can collect feedback and make adjustments with each iteration we release. This new gamemode provides a dedicated environment for operators looking to fulfill large-scale orders, allowing them to manage cargo without the constraints of mission objectives or time pressure. Free Play is designed for operators to refine their skills, explore the port at their own pace, and engage with the various machinery in a sandbox setting.
Key elements of Free Play Mode (v1):
Accessible from the start, no unlock required.
Operators have access to a new handheld tablet to manage and monitor the cargo plan in real time. No more loading in and out of menus!
Operators fulfill the cargo plan by loading and unloading containers between the ship, the yard, and the train.
Operators have access to the STS Crane, Reach Stacker, Straddle Carrier, Terminal Tractor, and RTG Crane.
Operators can save mid-way through a mission to continue their work from where they left off.
Operators can change time and weather through the new handheld tablet.
Operators can focus strictly on machinery operations and ignore economic constraints.
Operators can instantly generate new cargo plans upon completion to keep the yard running indefinitely.
We look forward to reading your feedback as we continue to improve and expand Free Play Mode.
Patch Notes:
New Feature:
Added Free Play Mode (v1)
Added third-person camera controls for the RTG Crane to provide operators with more visibility during operations.
\[PC only] Added support for Logitech's Heavy Equipment Bundle.
\[PC only] Added joystick support. Compatible hardware includes:
Logitech Extreme 3D Pro
Thrustmaster SimTask FarmStick
Thrustmaster T16000 M
Thrustmaster SOL-R 1 Flightstick
Virpil VPC CDT-Aeromax R Flightstick
Logitech X52 Professional
Logitech X56
Thrustmaster Warthog
Moza MH16 AS002
Improvements:
Improved the controls for the Terminal Tractor to provide operators with more responsive handling.
Improved rain visualization effects.
Bugs:
Fixed the MHC Crane ladder interaction on the top level to ensure consistent access.
Fixed a crash on the “End Day Checklist” screen triggered by rapid operator input when opening the menu.
Known Issues:
Operators may notice the STS and RMG cranes moving by themselves when resuming a Free Play session .
Trailers may become decoupled from the Terminal Tractor after reloading in Free Play mode.
Note: operators with customized steering wheel controls should reset their input settings to default before continuing play in order to prevent gameplay issues after the control logic updates.
You can expect further updates to the yard in the near future.
Thank you for your continued support,
— Team Docked
Hello operators,
Today's update introduces a new quality-of-life feature and several bug fixes. We are also excited to give you a first look at our upcoming freeplay mode.
First order of business: we heard your feedback regarding minigames, and while we believe they add an interesting element to Docked, we also want to ensure that everyone can enjoy the game in their own way. As such, minigames are now optional. This means players can now choose to skip minigames or complete them to earn additional rewards.
Next up, freeplay mode. We will be introducing it in stages, with V1 arriving in about a month. This should allow all of you to provide early feedback and help us make adjustments as we continue to implement the new mode. We will continue to improve freeplay mode through multiple iterations based on feedback from Steam Discussions and the subreddit.
What will be in V1 of freeplay mode?
Freeplay mode will be available right from the start, with no need to complete the campaign to unlock it. In this mode, players will receive a cargo plan that serves as a mission hub, allowing them to seamlessly accept orders without leaving the port. What does this mean for gameplay?
Missions will be longer than those in the campaign
Missions will involve loading and unloading containers between the ship and the yard.
Players can choose any of the machinery to use for these tasks.
Players can save mid-way through a mission to be able to continue their work from where they left off.
We are planning more for future versions, including AI workers for the port who will assist in completing bigger orders.
As always, we love hearing from you about all things Docked, so keep it coming!
Patch Notes:
New Feature:
Minigames are now optional! Operators who choose to complete these tasks will now receive additional performance rewards.
Improvement:
Enhanced the capture logic for oversize cargo to improve handling and alignment accuracy during lifts.
Bugs:
\ Fixed a bug where the machinery scanner was unavailable during 'All Jobs' missions.
Fixed a bug affecting the bulk grabber that caused cargo to drop at inconsistent speeds.
Fixed a visual bug with the MHC Crane's UI hints during hopper interaction to ensure correct colour-coding for operators.
Fixed a bug affecting the MHC Crane's distance hints to ensure proper alignment.
Fixed a bug with barge collision detection during the 'Weigh Anchor' mission.
Fixed a bug in the All Jobs menu where mission completion status was not synchronizing correctly after a shift.
Fixed a crash that occurred when opening the All Jobs screen from an unsynchronized save slot.
Thank you for your continued support,
— Team Docked
Hello operators!
We have our first in a series of updates based specifically on the feedback you have left for us since launch. As we mentioned in our last update post, we are simultaneously working on the contents of the New Horizons pack and the implementation of new features based on what you would like to see.
Today's update introduces the new "open port" feature, along with bug fixes and quality-of-life improvements.
[img src="{STEAM_CLAN_IMAGE}/45740004/0af551f6ff0b744dfc88ab2a9363880466daba4f.jpg"]
Endgame Unlock
That's right. We've cleared the schedule to allow you to stay on the clock and replay Milestone 7 jobs as many times as you'd like.
(Keep in mind that we're not paying you overtime rates. YOU WANTED THIS.)
Open Port Feature
Once you've fully restored Port Wake back to its former glory, a new job will appear for you on the job board: Open Port.
This is your chance to wander Port Wake and take a second to appreciate all the hard work you've put in. No tasks, no quotas, and zero pressure. Just you, the machinery, and the yard.
All Jobs Feature
You'll now be able to find the "All Jobs" option in the Main Menu. This allows you to pick up extra shifts and rerun any jobs from the main campaign as many times as you want.
Every job is available in both Normal and Hard difficulties, ensuring that you can go back for any tasks you may have missed during your last shift.
Jobs will become available to this menu automatically once you've completed their corresponding milestone in Port Wake.
Patch Notes:
Improvements:
Smoothed out CPU spikes during shader compilation to keep the hardware from stuttering when the yard gets busy
Added additional operational hints for the Reach Stacker during the “Dangerous Cargo” job to assist with handling
Bug Fixes:
Updated the Codex so all translated pages display the correct language for international crews
Cleaned up a crash in the "Supply Delivery" job that occurred when handling burning containers
Tightened the mount screws on the STS crane's spreader camera to eliminate violent shaking during operation
Recalibrated container spawn points and unload zones in the "Unloading a Ship" job so they actually line up with the manifest
Corrected the manifest for "Warehouse Restoration" to reflect the actual number of containers required for the job
Resolved an issue where surface reflections would flicker when viewed from specific angles across the docks
(Steam) Fixed a synchronization error that prevented the “Docked” achievement from being logged as completed
And that's not all! The team is already working on implementing the initial version of Freeplay mode for Docked. Unlike the main campaign, this mode will be available immediately with no job requirements or economic constraints. It's just you, the machinery, and the manifest.
You can expect Freeplay mode and more soon in Docked. So don't go wandering off.
Thank you from the entire Docked team for your ongoing support.
-Team Docked
Hey folks!
We've just deployed a patch that should resolve several issues reported by the night crew on the docks. We are continuing to monitor your feedback and will share further updates as we have them.
Grab a coffee and get back out there; we've got a backlog to clear.
Resolved Issues:
Fixed a crash that occurred when selecting "Revert Settings" while the console system language differed from the in-game language
Fixed a crash triggered by accessing the "Premium Vehicles" tab on the Main Menu when no DLC content was installed
Fixed a crash that occurred if user input was registered before a mission had finished initializing
Fixed a crash caused by machines attempting to connect to containers before rope physics had fully loaded
Fixed several issues that could result in a crash under specific conditions.
Improvements:
Improved animation smoothness and frame rate stability
Listen up, crew! 📢
Port Wake is officially open for business. The machinery's warmed up, and the manifest is on your desk. You're in charge now.
Returning home to Port Wake means more than just taking the wheel; it means rebuilding a legacy. Your job is to take control of daily operations and turn this yard back into a thriving logistics hub. Sign contracts, fulfill commitments, and acquire powerful new machinery to expand the business.
Our community hub is officially open for post-shift debriefs. If you have questions about your equipment or just want to share a screenshot of a perfectly stacked yard, this is the place to do it.
See you on the docks.
-The Docked Team
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
7.8 GB
CDBA0285
03474a7eddebb9beae0ca0ebe08b29700ab34f8311c852aa65c7f21869465a67
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View AllDownload Docked for PC with a direct link or via torrent. Get the full version of Docked for free. Docked is a Simulation released by Saber Interactive.