About the Game
It’s the early 2000’s, and you’ve just bought your first car.
A long, slow summer lies ahead. Hearing about a festival on the other side of the country, you fire up your engine, plot a course on your map, and hit the road. How, if you get there at all, is up to you.Procedurally generated pixel art open world
Keep Driving is a management RPG about slowly making your way through a procedurally generated pixel art open world. Pick up hitchhikers with their own personalities and stories; upgrade, customize and repair your car. Solve challenges on the road using a unique turn-based ‘combat’ system, using your own skills and whatever’s lying around in the glovebox to make it through.At the end of your road trip, return back to the beginning and see what happens if you had followed a different path. There are multiple endings, with each taking about 1-4 hours to complete. Immerse yourself in the land through its highways, dirt tracks, and calm country roads. And remember to enjoy the ride. You're young and don't have much to lose.
Features:
- A procedurally generated pixel art world to explore one road at a time.
- A nostalgic early 2000s setting with an emphasis on the analogue .
- Use turn-based ‘combat’ to solve situations (like getting stuck behind a tractor).
- Pick up misfits, oddballs and lost souls as you go.
- Collect songs and listen to a mix CD of local Swedish indie bands.
- Multiple endings to unlock when you return to the road.
- Inspired by Oregon Trail II, FTL, Two Lane Blacktop, Paris Texas, Jalopy, Gloom Haven, The 7th Continent, and the developer’s lives.
About the Developer
Y/CJ/Y is an indie game studio based in Gothenburg, Sweden, consisting of Josef Martinovsky and Christopher Andreasson. Previous projects include The Aquatic Adventure of the Last Human, Sea Salt and POST VOID.Screenshots
13 images
Version Information
Steam Patch Notes
Official update history
- Fixed controller/steamdeck issue when trying to select the second interior slot
- Fixed money exploit with the junk-dealer trait
- Fixed so you can't kick the couple in between finishing their final quest and seeing it to completion
Patch notes:
- Hitchhikers whose quests you haven't completed will appear more frequently
- Upgrade menu (from trunk) now visible when you are at a garage (once again)
- Increased encounter rates of some events
- Being an alcoholic increases drunk-timer during road events
- The Songwriter's perk "Center of Attention" won't trigger if he is asleep
- Fixed some of the map rendering. Should prevent the scrambled map on steam deck that some players have experienced.
- Adjusted how the "memories" in the book of the main menu is drawn so it's easier to read.
- When ending your turn during a road event, you will now get prompted before the turn ends.
- Fixed the dark background behind the inventory/hitchhiker menu to stay dark when using a gamepad
- Window reflections in the cities now move slower
- Telephone poles in the foreground in cities should no longer suddenly appear
- Fixed some typos
- Some minor bug fixes
Thanks for everyone's continued support of Keep Driving
- fixed issue with the camping gear loadout not showing up
- fixed better alignment of text in map legend for Cyrillic text
- fixed a few strings being broken in Chinese/Japanese
- Added some missing glyphs for Chinese
- Fixed a crash that could occur when trying to complete the inheritance ending after certain events had occurred
- fixed crash when pressing a hitchhiker skill with the journal open
- fixed louvre displaying weirdly on truck/sedan
- fixed offset of text in map
- fixed bug where the game would crash if you had a save with a bugged skill tree (may be due to tampered save file)
It has come to our attention that some players have experienced data loss following a crash. I have added an extra failsafe, when loading, to restore missing save-files if for any reason the save-file would disappear. From some research I've done it's probably related to an engine-problem where files that have been written to sometimes get deleted completely if the computer crashes while the game is running.
If any data-loss still appears to anyone after this update, please report it to us so we can look into it more.
To those who have experienced data-loss, I am very sorry. I will put up a guide on how to manipulate a save-file to add certain endings. This can obviously be used to cheat, but I think it's nice to have this for those who lost data.
On another note there have been reports on cloud-saved not working properly. Especially between steamdeck and PC. We've been notified that there have been some faults with the custom cloud-path setup on our end that created files in the home directory. That shouldn't have affected the cloud saves, but now the game won't create unnecessary folders at least.
Be sure to always wait for the cloud saves to finish uploading/downloading when switching between deck/pc.
There are more bugs that we are aware of that will be fixed in the upcoming bigger patch. Thanks for your patience.
- Fixed bug where items couldn't be placed in parts of the extra-space when using the muscle car.
- Fixed bug where you could be locked out of making any action when you checked your statuses during road events (when using gamepad).
- Fixed bug where you could be locked out of the glovebox during a road event if you tried to quickly use an item from the glovebox when certain triggered effects happened.
hotfix 1.1.0.2b
- Fixed another issue with road-events being locked
- Fixed bug where you could drive away with the car after character creation, before getting your stuff from your home.
- Fixed bug where gamepad controls would show up in the repair-section in the garage interface even if you weren't using gamepad.
- Reduced the price of the 70's Orange cosmetic upgrade.
- You can now swap upgrades of the same type directly in the garage interface. Before they bugged out and landed in weird places in your trunk.
- Fixed rare crash that could happen while trying to refuel jerrycans for some players.
- Improved behaviour of character creation drop-down-menus when using gamepad.
- Fixed a visual bug where the sky would disappear and look very bugged
- Fixed bug where the roads you've travelled on didn't show on the map (red line)
- Made it harder to drive while high
1.0.1.2
- Fixed rainbow-road-event showing up where it shouldn't.
- Added item swapping (drag one to another of the same size to swap positions).
- Fixed crash that could happen when right-clicking certain items in your glovebox.
- Ravioli now says in the description that it contains meat.
- Fixed rare crash when pausing during certain dialogues.
- Fixed some typos
- Fixed "start-of-road"-passive effects sometimes triggering twice.
- Rain-Lover Trait now works correctly
- Getting rid of the "drunk"-status during a road event now removes the timer
SPOILER:
- Mechanic's level 3 passive no longer counts cosmetic/color upgrades
- Songwriter's "Center of Attention" won't trigger during the race.
- Punk quest now only shows that you reached the right city when you actually reach the correct city
- The Dog's level 1 skills will be available when the punk leaves you.
- Fixed threat not snapping correctly when targeting
UPDATE: hotfix 1.0.1.1c
- Fixed shop backgrounds being drawn incorrectly.
- Fixed audio volume settings moving two steps instead of one.
UPDATE: hotfix 1.0.1.1b
- Fixed a bug where the skill "Resourceful" didn't work properly when you had the Idiot's level 3 passive skill.
- Fixed a bug where road events sometimes got "broken" after escaping a previous road event.
- Fixed so that the gas pedal can't be used during an ending. Or when you're sleeping/working
- Fixed (again) so side-quest's destination can't be the same as pickup-destination. (this time it should be solved for real).
- Fixed a bug where the pub/cafe shop background wouldn't be drawn properly.
Patch-Notes:
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PATCH 1.0.1.1b
This version uses an updated version of Game Maker and should solve some of the audio issues some people have experienced while changing audio-devices (or while playing on the Steam Deck).
Patch-Notes:
- Fixed some spray-descriptions
- Illegal items can now be discarded (as intended)
- Added the option to reset tutorials in the options (you'll have to start a new game for this to take effect)
- Added two new valentine's themed cosmetic upgrades (available for all cars)
- Fixed the songwriter skill "Mood for Music" to work even if you have the idiot's level 3 passive skill
- Adjusted the stranger's debt memory text
HOTFIX UPDATE (1.0.0.8b):
- Fixed a bug where interacting with people could lead to unintended things happening.
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New patch!
Fixes some quite critical bugs, most notably one with a certain hitchhiker's quest since last patch.
- Fixed the flag-upgrades so they work correctly now. Used to give EXTRA discount when you installed them and also when you loaded the game. (note they gave too much discount before. They should give a 20% discount.
- Pressing "I" to open your trunk while driving now stops the car as if you would've selected it from the car menu.
- Fixed kicked hitchhikers showing up at destinations
- Fixed CD player description (it was outdated and reflected the demo player)
- Might've fixed the "Not-so-fullscreen"-bug or whatever to call it. I've added a little work-around that could help for those who've had issues with the game launching in a smaller screen with the mouse-cursor being hard to control. This is a quite experimental work-around but I hope it would help some.
- Fixed a bug where cafe-bought coffee would crash the game when it got cold.
spoiler patch-notes:
- Fixed so "the Hiker" doesn't return as level 1.
- Fixed a bug where the Race was unable to start when certain conditions happened at the same time.
- If you arrive in the city where grandma is when you get the Inheritance quest, she will be there!
- After you've talked to grandma, she'll disappear after you've rested or worked in the same city.
- Fixed so the Punk club appears correctly now. Note that if you're already in the city where the club should be, you'll have to go back and forth in order for the club to appear.
- Completing the Punk's quest should no longer also give you a "Quest failed"-message.
- Fixed the name of "Festival Kit" in the unlock message you get when completing "The Festival
Another patch up (should be available shortly, it's already live on the test branch)! Thanks for all the feedback and bug-reports. If you encounter some serious bug please don't hesitate to write about it. Added some QOL-updates to the inventory this time around: The ability to move things to your extra-space form the right-click-menu and to rotate an item that you're holding by pressing the "R"-key.
Here are the patch notes:
- Fixed a rare crash for some players when loading a game in rain
- Muscle car's description now correctly says 3 passenger seats
- You can now rotate an item while holding it and pressing "R". This also works when holding an item from a shop!
- Fixed crash when trying to use a cd from the glovebox. (you can no longer use cds from there)
- When shift-clicking to buy something with the extra-space active, the item will move to the extra space instead of the trunk. (same with items outside of the trunk)
- Added "MOVE" as an option to the item-right-click-menu. This will swap an item to the extra-space (if you have any). If used from extra-space it will move the item back to the inventory.
- When using an item in the extra-space that spawns a "new" item (like baguette or jerry-cans) they will stay there.
- The dimensions of the roof-racks are now correct in the item-description
- No more raining in the desert
- Punk club is no longer in ALL cities (only the city specified in his quest)
Some rare but important issues have been addressed in this hotfix. Threw in some small fixes while I was at it as well.
- Fixed a couple of rare crashes that could happen for some players in options menu or when picking up a hitchhiker.
- changed sprites for the fender for the muscle car to fit the item-sprite.
- added more info about the roof racks in their descriptions.
- removed the "hair-effect" when checking your extra-space
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Patch 1.0.0.3 is now live!
There are still bugs that I am aware of and I'm working to fix them all, but wanted to get this out now, since it fixes some more common and critical issues.
Here are the patch-notes:
- Fixed crash that could happen when certain passive-effects where active at the same time
- fixed a rare crash where the options menu failed to draw the blurred game background
- fixed the driver's license in the character creation showing the wrong occupation/loadout
- fixed some tooltip displaying color codes
- fixed shoplifting not ending if you drag the item to the glovebox
- fixed so you can't lock yourself out of shops with shoplifting because of there being no 1x1-items
- fixed inventory closing, resulting in losing any items outside the trunk, when gaining a new skill tree.
- fixed the music display not updating when pressing the "prev"
- the steering wheel sleeves now actually work
- fixed rare crash when picking up a sidequest that would cause the game to crash every time you opened your trunk
- fixed bug with muscle car, where you could lower seats in a way to make hitchhikers disappear into the void
following patchnotes could be considered spoilers
- fixed bug where you could be soft-locked after winning the race
- fixed if you got the soft-lock from race, you can load your save, trigger a save by opening closing your trunk, then reload. Game should function normally again
- fixed the idiot replacing your interior upgrade with flowers AGAIN every time you load the game
- fixed so you can't go to the party cabin if you've failed the quest
Current Release
21425122
Uploaded May 02, 2026
System Requirements
How to Install
KeepDriving.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
2.3 GB
21425122
C8B0CA42
95866d13b43ac9faa1904dfe8ae91b35afce0d8f4b6625d25a6e9aa2a9484236
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