About the Game
The story of Cal Kestis continues in Star Wars Jedi: Survivor™, a third-person, galaxy-spanning, action-adventure game from Respawn Entertainment, developed in collaboration with Lucasfilm Games. This narratively driven, single-player title picks up 5 years after the events of Star Wars Jedi: Fallen Order™ and follows Cal’s increasingly desperate fight as the galaxy descends further into darkness. Pushed to the edges of the galaxy by the Empire, Cal will find himself surrounded by threats new and familiar. As one of the last surviving Jedi Knights, Cal is driven to make a stand during the galaxy’s darkest times — but how far is he willing to go to protect himself, his crew, and the legacy of the Jedi Order?

Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 15643690
Up to date
Patch 9 Details
This patch focuses primarily on performance and quality of life improvements for the PC version of the game.
Performance Improvements
- Framerate improvements for various hardware configurations.
- Fixes for several sources of framerate hitching for smoother gameplay.
- Ray Tracing has been optimized for CPU usage and should now scale better for high-end GPUs.
- Fixes for performance related to using a mouse as gameplay input.
Quality of Life
- The “Optimizing Game Files” screen has been optimized and can now see speed increases from multiple CPU cores.
- Mouse and keyboard functionality has been improved across a variety of menu screens, including the first time user screens, title menu, game menu, and workbench.
Bug Fixes
- Fixed collision issue where players could fall through elevators at low framerates.
- Fix for a conversation-related crash when walking away from NPC characters.
- Fix for various, intermittent crashes. motion values, and not just the custom value and the default game speed.
General
- Denuvo DRM has been removed.
You can find more information on all of Star Wars Jedi: Survivor’s accessibility features here.
This patch also incorporates some fixes for performance and stability across all platforms.
We appreciate the continued support you’ve given Star Wars Jedi: Survivor while we’ve been hard at work improving your experience. As always, let us know if you run into any additional issues.
Patch 8 for Star Wars Jedi: Survivor arrives today for PC.
This patch introduces two new features and several improvements to Slow Motion in order to make Star Wars Jedi: Survivor accessible to even more players.
You can find more information on all of Star Wars Jedi: Survivor’s accessibility features here.
This patch also incorporates some fixes for performance and stability across all platforms.
We appreciate the continued support you’ve given Star Wars Jedi: Survivor while we’ve been hard at work improving your experience. As always, let us know if you run into any additional issues.
View on Steam
Patch 8 Details
This patch introduces two new features and several improvements to Slow Motion in order to make Star Wars Jedi: Survivor accessible to even more players.
- A new high contrast mode allows players to desaturate the environment and use colors specifically for narrative and gameplay elements, making them stand out more.
- A new audio ping functionality allows players to both passively and actively ping the environment, giving the ability to echolocate objects and interactable elements nearby.
- This update includes additional slow motion presets. With this new implementation players can toggle between both their own custom value and three new presets.
The presets are set at 30%, 50% and 75% and available through the shortcut menu. This will allow users to switch between multiple different slow motion values, and not just the custom value and the default game speed.
You can find more information on all of Star Wars Jedi: Survivor’s accessibility features here.
This patch also incorporates some fixes for performance and stability across all platforms.
We appreciate the continued support you’ve given Star Wars Jedi: Survivor while we’ve been hard at work improving your experience. As always, let us know if you run into any additional issues.
Patch 7.5 for Star Wars Jedi: Survivor will arrive at 7am PST / 2pm UTC.
This patch introduces several fixes across all platforms, including:
We appreciate the continued support you’ve given Star Wars Jedi: Survivor while we’ve been hard at work improving your experience. As always, let us know if you run into any additional issues.
View on Steam
Patch 7.5 Details
This patch introduces several fixes across all platforms, including:
- Fixes for creature & vehicle animations
- Fix for binocular beacons not working when ray tracing is disabled
- Quality improvement for reflections when ray tracing is disabled
We appreciate the continued support you’ve given Star Wars Jedi: Survivor while we’ve been hard at work improving your experience. As always, let us know if you run into any additional issues.
Patch 6.5 for Star Wars Jedi: Survivor will arrive at 7am PST / 2pm UTC.
Here are the fixes you can expect with this patch:
While this is a smaller patch to address some immediate issues, we still have a patch on the way in the near future. We will provide more information as soon as possible.
View on Steam
Patch 6.5 Details
Here are the fixes you can expect with this patch:
- Fix for bounty icons remaining on screen.
- Fix for holomap not opening correctly.
More on the way!
While this is a smaller patch to address some immediate issues, we still have a patch on the way in the near future. We will provide more information as soon as possible.
The latest patch (Patch 5) for Star Wars Jedi: Survivor has arrived.
Patch 5 Details
Here are the fixes you can expect with this patch:
- Improved content caching to reduce hitching.
- Improved thread handling when raytracing is turned off.
- Fix for an issue where lowering the PC visual settings would incorrectly lower your resolution scale if FSR is disabled.
Note: if you previously disabled FSR and are playing on a lower visual quality, you may want to readjust your quality settings. - Fix for a reset button not responding on PC when using both controller and keyboard.
- More robust detection of pre-order and deluxe content in-game, preventing players from only randomly having access to the content.
- Various performance fixes.
- Stability improvements.
- Various collision and navigation improvements to prevent issues where characters get stuck out of bounds.
- Fixed an issue where Drya Thornne would become invincible.
- Music fixes for scenarios where two different themes would collide.
- Fixed an issue where Bode wouldn’t grab the senator during some New Game+ playthroughs.
- Fix for a bug where the Skriton wouldn’t appear correctly.
- Fix for Dagan not appearing correctly in a cinematic.
- Fixed some rare instances of players being unable to progress further in the game even after reloading.
- Fix for a bug where the Gorocco would disappear mid-combat.
- Fix for an issue where Cal would get stuck in a specific Blaster state if dying while in it.
- Fix for a bug where BD-1 wouldn’t be able to open a door.
- Fix for void tear interactions not working correctly.
- Fix for trying to load corrupt save games sometimes leaving you in the main menu. It will now correctly attempt to load your backup save.
- Improved UX for Koboh matter turrets that players were previously unable to exit out of.
- Fix for the Rancor and the Wampa not correctly leaving Cal's XP behind when he respawns.
- Fix for a bug where the Skills menu wouldn't correctly close.
- Improved sync for sound during one of the cinematics.
- Fix for the environment not loading correctly on Koboh after Cal respawns.
More patches to come!
We’re still hard at work to improve your experience with Star Wars Jedi: Survivor. Please let us know if you run into any further issues and keep an eye out for future patches.
The latest patch (Patch 4) for Star Wars Jedi: Survivor has arrived.
Here are the fixes you can expect with this patch:
Additionally, here are a few known issues we’re currently investigating and working on for future patches.
Be on the lookout for future patches, please let us know if you run into any further issues and thank you again for your continued support.
View on Steam
Patch 4 Details
Here are the fixes you can expect with this patch:
- Updated occlusion behavior for raytracing, reducing idle time stalls.
- Updated streaming budgets that will help alleviate traversal hitching.
- Performance improvements for some VFX.
- Updated data handling when toggling raytracing, improving non-raytraced performance.
- Fixed various save state errors.
- Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
- Fixed an issue where one of the vents did not properly activate in Stone Spires.
- Audio fix for a narrative moment where music was behaving incorrectly.
- Fixed lightsaber marks not displaying correctly in some scenarios.
- Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.
- Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.
- Fixed a bug where Rayvis would become unbeatable.
- Fixed a severe animation issue that would break a late game narrative sequence.
- Fixed a collision bug where players can get stuck inside a Meditation Chamber.
- Added a note explaining that some of BD-1’s abilities are not available while in combat.
- Improved text scrolling.
- Minor text translation fixes.
- Various crash fixes.
More work continues
Additionally, here are a few known issues we’re currently investigating and working on for future patches.
- Improving performance on newer i7 and i9 CPUs that have efficiency cores.
- General performance improvements to improve both CPU and GPU utilization while reducing idle time, both with and without raytracing.
- Improving some hitching which can be attributed to streaming raytracing data, assets, and a gap in our prebuilt shaders.
- Various bug fixes.
- And more!
Be on the lookout for future patches, please let us know if you run into any further issues and thank you again for your continued support.
We’ve released a patch for PC today to make some performance improvements for non-raytraced rendering. You can expect more PC updates as soon as possible.
View on Steam
Current Release
15643690
Uploaded Sep 12, 2024
System Requirements
OS
Windows 10 64-bit
CPU
4 core / 8 threads | Intel Core i7-7700 | Ryzen 5 1400
RAM
8 GB RAM
GPU
8GB VRAM | GTX 1070 | Radeon RX 580
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Launch the game from desktop shortcut or Start Menu
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
125.3 GB
Build
15643690
Password: cracked-games.org
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View AllDownload STAR WARS Jedi: Survivor™ for PC with a direct link or via torrent. Get the full version of STAR WARS Jedi: Survivor™ for free. STAR WARS Jedi: Survivor™ is a Action released by Respawn.