A Gentlemen's Dispute
by Blast Furnace Games · 19 Sep, 2025
About the Game
Polite mayhem awaits! Hurl traps, swing bats, and detonate all in sight as you vie to be the last gentleman standing. Refined chaos for up to 8 players - anything goes, so long as it’s done with class!
Arm yourself with bats, bazookas, flamethrowers, cannons, bombs, and more - the finest selection of utterly improper weaponry for settling any gentleman’s dispute!
Between rounds, select ludicrous perks to sharpen your skills and cause even more refined chaos in the next bout. The right card makes all the difference, old chap!
Fight in delightful carnage as arenas crumble around you! Beware sharks, speeding trains, and assorted hazards - the perfect backdrop for gentlemanly mischief.
Up to 8 refined rascals enter, but only one can claim the title! Choose your rounds and dispatch your peers with grace, wit, and overwhelming force!
Screenshots
6 imagesVersion Information
Steam Patch Notes
Official update history
Small balance patch based on feedback for both the anvil item and the new "King of the Hill" mode:
Balance:
Decreased anvil damage 25 -> 10
Added new "Anvil Warning" VFX to help with anvil targeting clarity
Fixed interaction with anvil being able to target already squashed players
Fixed interaction with anvil being able to target players with anvil already targeting them
Added death and respawning to the "King of the Hill" Game mode
Reduced base health in "King of the Hill" Game mode to 25
Fixes:
Improved performance of new modes
Fixed texture/lighting issues with characters and some map materials
Thank you once again for all of your reports and feedback!
[p align="start"][p align="start"]Happy Disputing!A couple tweaks and changes based on feedback from the prop hunt update:
Hunters can no longer slap
Prop stun bomb duration can now be edited in the lobby
Prop stun bomb cooldown can now be edited in the lobby
Prop to Hunter ratios can now be edited in the lobby
Increased base prop stun cooldown timer
Increased base prop hiding time
Decreased base cooldown time between prop reroll allowing for faster cycling of props
Bugfixes:
Fixed players joining late in prop hunt receiving a perk card
Fixed hunters being able to kill themselves prior to round start
Fixed various props causing jitters and teleportation
Thank you all for your reports and feedback!
Happy Disputing!
A couple of fixes and tweaks following up the medieval update:
Closed off gaps and awkward upper areas on the Castle map
Fixed translations for Castle and Army Camp map names
Fixed possessing beehive trap as a ghost
Fixed incorrect fire rate when using Buccaneer on Cannons
Fixed Spin Kick not interacting with Whiff perk properly
Improved item spawn selection when a smaller number of items are selected
Tweaked sound mixing for catapult and castle gate
Happy Disputing!
Small patch today:
Re-enabled kicking in public lobbies.
Ended Christmas event
Various small fixes and UI tweaks
Our biggest update yet is on the way. Keep an eye out!
Happy Disputing!
Tiny patch:
Addressed broken Japanese fonts
Happy Disputing!
Tiny patch today:
Updated Unity version to patch security vulnerability
Added individual settings to invert Y-axis look controls for each local player when playing in a local game
Keep an eye out for more info on the Halloween update coming soon!
Happy Disputing!
Just a small patch today with some bug fixes and some requested game settings.
New Settings
Disable Ghost Possession - this setting will disable the ability for ghosts to possess props and corpses
Disable Corpses - this setting will cause player corpses to be cleaned up almost immediately after they spawn
Bug Fixes
Fixed issue where the dispute would break if no items were selected on the conveyor map
Fixed minor memory leak related to netcode
Happy Disputing!
Bugfixes
Fixed major performance bug related to card UI
Fixed various small bugs throughout the game
Fixed bug where ragdoll would get stuck on itself while leaping
Misc
Improved performance on gardens
Re-enabled tackling with possessed bodies as a ghost
Just a small balance patch for today, the team is hard at work getting the full version ready as soon as possible. Things are moving quickly behind the scenes, and we're looking forward to announcing details about the full version soon.
Balance changes:
- Rocket Launcher direct hit damage: 20 -> 15
- Mine damage: 10 -> 15
- Bear trap damage: 15 ->10
- Plane duration: 10 -> 7 seconds
- Oil barrel explosion damage: 20 -> 10
In the meantime, enjoy this sneak preview of some full version content:
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Happy Disputing!
- Fixed various issues with dedicated servers
- Removed golden ticket from the pool of perks for random perks and perk compensation
Happy Disputing!
- Addressed issue where aim direction of certain items could have ping delay in some situations
- Added additional error reporting to help find and address bugs
Happy Disputing!
Current Release
Build 24998432
Uploaded Oct 12, 2026
System Requirements
How to Install
A Gentlemen's Dispute.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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