About the Game

From the forgotten pages of history, comes Adalia de Volador! Legendary swashbuckler. Dashing adventurer. Hero of the people.
Play as Adalia in her daring escapades full of sword-fighting, satire and shenanigans. Challenge the cruel Count-Duke and oppose tyranny with panache!
Beautifully painted locations, charismatic characters, and an astounding amount of battle banter will transport you to the golden age of swashbuckling comedy!
So, sharpen your sword, grab your boots and hat, and embark on a hilarious, action-packed spectacle!
Fencing With Flair
Parry, riposte and lunge your way to victory! Fight with style to fill your Panache Meter and unlock special skills! But you’ll need more than your sword to win the day…
Adapt and Improvise
Challenging, ever-changing fights push you to rely on your cunning and acrobatics to disturb your enemies. Learn their weaknesses to toy with them and express your fighting style.
Experiment with the Environment
Combat areas are playgrounds full of opportunities to create mischief and gain the upper hand. Surprise, stun, or evade enemies with a variety of objects - from rolling barrels to falling chandeliers.
Arena Mode
Unlock zany game-changing modifiers and new fight situations in the arena mode. Play and replay randomized scenarios to test your skill against waves of enemies!
Theatrical Characters
A flamboyant cast dazzles the screen! Adalia and her rivals react to each of your actions, exchanging witty one-liners during the flow of the fight.
Story Episodes
Discover the tales of Adalia, with unique challenges to complete and secrets to uncover. Fight through marketplaces, dungeons and palaces: the world's a stage for your epic duels!
Award-winning Passion Project
The game was first prototyped as an award-winning and much-loved student project. The original team has reformed and expanded as Fireplace Games to increase the scope, sweep and grandeur of En Garde!.
Screenshots
8 images
Version Information
Steam Patch Notes
Official update history
Greetings, swashbucklers!
Exciting news! Today, we introduce Ukrainian to the game!
New Ukrainian Fan Translation
This translation was made possible by the incredible dedication and talent of our passionate fans!
We are deeply grateful for the time, energy, and love they've poured into this project.
From the bottom of our hearts, thank you for your incredible work and dedication.
This update also contains some minor bugfixes and of course credits have been updated.
Enjoy exploring the game in Ukrainian, and as always, happy gaming!
https://store.steampowered.com/app/1654660/En_Garde/
- We released a patch to fix Italian localization which didn't was not cooked properly and showed some texts as untranslated or with old translations
- We released a patch to improve our Chinese localization (simplified and traditional) and update our game credits
Greetings, swashbucklers!
Today, we introduce Chinese and Italian to the game and release a new gameplay presentation video!
Chinese & Italian Translations (Simplified & Traditional)
We’re glad to announce that the game has been updated with Chinese (Simplified & Traditional) as well as Italian localization. We hope these addition will allow new players to fully enjoy the game! If you have any feedback about the translation feel free to tell us in the forum. More languages might be coming in the future! We'll share more news about this whenever we can! I
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New Gameplay Presentation Video
We’ve made a new 3mn video aimed at explaining what it feels like to play En Garde! Feel free to share it around, especially if you know someone for whom a trailer isn’t enough!
https://youtu.be/RwrhqY9Maps
En Garde! & Sifu: The Action Fighting Bundle
En Garde! will be 40% off during the Autumn Sales! Sifu is discounted too so now is the perfect time to get both in a bundle. As a reminder, here is our message from last week:
We’re deeply honored to announced that En Garde! & Sifu (made by Sloclap) can be purchased together with a 10% discount as part of the Action Fighting Bundle. If you don't know Sifu yet, it's a realistic third-person brawler with tight Kung Fu combat mechanics and cinematic martial arts action embarking you on a path for revenge. Itching for some more good ol' Kung Fu action?
This bundle also allows you to complete your collection, so if you have bought either one of those games already, you can get the other one 10% off. Just go the one of the game’s store page to find the bundle or click the widget below.
https://store.steampowered.com/bundle/36074/Action_Fighting_Bundle/
Today's patch also contains some minor bug and localization fixes.
We would also like to thank everyone who took the time to write a review for En Garde!, this is helping immensely! ❤️
Version was updated to 1.0.6
Greetings, swashbucklers!
Whether you're currently enjoying En Garde, planning to discover it or to return playing it, here's a new patch full of fixes that will improve your experience with the game!
Now that the game is getting closer to a definitive state, we are looking into bringing it to consoles. We'll share more news about this as soon as we can!
Full patch note:
- Many fixes for character barks (lines said by characters during gameplay) to allow a variety of new barks to be heard from most characters.
- Various fixes for barks to have less barks interruptions and more coherent barks.
- Improved reliability of hearing taunt barks from Adalia when using the taunt button.
- Added some missing story dialogues and tweaked some dialogues staging.
- Added a different rapier model to elite soldiers.
- Removed the gain of fatigue damage on health loss for Count-Duke and Captain.
- Changed the effect of weapon racks on count-duke to make it the same as for Captain.
- “Surprise kick” skill snaps better on the target, increased snapping range for all skills.
- Boss hud now displays total health of all bosses if there are multiple (for arena mode legend difficulty).
- Fixed an issue where Count-Duke and captain would not resist crates and barrels when they are enraged.
- Fixed an issue where Count-Duke and Soldiers would try to reach their spawn point after you reloaded checkpoint in the final boss.
- Fixed an issue on Count-Duke where it would appear he takes fatigue damage out of nowhere shortly after losing a HP.
- Fixed an issue causing the Count-Duke sometimes having the wrong set of animations when enraged.
- Fixed swinging cage going through a wall in episode 4.
- Fixed swinging cages gaining velocity when swinging for too long.
- Fixed tips display in the loading screens + added tips that were missing.
- Fixed an issue with border covering credits in the end.
- Fixed an issue causing panache wheel UI to display wrong input if player rebind them.
- Fixed an issue causing count-duke guard bar UI to have the wrong color when losing an hp while being weakened.
- Fixed an issue where multiple soldiers would spawn during the panache skill tutorial in episode 1 if you replayed the episode.
- Fixed an issue where the next map wouldn’t load after opening the door under specific circumstances at the beginning of episode 4.
- Fixed an issue causing Adalia to jog at sprint speed after a dialogue if she entered while sprinting and changed state during dialogue (when player releases sprint input).
- Fixed issues in terrain collisions in LAA3 that could block enemies.
- Fixed subtitles not being displayed during the game over screen.
- Added an Easter Egg dialogue somewhere when you replay the game after completing it.
- Updated game credits.
Greetings, swashbucklers!
Whether you're currently enjoying En Garde, planning to discover it or to return playing it, here's a new patch full of fixes that will improve your experience with the game!
Now that the game is getting closer to a definitive state, we are looking into bringing it to consoles. We'll share more news about this as soon as we can!
Full patch note:
- Many fixes for character barks (lines said by characters during gameplay) to allow a variety of new barks to be heard from most characters.
- Various fixes for barks to have less barks interruptions and more coherent barks.
- Improved reliability of hearing taunt barks from Adalia when using the taunt button.
- Added some missing story dialogues and tweaked some dialogues staging.
- Added a different rapier model to elite soldiers.
- Removed the gain of fatigue damage on health loss for Count-Duke and Captain.
- Changed the effect of weapon racks on count-duke to make it the same as for Captain.
- “Surprise kick” skill snaps better on the target, increased snapping range for all skills.
- Boss hud now displays total health of all bosses if there are multiple (for arena mode legend difficulty).
- Fixed an issue where Count-Duke and captain would not resist crates and barrels when they are enraged.
- Fixed an issue where Count-Duke and Soldiers would try to reach their spawn point after you reloaded checkpoint in the final boss.
- Fixed an issue on Count-Duke where it would appear he takes fatigue damage out of nowhere shortly after losing a HP.
- Fixed an issue causing the Count-Duke sometimes having the wrong set of animations when enraged.
- Fixed swinging cage going through a wall in episode 4.
- Fixed swinging cages gaining velocity when swinging for too long.
- Fixed tips display in the loading screens + added tips that were missing.
- Fixed an issue with border covering credits in the end.
- Fixed an issue causing panache wheel UI to display wrong input if player rebind them.
- Fixed an issue causing count-duke guard bar UI to have the wrong color when losing an hp while being weakened.
- Fixed an issue where multiple soldiers would spawn during the panache skill tutorial in episode 1 if you replayed the episode.
- Fixed an issue where the next map wouldn’t load after opening the door under specific circumstances at the beginning of episode 4.
- Fixed an issue causing Adalia to jog at sprint speed after a dialogue if she entered while sprinting and changed state during dialogue (when player releases sprint input).
- Fixed issues in terrain collisions in LAA3 that could block enemies.
- Fixed subtitles not being displayed during the game over screen.
- Added an Easter Egg dialogue somewhere when you replay the game after completing it.
- Updated game credits.
Current Release
12786369
Uploaded Nov 29, 2023
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System Requirements
How to Install
EnGarde.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
6.4 GB
12786369
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View AllDownload En Garde! for PC with a direct link or via torrent. Get the full version of En Garde! for free. En Garde! is a Action released by Fireplace Games.