About the Game
The world has fallen into chaos, and it’s up to you and your friends to battle the corrupted beasts that threaten your home. Choose your weapon, upgrade your gear, sharpen your skills, and get ready to take on the frenzied foes of Rotwood!
Surviving Rotwood is no easy task. You’ll need practice, strategy, and refined combat skills to tackle the game’s toughest encounters.
Featuring rich and varied combat mechanics, play solo or co-op with up to three friends, fighting increasingly challenging encounters as you battle your way through 7 unique locations.
Complex and Rewarding Combat
Rotwood focuses on combat mastery and gear progression to defeat enemies that you once thought impossible.
Pick your target carefully and sharpen your skills as you face increasingly difficult encounters. Battle your way through deceptively vicious rots in search of your true foe, a powerful, corrupted boss battle that will put your abilities to the test.
Experiment with various gear combinations and refine and perfect your build to best make use of these strange powers. However, true success comes from skill, adaptability, and strategy.
Diverse Weapons and Combat Styles
Button mashing and decent gear will only get you so far. Practice and perfect combo attacks for each weapon type to reach your destructive potential. Discover and upgrade different weapons and armor to further enhance your combat effectiveness.
Master a variety of weapons or specialize in the one that suits you best. Each weapon type offers its own distinct combat style and benefits. Get in close to smash, slam, pierce, or hang back and blast your foes from a distance.
Face Powerful Bosses
Boss fights are not just a test of strength but also a test of skill. Each boss has unique attack patterns and mechanics, requiring careful analysis of their weaknesses and precise mastery of your weapons to tackle Rotwood's toughest foes. Victory grants you unique loot required to face ever-increasing challenges as you progress through the game!
A New Hunt - A Better Hunter.
While every run offers different powers and abilities, progression is built on skill and mastery rather than randomness. Through practice and proficiency, you’ll learn to take down increasingly formidable foes more effectively with greater efficiency and precision.
The challenges ahead may be unpredictable, but your fate is not. While Rotwood has elements of randomness, true mastery comes from skill, adaptability, and precise execution, not luck.
Screenshots
9 imagesVersion Information
Steam Patch Notes
Official update history
General
- Fixed stuck at "Connecting..." when Windows has expired SSL certificates.
- Fixed some crashes when other players have invalid state.
Menus
- Fixed a softlock when a gamepad disconnected while the power upgrade screen was opening.
- Show text immediately when Wellspring becomes fully charged to clarify why it doesn't gain more heart shards.
- Fixed emote hotkeys shows mouse prompts after switching from keyboard to a gamepad.
- Added hint to talk to Nimble when her challenge list is empty in Player Status.
- Improve navigation in Power section of Codex.
- Fixed town weapon tips jumbled after quick equipping a different weapon from a mannequin.
- Fixed some weapon tooltips don't fit on the screen.
- Fixed loadout delete and filter buttons don't work when the loadout panel was opened on top of another equipment screen (local multiplayer).
- Allowed closing loadout sort popup with B.
- Fixed overflowing text and cut off text in several languages on online play screen, character customization, and Blight Incursion Customize Challenges screens.
Gameplay
- Allow Enigmox Boss Remnant to upgrade Tendrel.
- Prevent Flitt from blocking Weapon Powers spawns in some entrance rooms.
- Fixed several crashes when navigating UI, joining/leaving multiplayer, and using powers.
- Fixed some early access player saves being unable to cook even though they have Glorabelle's spoon.
- Fixed a softlock when using the Seed Exchange before unlocking it.
- Fixed a softlock that prevented the Blight Incursion portal from activating when a player joined during the first boss battle.
- Fixed some untranslated names for Nimble's Blight Incursion rewards.
General:
- Fixed some grammatical errors
- Resolved some UI overlapping issues
- Removed some visual distractions caused by temporary powers
- Resolved an issue where certain bosses could softlock if the player died during the fight, but was revived by a power or talent
- Improved the translation for all languages, especially making power descriptions more accurate
Equipment & Powers:
- Funguile Sailor Top makes fewer Explosive Funguile mines while keeping the same overall damage output
- Funguile Sailor Slacks makes fewer Healing Pickups while keeping the same overall healing output
- The Quetzi Waist Guard will no longer upgrade the curses applied by Nimble's Challenges
Greatsword:
- Meter III Greatsword mastery now requires at least one heavy attack to increase progress
- Reduced the amount of hits required for the Whirling Necktwister mastery from 4 to 3 hits
- Fixed a problem where the buff granted by Critical Draw could be lost prematurely when using equipment or powers that do additional attacks
- Added colour change to Critical Draw Skill bonus value on Shellwalker's Eggsabre when it is capped
General:
- Engimox's Sticky Fingers can no longer upgrade curses applied by Nimble's Challenges
- Tweaked colours used in the Codex to be more consistent
- Fixed framerate stutter when speaking with NPCs
- Fixed some cases of overlapping elements in the UI
- Fixed a rare crash after placing decor in town
- Fixed a crash that could happen when attempting to remove certain FX
- Fixed a crash when trying to resummon minions from a previous room
- Fixed some UI crashes that could happen when playing local co-op
Greatsword:
- Fixed a crash that could happen during a late bash cancel
- Fixed a crash that could happen when the room transitioned while Zenithal Heal was attempting to heal the player
- Fixed a bug that could cause some enemies to slide around after hitting them with Whirling Necktwister
Greatsword:
- Fixed a crash that could occur if the Sapspiller passive attack triggered without targets to hit
General:
- You can now immediately make a Drakin character immediately if you purchase the DLC while the game is running
- Fixed a softlock that could happen if a player was removed while removing powers
- Fixed an issue that caused the Bulbin Buddy equipment to not function when playing with a Cannon
- Fixed a crash when a controller disconnects while in the Teffrastral Plane
- Fixed a handful of crashes related to joining a game in progress with an abnormal local save state
Greatsword:
- Fixed a crash related to doing Greatsword masteries
- Fixed Snap Back (Block, then Heavy Attack on block) not retaining heavy combo level if late canceling into a bash
- Fixed Mighty Chop not retaining heavy combo level if late canceling into a heavy attack
- Fixed Mighty Chop input buffering if player is left with no meter after the skill finishes
- Mighty Chop can no longer be bash cancelled
General:
- Fixed a crash where audio could fail to load in time when joining a game as a client
- Fixed a crash that would happen when a brand new save file or reinstalled save tried to join a game during an in-progress hunt
Fixes:
- Increased the amount of time before an attempt to connect will timeout, which should resolve connection issues on less stable internet connections
- Resolved several crashes that have been reported
- Fixed a handful of typos
Fixes:
- Fixed an issue with The Tenderizer where the particle effects and sounds from the 'Unstable Equilibrium' skill would not stop when the weapon was unequipped
- Fixed an issue where when you got a mirage blueprint, the hunt summary screen would sometimes show the incorrect item
- Fixed a crash with the Assault Battery power, it no longer tries to apply charge to targets that cannot be charged
- Fixed a bug where the survival timer disappears due to Groak being able to swallow it
- Fixed a crash with legacy saves trying to load powers that no longer exist or have been removed
- Fixed a crash that could happen if a player disconnected while placing an item in town
- Fixed a UI crash where screens could be opened without setting up the proper 'focus'
- Fixed an issue where players could attempt to fight a work-in-progress boss that is not finished yet
- Improved the stability of phase transitions in the Imbued Enigmox fight
Changes:
Made Power order in 'remove power' menu match other power lists
Fixes:
Fixed an issue where the player's helmet could disappear during certain Striker attacks
Improved the stability of phase transitions in the Imbued Enigmox fight
Fixed a crash when using the 'Tether Ball' weapon power
Fixed a crash when using the 'The Bodyguard' power
Fixed a crash when viewing equipment in the market
Changes:
- Surging Circuit now applies charge every 4/2 seconds and deals 20/40 damage per hit
Fixes:
- Creeping Frost will no longer damage yourself when you are Cold
- Herd Growth, Destruction Therapy and Sheepdog now properly apply their effects to player minions
- Shocking Reflex will no longer attempt to apply charge to projectiles
- Static Buildup always triggers on bow and cannon heavy attacks
- Surging Circuit no longer damages player minions
- Fixed a crash when using Vault Strike with certain equipment pieces
- Fixed some text overflow issues with playing in Russian or Spanish
- Fixed various crashes
Fixes:
- Fixed a number of crashes related to players disconnecting mid-action.
- The power "Stop Loss" no longer ticks down during special encounter rooms.
- The "Add Multiple" modifier for the seed grinding screen will now work properly when playing with a controller.
- Fixed a bug that prevented queuing up skills when attacking out of a dodge when using the striker.
- Fixed an issue where a combination of cold powers could create an infinite loop of damage under the right circumstances.
- Fixed a soft lock that could happen when the player was killed while using certain weapon skills.
- Fixed some crashes and visual issues related to using certain weapon skills near the farming plots in town.
- The Ribbat Mirage was showing the wrong art, this has been resolved.
Changes:
- The power "Cold Wave" now applies cold around the target's location instead of the player's location.
Fixes:
- Fixed a bug causing the mastery to defeat the final boss to not complete for some players
- Updated translations to fix several typos and other errors that players have reported
- Fixed several issues related to players leaving at unusual times
- Fixed some strangeness with the Golden Zucco that could happen with particularly unstable network connections
Changes:
- Added a message clarifying how to reset your entire save file if you wish to do so
- Made it more clear which character is being deleted in the delete character confirmation popup
- Added a popup message for legacy files that explains how to enable proto-weapon crafting again
Current Release
Not available
System Requirements
How to Install
bin\rotwood.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Rotwood for PC with a direct link or via torrent. Get the full version of Rotwood for free. Rotwood is a Action released by Klei Entertainment.