About the Game
You wake from a strange dream to find yourself in the world of Duckov.
Beyond the safety of your base, enemies lurk in every corner. In this seemingly peaceful yet perilous world, you must tread carefully, exploring and scavenging for supplies.
Start your journey as an Average Duck—ordinary stats, one basic gun. Gather all sorts of curious items, build your hideout, upgrade your gear, and struggle to survive in the world of Duckov—until you make it out alive.
Vast Maps, Random Adventures
Across five unique maps, ever-changing loot, elusive enemies, and shifting weather ensure no two expeditions are the same. Every raid is a surprise, offering a unique experience each time.
But don't forget to extract in time, or you might lose everything...
Scavenge and Thrive
Scour the maps for valuables—meds, gear, rare collectibles. You never know what you'll uncover! Bring them back, sell for profit, and use your earnings to upgrade your Base and grow stronger.
Think it's all junk at first glance? With the right touch at your workbench, scrap can become treasure.
Mod Your Weapons, Fight Your Way
Choose from over 50 weapons, ranging from top-tier firearms to a common wooden stick. Go loud in close combat, pick off enemies from a distance, challenge them head-on, or set up an ambush. And with an extensive mod system, you can build your ultimate weapon.
Dominate the battlefield your way. Go quackers!
Gear Up, Power Up
Start with nothing? No worries. Collect blueprints scattered across the maps to craft stronger weapons and gear. Diversify your abilities through expansive skill trees, upgrading your ranged, melee, and character attributes, and unlocking your true potential.
Each day makes you stronger than the last!
Complete Quests, Uncover the Truth
With 50+ hours of content for a single playthrough, you'll chat with various NPCs and complete quests to gather clues. Piece them together to unravel the truth of Duckov. To be or not to be? Perhaps a third answer awaits.
Whatever path you choose, proceed with caution. Good luck, and watch your tail.
Mods & Steam Workshop
With the Steam Workshop, you can shape Duckov in countless new ways. Add weapons, craft custom maps, design fresh quests, and more. Mods keep Duckov fresh, surprising, and full of life.
But there's even more waiting for you in Duckov!
Dive deep into the game to discover all sorts of hidden easter eggs!
(Alright, no more spoilers! We'll let you discover the rest!)
So gear up, venture into the last refuge for ducks, and uncover the truth of Duckov!
Screenshots
19 images
Version Information
Steam Patch Notes
Official update history
Adjustments
Island Challenge: Players are now immune to damage while inside the Storm Robot. The Storm Robot's damage has also been significantly increased.
Island Challenge: Loot containers dropped by enemies no longer require inspection before opening.
Island Challenge: Portable Vending Machines now open in 0.5 seconds instead of 2 seconds.
Island Challenge: Surgical Kits and Bone Splints have been added to the inventories of Vending Machines and the Mysterious Merchant.
The category icons on the Storage page have been reverted to the original single-row layout.
Fixes
Island Challenge: Fixed an issue where the hotbar layout could become incorrect after leaving Island Challenge.
Fixed an issue where the Pumpkin headgear model would disappear when equipped.
Fixed an issue where the Black Market savings display was too small.
The previous patch contained a bug causing items to vanish from Display Cabinet. This issue has been resolved in this update. However, players who have already lost items will need to manually restore their save files from a backup created prior to the bug occurring. We sincerely apologize for any inconvenience this may have caused!
Save Restoration Guide \
On the Save Selection screen, click the Restore Backup button in the lower-right corner. Select the desired save slot (e.g., Save 3) and choose a backup dated before the bug occurred.
Updates
Adjusted the Pumpkin model size to match that of the Jack-o'-Lantern.
Kills credited to the Coal Briquette now count toward player kill statistics.
Fixes
Fixed an issue where items on structures like Display Cabinet would disappear.
Updates
Island Challenge: Difficulty now matches the player’s selected setting (previously locked to Balanced).
Reduced the weight of Water Balloon.
QBZ-191 and MPX now correctly feature 0.5 armor penetration.
Island Challenge: Lowered the price of arrows in vending machines.
Fixes
Fixed an issue where the hit/miss indicator circle displayed incorrectly while fishing.
Fixed an issue where certain large objects failed to block the player’s view.
Updates
Wolves in Lab Area 37 now have a 20% chance to drop Top Pelt.
Tundra Wolf King can now drop up to 5 pelts at most.
Optimized the OFZ shell icon.
Audio improvements: Enhanced ambient sound in Lab Area 37, improved horse‑running sound effects, added sound effects for mounting/feeding horses, and added sound effect for lighting campfires.
Level requirements for Lab Area 37–related quests reduced to Level 20.
level requirements for Labyrinth–related quests reduced to Level 22.
Fixes
Fixed an issue where insulation failed in some buildings in Lab Area 37.
Fixed a collision spot on the broken bridge in Farm Town that could trap players.
Updates
Upon completing the quest “Perfect Angle”, you’ll be able to watch fireworks at Short Mountain anytime thereafter. Fireworks can be purchased from Vending Machine. Happy New Year!
Smoke Grenade stack size increased to 5.
Goofy Goose damage reduced by 5%, HP decreased from 600 to 550.
Enemies in the Labyrinth no longer roll.
LightSaber Deflect Module no longer reduces damage or armor penetration level, bullets reflected back now deal +50% damage, can penetrate one target, and always be headshot.
Snow-bot damage reduced by approximately 25%.
Dual bosses in Lab Area 37 damage reduced by 9.1%.
Labyrinth Keycard price reduced from 13,500 to 8,500.
BSG‑I & BSG‑F damage increased by 5%; BSG‑F Debuff chance increased to 66%; BSG Cluster Module range penalty reduced to 2.
AA‑12 Fire Rate increased to 3.6.
Recurve Bow & Tundra Recurve Bow range increased to 21.6, with corresponding arrow speed increase.
Tundra Recurve Bow Debuff chance increased.
Tagilla & Killa helmet movement penalties reduced.
Killa’s helmet & armor now reduce Stamina Recovery Time (the time before stamina starts regenerating after stopping exertion).
Tagilla’s helmet & armor now increase Heal Efficiency (more HP restored when using healing items).
Glass material on all scopes changed to semi‑transparent.
Fixes
Fixed a bug where shells could spawn mid‑air.
Fixed a bug where enemies that normally don’t roll could roll after being controlled by the player (e.g., turrets).
Fixed collision missing in Makeshift Observation Post and Villa.
Fixed material issue on the statue in Farm Town City Hall.
Fixed incorrect attachment slot placement for AK‑103.
Fixed some spiders in Lab Area 37 spawning inside rocks.
Fixed an unreachable loot spawn point in the Labyrinth.
Updates
Hot Blood Injector, all Alcohol, and Cola can now remove frostbite (game setting—please do not imitate in real life).
Shells on the map increased by 65%.
Collector quest no longer requires the prerequisite Game Master quest.
Collector quest level requirement reduced to Level 40
Grand Collector talent level requirement also adjusted to Level 40.
Fixes
Fixed a bug where Injectors from Injection Case could be used while riding a horse (which caused the Injector to disappear).
Fixed a bug where Frostblade did not consume after being fired.
After firing a Frostblade, any items contained inside are returned to the character.
Fixed a bug where controlling another unit into a Level‑4 Cold Zone affected the player instead.
Fixed a bug where, while controlling another unit, you could not shoot Fuel Drum or Man of Light.
Fixed a bug where, when controlling a melee unit, you could not attack other units.
Fixed a bug where feeding the horse prevented normal horse‑riding interactions from working.
Updates
Increased stack for some throwables.
Fixes
Fixed a bug where the bridge in Farm Town could not be repaired.
Fixed a bug where Bio-Nanomachine Attachment would continue dealing damage after being installed.
Fixed a bug causing rain to occur inside the Office Building in Farm Town.
Fixed a bug where game cartridges and controllers would sink underground.
Fixed a bug where the Shotgun Light Magazine attribute had not been adjusted.
Fixed a bug where an enemy in Lab Area 37 could stuck inside a tree.
Fixed various localization errors.
Fixes
Fixed an issue preventing access to "Duck Miner".
Fixed a bug in the Storm Area where the extraction point leading to Ground Zero would unlock without defeating the boss.
Fixed a problem where characters could get stuck on a certain bridge in the Storm Area.
Updates
- Due to increased costs, the prices of Encrypted USB Drive and Portable Hard Drive have been raised.
- Added a new path from J-Lab to Storm Area.
- Added a new path from Storm Area back to Ground Zero.
- Jeff can now be attacked.
- Mine Manager's Iris Data can now be placed in Key Case.
- Slightly reduced fire rate increase provided by the RPD Fire Rate Module.
- Chilled status no longer reduces body armor by 12%, but instead increases Ice damage taken by 15%.
- Increased the number of loot spawns in the Storm Area’s Mysterious Room.
- Crown may now also appear in the Storm Area’s Mysterious Room.
Fixes
- Fixed a localization issue with the Blueprint: Cube Gun Smart Module.
- Adjusted the frequency of footstep sounds back to previous values.
- Fixed missing audio in the Mac version.
- Fixed various collision bugs.
- Fixed enemy spawn position bug.
Fix:
Addressed an issue preventing Mac users from accessing the minigame "Duck Miner".
Fix
● Fixed an issue where mods failed to load due to mod escape sequence issues.
Updates
● For item Cardboard Box: Increased the stacking limit to 4, lowered the selling price, and raised the stock to 6.
● Increased the stock for all types of ammo.
Updates
- Ghost HP reduced by 35%, spirit damage multiplier reduced by 35%, lowered physical/electrical/spatial damage resistance.
- Added new random drops for Ghosts.
- Added several Energy Bar spawn points in Farm Town.
- Extended the dialing time window for the **Halloween telephone event**.
- Slightly increased night time brightness.
- Senior Engineer spawn rate increased from 50% to 65%.
- Melee attacks now also destroy Cardboard Box, but players deal higher melee damage at the moment the box vanishes. Our apologies to all ninja ducklings!
- Added telephone sound effects.
- Mod descriptions now support escape sequence parsing.
- Workshop uploads no longer overwrite existing descriptions.
Fixes
- Fixed an issue where ringing the bell could spawn multiple waves of enemies.
- Fixed Animal Trap not disappearing after activation.
- Night Vision stats now correctly display decimal values.
- Pumpkin lanterns now hide the wearer’s mouth when equipped.
Upcoming Update
- Totems will no longer be placed in the Tote Bag.
Current Release
Build 24013657
Uploaded Jul 12, 2026
System Requirements
How to Install
Duckov.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.4 GB
24013657
CD634C76
6008b24a5fb0cf3dfd8d8b55383388b8f8a35353543a3224923b4bfebf2c4147
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