Escape the Backrooms
by Fancy Games · 23 Oct, 2025
157 downloads
About the Game
Explore the seemingly infinite expanse of eerily familiar levels in backrooms based on the popular creepypasta lore. Each level features different ways to escape with dangers along the way.

Realistic graphics, minimal user interfaces, and dreary ambience combine for an atmospheric horror experience that's terrified millions of players on Steam.

Explore the backrooms with a team of up to 4 players. Good luck: teammates may no-clip into other areas of the map and every member of your team must reach the exit alive to escape. No wanderer left behind.

Traverse 30+ unique levels based on backrooms lore. Don't wander far from your team, as you can easily get lost in the confusing expanse of the backrooms.

Check every corner for the many hostile entities lurking inside the backrooms. Each has their own mechanics. Learn quickly if you want to survive the horror.

Communicate with your teammates with proximity voice chat. Entities can also hear you, so stay quiet whenever you're near danger.
Screenshots
26 images
Version Information
Steam Patch Notes
Official update history
Hey Wanderers!
Today we are releasing our first bug fix patch for Escape the Backrooms since the May 28 PC update and launch on Xbox Series X|S and PlayStation 5. In-game, this update will appear as version 1.3.1 (3597) on all platforms. The patch addresses a number of player reports since the May 28 update and introduces more improvements.
We are working hard on addressing as many reports as possible, including multiplayer connection and voice chat bugs that you’ve been reporting (thanks so much for that!) We have some fixes in this patch, and more are planned in future updates, as the team continues to investigate and prioritise these topics. In case you missed it, we have a quick form for these two points we’d love for you to fill in, so we can get as much information as possible over to the crew.
For today’s patch, please see the full patch notes below:
Features:
Added a setting for inverting controller axis for X and Y.
Performance:
Fixed an issue that caused players to experience occasional stuttering in gameplay.
Bug Fixes:
Fixed an issue that caused players to lose voice comms after a random time or when transitioning between levels.
Fixed an issue that caused the title to not output audio when connecting a headset while the title is running.
Fixed an issue with input gain setting that caused volume to be louder than intended.
Fixed an issue with input gain setting that allowed input gain to be set to 0.
Fixed an issue that caused the game to get stuck in a loading screen.
Fixed a softlock that was caused by joining a cross-platform lobby while it is in-progress and returning to the lobby.
Fixed an issue that caused a crash when accepting invites on Xbox platforms.
Fixed an issue that caused a crash when joining a lobby immediately after it was created.
Fixed several causes of crashing for various other reasons.
Fixed an issue that caused the “Enter Save Game Name” option to be possible to interact with while the “Return to Main Menu” pop-up is active.
Fixed an issue with the Arcade machine which would allow players to trigger the final ending even if they had not completed all required endings.
Fixed some localization issues.
[dynamiclink href="https://store.steampowered.com/app/1943950/Escape_the_Backrooms/"]
Escape the Backrooms is now available on Xbox Series X|S, including PC and Xbox Game Pass, and PlayStation 5. We’d love to hear all about your first escape teaming up with console buddies over on our Discord and TikTok accounts.
Hey Wanderers. Surprise!
Today is the day. A new host of friends have found their way no-clipping into the Backrooms, as Escape the Backrooms is now available on Xbox Series X|S – including PC and Xbox Game Pass - and PlayStation 5.
Team up with these new folks using the brand-new cross-platform lobby code system, create new friends and memories, and most importantly, dance around the party table in Level Fun while humming You Day and chugging Almond Water! Oh, and not dying I suppose...
As part of this update, we have released a patch right here on Steam, adding the new matchamking system alongside more fixes and improvements. Here are the patch notes below:
Updates:
Cross-platform matchmaking:
Added cross-platform matchmaking via Epic Online Services (EOS) without the need to sign into an Epic account.
Added new lobby codes to allow players to join lobbies for both private and public lobbies.
Option added to hide the lobby code, to avoid unwanted party members joining.
Cross-platform matchmaking can be disabled in the settings.
Cross-platform players will have a logo beside their username to indicate their platform.
A warning is displayed alerting players if cross-platform matchmaking is enabled
Voice chat is functional on all platforms.
Lobby Menu:
You can now select a player to mute voice chat, text chat (PC only), kick, block, or report them.
In-Game Settings:
Player scoreboard has now moved into the settings.
Players can be muted, kicked, blocked, or reported in the settings.
Block and Reporting Players:
Added the ability to block and report players in case of spamming/griefing, etc.
A blocked player list is accessible within the main menu or lobby, allowing players to be removed from the list at any time.
Auto Save:
An auto save icon message will display at the start of the game, alerting players to the icon.
The auto save will appear between level transitions or certain respawn points in a level, alerting a player to where they can resume from.
Additional Changes:
Profanity filters now occur in text chat and player names.
Due to a bug in its functionality, the HDR setting has been removed. We are investigating a fix and will re-enable this functionality when the issue has been resolved.
Updated translations for level names and descriptions in Traditional Chinese, Polish, and Brazilian Portuguese.
Updated EULA.
Bug Fixes:
Fixed an issue that prevented players progressing in the second part of the “Cave System” level on low graphics settings due to missing shadows.
The ‘Apply' or ‘Keep Old’ settings option after making a settings change now functions as expected.
The ’Show Game Chat’ setting can now be selected when navigating up or down with the D-pad.
A button has been added for a controller user to use the 'Restore Defaults' option.
The resolution will now reset to the default resolution when using the ‘Restore Defaults’ button.
An error message will now occur if the host of a lobby disconnects from the internet.
Clients that are kicked can no longer rejoin a lobby.
The correct messaging will now be displayed when the game host leaves a session.
Improved readability on the screens in Hub Area when graphic settings are set to low.
Fixed an issue preventing clients from leaving a lobby if the Ready button wasn’t highlighted when using a controller.
Audio settings are correctly applied after changing them, no longer requiring the game to be restarted.
The initial visual state of some settings is correctly reverted after closing the settings menu without applying the settings.
The ‘Show Body' setting can now be re-enabled if previously disabled.
Players are now informed that the lobby is full when they fail to join.
The ‘Apply' button now correctly appears when editing settings in the Controls or Game tab in the settings menu.
Fixed an issue in Russian where the added XP value was shown incorrectly.
Voice chat is now correctly off in both lobby and in-game if turned off in the settings.
Fixed an issue preventing the correct code from triggering the Security Terminal.
Fixed a rare issue where the ‘quit game' module loses focus with joysticks.
Fixed an issue where The Hub displayed difficulty information rather than a level description for the host when initially creating a lobby.
The ’Enter Save Game Name’ option can no longer be interacted with while the ‘Return to Main Menu?’ pop-up is active.
The ‘Show Event Content’ option is not automatically set to ‘Enabled’ upon restarting the game.
Phew, that was a lot. Now, don’t mind us, we’re just gonna switch gears for a bit...
Escape the Backrooms is now available on Xbox Series X|S, PC and Xbox Game Pass, and PlayStation 5. We’d love to hear all about your first escape teaming up with console buddies over on our Discord and TikTok accounts.
Hello Wanderers!
Happy Chinese New Year! Alongside some brand-new cosmetics for your Wanderers, we are releasing a new patch. Please see the 1.2 Patch Notes below:
(Please Note: We're aware of a potential issue on Level 922 that could cause a softlock. We're investigating this.)
[img src="{STEAM_CLAN_IMAGE}/42189581/c2a8398b8e3a29f864aa5c7caa651a37b0d9498d.png"][img src="{STEAM_CLAN_IMAGE}/42189581/c82012c1b9ef626fa049ff95841ef86fb1137458.png"]General:
Traditional Chinese, Polish, and Brazilian Portuguese languages are now available.
Error messages will now appear if a Room is Full or for a host of a lobby if they are offline during gameplay.
Level Fixes:
An overexposure lighting error that occurred when using low settings on Level 37.2 has been fixed.
An Issue has been fixed where the mic would cut out for players if they were on the boat in Thalassophobia. Now everyone can hear you scream.
Fixed an issue where the cage animation was not triggering if you stood at the edge of the dock in Thalassophobia.
Fixed an issue with an incorrect spawn point when entering Thalassophobia from Lights Out via the Hub.
Fixed a softlock that could occur when using the green slide on Overgrowth if the slide is safe while other slides are unsafe.
Fixed a softlock that can occur on Overgrowth when placing the last body in the Slide and instantly going into the Slide next to it.
Fixed an issue that caused the night-time animatronics to not appear in the game world in Level 94 if there is another player on the server in the HUB co-op gamemode.
UI:
Fixed a minor UI issue where the placeholder text for controller buttons was being pulled through when using Japanese, Simplified Chinese, or Korean languages.
Fixed an issue that caused the graphics settings preset to automatically jump from Epic to Low.
Fixed an issue in the Graphics settings menu, where changing a preset from Low to medium, the game incorrectly switches to Epic.
Fixed an issue where Splash Screens were not skippable if a player loses connection or is kicked.
Steam Deck:
Fixed a crash that could occur when closing the title on Steam Deck.
Fixed an issue that caused the game to launch in the wrong resolution.
Fixed an issue where the camera was unable to be moved in fullscreen view after loading into a level from the lobby.
Fixed an issue where players were unable to exit the Character Select menu via the back button from the console.
Fixed an issue that prevented skins from being selected when using the controller buttons.
Fixed an issue that caused loss of functionality when using the Character Select menu on the Steam Deck.
Made the highlight for settings is more visible on Steam Deck.
Fixed an issue with the splash screens on the when booting the game.
[img src="{STEAM_CLAN_IMAGE}/42189581/500ddc644400e789d85665afc9e23ed77f0b2c3f.png"]
Thank you to Wanderers for continuing to feed back to us on our updates, and using Feature Upvote to submit any reports. We appreciate it! A quick reminder to check if you have any game mods enabled, before you submit any reports.
Hey Wanderers! A hotfix for Escape the Backrooms is rolling out now, which fixes the issue reported by some players of a crash after throwing a body down a slide in the Overgrowth level.
A couple of other minor bugs are squished in this hotfix too – the patch notes are below.
Thank you to Wanderers who are feeding back to us since the Winter Wanderer release, and using Feature Upvote to submit any reports. We appreciate it! A quick reminder to check if you have any game mods enabled, before you submit any reports.
PATCH NOTES
Overgrowth – fixed issue causing a crash for some players when a body is thrown down one of the tubes/slides
Level 0.2 – fixed issue where the player’s outfit reverts to the default outfit when killed by the Bone Thief
Level 10 – fixed issue where the player’s outfit reverts to the default outfit when grabbed by the Stalking Faceling
The first patch for Escape the Backrooms Version 1.0 on Steam is rolling out now. This patch focuses on resolving as many community-reported topics as possible at this stage, and a few more pesky bugs identified by our team.
Below are the patch notes for any noticeable fixes or changes in the 1.01 update, releasing today on Steam:
1.01 Patch Notes
- Functionality for PlayStation controller is now enabled on Steam
- Fixed issue causing player to immediately drink Almond Water after picking the item up, when playing with a controller
- Fixed instances of the spectator camera, after dying, locking to just one other player
- Fixed issues causing performance drops when in Laundry room of Level 188
- Fixed issue causing players to sometimes become stuck in the wall near the beginning of Level 922
- Fixed issue allowing players to get stuck behind the auto-closing gate in Level 2
- Fixed issue in Level 37 where if the player in control of steering the boat dies, the boat is no longer usable
- Fixed visual error in levelling UI that can show the player receiving an infinite or extreme amount of XP
- Fixed instances of the VHS/static on-screen effect unexpectedly moving and affecting click collision points
- Fixed instances of keyboard bindings randomly changing to use gamepad controls on startup
- Fixed error allowing the possibility of the Use Item option to be bound to multiple buttons
- Fixed visual error when players first choose to ‘restore default controls’ in the Settings. Default settings will now appear correctly
- Additions to the logos and updates to legal text on startup
- Credits updated
As well as resolving this stuff for 1.01, the Escape the Backrooms team are looking into more player-reported topics as we speak, with an aim to bring fixes in future patches and updates. We’re looking into reports around Nightmare mode saves, sporadic reports of ‘Fatal Error’ crashes, entity behaviour in Level 37.2, and more.
To help players with sharing their feedback, and for our crew to track and take action on what you’re reporting, we’ve implemented a new system for reporting issues and feedback, via Feature Upvote. We encourage all players to share anything you’d like our team to investigate via this tool, and check out existing submissions in case you want to upvote them.
Take a look here
Thank you Wanderers – enjoy the 1.01 update!
Got your almond water, Wanderer? It’s time to plot your next escape.
[dynamiclink href="https://youtu.be/2ZLPWJ-vkBU"]
Escape the Backrooms has officially launched into Version 1.0 on Steam, marking the end of early access and just the beginning of our full release!
[img src="{STEAM_CLAN_IMAGE}/42189581/2e58765f79039d4baade6a5605f76c3aaa3277b2.jpg"]
Here’s a reminder of the new additions in the 1.0 launch, alongside a huge range of technical and performance improvements. Full patch notes will be shared over on Steam Discussions.
Four New Levels – discover more on the origins of the Bacteria in Overgrowth, expand your M.E.G research in Bunker, get some headspace in Grassrooms, and get up close and personal with Kitty in Level 974
Alternate Endings – search for ways to unlock new endings after completing the main ending. We can’t give too much away, just keep your access cards handy. Also, have a play around in Level 3999 to find a way to track which endings you’ve unlocked
Mission Select – after completing a mission in The Hub mode, you can now select that mission from a list in the lobby
Improved visuals and models – more detail and fidelity for lots of items, the player character, and the Entities
Improvements and expansions to existing levels – find new surprises and details in levels you’ve previously escaped from
[img src="{STEAM_CLAN_IMAGE}/42189581/bf954b5f5a259937eb6133a98bb4876eece36aff.jpg"]
We’ll also have more news to share as soon as possible on console versions, and a roadmap of content and support for both this year and next.
That's not all for today - watch the Twitch Galaxies showcase later and look out for the brand new official launch trailer for the Steam 1.0 update!
For all news make sure to follow Secret Mode’s social channels. For more Backrooms antics, check out the game’s new official TikTok channel and join the community on Discord to meet fellow Wanderers and share your thoughts.
[img src="{STEAM_CLAN_IMAGE}/42189581/5056f35f41fc98d92168b67adeabbd7959523096.jpg"]
Wanderers, we have an update for Escape the Backrooms rolling out today on Steam!
To be totally clear straight away: this is not the 1.0 release of the game. Escape the Backrooms is still in Early Access, and this is officially ‘Hotfix #23’, with all credit to Secret Mode for going back into the current version and adding patches for some of the bugs we already fixed for 1.0.
While we make the final tweaks required for the 1.0 launch, we didn’t want to hold back some fixes and improvements to the current game, so we’re rolling out this small update. It addresses more of the community’s recent feedback and reports, including:
• Garage: Middle Floor - Some hints will last longer on screen
• Garage: Level 2 - Fixed players being able to walk through a specific wall
• Hotel - Fixed moth jelly occasionally falling through the floor in the Hotel lobby
• Poolrooms - Stopped the Hydrolitis plague from insta-killing players, and death will now cause ragdolling
• Poolrooms (Expanded) - Fixed Clumps being able to walk into water and get stuck in some areas of the first and third areas
• Level Fun (Expanded) – Improved visuals and disabled flashlights in upper level of zone 3
• Tunnel – Some hints will last longer on screen, and disabled ability for Bacteria looking up
We hope you enjoy this small update, and will keep you in the loop as we complete the final work for the 1.0 launch of Escape the Backrooms!
Current Release
23539744
Uploaded Jun 08, 2026
System Requirements
How to Install
Backrooms.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
25.4 GB
23539744
854ACC05
3c97d58c649e6d29ed81e9e3a21c7c7e006bb00f734073cc6f10957eb898aea3
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