About the Game
The legend! The one who pulls out the staff will be the brave one who saves the world!
Magicraft is a magic action roguelike game. The game takes the world invaded by ancient gods as the core, creating an aerial magical fantasy world. The player will be a brave man who strays into this world and pulls out the legendary staff, Crusades against monsters, combines unique spells, defeats the ancient gods, and saves the world invaded by the ancient gods!
Wonderful combination of magic world and action roguelike with dark spoof style!
“Magic: An Otherworldly Life from the Toilet?
Setting foot on an otherworldly continent where powerful magical creatures dwell, you'll progress from novice mage to master, traveling through dense forests, purgatory, or gaps in time and space, and across five chapters to battle the Demon Lord.
Evil and magical creatures will put obstacles in the way of your journey, so please save the increasingly corrupt world from the hands of the ancient gods!
Weave your own magic with hundreds of powerful spells!
The battle with the Demon King requires every effort to utilize your imagination and wisdom, you can reasonably combine a total of one hundred kinds of wonderful spells, colliding with unexpected amazing effects and gorgeous magic, summoner, elemental mage, melee mage? Even the producer can not think of your way through!
Rich roguelike elements, enjoyable combat experience!
100 unique attribute staffs, 80 kinds of powerful relics that can bring various kinds of benefits and change the appearance of the character, 9 initial character sets, and even blacksmith forges and stores to strengthen, each game is a randomized and exclusive new experience!
The deeper you go into the enemy's belly, the more you grow, and the more powerful spells you can use to bring fatal blows to the demons, making the battle full of infinite possibilities!
Interesting bonus levels, challenging mini-games to get props!
In addition to intense and exciting battles, the game also sets up a variety of interesting decryption levels, wizards can rely on their own power and wisdom, solve the puzzles in the map, access to new relics and spells!
Battle monsters by solving puzzles and gain the courage to be able to face monsters head on!
Screenshots
20 images
Version Information
Steam Patch Notes
Official update history
The patch notes for this update are as follows:
Bug Fixes:
Fixed an issue with the incorrect quantity in the Flying Sword text description.
Attempted to fix an issue where Boundary Stone and multi-slot spells could cause the game to freeze under certain circumstances.
The patch notes for this update are as follows:
Added localization for French, Portuguese-Brazil, Swedish, Polish, Turkish, Italian, and Czech.
Added floating UI text (popup text) for the Scientist's Research.
Fixed an issue where dialogue with Vivian could occasionally get stuck.
Fixed an issue where the combination of Area Boost + Boundary Stone was ineffective.
Fixed a UI issue that occurred when combining Area Boost + Mimicry Cube + Capacity Expansion Stone + Magic Vine.
Fixed an abnormal damage radius issue when combining Collapse Crystal + Orbit + Fierce Dragon Breath.
The patch notes for this update are as follows:
Bug Fixes:
Fixed a series of bugs caused by the combination of Mirror of Spirits and Key of Reboot.
Fixed a game crash issue caused by Area Boost + Boundary Stone.
Fixed a crash issue triggered by having too many Parasites on screen.
Fixed an issue where the ally would remain stationary if the target died while being launched by the Genie.
Fixed an issue where the damage bonus from Blast Surge was not properly applied when combining High-pressure Stream + Blast Surge + Fall.
Fixed a crash issue caused by the combination of mouse inputs and the Sword of Judgment.
Fixed an issue on PC where controller audio settings could not be adjusted, and the active tab failed to highlight when switching.
Localization content for French, Spanish, Swedish, Polish, and Turkish (AI-translated) is expected to be added in the next version.
Optimizations & Adjustments
Camp Skins: Camp skins are now distinct interactive objects, making them much easier to locate.
"Cool Summer Costume" DLC: Added new Summer-themed skins for Chests and Altars to match the DLC.
Damage Display: Fixed an issue where high Relic damage would overflow and display as a negative number.
Visual Scaling: The visual effects for Bobo's Soul, Lasers, Disintegration Rays, and Water Streams will now scale up in size as their damage increases.
Infused Coins: The color-tinting effect for Infused Coins will now trigger even when you are out of funds.
Environment Art: Minor visual tweaks and adjustments to stage environments.
Bug Fixes
Insect Hive Legion: Fixed a rare issue that could cause a game softlock.
Bomb Puzzle: Fixed a bug where bombs in the puzzle stages dealt no damage to the player.
Endless Chests: Fixed an issue where opening a single chest would occasionally spawn two new chests.
Resource Overflow: Fixed a global issue where resource counts exceeding a certain threshold would flip into negative values.
Tutorial: Resolved a minor issue in the newcomer tutorial.
Steam Deck: Fixed a bug that prevented players from interacting with or navigating the Research UI on Steam Deck.
• Fixed the issue of a black screen when entering a room while still in battle in older save files.
• Fixed the issue with the Producer boss texture.
• Removed unwanted relic illustrations from the encyclopedia.
• Optimized the art details of the Cool Summer Costume DLC.
- Halloween and Spring Festival themes optimized, collision optimization improved, and theme music added
- Fixed the issue where the Genie could grab summoned creatures across the entire map regardless of distance
- Fixed an issue where the Genie would always grab summoned creatures in a specific order instead of grabbing the nearest target
- Fixed the gold coin tier issue
- Fixed the issue of the Sneaky Monster causing anomalies and errors
- Fixed the issue of abnormal side doors
- Fixed the issue where refresh potions would spawn empty side rooms
- Fixed the issue of Dave's linked room corridor being offset
- Fixed an error issue caused by Lightning Dash
- Fixed the issue where the floating wisp could split infinitely
- Fixed an issue where Emberheart damage would sometimes be 1 point less than expected
- Fixed an issue that caused errors when using spells such as Rune Hammer and Prism Core to navigate through maps
- Fixed an issue where the invincibility duration would be abnormal when using the Melee Mage Set and the Bing Set
- Fixed an issue where the damage increase from the Falling Thunderstorm was abnormal when it only hit one target
- Fixed an issue with abnormal damage from Falling Fierce Dragon Breath
- Fixed the issue of abnormal number of charged arrows in the Bing set
- Fixed the issue where the level 1 Skull of the Cthulhu would immediately explode after being summoned
- Adjustments increased the size of Lightning Dash
- Adjusted the ability to unlock the second brain in Chapter 1
- Adjusted the Knight's Helmet's percentage-based damage reduction to a fixed value damage reduction
- Adjusted the height of interactive object prompts
Fixed an issue where dropping the staff while casting spells from a Autonomous Grimoire would cause an error
Fixed the issue where Essence of Soul and Genie were performing repetitive actions due to being too far from the summoned creature.
Fixed the issue where each node of theHigh-pressure Stream flow would trigger Chain of Lightning.
Fixed an issue where Genie attack animation wouldn't synchronous.
Fixed an issue where not holding a staff would cause an error when Lightning Dash ended.
Fixed an issue with the Restless Fey spell charge attribute.
Fixed an issue with the abnormal mana cost of Rank 3 Arcane Explosion.
Fixed an issue with the layering of gold/diamonds/emeralds on the ground.
Fixed an issue where the effects of using the Potion of Wealth would persist and continuously consume memory.
Minor adjustments were made to the visual effects of using the Potion of Wealth.
Fixed an issue where using Remote Casting combined with High Pressure Water would cause a game error.
Fixed an issue where Remote Casting would not work if the effect ignored obstacle
Fixed an issue where SL during the Genie's hook attack would cause a game error and abnormal Genie effects.
Fixed an issue where the Genie was not affected by transparency controls.
Fixed an issue where the first cannonball fired by the Genie had a directional deviation.
Increased the trigger radius of the bombs fired by the Genie.
Adjusted the maximum size limit of summoned creatures to 5 times the original size to avoid some visual and collision-related issues.
The Mask of the Hexer now deals increased damage based on the number of curses.
Fixed an issue where spells orbiting the player would jitter while moving.
Fixed an issue where monster drops might be outside the map.
Fixed an issue with Potion strip causing issues with potion counts.
New spell: High-pressure Stream
[img src="{STEAM_CLAN_IMAGE}/43153223/ea6cdfb9b7f960eec5008fe9a21e5d748d423a6d.png"]
New spell:Genie
[img src="{STEAM_CLAN_IMAGE}/43153223/e04e047d5452eb45ed69efa4916406e8b21b241d.png"]
new relic:Mind Lock Hole
[img src="{STEAM_CLAN_IMAGE}/43153223/cdd741c277bd4eabb78fd19e2f1f522b7261a5f4.png"]
new relic:Potion strip
[img src="{STEAM_CLAN_IMAGE}/43153223/98954793e51389725d6b144b1c6faeef6114a690.png"]
New appearances: Cat girl
[img src="{STEAM_CLAN_IMAGE}/43153223/ede2cb8b647ea19d94f2aa59200b0af44cd7789d.png"]
New appearances: Sigma
[img src="{STEAM_CLAN_IMAGE}/43153223/a19bad5f2a88225fdbfacde7e7c522624bc5136f.png"]
Optimize some translations
Optimize the beginner tutorial
Adapting external monitors on SteamDeck
Optimized the dash feel of the melee mage set
After using a refresh potion to refresh the boss room, the side room will not appear in the next level
Optimized The performance and appearance of the Soul Link
Slightly optimized Chain of Lightning performance
The damage frequency of Emberheart and Druid's Horn has been changed from 0.5 s/time to 1 s/time
The Bi'an flying sword won't steal the spotlight during the storyline
New directional signs have been added to the road from the camp to the training ground, and the stone-paved road has been lengthened
The damage statistics panel will now differentiate between the damage dealt by the summoned creature itself and the damage dealt by Essence of Soul
Cursed bombs will no longer spawn in workshops and shops
The highest level of the curse will be displayed in the encyclopedia
Arcane Explosion is no longer affected by Midway Teleport
Summoned creatures will no longer display health bars after becoming completely invisible
The Dave set skill points will no longer be cleared after losing the Dave DLC
When recycling relics, the UI will display the current bonuses of the relics
The bomb monster will no longer cause a chain explosion when it is intentionally killed
Fixed the issue where refreshing the shop would not unlock the encyclopedia
Fixed the issue of abnormal pathfinding for flight units
Fixed an issue where the rotation speed of the rotating flamethrower trap was inconsistent at different frame rates
Fixed an issue where the camp scarecrow displayed incorrectly after using the frog skin
Fixed the issue caused by the animation of the 66 Crossover eating sugarcane
Fixed the issue when obtaining the Reboot Key while Nocturnal Blindness, but encountering an abnormal Nocturnal Blindness
Fixed the issue where it was possible to manipulate but not use the staff and staff spirit
Fixed an issue where staves dropped by elites in Chapter 1 were unselectable under certain circumstances
Fixed the issue where excessive damage would cause the floating text to disappear
Fixed the issue of ghosting in the damage statistics panel
Fixed the issue of incorrect special effects on the Infusion Hand Seal
Fixes the issue of high-level lasers failing to stack and penetrate, causing abnormalities
Fixed an issue where spells with excessively high speed would have abnormal spell accuracy when refracted
Fixed the issue where the Dimension Walker would not fall during the Fall + Split Dimension Walker
Fixed an issue where the damage of the split Dimension Walker was incorrect
Fixed the issue where the landing effects of Fall + Shadow Serpent and Rainbow were not affected by radius
Fixed an issue where the number of shots fired by Arcane Nova was incorrect at low frame rates
Fixed the issue where Cadaver Explosion would not prematurely detonate summoned creatures
Fixed the issue where Condensed Water Bubble would disappear immediately upon hitting a wall
Fixed an issue where Blast Surge dealt abnormal damage when combined with Fierce Dragon Breath and Rune Hammer
Fixed the issue where reverse casting was not working for rainbows
Fixed an issue where the damage statistics for Cadaver Explosion + Exploding Hive ignored Cadaver Explosion damage
Fixed the issue where the appearance did not change when the Autonomous Grimoire triggered the Indomitability effect
Fixed the issue where the falling + tracking Prism Core would fly away on its own when attacking a boss
Fixed an issue where the "Tracking" and "Bi'an Flying Sword" skills failed to deal damage after the flying sword overlapped with the target
Fixed an issue where the Soul Set would not work in certain situations
Fixed the issue where Lightning Dash would get stuck in certain parts of Chapter 2
Fixed the issue where Enchanting Coin used in the training room were not returned after leaving the room
Fixed the issue where the Ray of Disintegration and Fierce Dragon Breath had incorrect hovering effects
Fixed the issue of incorrect fusion count
Fixed an issue where the Fierce Dragon Breath attack wouldn't generate special effects when its dispersion was too low
Fixed an issue where Fierce Dragon Breath dealt incorrect damage at low frame rates
Fixed the issue of incorrect critical hit rate calculation in Shining Star Arrow, and the issue of critical hits not occurring when placed in the Post Slot
Fixed an issue where channeled spells cast by resonance would also prevent other staves from casting
Fixed the issue where the Bi'an Flying Sword could not be properly retrieved at low frame rates
Fixed the issue where the appearance of the Exploding Hive with Indomitability did not change
Fixed the issue where butterflies could track invisible players
Fixed a rare issue where the screen would go black upon entering the room
Fixed an issue where the Ripple Wand ability to guarantee full mana during casting was not working when equipped with a staff spirit
Fixed the issue where Purification Potion would cause players to die instantly when removing Old Wound. Old Wound curse will no longer cause damage when using Purification Potion
Fixed the issue where the Reboot Key did not reset the potion slots
Fixed an issue where removing the staff would cause an error and freeze when casting spells from Autonomous Grimoire
Fixed the issue of pinball machines not accepting discounts
Fixed the bug that caused the Evil Slayer Sword to lag when falling
Fixed the issue where potions would get stuck when loading a save file after using a potion set
Fixed an issue that caused the app to crash unexpectedly in some cases
Fixed an issue where Prism Core could cause the game to crash under certain conditions.
Fixed an issue where Collapse Crystal could cause the game to crash under certain conditions.
Halloween Scene Skin Improvements
New material variants have been added for scene props including treasure chests, stone pillars, cauldrons, and more.
[img src="{STEAM_CLAN_IMAGE}/43153223/b3925c3d30061e09ba9ab21b5e261dc4e77713da.jpg"]
Art & Performance Optimizations
Optimized the performance and visual effects of several spells
Improved the art and animations of various monsters
Reduced stuttering when loading rooms
Improved controller key mapping
Optimized AI logic for Autonomous Grimoire and Wand Spirit
Reduced knockback strength of Condensed Water Bubble
Reduced memory consumption of UI textures
Bug Fixes
Fixed an issue where Rafflesia caused scene errors after dying
Fixed an issue where Vengeful Spirits could not hit the player
Fixed a bug where Resource Exchanger could cause a game error
Fixed a display error when using Halloween Costume together with Four-Leaf Clover
Fixed overexposed visual effects for the insects from Exploding Hive
Fixed an issue where relic effects did not disappear after using Reboot Key
Fixed an issue where the camp might disappear during the tutorial
Fixed a bug where Shackle Jailor turning into gold via Midas Potion could cause errors
Fixed Electrified Crown dealing excessive damage to Truck Hermit Crab
Fixed an issue where bullets fired by Pop were not affected by Time Duration Enhanced
Fixed a rare error when using Fall together with Evil Slayer Sword
Fixed visual problems with Ray of Disintegration and Laser in certain spell combinations
Fixed incorrect projectile angles for Split
Fixed a rare error caused by Collapse Crystal
Fixed incorrect visual effects when Collapse Crystal was combined with Supernova
Fixed Autonomous Grimoire failing to release charged spells in time
Fixed scene errors in some side rooms
Fixed incorrect bullet counts for certain monsters
Fixed spell particle effects not responding to transparency settings
Fixed incorrect damage tracking for Collapse Crystal
Fixed Ban Spell not working after using Reboot Key in Chapter 1
Fixed enemy bullet shadows ignoring transparency
Fixed visual issues when Core of Thunder was combined with Deceptive Mine
Fixed layering issues for Thunderstorm effects in certain rooms
Fixed audio errors for Prism Core in specific situations
Fixed an issue where destroying the Antique Timepiece curse could lead to errors
Fixed partial malfunction of the Aphasia curse
Fixed incorrect positioning and behavior of Indomitability
Fixed a bug where Essence of Soul combined with Skull of the Cthulhu could cause errors
Fixed errors caused by Fusion Summon
Fixed incorrect linking behavior for Chain of Lightning in certain combinations
Fixed abnormal behavior of Soulbone Armor
Fixed crashes related to the spell synthesis interface
Fixed incorrect hit effects for Rainbow
Fixed incorrect behavior of The Indescribable’s summons when the player was invisible
Fixed various room scene issues
Fixed an issue where Void Imp could cause errors after the player's death
Fixed Master of Mind being unable to control Black Hole and Shadow Serpent
Fixed errors caused by Petrification Potion
Fixed spell order adjustment layer issues
Fixed errors potentially caused by Area Boost
Fixed incorrect visual effects for Arcane Explosion
Fixed incorrect visuals for the Umbilical Cord effect
Fixed severe lag when swapping wand positions in certain cases
Fixed abnormal mana cost for Prism Core
Attempted to fix issues with number display in certain language regions.
Fixed an issue where Rock'n'Ball could cause the game to crash in specific situations.
Bug Fixes
Fixed an issue where Truck Hermit Crab could not be killed under certain conditions.
Fixed a crash that could occur when using Reboot Key.
Fixed missing sound effects for certain spells.
Fixed an issue where Pop, Skull of the Cthulhu, and Autonomous Grimoire had incorrect movement speeds in some situations.
Fixed various visual or effect-related issues for certain monsters.
Current Release
Build 24254116
Uploaded Jul 22, 2026
System Requirements
How to Install
Magicraft.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
830 MB
24254116
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