About the Game
From Arizona to the Carpathians, chart through expansive open worlds in search of hidden treasures and forgotten ruins. Expeditions: A MudRunner Game is a groundbreaking off-road simulation crafted by Saber Interactive, creators of the critically acclaimed SnowRunner.
Lead research missions as you drive a variety of all-terrain vehicles, using high-tech tools and managing your camp and crew to ensure your success in the wild. Embark on ever-rewarding scientific expeditions as you adapt to nature's challenges. Unravel the mysteries of uncharted lands, whether you're alone behind the wheel of your vehicle, or with fellow travelers in the online co-op mode for up to 4 players.
Expeditions: A MudRunner Game builds on the legacy of Saber Interactive’s off-road simulations with its advanced physics-based gameplay systems, perfectly encapsulating the feel of driving through the wilderness. Whether you’re a long-time player of MudRunner games or a newcomer, you are in for a thrilling scientific adventure.
Success depends on preparation. Plan your missions carefully and hire a team of Specialists to improve your skills in the field. With the drone and metal detector, scout your itinerary and locate points of interest. Invest the profits from each expedition to expand your home bases by building support structures to gain useful supplies and summon new vehicles.
Equip your vehicles with state-of-the-art technologies and cutting-edge gadgets to ensure success in the wild. Use the winch and portable anchors to perform intricate maneuvers, and traverse treacherous rivers with the echo sounder. Choose strategically, as the tools at your disposal can make or break an expedition.
Winch: Get your vehicle unstuck from the mud or rappel down steep cliffs
Jackscrew: Turn your vehicle back on its wheels after accidental flips
Echo sounder: Avoid sinking by probing the depth of the water around your vehicle
And much more…
Customize your vehicles in the garage, choosing between nimbler scout vehicles, off-road machines or large trucks. Tailor your approach for light and fast exploration or slower, equipment-heavy trucking. Successful expeditions allow you to invest in new accessories, such as storage extensions, spare parts, and measuring tools.
From arid deserts to rugged forests and steep mountains, explore vast, uncharted lands brimming with hidden wonders and forgotten ruins. Archaeological sites, dinosaur fossils and natural curiosities can be found in numbers across Arizona and the Carpathians, and each discovery can be the key to groundbreaking scientific breakthroughs.
Screenshots
15 images
Version Information
Steam Patch Notes
Official update history
Hi Explorers,
[p align="start"][p align="start"]This update adresses some issues on Xbox One only! [p align="start"]🛠️ The most critical fixes
Fixed connection to co-op in crossplay
Fixed an issue with access to Ford F-150 Raptor R, Ford F-450 Super Duty
Fixed an issue where the game failed to load after a critical error
Fixed an issue where releasing the handbrake on one truck would also release the handbrakes on all other vehicles brought on an expedition
Fixed an issue where objective quest entities wouldn't work correctly after re-entering to an expedition within the Replayability system
Fixed an issue where built base modules were not displayed when a player moved to a map from another via the Global map
Fixed an issue where map an icon of an inactive quest with a cutscene was displayed on the map
Fixed an issue where tires were duplicated on two trucks of the same model in some cases
Fixed an issue where frame modules had no collision
Fixed an issue where newly unlocked tires did not display the "New" label
Fixed an issue where the image of the “Frost Mantle Mountains” map was not displayed on the Global map
Fixed an issue where the skip button for scanning was not functioning correctly in certain situations
Fixed an issue where the truck price in the Garage did not include the cost of installed add-ons
Fixed an issue where repainting a truck with a livery removed graphical elements from its frame modules
Fixed an issue where the Radar did not scan in radio interference zones
Fixed an issue where the KRS 63 Pathfinder would not displayed in the Garage when choosing decals
Fixed an issue where several decals were shown as red or black squares
Fixed an issue where the “Ancient Tales” contract was not able to complete
Fixed an issue where honks were not available for the TUZ 302 Capricorn in the Garage
Fixed an issue where the “Action” button was misaligned in the “Cargo Drone” description on the map
Fixed an issue where the object construction popup did not close automatically after clearing an avalanche
Fixed an issue where the “New” label was incorrectly displayed on all trucks from DLCs and patches
Fixed an issue where money spent on an expedition in single-player was not refunded if the player accepted a co-op invite after deploy
Fixed an issue where upgrade statistic displayed incorrectly on the East Beskids map
Fixed an issue where the "Consume no more X l of fuel" bonus reward was not counted in some cases
Fixed an issue where the "Use Jackscrew less than X times" bonus reward was not counted in some cases
Fixed an issue where the host’s truck image would not appear in HQ when a modded truck was selected
Fixed an issue where the “Secret Ingredients” contract could not be completed
Fixed an issue where all other installed modules and consumables become visible on the KHAN 39 Marshal when installing cargo rack lights
🤝 Co-op fixes
Fixed an issue in co-op sessions where trading would stop working if the host deleted an item that had been taken from a guest
Fixed an issue where the Host label passed to a guest after re-connecting
Fixed an issue where vehicle wheels would not spin after joining a co-op session
Fixed an issue where a scanning zone became unavailable if a guest left the session during an active scan
Fixed an issue where players icons was not displayed in local co-op sessions on Nintendo Switch
✅ QoL improvements
Updated cutscene behavior in co-op sessions: building cutscenes now play only for the player who constructed the object
Added default avatar placeholders for players without profile pictures
Maximum speed has been increased in manual modes of all Semi-automatic gearboxes
Towing modifiers have been increased for all vehicles
Hello Runners,
A new update is live on the PBB, bringing multiple fixes to Season 2 content.
You'll find the complete change list below:
PATCH NOTES
UGV CR-G0 fixes:
- Reworked the UGV’s inventory UI
- Fixed an issue where the UGV's inventory would disappear after re-entering the expedition from the main menu
- Fixed an issue where spent batteries became renewed after recovering the UGV to a truck
- Fixed an issue where the warning popup about a lack of required equipment was shown even when items had been added to the UGV's inventory
- Fixed the "High water level" warning that appeared when a UGV had passed through a pressure plate
- Removed the ability to recover a UGV to another map if a “Generator” module was built there
- Fixed an issue where the UGV damage details was displayed incorrectly
- Fixed an issue where UGV’s modules didn’t change color after selecting certain skins
Generator fixes:
- Fixed the Generator tips in the base module UI
- Added the ability to transfer fuel from the module to a truck by double-clicking
- Fixed the display of the Generator icon on the map and in the Objects menu in the map UI
Replayability system fixes:
- Fixed an issue where the Exterior sticker menu was unavailable after purchasing a sticker for the tokens and entering the main menu
Metal detector rework fixes:
- Rebalanced the electricity consumption by the Metal detector
- Reworked the Metal detector’s scanning effects, including removing the icons of content found by the Metal detector
Specialists fixes:
- Increased the surface traction parameter of the specialist Park Won-shin
- Increased the scouting radius when using the specialist Park Won-shin
Co-op fixes:
- Fixed missing truck collisions after building the “Helipad” module
- Fixed an issue where item counters are reset to 1 when the guest transfers to the host's car
- Fixed task tracking focus switching for all players in a co-op session when a guest changed it
- Fixed cropped platform icon in the Manage Party pop-up
- Fixed an issue where players colors didn’t match to their role in a co-op session
Additional fixes:
- Fixed an issue where task tracking would disappear after moving to another map or cave
- Fixed an issue where headlights and an engine were visible in the phantom mode when selecting a teleport location using the “Helipad” module
- Fixed the layout of the Specialist list in the HQ: it cropped the last card
- Removed the ability to use the “Cargo Drone” module on another map where it wasn't built
- Fixed an issue where the amount of all consumable resources in the HQ wasn't calculated correctly
- Reduced the size of icons: "required for an expedition" and "selected specialists"
- Fixed fog of war display when opening a ground’s map after entering to a cave
- Added sounds for the Mercedes-Benz Unimog U2450L
- Fixed a clipped fender on the Khan Marshall
- Fixed duplicated black color in the Traun BR-0D’s colors list in the Customize menu
- Fixed an issue with the skin selection UI in the Customize menu
- Fixed the optical effects which shone through a truck
Known issues:
- If the roof camera is in use, it will fly underground after a truck change
- It is not possible to press the 'Show all rewards' button on the map by pressing the space bar, although it could be submitted by clicking on it
- Blurred textures with frozen patterns on a number of trucks
- Objects could be randomly highlighted on the map
- The host’s driver model is missing when a guest uses the “Helipad”
- There is no cell for electricity in the "Main warehouse" module
- Signal repeaters icons don't remove from a map after the re-deploy
- Phantom mode for cargo drones will not activate if a drone collides with another drone or a truck after evacuation
Hello Runners,
We just updated the Season 2 on the PBB! Here's the change list:
The most critical:
● Fixed a number of crashes
● In a co-op session, when switching from a Cargo drone to a truck located on a different
map, the guest was accidentally returned to the main menu
● Fixed unstable game behaviour in a co-op session after a guest has selected a truck in
the garage
● Consumables are added to the roof and bumper after changing the categories in the
Exterior tab of the Customise menu
Replayability system fixes:
● The honk will not return to the standard sound after returning to HQ
● In a co-op session, a selected honk will sound for all players instead of a standard honk
UGV CR-G0 fixes:
● Synchronized the amount of cargo drone's inventory displayed on the map with the
actual amount
● In a co-op session, the Cargo drone’s inventory is visible to all players on the map.
● Removed the ability for the Cargo drones to recover to an outpost without building the
“Generator” module
● Removed the ability to occupy a Cargo drone deployed by another co-op player
● Added display of the consumable Portable Battery in the interface
● Fixed display of cargo transported in truck and wheeled drone
● Fixed display of information of installed addons when installing two kung modules
● Removed display of uninstalled module when slots are fully filled
● Removed the ability to interact with Portable Battery from the drone's inventory
UI:
● Changed keyboard controls: press C instead of F to start trading
● In the Garage UI, added information about electricity to Consumables section and fixed
bugs related to the resource calculations
● The “Generator” module is displayed in the “Modules” section of the map
● The Generator’s icon is displayed on the terrain instead of the Airdrop’s
● Fixed display of electricity consumed by the module in the radial menu
Additional changes:
● Fixed a number of localisation bugs
● Reduce the volume of honks in the Garage
● Added display of an actual main menu scene to all backgrounds of the HQ
● Improved lightning on the AFIM Hornet 622T, KHAN 317 Sentinel, Shiba 6/J Overlander, Step 72-49 Albatross
Known issues:
● The inventory of two trucks is duplicated between each other after deploy on a map
● Some tips for using the 'Generator' module work incorrectly
● Some bonus rewards, if previously completed, will always count as completed when
replayed, even if the conditions are not met
● The generator icon on the map is absent
Hello Runners!
We just updated the Season 2 on the PBB! Here's the change list:
The most critical:
- Major changes to the Generator module that includes UI and game mechanics fixes
- Fixed a number of crashes
- Fixed duplication of heavy inventory in player's second truck when using two trucks for a deploy
- Re-balanced the radius of the Radar add-on when used in caves to allow for wider map scouting
Replayability system fixes:
- Added the warning text that when passing in co-op session, the bonus rewards are only counted if they are completed by the host
- The ‘Expedition Completion’ bonus reward could be given whether or not the player has already received it
UGV CR-G0 fixes:
- After re-calling, the cargo drone will retain its pre-evacuation state instead of creating the new entity each time
- Adding paid inventory to a cargo drone uses credits like other vehicles
- Removed the signal zone for a cargo drone that was duplicated on all maps in the region
- The amount of portable batteries are displayed in the HUD panel correctly
- Cargo battery charge is displayed with hundredths accuracy
- ‘Inside’ and ‘Outside’ statuses for a Cargo drone in the radial menu works correctly
UI:
- Added significant number of fixes for localisation
- Redesigned the display of a taken truck’s card in the HQ
- Fixed the inability to buy a truck after selling all trucks when using a gamepad
- Improved the layout of the ‘Truck selection’ screen in the HQ
Additional changes:
- Added new sound effects: for converting fuel to electricity, for gates on the new map, for the ‘Signal amplifier’ item, for UGV CR-G0 transportation modules
- Music was added to the main menu
- Added saving of open gate state after re-entering a map
- Removed artificial blue spots from the snow on a car track
- Fixed snow cover on Loadstar 1700 add-ons
- Added tree textures to the maps of the Carpathian region
Known issues:
- Unable to trade the ‘Battery’ and ‘Electricity’ resourced between trucks and drones
- In the Trade, the 'Battery' resource doesn't display as a consumable
- The inventory of two trucks is duplicated between each other after deploy on a map
- The ‘Generator’ module doesn’t display in the corresponding section on the map
- Some tips for using the 'Generator' module work incorrectly
- Some bonus rewards, if previously completed, will always count as completed when replayed, even if the conditions are not met
- Some gems cannot be extracted by a UGV CR-G0
A new update is now live on Expeditions! Read the patch notes below:
Patch Notes:
Most critical changes:
- Fixed FPS drops on the Garage
- Fixed a bug where phantom mode stopped working in co-op after changing trucks
- Fixed a crash on the Guest side when Host drops crossplay session
- Fixed a crash on the Xbox platform that occurred during gameplay
UI:
- Outposts and gates icons are displayed on the map correctly
- The HUD UI will be hidden when the module build screen is opened
- The Sedona region displays on the Region selection screen, regardless of whether the Season is purchased or not
- Changed the order of regions on the Region selection screen - Sedona region is now before the Mod region
- Fixed overlapping of "Rewards" string in expedition details
- Fixed tasks icons on the map
- Improved focus on the map
- The "Rotate/Zoom" hint from the Helipad teleport confirm window has been hidden
- Shared progress marker is showing on side tasks
Content:
- Quest trucks are no longer displayed in the list of available trucks for teleportation via the Helipad
- Added the ability to sell quest items for 0 credits using the Store module
- Fixed quest zones in the No More Shaking! expedition
- Added fog of war on the Sedona region maps
- Malachite and Azurite descriptions are added to the Resource Zone pop-up after collecting minerals
- Fixed several texts related to the map
We're glad to announce there has just been a new patch for Expeditions. And with every new patch, comes patch notes! ☝️
Please find the changes of this 7.2 update below:
Most critical changes:
- Changed flow of Task tracking. Previously, the “Start tracking” button did nothing if a task was found by Binoculars without visiting a task giver zone. The new flow is:
- Find a task giver zone with the binoculars or visit a zone
- The stages of the task are added to the task list on the map
- The “Start tracking” button is clickable and allows the player to activate a task
- Find a task giver zone with the binoculars or visit a zone
- Added the new tooltip about changing trucks or recovering to the Outpost. The tooltip instructs the player to open the Details menu and then either recover or change the truck. It is displayed on the imap, near the Outpost icon and the Truck icon, depending on which one is selected
- The Recovery tutorial has also been updated
- Significant changes have been made to the map UI, including a bug on gamepads where the Accept button did nothing without pressing any buttons on the D-pad, and a bug where the cursor was missing when opening the map after Recovery to the outpost
- Headlights could be turned on by pressing right stick on gamepads
- Fixed FPS drops during opening the map
UI:
- Sedona region is added to the progress page on the Profile
Content:
- Fixed shadow borders in the Drone scannings
- Improved the Helipad sounds
Known issues we're working on:
- FPS drops in the Garage
- On consoles, connection to an existing session resets in some cases (please try again after receiving the pop-up Connection lost)
- In some cases, the Guest crashes when the Host leaves the crossplay session
- HUD will not be hidden when module building pop or trade pop up is opened
- Quest truck markers are displayed on the map while using the Helipad, after selecting a quest truck, the player will be teleported to the first playable truck on the list
- Outpost and Gateway icons are missing on the map
- Displaying 'No rewards on this type' text instead of showing bonus rewards on the map, please note that rewards are available and will be displayed on the Summary screen
- Overlay of "Rewards" text in HQ in all languages except English localisation
Feel free to give us feedback on our platform Focus Together, we'll do our best to help you!
Hi Runners!
We're updating the Public Beta Branch with the latest update for Expeditions: 7.2! 🚚
You will find all the changes below:
Most critical changes:
Changed flow of Task tracking. Previously, the “Start tracking” button did nothing if a task was found by Binoculars without visiting a task giver zone. The new flow is:
Find a task giver zone with the binoculars or visit a zone
The stages of the task are added to the task list on the map
The “Start tracking” button is clickable and allows the player to activate a task
- Added the new tooltip about changing trucks or recovering to the Outpost. The tooltip instructs the player to open the Details menu and then either recover or change the truck. It is displayed on the imap, near the Outpost icon and the Truck icon, depending on which one is selected
- The Recovery tutorial has also been updated
- Significant changes have been made to the map UI, including a bug on gamepads where the Accept button did nothing without pressing any buttons on the D-pad, and a bug where the cursor was missing when opening the map after Recovery to the outpost
- Headlights could be turned on by pressing right stick on gamepads
- Fixed FPS drops during opening the map
UI:
- Sedona region is added to the progress page on the Profile
Content:
- Fixed shadow borders in the Drone scannings
- Improved the Helipad sounds
Known issues we're working on:
- FPS drops in the Garage
- On consoles, connection to an existing session resets in some cases (please try again after receiving the pop-up Connection lost)
- In some cases, the Guest crashes when the Host leaves the crossplay session
- HUD will not be hidden when module building pop or trade pop up is opened
- Quest truck markers are displayed on the map while using the Helipad, after selecting a quest truck, the player will be teleported to the first playable truck on the list
- Outpost and Gateway icons are missing on the map
- Displaying 'No rewards on this type' text instead of showing bonus rewards on the map, please note that rewards are available and will be displayed on the Summary screen
- Overlay of "Rewards" text in HQ in all languages except English localisation
You can post your questions in comments, and we'll try our best to help you!
Hey guys! 😎
We are glad to announce that a new patch note is now available for our players on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and PC for Expeditions! 🚚
You'll find the details of what we brough to this update down below, enjoy Runners! ✨
Note that this update will arrive later on Switch. Sorry for the inconvenience.
Most critical changes:
- Fixed a number of crashes
- Fixed an unexpected behavior on the PlayStation 4 platform when the Guest was pushed from the session after the Host completes the last stage of the expedition
- Fixed a bug that caused trucks to cling to each other after deploying in Phantom mode in co-op on Nintendo Switch
- Fixed a bug where the player would received zero reward after a successful scanning
- Co-op: added an ability to spend Guest's credits when purchasing items before deployment
Bugs related to game mechanics:
- Fixes bugs related to the Gate recommendation system
- Added sounds to the Helipad module
- Fixed a camera that flies inside the car when using the Helipad
- Removed the possibility to teleport to the truck you are currently in using the Helipad
- Fixed switching between trucks in the Minimap while using the Helipad
- Added the truck selecting menu to the Minimap while using the Helipad in co-op session
- Fixed scrolling through the list using the D-pad on the gamepad after building the Helipad
- Camera was centred on truck when truck card is pressed on Minimap when using Helipad
- Hidden the icon from the Minimap to avoid showing exact zone to visit in quests of searching zones in a radius
- Fixed a bug in co-op where the Guest's waypoints wouldn't disappear from the Host's minimap when pressing L2
UI:
- Deleted the sound duplication after pressing the Tab button on the Minimap
- Added the warning pop-up to show that a selected save slot contains deleted maps
- The Host and Guest can see icons and nicknames of each other on PS4, PS5, MS store
- Added the DLC ribbon to the crew members
- Added sounds when clicking on Sides and Tasks on the Minimap
- Fixed gradient for the Helipad module art
- Added localization string to Naval Desayi’s description
- Fixed the hitboxes of like/dislike buttons in the Mod Browser to make wider a clickable area
- Added an clickable area to the arrows on the Region selection screen
- Outposts from other maps are hidden from in the Minimap menu
- Added switching friends in the list using gamepads in the Manage party window
Content:
- Stickers displays correctly on trucks after deployment
- Fixed quest zones in the number of expeditions and side activities: Shaking Land, Extraterrestrial Encampment, Strange Fissures, A Mysterious Fissure
- Fixed an expedition stage description duplication in the sidebar in the The Sky Is a Harsh Mistress expedition
- Fixed route hints in the A New Adventure and Ancient Pioneers expeditions
- Fixed Shiba Overlander wheel
- Fixed Preset 26 tint for all trucks
If you have any feedback or questions, don't hesitate to share it in the comments! ❤️
Hello Runners! 🧭
We're updating the co-op mode on the Public Beta Branch with this fourth patch.
Keep giving us feedback, it greatly helps us!
New features:
- Steam/EGS cross invite
- Updated UI for the Sharing progress feature
- Truck stickers as a gift for co-op play: complete requirements in co-op sessions to receive rewards
- Twitch drops rewards: The feature has been added to the build, but hasn't been set up on the Pros Portal yet
UI:
- Updated UI for the Sharing progress feature
- Player's avatars are displaying on the Global map
- The watermark about beta mod had been removed
- Added the Invite friend button to the Party manager
- Chat wheel opening hint not displayed in single player
- Added fading when opening and closing the Global map
- The Global map works correctly after
- The confirmation pop-up will appear when the player removes an item from the inventory in co-op mode
- The "Back" button doesn't disappear from the "Find Game" screen when the player tries to find the lobby a second time
- Fixed the crash when connecting clients in the lobby
- The list of blocked players is saved after restarting the game
- The Deploy button remains clickable after entering the minimap and returning to the HQ
- Fixed a bug that prevented the D-pad from working
- The co-op lobby code is always visible
- Added the crossplay switch to the co-op session creation menu
Gameplay:
- Quest truck doesn't disappear from the map after re-entering the expedition
- Fixed a bug where the item display in the trade area would disappear after multiple trades, causing the game to freeze after each subsequent trade activation
- Inventory of the Warehouses modules are in sync between players
- Fixed a number of crashes
{STEAM_CLAN_IMAGE}/44536069/bba9be96d743dce95655d2abe206da7dbca035b5.jpg
Hey Adventurers! 🚚
We're updating the co-op mode on the Public Beta Branch with this third patch. Keep giving us feedback, it helps us!
New features:
- Shared progress feature is added to beta build. Now you can complete expeditions, contracts and tasks together with your friends, and this progress will be saved for everyone. All rewards are shared too!
- Global Map UI: added the new screen that shows all the maps and transfers between them
- Chat Wheel: the new radial menu allows co-op players to ask for help or show approval or disapproval
- Waypoints: the co-op feature that displays the routes of other players on the Minimap
{STEAM_CLAN_IMAGE}/44536069/28642c6639b89df0b83541b918921326b102a5d2.png
{STEAM_CLAN_IMAGE}/44536069/d2f219c9bdef2a8156f1f2f210f4a09d0787d152.png
{STEAM_CLAN_IMAGE}/44536069/d604a52e04973c9a22d7954aa2be2e697327a3d2.png
Trade:
- Added Trade rejection sound
UI:
- Removed the influence of inversion of the Y axis of the controller on the Radial menu
- Lobby code is no longer case sensitive
- Added the list of the co-op party in the HUD menu
- The color of the truck icon on the Minimap matches the color of the truck in the co-op
- The option to enable or disable cross-play can be found in the main menu. Furthermore, this feature is still accessible via the Settings menu
Known issues:
- Player’s avatars don't display on the Global map
- The button to copy the lobby code does not work on the gamepads
- The game will go into softlock if a guest loses their internet connection on the loading screen in the co-op lobby
- When the player removes an item from Inventory during the Trade, an empty pop-up appears. It is possible to close it using regular controls
- A quest truck disappears from the map after re-entering the expeditions
- The guest can see buildings that were built in another session with other players
https://store.steampowered.com/app/2477340/Expeditions_A_MudRunner_Game?snr=2___
Hey Adventurers! 🚚
The co-op beta on the PBB has been updated, here is the list of fixes:
Gameplay:
Trade:
Improved the Trade preparation UX:
- Added spinner of waiting for Trade agreement
- Trade is interrupted if trucks become far apart from each other
- Checking if the player we are offering a Trade to is already trading with someone and showing the status in the pre-trade
- Showing status ‘Trade refused’
The stage with the transfer of a quest item through the Trade window is counted the first time
UI:
- The watermark has been reduced
- Added the Delete button to the Trade window. This button removes unnecessary item from the Inventory
- Block with list of Recent/Blocked Players has become semi-transparent
- The popup Kick player from party has been centered
- Fixed UI bug related to the Warning modal window about creating a new save slot in co-op session
Localization:
- Added several localization fixes
Known issues
- Lobby code doesn't work when entered in capital letters
- The game will go into softlock if a guest loses their internet connection on the loading screen in the co-op lobby
- When the player removes an item from Inventory during the Trade, an empty pop-up appears. It is possible to close it using regular controls
- A quest truck disappears from the map after re-entering the expeditions
- The guest can see buildings that were built in another session with other players
Next week update will include a lot of new features for beta-testing:
- Ping system
- Waypoints sharing system
- Shared progress
- New UI - Region Map
https://store.steampowered.com/app/2477340/Expeditions_A_MudRunner_Game/
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
12.2 GB
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