About the Game
You've bought an old, run-down farm at the edge of the countryside. Rebuild, expand your land, and experience decades of change in this unique mix of farming sim and life simulation. Lead your dynasty from the cozy 1960s to the modern age of agriculture. Your legacy begins with you!

Renovate old buildings, cultivate your fields, and raise animals. Use tractors and tools from different eras — from vintage classics to high-tech machines. Grow crops, run your business, and build a thriving farm empire that lasts for generations.

Meet your neighbors, help them with their problems, and earn their trust. Side quests and social events bring the village to life — and help grow your business and reputation. Find love, start a family, and watch your dynasty flourish through time.

Work with nature, not against it. Dynamic seasons, day-night cycles, and weather systems shape your farm life. Plant in spring, harvest in autumn, and when winter arrives, clear your paths with the snow plow to keep your farm running through the coldest days.

Decorate your house, garden, and farm to your taste. Adopt pets, keep bees, or simply enjoy the peaceful rhythm of country life. Pass everything you’ve built to the next generation — your legacy never ends.

Build your farm and your family’s legacy across time. You can optionally travel between past and future generations — each filled with unique tools, stories, and surprises. What you do in one era shapes the next: unlock new technologies, create new opportunities, and change your dynasty’s path forever.
Screenshots
12 images
Version Information
Steam Patch Notes
Official update history
Fix for Missing Building Parts
We’ve introduced a feature for those who experienced missing walls or roof parts after loading their save. The game will now automatically check your save file and fix any affected buildings.
Please note that this process restores buildings to their original state, so any repairs or customizations will be lost.
To make up for this, you will receive bonus experience for your Master Builder skill.
Fixes
Fixed dog ownership status.
Fixed issue where NPCs would render partially while the menu was open.
Improved NPC clothing scaling
General Improvements & Fixes
Added an 11th save slot dedicated to autosaves (quest and time-activated).
This slot is hidden during manual saves but visible in the load menu. This means you have 10 manual save slots, and automatic saves will not overwrite manual ones.Fixed an issue where time-based autosaves would only trigger once. Autosaving now works consistently.
When deleting a save, all related files are now properly removed, not just the .sav file.
Added a safeguard to prevent rare cases where building data could disappear after saving.
Gameplay & Systems
Crafting and cooking menus now include sliders to select the number of items to produce.
The maximum amount is automatically based on available ingredients.Hiring workers now grants experience to the Manager skill.
Quests & Progression
Fixed an issue where sheep finding quests could fail to generate properly near map edges. If no wild forests are available, sheep can now spawn in nearby fields or buyable forests. \[The current fix does not remove broken "To the Rescue!" quests from your questlog (on the map) yet. This should be included in the next patch.]
Fixed grain delivery (wheat and rye) at the Old Mill.
Players now receive flour when delivering from both harvester and trailer.Fixed an issue in Luna’s quest where missing requirements were not displayed correctly.
Adjusted money and flour requirements in Luna’s quest to better account for harvest losses in bad weather. If the weather is good a possible surplus is left to players.
Players can still sell Luna’s grain elsewhere, but this may result in losses if they lack enough flour.
Animals & Farming
Fixed an issue where hens sometimes would not breed.
Hens now have a 1/10 chance to breed each morning if:a rooster is present
eggs from the previous day have not been collected
Ducks now lay eggs in the morning if their barn is repaired.
Fixed an issue where picking up duck eggs did not update counters correctly, which could lead to incorrect stats or misplaced objects.
Fixed rare cases where animals or eggs from previous saves carried over into a new game.
Fixed a missing pig texture.
World & NPCs
Improved NPC paths in town for more natural movement.
Fixed a floating roof piece in Mia’s garage (requires a new game).
In winter, fish are now visible under the ice but no longer create splash effects.
Visuals & Animation
Added a new custom face for Connor, making him appear slightly older and better aligned with his personality and voice.
Improved player hand animations while fishing in first-person view and fixed interior visibility issues at wider FoV.
Improved player outfit in the wedding cutscene to reduce flickering.
Improved the wedding dress, removing visible gaps around the neck.
Improved female character textures, fixing visible seams between neck and body.
Improved lighting for:
Harvester L770
Tractor F69
Trailer S18
Other
Slurry tank (ID34):
Improved rear wheel axle
Fixed blinking text issues
Fixed balance issues while turning
Added new and improved English and German voiceovers.
Fixed an issue where a bottle in the player’s basement could not be picked up.
Fixed an issue where some bottles on Emily’s farm could not be picked up.
Economy & Markets
The southern grain market now works properly
Plank and log markets now also accept hay bales, with updated descriptions and prices
Bale, log and plank markets menu show amounts and prices for goods being sold separately for each sort of items
Grain market gates now have wider detection are, so they open earlier, making it easier to pass through with tractors
Proper prices (also for bales) are displayed on a map when pointing on Agro sale, and in ES when looking at bale market
Tree logs are now more valuable, with increased sale price (50€ --> 100€)
Hay bales now have a set price (80€ each)
Farming & Greenhouses
Chili has been added as a new greenhouse crop
Chili seeds are now available in the Agro shop
Greenhouse crops now sit properly in their planters
Vehicles & Handling
Fixed the behaviour of old hay bale platforms for smoother driving and attachment
Reworked physics and attachments of old trailers
Further improvements to modern log trailer physics
Other
Character eyes are now properly visible in cutscenes again (not dialogs - for instance marriage scene)
Restored one of the English voice lines that was previously replaced incorrectly
Little Easter Surprise
Hens now temporarily lay colored eggs
[img src="{STEAM_CLAN_IMAGE}/44778107/a7fb3c20dcaf0b95b9ec5e960f0988e317839842.png"]
Fixes & Improvements
Logs now settle more reliably on trailers instead of clipping into the ground
After dropping logs onto a trailer, there’s now a brief pause to let them settle properly before driving forward
Improved log trailer physics for better stability and log holding
Fixed an issue where quests from different eras could conflict and block progression
Fixed a bug where tractors tried to attach tools that didn’t exist in the current era
Fixed incorrect quest objectives showing when no active quests were available
Fixed texture mapping issues in the AgroShop
Fixed paprika clipping through the greenhouse roof by making the plant smaller
Gameplay & Interaction
Doors now better detect nearby scaffolds and are less likely to get blocked
Scaffolding
Building remains on the tool key (LMB by default), but removing is now on the action key (E by default) for better clarity
Movement on scaffolds had been adjusted - walking speed reduced for better control on steep steps. Running is still possible, but slightly limited
Wardrobe
Destroying a wardrobe with an axe now returns all stored items back to your inventory
Wardrobes now share storage across the world
Items stored in one wardrobe can be accessed from any other
The same system applies to washing machines
Jack (past era shopkeeper) now sells a green shirt (restocks every morning)
Tony (modern era shopkeeper) now sells an old winter coat (restocks every morning)
About quests, time lock, and inability to sleep:
Key tutorial quests needed to unlock time progression (Introduction, Emily’s Barn, Meet Jeremy, Hen Owner) are now easier to spot. They are highlighted in distinct colors, and the label “Tutorial” has been added to their titles in both the HUD and the map quest list.
Until these are complete to the point of when player can go to sleep before Spring, game also displays "Tutorial 1st day" in tutorial-specific colors, just over quest info on screen - regardless of which quest is actually selected. This way player always knows if he is in the tutorial, which he has to finish in order to play freely.
This change also applies to existing save files, including those loaded partway through the tutorial.
Restored some missing EN voiceover
Rooster is now available in the Agro store, Animals tab.
Significantly reduced the price of old fertilizer (store vehicle, not obtained through quests)
Reduced prices of old bale trailers for better balance
Reduced price of the old cereal trailer for better balance
Fixed an issue where player hands and tools would shake when moving downhill or across uneven terrain
2.4. Hotfix
Added per-monitor high-DPI awareness, improving how the game displays on different scaling settings
Updated localizations
Current Release
23258408
Uploaded May 26, 2026
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System Requirements
How to Install
Farm2.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
14.6 GB
23258408
8C2E21B6
dfe27d0b057958077bb049bc951fe96e39c12d111bedf615b545ff12b755a73e
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View AllDownload Farmer's Dynasty 2 for PC with a direct link or via torrent. Get the full version of Farmer's Dynasty 2 for free. Farmer's Dynasty 2 is a Adventure released by UMEO Studios.