About the Game
February 17, 1958. Sophie's shift at the Clarington Hotel begins like any other — until she opens the door to room 505 and a crimson light comes out...
About This Bed We Made
This Bed We Made is a third-person narrative mystery game offering a 3 to 6 hour gameplay experience that allows you to indulge your curiosity about the hidden lives of others. Take on the role of Sophie, a nosy chambermaid in the 1950s, and discover the sinister mystery that binds the hotel guests through the strange objects they bring on their travels.

Gameplay
💋 NEO-NOIR INVESTIGATION: Discover a dark, mysterious and intriguing story with a touch of glamour and murder as you explore three atmospheric floors of the Clarington Hotel;
💋 GUILTY PLEASURE: Explore your (in)discreet fascination with other peoples' lives while you inspect their belongings in 360° and solve puzzles;
💋 CONFIDENTIAL RELATIONSHIPS: Form intimate bonds with hotel employees and guests, including your choice of ally between street-smart Beth and book-smart Andrew;
💋 LIFELIKE CONSEQUENCES: Every action taken, and every door opened, can have an impact on how the story unfolds... including how you tidy up the rooms!
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
- Corrected the issue where lights would turn off at a distance on medium quality settings.
- Addressed the problem of stains disappearing when hovered over.
- Rendering issues on ultra settings have been fixed.
- Mouse sensitivity instability has been resolved.
- The method for detecting optimal resolutions has been refined.
- The breakroom door no longer remains open in the basement
- Lipstick can still be opened after inspecting it and exiting immediately.
- Fixed the vent puzzle issue that occurred when exiting the special inspection while adjusting.
- Local dialogue and eavesdropped subtitles now display correctly.
- The pendulum now moves in the basement.
- The tutorial no longer remains on screen after loading a save.
- It's now possible to scroll through progression entries after switching between them.
- 4K displays now automatically adjust screen percentage for enhanced performance.
- Blood trails no longer persist after loading a game.
- The highlight on the typewriter case is removed upon opening.
- Sophie now only says "You need a screwdriver" if you interact with the screws.
- The bench in the basement is no longer accessible for walking on.
- The laundry bag's interaction point is now correctly positioned.
- The highlight for the deciphering puzzle has been made more visible.
- Fixed bug that caused the second phone call in room 505 to trigger too early
- Fixed bug that caused an acolyte ""ghost"" to appear when reloading a save
- Fixed bug that caused Bernard to have his ""exasperated"" idle in inappropriate moments
- Fixed bug that caused the vent puzzle to be blocked on the gamepad
- Fixed bug that caused the Texas letter to reappear after throwing it away
- Fixed bug that caused the player to get stuck in the elevator in the lobby after loading a save
- Fixed bug that caused lights to be off when loading a save from another part of the game during the power outage
- Fixed room 509 phone cord physics
- Fixed camera glitch at the end of the last phone call with Andrew
- Added the ability to put back the ice pick and the tip
- Changed fuse box behavior so it no longer automatically removes the ice pick from inventory
- Added "Saving..." UI when auto-saving
- Fixed various lighting bugs
- Fixed collision that was preventing Bible in 506 and Do not Disturb Sign in 504 to be interacted with
- Player cannot step on walls in Lobby Corridor anymore
- Sophie can no longer ask Wendy about the grafiti if she's already figured out who did it
- Removed second "inspect" interaction on letter from Andrew's mom
- Finding the White Cat match book in Beth's locker no longer creates a clue journal entry for room 507
- Annes chest's key is harder to break with gamepad
- Changed interaction order on Anne's chest
- Light fixture near Elevator now turns off during Power Outage
- Added back up saves
- Various clipping fixes
- Fixed disappearing light in room 507
- Adjusted start position and camera distance for various objects in inspection mode
- Adjusted opacity of god rays in room 509
- Fixed some problems with highlights on menu buttons
- Fixed bug that allowed players to get stuck in closets
- Fixed bug that prevented the 2nd phone call from triggering
- Fix for deciphering puzzle bug on controller and PS5
- Removed Syracuse thought on game score sheet in the break room
- Fixed bug with toggle text for open newspaper in the break room
- Fixed various localization issues.
- Fixed collision and clipping issues.
- Fixed display mode issues in the Initial Settings menu.
- Fixed cursor offset issue that occurred with some screen resolutions.
- Added the dog in the family picture in 507.
- Fixed condition problem that prevented the "Live To Fix Another Day" achievement from triggering.
- Ensured that clue selection is not possible on Candle Stash Plan until you’ve found the Candle Stash Note.
- Increased the interaction zone for the candle in the laundry room.
- Removed “Leslie Boswell” mistake from Sophie’s journal entry about the Adam or Eve pulp fiction.
- Fixed bug with the saving and loading of the blood footsteps.
- Fixed missing facts that led to Maurice talking about Paul first even though Beth was the acolyte.
- Added more supported resolutions.
- Fixed various localization issues.
- Fixed various asset issues.
- Removed the ability for the 0 on the numpad to trigger the game's ending.
- Blocked all input during the Consequences Warning.
- Prevented the "Game completed" achievement from triggering when talking about the chocolate shoe to Andrew.
- Ensured both Eugene achievements don't trigger simultaneously.
- Updated the hint after opening the chest in 507 so Sophie always suggests calling the acolyte for help.
- Made letters in the typewriter case non-throwable until they've been read.
- Fixed the uninteractable 509 safe bug that occurred after looking at the code.
- Adjusted Sophie's dialogue about Bernard at the end of the game.
- Fixed some journal entries.
- Added the ability to exit the credits by pressing the pause button
- Improved the physics of the telephone cord.
Current Release
Not available
System Requirements
OS
N/A
CPU
Core i3 7300
RAM
8 GB RAM
GPU
760 GTX
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Important: Check "Copy Contents of ... Directory to Installdir"
6
Launch the game from desktop shortcut
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
5.0 GB
Password: cracked-games.org or 123
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View AllDownload This Bed We Made for PC with a direct link or via torrent. Get the full version of This Bed We Made for free. This Bed We Made is a Adventure released by Lowbirth Games.