About the Game
Power Changes Everything.
An Advanced World
- Call of Duty: Advanced Warfare takes place in a plausible future in which technological progress and today’s military practices have converged with powerful consequences.
- In this carefully researched and crafted vision, Private Military Corporations (PMCs) have become the dominant armed forces for countless nations outsourcing their military needs, redrawing borders and rewriting the rules of war.
- And Jonathan Irons, the founder and president of the world’s largest PMC - Atlas Corporation - is at the center of it all.
An Advanced Soldier
- Powerful exoskeletons evolve every aspect of a soldier’s battle readiness, enabling combatants to deploy with an advanced lethality and eliminating the need for specialization.
- The introduction of this gameplay mechanic delivers enhanced player movement and verticality through boost jumps and grappling, covert cloaking abilities, and biomechanics that provide unparalleled strength, awareness, endurance, and speed.
- With the advent of the exoskeleton and newly advanced armor and weaponry, every soldier commands tactical freedom in any terrain unlike ever before, fundamentally changing the way gamers play Call of Duty across all modes.
An Advanced Arsenal
- Harnessing the power of next-gen platforms, Call of Duty: Advanced Warfare introduces a new hi-tech, advanced arsenal and ability set, arming players with all-new equipment, technology, perks, and vehicles like hoverbikes and highly specialized drones.
- Players can also choose between standard ammunition and an all-new class of directed-energy weaponry that enables totally new gameplay dynamics.
- And with exoskeletons delivering a massive force multiplier and unprecedented tactical freedom, Call of Duty: Advanced Warfare evolves every firefight.
Screenshots
20 images
Version Information
Steam Patch Notes
Official update history
- New Maps Added for Multiplayer: Fracture, Overload, Quarantine, and Swarm
- New Playlist Added for DLC 4 Maps:
- Reckoning TDM; Reckoning Grapple; Reckoning Moshpit
- Reckoning maps added to Hardcore Mosh Pit
- Part Four of the Exo Zombies Saga: Descent
In-Game Updates:
- Fixed an issue where Point Blank medals were not counting towards unlocking the camo for some pistols.
- Fixed an issue where Double Kill medals were not counting towards unlocking the camo for the SVO.
- Fixed an issue where two bullet cartridges would eject from the Lynx and SVO Sniper Rifles.
- Fixed a rare issue where the player would lose functionality when repeatedly leaving and rejoining a Ranked Play lobby.
- Fixed a rare issue where some players were not receiving a Match Bonus at the end of the match.
UI Updates:
- Fixed a rare issue where the player’s avatar wouldn’t show up in the player lobby after failing to join a game.
Scorestreak Updates:
- Fixed a rare issue where the player could freeze after getting a kill with the AST Goliath scorestreak.
- Fixed a rare issue where the XS1 Goliath would get stuck when being called in on the Skyrise map.
Game Mode Specific Updates:
- Fixed out of map exploits on Parliament when using Exo-Grapple.
- Fixed out of map exploits on Climate when using Exo-Grapple.
Map Specific Updates:
- Fixed out of map exploits on the Kremlin map when using Exo-Grapple.
- Fixed various out of map exploits on the Parliament map.
- Fixed an issue where the Skylight Missle's VFX could remain on the players screen for the duration of the match on the Parliament map.
- Fixed an area where players could get stuck behind an object on the Drift map.
- Fixed various out of map/wallbreach exploits on the Climate map.
- Fixed various out of map/wallbreach exploits on the Skyrise map.
- Fixed an area where players could get stuck behind an object on the Skyrise map.
- Fixed various out of map exploits on the Site 244 map when using Exo-Grapple.
- Fixed various out of map exploits on the Bio Lab map.
- Fixed various wall breach exploits on the Defender map.
- Fixed various out of map/wall breach exploits on the Parliament map.
- Fixed out of map exploits on Parliament when using Exo-Hover.
- Fixed an area where players could get stuck behind an object on the Parliament map.
- Fixed various out of map/wall breach exploits on the Skyrise map.
- (Please note that this is not for the spot under the helipad on Skyrise. We are still investigating a fix for this and should have a solution live in the next patch. Please continue to report players abusing this glitch in game, and our Security and Enforcement team will investigate these players).
- Fixed out of map exploits on Climate when using Exo-Hover.
- Fixed various out of map/wall breach exploits on the Overload map.
- Fixed a rare issue where players would spawn in the same location on the Terrace map.
- Fixed various out of map/wall breach exploits on the Greenband map.
Broadcaster Mode:
- Adjustments made to the layout of buttons and text in Broadcaster mode for different languages.
Exo Zombies Updates:
- Fixed an out of map exploit which allowed players to fire grenades into the back of the grenade disposal machine on the Carrier map.
- Fixed an issue where the player could have infinite ammo with a ripped turret head on the Carrier Exo-Zombies map.
- Fixed an issue where the player could have a low FPS when teleporting to “Chompy’s room.”
- Fixed various out of map exploits where players could remain in place and not be attacked by zombies on the Infection Exo-Zombies map.
- Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
- Fixed a rare issue where viewing the scoreboard could result in a crash.
- Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
- Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
- Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
- Fixed an issue where some static UI would remain on the screen after spectating.
- Fixed an issue where the weapon variants earned from Master Prestige ranks were not being granted.
- Fixed a rare crash issue when leaving a Private Match.
Weapon Updates
- Atlas 20mm - Snapper now has the correct magazine size.
- Fixed an issue where the OHM's shotgun mode would not have any spread for its shots.
- MP443 Grach - Added laser sight attachment.
- Removed the frame rate link to the continuous fire of the EM1.
UI Updates
- Added Gun Game medals to Combat Record menu.
- Added Gun Game to the list of modes in the Combat Record.
- Fixed an issue where the "Favorite Weapon" displayed in the Combat Record was not tallying kills from weapon variants.
- Double XP Images shown in game are now localized.
- Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.
- Improvements to the map selection menu.
- Improvements to the video options and previewing changes.
Challenges Updates
- Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
- Fixed an issue where some weapons picked up from an enemy did not count towards the Backfire medal or Guerrilla Warfare challenge.
- Fixed an issue where the Tac-19's Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.
Store Updates
- Store UI Improvements.
Emblem Updates
- Added a confirmation pop-up when using copy / paste over an existing emblem.
- Fixed a rare issue where emblems from purchased mDLC wouldn't show in the Emblem Editor.
Scorestreak Updates
- Fixed a rare issue where players could obtain a turret head with infinite ammo.
- Fixed an exploit with the Aerial Recon Drone scorestreak.
- Fixed a rare issue when calling in scorestreaks.
Broadcaster Updates
- Adjusted the kill feed team color to match scorecard team color.
- Improvements made to the legibility of the player card.
- Broadcaster: Added the ability to toggle between the large scoreboard and the regular scoreboard when using a keyboard & mouse.
Game Mode Specific Updates
- Gun Game: Increased the Party Size limit from 1 to 8.
- Gun Game: Added random loot variants to each weapon tier.
- Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
- Adjusted spawning logic for Free-For-All & Gun Game game modes.
- Adjusting various spawning logic for Domination game mode.
- Adjusted various spawning logic for Search and Rescue game mode.
Map Specific Updates
- Fixed various out of map exploits across different multiplayer maps.
- Fixed a rare issue where some players were not able to spawn in to the game on the Core map.
- Adjusted various spawns for CTF and Uplink on Solar.
- Adjusted various spawns for Uplink on Recovery..
- Fixes for out of map exploits and bomb defusing on Comeback.
- Various fixes related to the dynamic map event for the map Drift.
Exo Survival Updates
- Fixed an issue where parties were being split when entering matchmaking.
Exo Zombies Updates
- Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
- Enemies will now correctly ignore players in the incinerator room.
- Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.
- Exo Zombies: Fixed an issue where the nano swarm would remain for a longer duration after a host migration.
- Exo Zombies: Adjusted the in-game chat messages to display "Survivors" instead of "Sentinel."
- Fixed an issue where players were not able to join a match together while in a party.
- New Maps Added for Multiplayer and Exo Survival: Drift, Urban, Core, and Sideshow.
- New Mode Added: Exo Zombies.
- New Weapon Added: AE4, and 10 of the AE4 variants have been added to the loot pool.
- Added DLC playlists; HAVOC TDM and HAVOC Mosh Pit.
- Added the Havoc DLC maps to the map rotation in the Hardcore Mosh Pit playlist.
In-Game Updates:
- Full Royalty Character Loot Set unlocked.
- Connectivity Optimizations.
- Connectivity and matchmaking improvements when in a party.
- Added 15 Master Prestige ranks and Grand Master Prestige.
- Added 15 more Daily Supply Drop Challenges.
- Fixed a rare issue where players were not able to spawn into the game.
- Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
- Fixed a rare issue where players would spawn without a gun.
Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):
- Heavy weapons: increase player movement speed by 5%
- Corrected scopes on the AE4.
- MK14 - reduced recoil
- ARX160 - increased magazine size
- AMR9 - increased damage, decreased time between bursts
- SN6 - reduced recoil
- KF5 - mid damage range increased
- Atlas 45 - mid damage range increased, max damage range increased
- PDW - increased damage
- Shotguns: reduced spread when using Gung-Ho
- S12 - increased fire rate, increased damage
- EPM3 - reduced recoil
- Lynx - reduced recoil
- ASM1 – slightly reduced initial fire rate
UI Updates:
- Rare Supply Drop Error messages when opening fixed.
- Added a display for how many free slots you have in the Armory from the “Redeem Items” menu.
- Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
- Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
- Fixed an issue where duplicates of unlocked items were showing in the New Items list.
- Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.
- Adjusted kill feed speed from 4 seconds to 6 seconds.
Challenges Updates:
- Removed ability to earn more than one of a non-redeemable character gear from the Daily Supply Drop Challenges.
- Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
- Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.
Emblem Updates:
- Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.
Scorestreak Updates:
- Sentry Gun turrets now die in one melee hit.
- Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
- Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
- The Vulcan laser scorestreak now fires longer.
Ranked Play Updates:
- Added probation time for players who do not complete or disconnect from Ranked Play matches.
- Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).
Broadcaster Updates:
- Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
- Fixed a rare issue where HUD elements would get stuck on the broadcaster’s screen.
Game Mode Specific Updates:
- S&D: Added UI to show if you were attacking or defending at the start of the round.
- One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
- Gun Game: Added a leaderboard for Gun Game.
Map Specific Updates:
- Fixed various out of map exploits across different multiplayer maps.
Exo Survival Updates:
- Fixed various out of map exploits across different multiplayer maps.
- Fixed an issue where the System Hack Graphic would remain on Broadcaster’s Screen, even after system hack event was over.
- Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
- Fixed issue with not being able to kill care package drone.
- Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
- Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
- Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak.
- Fixed issue where player wouldn’t be able to trigger game objects while using the ripped turret.
- Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak.
- Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak
Broadcaster UI Updates:
- Addressed rare issue with eSports Broadcaster HUD disappearing.
- Added the bomb planting/defusing UI to the Broadcaster UI.
- Adjusted scoreboard placement when viewing through Broadcaster.
- Fixed issue where the bomb icon in the Broadcaster UI wouldn’t disappear when the bomb carrier planted the bomb.
- Fixed issue where the match summary in the After Action Report wouldn’t update with Scoreboard for the broadcaster.
- Updated HUD outlines for Broadcaster.
- Fixed issue where Aim Down Sights overlays weren’t being displayed for Sniper Scopes.
- Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
- Added objective information to the Broadcaster scoreboard. This information appears in the gray bar beneath the teams’ scores.
- CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode.
- Added functionality for broadcaster settings to be remembered between rounds.
- Added a subtitle to the broadcaster scoreboard that displays the current Hardpoint’s timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink.
- The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will switch to red when timer reaches 10 seconds.
eSports Settings Changes:
- Search and Destroy Silent Plant = Enabled
- Spectating POV = First Person Only
- Battle Chatter = Disabled
- Uplink Respawn Delay = 5 Seconds
- Hardpoint Respawn Delay = 2.5 Seconds
- Team Kill Penalty = None
- Friendly Fire = Enabled
- Explosive Delay = None
Ranked Play Updates:
- Primary Weapons - All Specials
- Secondary Weapons - All Launchers
- Attachments - Tracker, Grenade Launcher, Akimbo
- Wildcards - Bombardier
- Exo Ability - Ping
- Exo Launcher - Tracking Drone, Explosive Drone
- Scorestreaks - UAV, Orbital Care Package, System Hack
- Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.
Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)
- Search & Destroy:
- Fixed rare Search & Destroy Killcam issue.
- Added various Search & Destroy UI improvements.
- Fixed the bug where the “Target A” and “Target B” in-world icons wouldn’t disappear when the bomb was planted.
- Fixed rare Search & Destroy Killcam issue.
- Capture the Flag:
- Removed the text that duplicates the information presented by the flag icons.
- Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
- Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.
- Removed the text that duplicates the information presented by the flag icons.
- Uplink:
- Added various Uplink UI improvements.
- Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle.
- Fixed spawn points issue in uplink.
- Added various Uplink UI improvements.
- Hardpoint:
- Added various Hardpoint UI improvements.
- Altered Spawn logic to prevent cluster spawning near the Hardpoint.
- Fixed rare Hardpoint location disappearing issue in Private Match.
- Adjusted so that the broadcaster will now see a “Defend” icon appear on the HUD when the spectated player is standing in the Hardpoint.
- Added various Hardpoint UI improvements.
- Momentum:
- Changed the team scores to display a list of flags with the current state of the flags.
- The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress.
- Changed the team scores to display a list of flags with the current state of the flags.
Map Specific Updates (Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits.)
- Fixed player out of world exploits throughout. [Applies to Exo Survival.]
- Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
- Fixed rare spectate cam issue.
- Fixed rare Tactical Insertion exploit in Infected.
- Fixed Warbird out-of-bounds exploit.
- Fixed various clipping issues with the Goliath.
Exo Survival Global Updates:
- Fixed issues with the score number in the Exo survival after action report.
- Fixed an issue where players would get “Share Package” medals using a partners Goliath Scorestreak.
- Fixed automatic revive issues at the start of the next round.
PC Version of Call of Duty: Advanced Warfare - Additions as of 11/14/2014:
Current Release
Not available
Update Required for Latest Version
The base game download is an older build.
To get the latest version, download both the Base Game + Update patch.
Call of Duty Advanced Warfare update 1.18-1.21.rar
2.2 GB
Additional Files
Update Patches
1 file · Only if your local version is older
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
44.9 GB
You May Also Like
View AllDownload Call of Duty®: Advanced Warfare - Gold Edition for PC with a direct link or via torrent. Get the full version of Call of Duty®: Advanced Warfare - Gold Edition for free. Call of Duty®: Advanced Warfare - Gold Edition is a Action released by Sledgehammer Games.