About the Game

Includes the Terminal Bonus Map and Zombies in Spaceland Pack, contains a weapon camo, calling card, and a Fate and Fortune Card Pack!
Infinite Warfare delivers three unique game modes: Campaign, Multiplayer, and Zombies.
In Campaign, players play as Captain Reyes, a pilot turned Commander, who must lead the remaining coalition forces against a relentless, fanatical enemy, while trying to overcome the deadly, extreme environments of space.
Multiplayer combines a fluid momentum based movement system, player focused map design, deep customization, and a brand new combat rig system to create an intense gameplay experience where every second counts. Combat Rigs (Rigs) are the ultimate combat systems. Each Rig is a cutting-edge, tactical combat suit worn by the player and is built for totally different styles of play. Players will also join one of four brand-new Mission Teams to unlock calling cards, camos, emblems, and weapons unique to that team.
In Zombies, go back in time to fight the undead in a 1980s amusement park, complete with a plethora of rides, an awesome arcade, and a funky, functioning rollercoaster. Embrace previously beloved aspects of the mode like easter eggs, power ups, and novel weapons while experiencing innovations like brand-new team mechanics, the After Life Arcade, and Fate and Fortune Cards.
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
11/7/17
**General Fixes**
• Fixed an issue with RC-8s causing rare errors in final killcams
• Fixing challenge issue with the Venom-X camos (past Wilderness not get getting unlocked)
• Changed Direct Impact challenge for the Venom-X into a Stick challenge
• Halloween weapon variants should now properly unlock the associated base weapon
• Boss Battles are now playable in Local/Custom matches
• Players will now earn keys even when they fail to beat the boss in Boss Battles
10/13/17
**General Fixes**
• Fix for an issue where obtaining variants of the M.2187, Auger, and Stallion .44 would not unlock the base weapon (for Non-Season Pass holders)
View on Steam
**General Fixes**
• Fixed an issue with RC-8s causing rare errors in final killcams
• Fixing challenge issue with the Venom-X camos (past Wilderness not get getting unlocked)
• Changed Direct Impact challenge for the Venom-X into a Stick challenge
• Halloween weapon variants should now properly unlock the associated base weapon
• Boss Battles are now playable in Local/Custom matches
• Players will now earn keys even when they fail to beat the boss in Boss Battles
10/13/17
**General Fixes**
• Fix for an issue where obtaining variants of the M.2187, Auger, and Stallion .44 would not unlock the base weapon (for Non-Season Pass holders)
10/6/17
Playlists
• Removed Prototype Drop Zone and added Hyper Team Deathmatch in the Featured Tab
• Gesture Warfare is back! This time with 2XP!
General Fixes
Venom-X:
Increased ammo to give 3 total clips at spawn. You can no longer pick up extra ammo (like the Howitzer)
Fixed an issue for challenges not tracking correctly
Damage has been increased on the primary fire mode
The radius of damage on the secondary mode has been increased to help improve overall damage
Impact damage from the primary fire mode has been lowered, meaning the kill will generally come from the explosion, which will now be properly mitigated by Blast Shield
• Katana/Nunchucks: Adjusted rumbles on impacts to give stronger feedback on hits
Demolition
Spawn Protection lasts 1.5 seconds. Very brief to deter spawn traps
Spawn Protection will only be active in the playlist version of this mode
Gesture Mode
Two new gestures have been added to the rotation: Begone and No You Didn’t
All players now start with the Bang Bang Gesture to facilitate an easier first kill
Knife Melee weapon was removed. You’ll now use a normal melee punch attack, still an OHK from behind
All Gestures now have a larger hit detection area during their damage frames
All Gestures now hit at a slightly farther range if an enemy is in your reticle during damage frames (red pulse)
You’ll now earn Scavenger on a 3 kill streak instead of after 1 kill
The R-C8 Toy Gesture now has a slightly increased hit detection than other Gestures
The Head Crush Gesture now has 3 fast hits instead of 1 and starts its damage frames slightly earlier
Gesture Mode can now be enabled in Custom and LAN matches!
• Backend prep for upcoming events
Zombies
• Miscellaneous bug fixes
9/28/17
General Fixes
• Fix for camo challenges not unlocking properly for the Katana and Nunchucks
• Backend prep for upcoming events/playlists
View on Steam
Playlists
• Removed Prototype Drop Zone and added Hyper Team Deathmatch in the Featured Tab
• Gesture Warfare is back! This time with 2XP!
General Fixes
Venom-X:
Increased ammo to give 3 total clips at spawn. You can no longer pick up extra ammo (like the Howitzer)
Fixed an issue for challenges not tracking correctly
Damage has been increased on the primary fire mode
The radius of damage on the secondary mode has been increased to help improve overall damage
Impact damage from the primary fire mode has been lowered, meaning the kill will generally come from the explosion, which will now be properly mitigated by Blast Shield
• Katana/Nunchucks: Adjusted rumbles on impacts to give stronger feedback on hits
Demolition
Spawn Protection lasts 1.5 seconds. Very brief to deter spawn traps
Spawn Protection will only be active in the playlist version of this mode
Gesture Mode
Two new gestures have been added to the rotation: Begone and No You Didn’t
All players now start with the Bang Bang Gesture to facilitate an easier first kill
Knife Melee weapon was removed. You’ll now use a normal melee punch attack, still an OHK from behind
All Gestures now have a larger hit detection area during their damage frames
All Gestures now hit at a slightly farther range if an enemy is in your reticle during damage frames (red pulse)
You’ll now earn Scavenger on a 3 kill streak instead of after 1 kill
The R-C8 Toy Gesture now has a slightly increased hit detection than other Gestures
The Head Crush Gesture now has 3 fast hits instead of 1 and starts its damage frames slightly earlier
Gesture Mode can now be enabled in Custom and LAN matches!
• Backend prep for upcoming events
Zombies
• Miscellaneous bug fixes
9/28/17
General Fixes
• Fix for camo challenges not unlocking properly for the Katana and Nunchucks
• Backend prep for upcoming events/playlists
9/26/17
General Fixes and What’s New
• Venom-X (Launcher)
• Katana (Melee)
• Nunchucks (Melee)
• Fix for the Ripper’s alternate mode state not saving after death
• Fix for the Resupply Warfighter Trait staying active for the first life if a player changed to a different Rig at the beginning of a match
• Fixed an issue where the Deatomzier strike icon would not load properly
Zombies
• Adjusted the frequency at which the Cryptids are spawning
• Fix for the effects of the FnF Twist of Fate card following Mephistopheles around the map
• Fix for solo players being unable repurchase Up N' Atoms while under the influence of Perkaholic from Ghost N Skulls
• Fix for songs not playing in the main menu correctly
• Users were unable to obtain the Talisman after defeating the Rat King if the player kills the Rat King in the rafters of the arena. This has been fixed
9/21/17
• Fix for the Packin’ Heat FnF card being unusable after leaving the PaP room
• Backend fixes and prep for upcoming featured modes
9/14/17
• Fix for a crash that would occur in zombies after the recent update
• Fix for the Purify Fate and Fortune card exploit in zombies
• Fix for the Skull Hacker Fate and Fortune card; when downed in Ghosts n Skulls, players were given their original weapon
• Various map and backend fixes for multiplayer and zombies
9/12/17
Playlist Update - XP events live now until Monday, 9/18
• 2X Keys is now live on PS4, regardless of whether you own DLC 4
• 2X Keys, 2X Weapon XP, 2X Mission Team XP, and 2XP is now live in all DLC 4 playlists, including The Beast from Beyond
9/7/17
Playlist Update
• Removed Mayhem as the featured mode and replaced it with Epic Gun Game (until 9/15)
• Added a FREE DLC Moshpit playlist featuring Renaissance, Turista, and Permafrost (until 9/12)
• 2XP and 2WXP is live across multiplayer and zombies (until 9/12)
View on Steam
General Fixes and What’s New
• Venom-X (Launcher)
• Katana (Melee)
• Nunchucks (Melee)
• Fix for the Ripper’s alternate mode state not saving after death
• Fix for the Resupply Warfighter Trait staying active for the first life if a player changed to a different Rig at the beginning of a match
• Fixed an issue where the Deatomzier strike icon would not load properly
Zombies
• Adjusted the frequency at which the Cryptids are spawning
• Fix for the effects of the FnF Twist of Fate card following Mephistopheles around the map
• Fix for solo players being unable repurchase Up N' Atoms while under the influence of Perkaholic from Ghost N Skulls
• Fix for songs not playing in the main menu correctly
• Users were unable to obtain the Talisman after defeating the Rat King if the player kills the Rat King in the rafters of the arena. This has been fixed
9/21/17
• Fix for the Packin’ Heat FnF card being unusable after leaving the PaP room
• Backend fixes and prep for upcoming featured modes
9/14/17
• Fix for a crash that would occur in zombies after the recent update
• Fix for the Purify Fate and Fortune card exploit in zombies
• Fix for the Skull Hacker Fate and Fortune card; when downed in Ghosts n Skulls, players were given their original weapon
• Various map and backend fixes for multiplayer and zombies
9/12/17
Playlist Update - XP events live now until Monday, 9/18
• 2X Keys is now live on PS4, regardless of whether you own DLC 4
• 2X Keys, 2X Weapon XP, 2X Mission Team XP, and 2XP is now live in all DLC 4 playlists, including The Beast from Beyond
9/7/17
Playlist Update
• Removed Mayhem as the featured mode and replaced it with Epic Gun Game (until 9/15)
• Added a FREE DLC Moshpit playlist featuring Renaissance, Turista, and Permafrost (until 9/12)
• 2XP and 2WXP is live across multiplayer and zombies (until 9/12)
**General Fixes**
• Infected: Reduced the move speed of the infected as the number of those infected increases (every 3 players that get infected will reduce the move speed and only takes effect on spawn)
• Added the Stallion .44, Atlas, G-Rail, and Raijin-EMX to Gun Game
• Exploit fixes across various maps
• Various backend bug fixes
• VPR: Hip fire kick has been increased to help make it perform inline with other SMGs
• R3K: Burst cooldowns have been decreased to help it compete better with other ARs
View on Steam
• Infected: Reduced the move speed of the infected as the number of those infected increases (every 3 players that get infected will reduce the move speed and only takes effect on spawn)
• Added the Stallion .44, Atlas, G-Rail, and Raijin-EMX to Gun Game
• Exploit fixes across various maps
• Various backend bug fixes
• VPR: Hip fire kick has been increased to help make it perform inline with other SMGs
• R3K: Burst cooldowns have been decreased to help it compete better with other ARs
8/23/17
General Fixes and What’s New
• New weapons:
Atlas (LMG)
Raijin-EMX (SMG)
• New taunts, camos, emblems, calling cards
• Various map fixes
• Enabled Bugle audio gesture to be heard by teammates
• Weapons adjustments:
G-Rail (base) and Vortex (common) - Extended damage ranges, making the base fire mode and charge shot more effective at long range G-Rail: Helix – Adjusted damage ranges to make the weapon more competitive at close range (if you are accurate)
G-Rail: Fusillade – Fixed an issue with camos not appearing properly
Stallion .44 – Slightly lowered akimbo rate of fire
Stallion .44: Peacekeeper – Adjusted the aim assist range to help with longer distance shooting
Fix for the Desert camouflage challenge not tracking progress properly with the Stallion .44
Proteus: Ice – The Glacial passive now has a slightly stronger effect
Zombies
• Shaolin Shuffle – Fix for an extreme graphical error that would occur when fighting the Rat King
• Miscellaneous performance and bug fixes
View on Steam
General Fixes and What’s New
• New weapons:
Atlas (LMG)
Raijin-EMX (SMG)
• New taunts, camos, emblems, calling cards
• Various map fixes
• Enabled Bugle audio gesture to be heard by teammates
• Weapons adjustments:
G-Rail (base) and Vortex (common) - Extended damage ranges, making the base fire mode and charge shot more effective at long range G-Rail: Helix – Adjusted damage ranges to make the weapon more competitive at close range (if you are accurate)
G-Rail: Fusillade – Fixed an issue with camos not appearing properly
Stallion .44 – Slightly lowered akimbo rate of fire
Stallion .44: Peacekeeper – Adjusted the aim assist range to help with longer distance shooting
Fix for the Desert camouflage challenge not tracking progress properly with the Stallion .44
Proteus: Ice – The Glacial passive now has a slightly stronger effect
Zombies
• Shaolin Shuffle – Fix for an extreme graphical error that would occur when fighting the Rat King
• Miscellaneous performance and bug fixes
7/28/17
Featured
• Prototype Drop Zone, now until August 4th
General Fixes
• G-Rail – Fusillade: Fix for the Overload passive triggering incorrectly. You’ll now only get an explosion if the kill was made while the weapon was at full charge
• G-Rail - Base & Vortex: Extended damage ranges, making the base fire mode and charge shot more effective at long range
• G-Rail – Helix & Enigma: Increased charge bonus, making charged shots a bit more reliable
• Various map fixes
View on Steam
Featured
• Prototype Drop Zone, now until August 4th
General Fixes
• G-Rail – Fusillade: Fix for the Overload passive triggering incorrectly. You’ll now only get an explosion if the kill was made while the weapon was at full charge
• G-Rail - Base & Vortex: Extended damage ranges, making the base fire mode and charge shot more effective at long range
• G-Rail – Helix & Enigma: Increased charge bonus, making charged shots a bit more reliable
• Various map fixes
7/25/17
What’s New
• New Weapons: Stallion .44 (pistol) and G-Rail (AR)
• New Calling Cards, Camos, Weapon Accessories, and Gestures
General Fixes
• Fix for the Proteus and ERAD shotgun alternates not tracking towards contract challenges
• Fixed a bug on all hybrid sights on SMGs losing hip fire reticles when switching between hybrid sight modes
• Allow players to gain access to the M.2187 and Proteus summer variants via supply drop and allow for that variant to unlock the base weapon
• Fix for scrolling issues while in the Mark II Collection menu of the Quartermaster
• Fix for a bug that would cause the screen resolutions on PC to not refresh when resizing the game window
• Fixed a bug where calling cards earned in SP would appear in the After Action Report in MP with placeholder images
View on Steam
What’s New
• New Weapons: Stallion .44 (pistol) and G-Rail (AR)
• New Calling Cards, Camos, Weapon Accessories, and Gestures
General Fixes
• Fix for the Proteus and ERAD shotgun alternates not tracking towards contract challenges
• Fixed a bug on all hybrid sights on SMGs losing hip fire reticles when switching between hybrid sight modes
• Allow players to gain access to the M.2187 and Proteus summer variants via supply drop and allow for that variant to unlock the base weapon
• Fix for scrolling issues while in the Mark II Collection menu of the Quartermaster
• Fix for a bug that would cause the screen resolutions on PC to not refresh when resizing the game window
• Fixed a bug where calling cards earned in SP would appear in the After Action Report in MP with placeholder images
7/14/17
Kill Trading
In June of this year, we enabled Kill Trading in public matches. Doing so gave us the ability to test this feature on a large scale. Since then, we’ve heard a lot of player feedback, and have seen a few unforeseen effects on the Scorestreak system and Hardcore modes, so we’ve decided to remove the feature from public playlists today, Friday, July 14th. However, you’ll still be able to access the feature in custom matches.
As we’ve said many times before, one of the best things about the Call of Duty community is the overflowing amount of comments and suggestions that come our way. Your ideas and opinions help us a ton as we continue to improve and support the game, so we couldn’t be more grateful. Please keep the conversation going and we’ll see you online!
General Fixes and What's New
• Genesis is now back in rotation
• CTF has been removed and Epic Gun Game has been added (thru July 21st)
• Weapons:
Hailstorm – Ordinance: Akimbo rate of fire has been reduced to match the rate of other pistols
M.2187: Fixed issues with some challenges not working as intended
M.2187: Adjusted the Smart Show attachment from 8 to 5 pellets (does not change the effectiveness of the attachment)
• Added the Proteus, Trek-50, and M.2187 to Gun Game and Epic Gun Game
• Various map fixes
Attack of the Radioactive Thing
• Pack-a-Punch Axe now track progress correctly for bounties
• Traps now correctly track progress for bounties
• Charges fuses can now be turned in while holding an upgraded weapon
• Various weapon bug fixes (Proteus, Volk)
7/7/17
Playlist Update
• Removed Mayhem from the Featured playlist and added Capture the Flag (until July 14)
• Temporarily removed Frontline from being playable on Ember in the Absolution Moshpit DLC playlist
7/5/17
General Fixes and What’s New
• Capture the Flag win challenges have been changed to “Tactical Wins” in the Victories section of Operations in the Barracks. The tiers will remain the same: “Win 5/25/50 matches using the tactical rule set.”
We’ll also be putting CTF as the featured mode starting on Friday, July 7th thru Friday, July 14th
View on Steam
Kill Trading
In June of this year, we enabled Kill Trading in public matches. Doing so gave us the ability to test this feature on a large scale. Since then, we’ve heard a lot of player feedback, and have seen a few unforeseen effects on the Scorestreak system and Hardcore modes, so we’ve decided to remove the feature from public playlists today, Friday, July 14th. However, you’ll still be able to access the feature in custom matches.
As we’ve said many times before, one of the best things about the Call of Duty community is the overflowing amount of comments and suggestions that come our way. Your ideas and opinions help us a ton as we continue to improve and support the game, so we couldn’t be more grateful. Please keep the conversation going and we’ll see you online!
General Fixes and What's New
• Genesis is now back in rotation
• CTF has been removed and Epic Gun Game has been added (thru July 21st)
• Weapons:
Hailstorm – Ordinance: Akimbo rate of fire has been reduced to match the rate of other pistols
M.2187: Fixed issues with some challenges not working as intended
M.2187: Adjusted the Smart Show attachment from 8 to 5 pellets (does not change the effectiveness of the attachment)
• Added the Proteus, Trek-50, and M.2187 to Gun Game and Epic Gun Game
• Various map fixes
Attack of the Radioactive Thing
• Pack-a-Punch Axe now track progress correctly for bounties
• Traps now correctly track progress for bounties
• Charges fuses can now be turned in while holding an upgraded weapon
• Various weapon bug fixes (Proteus, Volk)
7/7/17
Playlist Update
• Removed Mayhem from the Featured playlist and added Capture the Flag (until July 14)
• Temporarily removed Frontline from being playable on Ember in the Absolution Moshpit DLC playlist
7/5/17
General Fixes and What’s New
• Capture the Flag win challenges have been changed to “Tactical Wins” in the Victories section of Operations in the Barracks. The tiers will remain the same: “Win 5/25/50 matches using the tactical rule set.”
We’ll also be putting CTF as the featured mode starting on Friday, July 7th thru Friday, July 14th
6/28/17
General Fixes
• Fixed an issue with the sniper mode of the Proteus having Target Assist enabled
• Fix for an issue where the Black Sky Rig camo would unlock at the same time as Solar without having completed the Black Sky challenge
6/27/17
Featured Content and What’s New
• Days of Summer Event!
Log on Monday for a Free Supply Drop and every Wednesday and Friday for a free item from the Days of Summer collection! Plus, keep an eye out for new Days of Summer items in the Summer Hack each week!
• Bounties in Zombies!
• Grandma Knows Best Announce Pack
• 2XP, 2WXP, 2XMTXP, 2X Keys until 7/5!
• Turista 24/7 Playlist (TDM, Dom, KC)
• Turista free to everyone across all playlists!
• Hero Rigs
o Warfighter – Omar
o Merc – Reyes
o Synaptic – Ethan
o FTL – Salter
o Stryker – Price
o Phantom - Ghost
• Weapons
o M. 2187 (lever-action shotgun)
o Trek-50 (single fire ballistic rifle)
o Proteus (sniper/shotgun combo)
o Gold, Diamond, Solar, Black Sky (non-loot) Progression Body and Heads for All Rigs
General Fixes
• Fix for a bug where the R-C8 may use an incorrect primary weapon while the player has an empty P-LAW equipped
• 'Recently Collected' added to the QM screen displaying recent items
• Fix for the progress bar not appearing for some Soul Challenges in zombies
• Fix for a bug where a player using the Cold Blooded perk would see allied Wardens highlighted red when looking through a thermal scope, using the T.H.O.R.’s thermal vision, or using the Synaptic’s Reaper mode
• Increased strength of emissive camos (including Black Sky)
View on Steam
General Fixes
• Fixed an issue with the sniper mode of the Proteus having Target Assist enabled
• Fix for an issue where the Black Sky Rig camo would unlock at the same time as Solar without having completed the Black Sky challenge
6/27/17
Featured Content and What’s New
• Days of Summer Event!
Log on Monday for a Free Supply Drop and every Wednesday and Friday for a free item from the Days of Summer collection! Plus, keep an eye out for new Days of Summer items in the Summer Hack each week!
• Bounties in Zombies!
• Grandma Knows Best Announce Pack
• 2XP, 2WXP, 2XMTXP, 2X Keys until 7/5!
• Turista 24/7 Playlist (TDM, Dom, KC)
• Turista free to everyone across all playlists!
• Hero Rigs
o Warfighter – Omar
o Merc – Reyes
o Synaptic – Ethan
o FTL – Salter
o Stryker – Price
o Phantom - Ghost
• Weapons
o M. 2187 (lever-action shotgun)
o Trek-50 (single fire ballistic rifle)
o Proteus (sniper/shotgun combo)
o Gold, Diamond, Solar, Black Sky (non-loot) Progression Body and Heads for All Rigs
General Fixes
• Fix for a bug where the R-C8 may use an incorrect primary weapon while the player has an empty P-LAW equipped
• 'Recently Collected' added to the QM screen displaying recent items
• Fix for the progress bar not appearing for some Soul Challenges in zombies
• Fix for a bug where a player using the Cold Blooded perk would see allied Wardens highlighted red when looking through a thermal scope, using the T.H.O.R.’s thermal vision, or using the Synaptic’s Reaper mode
• Increased strength of emissive camos (including Black Sky)
6/16/17
General Fixes
• Uplink – Fixed an issue where a player could remotely pick up the drone, if they killed the carrier while standing at the position of a caught pass.
• Propulsion Trait adjustment: Recharge rate of boost meter has been slowed down
View on Steam
General Fixes
• Uplink – Fixed an issue where a player could remotely pick up the drone, if they killed the carrier while standing at the position of a caught pass.
• Propulsion Trait adjustment: Recharge rate of boost meter has been slowed down
General Fixes
• Various map fixes
• Fix a bug for the X-Eon’s vertical kick
• Fixed an animation issue where rapidly moving between prone and crouch stance wasn’t updating the character model state at the correct rate (snaking)
• CWL Only: Planting and defusing bombs will no longer add to your Payload meter. These actions will still give Scorestreak points
• Prep for this weekend’s featured mode
View on Steam
• Various map fixes
• Fix a bug for the X-Eon’s vertical kick
• Fixed an animation issue where rapidly moving between prone and crouch stance wasn’t updating the character model state at the correct rate (snaking)
• CWL Only: Planting and defusing bombs will no longer add to your Payload meter. These actions will still give Scorestreak points
• Prep for this weekend’s featured mode
**General Fixes**
• Fix for an audio issue where the pass intercepted dialogue would play for the wrong team in Uplink and Defender modes
• Fix for a bug where players could not call in their AP-3X if they had previously called it in and immediately jumped afterwards
• Fix for some weapons not tracking in the Records section of the Barracks in Zombies
• Prep for upcoming weekly featured mode
• Fixed the jump spread on the Auger – Fury when Laser Sight is equipped
View on Steam
• Fix for an audio issue where the pass intercepted dialogue would play for the wrong team in Uplink and Defender modes
• Fix for a bug where players could not call in their AP-3X if they had previously called it in and immediately jumped afterwards
• Fix for some weapons not tracking in the Records section of the Barracks in Zombies
• Prep for upcoming weekly featured mode
• Fixed the jump spread on the Auger – Fury when Laser Sight is equipped
Current Release
Not available
Update Required for Latest Version
The base game download is an older build.
To get the latest version, download both the Base Game + Update patch.
Call of Duty Infinite Warfare update 4.rar
2.0 GB
Additional Files
Update Patches
1 file · Only if your local version is older
System Requirements
OS
N/A
CPU
Intel Core i3-3225 @ 3.30GHz or equivalent
RAM
8 GB RAM
GPU
NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Launch the game from desktop shortcut or Start Menu
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
65.2 GB
Password: cracked-games.org or 123
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View AllDownload Call of Duty®: Infinite Warfare for PC with a direct link or via torrent. Get the full version of Call of Duty®: Infinite Warfare for free. Call of Duty®: Infinite Warfare is a Action released by Infinity Ward.