About the Game
The first-ever sequel from Supergiant Games builds on the best aspects of the original god-like rogue-like dungeon crawler in an all-new, action-packed, endlessly replayable experience rooted in the Underworld of Greek myth and its deep connections to the dawn of witchcraft.
BATTLE BEYOND THE UNDERWORLD
As the immortal Princess of the Underworld, you'll explore a bigger, deeper mythic world, vanquishing the forces of the Titan of Time with the full might of Olympus behind you, in a sweeping story that continually unfolds through your every setback and accomplishment.
MASTER WITCHCRAFT AND DARK SORCERY
Infuse your legendary weapons of Night with ancient magick, so that none may stand in your way. Become stronger still with powerful Boons from more than a dozen Olympian gods, from Apollo to Zeus. There are nearly limitless ways to build your abilities.
MINGLE WITH (MORE) GODS, GHOSTS, AND MONSTERS
Meet a cast of dozens of fully-voiced, larger-than-life characters, including plenty of new faces and some old friends. Grow closer to them through a variety of new interactions, and experience countless unique story events based on how your journey unfolds.
EVERY RUN IS ITS OWN ADVENTURE
New locations, challenges, upgrade systems, and surprises await as you delve into the ever-shifting Underworld again and again. Reveal the mysteries of the Altar of Ashes, tame witchy familiars, and gather reagents using Tools of the Unseen to get closer to your goal.
THE PERKS OF IMMORTALITY
Thanks to a variety of permanent upgrades and the return of God Mode, you don't have to be a god yourself to experience what Hades II has to offer. But if you happen to be one, you can brave escalating challenges for greater rewards, and prove just how divine you really are.

SIGNATURE SUPERGIANT STYLE
Rich, atmospheric presentation and storytelling fused with responsive action is the hallmark of Supergiant's titles. Vivid new hand-painted environments, even smoother real-time 3D characters, and an electrifying original score make this mythic world burst with life.
Screenshots
8 images
Version Information
Steam Patch Notes
Official update history
· Dream Dives: Hermes now will deliver any not-yet-delivered Shrine of Hermes items before the final Encounter
· Dream Dives: Fixed cases where you could get more than one of the same Boon of Hades after equipping Jeweled Pom (Hades & Persephone)
· Dream Dives: Fixed cases where you could miss rewards from effects such as Quick Buck (Hermes)
· Dream Dives: Fixed unexpected distortion on several Ares voice lines
· Added death animation for the Hellifish (Oceanus)
· Added an inventory hint for Mystery Seeds about where they can be found
· Improved visual feedback on the Path of Stars screen when choosing upgrades
· Updated descriptive text for Prominence Flare (Apollo) with a minor clarification
· Fixed various voice lines and narrative events not playing when expected
· Fixed a case where Hecate could unexpectedly appear in the Crossroads after Chronos captures her · Fixed a case where Medea could unexpectedly appear in the Crossroads and offer her Curses
· Fixed cases where Dora could offer the incorrect decorative items for where you are in the Crossroads
· Fixed the decorative item Urn, Grecian not always unlocking when expected
· Fixed Nitro Boost (Hermes) not affecting Sprint speed as expected while using the Black Coat
· Fixed an interaction between Sorceress (Arcana) and Sudden Flurry (Daedalus - Blades)
· Fixed an interaction between Glorious Disaster (Zeus x Apollo) and Explosive Intent (Icarus)
· Fixed an interaction between Heinous Affront (Zeus x Ares) and Light Smite (Apollo)
· Fixed an interaction between Flood Gain (Poseidon) and Mirrored Thrasher (Daedalus - Staff)
· Fixed an interaction between Cardio Gain (Hestia) and the Umbral Flames Special
· Fixed an interaction between Sanguinary Savor (Ares) and Lance of Ares
· Fixed an interaction between Mental Block (Athena) and Boons that let you aim your Casts, such as Glowing Coal (Hestia)
· Fixed Mean Streak (Hermes) not working as expected if you re-loaded your save while under its effect
· Fixed certain Omega moves sometimes still being available while under the effect of Dark Side (Selene)
· Fixed Soulfilled Ankh (Daedalus - Aspect of Anubis) not increasing Omega Attack area as expected
· Fixed a visual issue with an interaction between Exceptional Talent (Apollo) and Mirrored Ankh (Daedalus - Aspect of Anubis)
· Fixed an issue where Shells from the Aspect of Medea Omega Attack would not bounce forward as with other Aspects
· Fixed cases where Gift Gift Gift (Echo) would never be offered even if you had a compatible Keepsake
· Fixed cases where Wolf Howl (Selene) could put you out of bounds in the final Encounter on the surface
· Fixed Retaliation upgrade for Night Bloom (Selene) not working as expected
· Fixed Infection upgrade for Twilight Curse (Selene) not inflicting Wounds when expected
· Fixed Twilight Curse (Selene) projectile fizzling on contact with Nemesis; it now passes through her
· Fixed a case where Guardians could move faster than expected after recovering from Freeze or Gust
· Fixed a case where the barrier from Snow Queen (Demeter) could vanish unexpectedly at a certain point in the fight against Unrivaled Typhon
· Fixed a case where Chronos could start to attack more frequently than expected in the fight against Unrivaled Typhon
· Fixed a case where an uninterruptible Chronos attack could be completely negated using the Black Coat
· Fixed a case where Unrivaled Cerberus could track you too quickly during his fire-breath attack
· Fixed foes sometimes attacking sooner than expected in a certain Location in Oceanus
· Fixed certain foes being able to wander out of bounds in a certain Location in Tartarus
· Fixed Land-Dracons not attacking your foes while afflicted with Charm
· Fixed Dire Bawlders lacking the customary outline for their Armor
· Fixed Melinoë's Olympic Slam causing shielded Dire Auto-Seekers to become immune to being stunned
· Fixed cases where the damage circle from an Anchor (Oceanus) could shift unexpectedly
· Fixed Gale unexpectedly blocking instances of damage from Poison effects
· Fixed cases where Gale would not fully block damage from certain Harpy Talon strikes
· Fixed the final shop on the surface route sometimes offering more than one Kiss of Styx
· Fixed certain foes' visual FX not disappearing properly when afflicted by Freeze
· Fixed Shiny Stars appearing on two separate pages in the Inventory screen
· Fixed friendly characters not displaying visual feedback when struck after giving them a gift
· Fixed several issues where switching between certain weapons in the Training Grounds could cause certain effects to persist unexpectedly
· Fixed Aquarium, Enchanted not counting denizens caught using Greatest Gift of Gaia (Cauldron)
· Fixed shop items showing incorrect healing previews if Centaur (Arcana) took effect in that Location
· Fixed the Zoom In setting not functioning after entering a Chaos Trial
· Fixed damage numbers from Scorch remaining visible if the Damage Numbers setting was toggled off
· Fixed several cases where you could move unexpectedly while using the Auto-Sprint setting
· Fixed cases where certain visual effects remained visible during Melinoë's Return to Shadow sequence
· Fixed a visual issue where a Time Sign barrier appeared too far above Bronzebeaks
· Fixed a visual issue where Melinoë would not start floating after equipping Aspect of Supay
· Fixed a visual issue where Melinoë could get stuck in her gathering animation while afflicted with poison from Medea
· Fixed visual effects for the projectile impact of Twilight Curse (Selene)
· Fixed a text error in the description of Leering Glance (Daedalus - Skull)
· Fixed minor visual issues in various Locations
· Fixed minor collision issues in several Locations
· Fixed several additional rare crashes
· Other minor fixes
· During Dream Dives, slightly increased how much Gold you will earn from Encounters in Tartarus or the Summit if either of these is the first or second Region
· During Dream Dives, Chronos and Unrivaled Chronos have slightly reduced Life
· During Dream Dives, Charybdis Tentacles in the Unrivaled Scylla Encounter have reduced Life
· Fixed certain sound FX playing louder than expected
· Fixed Braid of Atlas (Charon) not improving Cast damage as expected for most Olympian Cast effects
· Fixed Hazard Boom (Icarus) not dealing damage to Melinoë as expected
· Fixed Proper Upbringing (Hera) continuing to apply its effect if you fell below the element requirement
· Fixed the effect of Anvil Ring (Hephaestus) being interrupted by the effect of Death Defiance
· Fixed sometimes gaining Rallying Cry (Ares) from All Together (Hera) prior to having met Ares
· Fixed Success Rate (Hermes) sometimes being offered if you have Profuse Bleeding (Ares), in light of the rework in Post-Launch Patch 2
· Fixed Moon Beam (Selene) sometimes not raising the likelihood of finding a Path of Stars while using Aspect of Selene if you equipped it between Regions
· Fixed Shimmering Moonshot (Daedalus - Staff) not increasing Omega Special damage as expected
· Fixed foes in Thessaly sometimes starting to attack too soon if you had Corrosion on Sight (Medea)
· Fixed the effect of Vow of Void (Oath) not persisting as expected after a Chaos Trial
· Fixed the effect of Rarify persisting on Boons of Chaos over multiple attempts at the same Chaos Trial
· Fixed an interaction between Rapid Onslaught (Daedalus - Blades) and Latest Model (Icarus)
· Fixed an interaction between Mirrored Thrasher (Daedalus - Staff) and Flood Gain (Poseidon)
· Fixed an interaction between Extra Dose (Apollo) and certain strikes from the Black Coat
· Fixed an interaction between Exceptional Talent (Apollo) and Aspect of Anubis (Staff)
· Fixed an interaction between Cardio Gain (Hestia), Wave Flourish (Poseidon), and the Sister Blades
· Fixed Softness upgrade for Total Eclipse (Selene) unexpectedly activating Origination (Arcana)
· Fixed text for Death Warrant (Artemis) not displaying an improved chance from Success Rate (Hermes)
· Fixed flames from Lubber barrels interrupting the Psychic Leash from Aspect of Circe (Staff)
· Fixed Satyr Supplicants not playing their death animations as expected when slain by Winter Harvest (Demeter) during the Unrivaled Chronos Encounter
· Fixed Melinoë being unable to use Attacks for longer than expected if grabbed by Polyphemus while using the Moonstone Axe Omega Attack
· Fixed the option to Alter offerings in a Pool of Purging becoming inactive if you purchased all goods from a Well of Charon in the same Location
· Fixed Melinoë confiding to Frinos about having had a rough night after a restful Dream Dive
· Fixed a certain instance where Hermes would not talk to Melinoë when expected, preventing entry to the final battle on the Surface route that night
· Fixed certain conversations with Moros occurring unexpectedly if Melinoë declines his advances
· Fixed a certain conversation with Hephaestus occurring sooner than expected
· Fixed Headmistress Hecate commenting on the Aspect of Selene when you did not have it equipped
· Fixed a couple of cases in which Dora could not be interacted with when expected
· Fixed letterbox artwork remaining visible at certain resolutions after interacting with the Music Maker
· Fixed an issue where closing the Steam Overlay by clicking the X button locked Melinoë into her Sprint
· Fixed a visual issue related to Melinoë's Sprint animation when striking and sprinting in different directions using mouse-and-keyboard input
· Fixed a visual issue where the marked-target indicator during Heracles encounters could remain visible during Melinoë's Return to Shadow sequence
· Fixed a visual issue when rapidly switching from using Special to Attack using Aspect of Nergal (Axe)
· Fixed a visual issue where foes could rotate unexpectedly after being stunned by Hecuba
· Fixed incorrect portrait appearing in rare instances when speaking to Persephone
· Fixed incorrect portrait appearing when Chronos speaks in Tartarus during Dream Dives
· Fixed some out-of-context voice lines in the Unrivaled Typhon Encounter during Dream Dives
· Fixed a visual issue that could occur during Melinoë's exit from Elysium after vanquishing Zagreus
· Fixed several rare crashes
· Other minor fixes
· Fixed an issue where you could not interact with Nemesis while a Night Bloom servant was present
· Fixed one of Aphrodite's new dialogue events occurring earlier than intended
· Fixed rewards appearing out of bounds during Dream Dives in the chamber before the final battle on The Summit if you happened to activate Gold Gold Gold (Echo)
· Fixed a rare progression-blocking issue that could occur if you cleared the Surface route before ever accepting a Boon of Hera
· Other minor fixes
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Highlights
• Fated Prophecy Updates: Prophecies about characters such as Odysseus and Arachne now have new narrated conclusion scenes, which can be viewed in the Fated List once those Prophecies are fulfilled.
• Forever Gifting: Most Crossroads characters now can be gifted Bath Salts, Twin Lures, or Ambrosia indefinitely after forging a bond with them, in various brief new scenes.
• Going Steady: Characters with whom Melinoë can have non-Platonic relations may occasionally show interest in continuing to have such relations.
• New Dialogue Events: Many of the game's characters have new things to say at various points throughout the story.
• ...And More! Look for dreamy new decorative items in the Crossroads Training Grounds, a new alternate form for each Animal Familiar, and additional surprises we hope you'll enjoy!
Aspects of the Nocturnal Arms
• Aspect of Artemis (Blades): Riposte effect now recharges faster between uses
• Aspect of Pan (Blades): now also works with Dancing Knives (Daedalus)
• Aspect of Hel (Skull): Omega Attack now channels faster; now hits cocoons more reliably
Boons & Blessings
• Tidal Ring (Poseidon): now hits multiple foes more reliably
• Seismic Servo (Poseidon x Hephaestus): now applies its bonus to several additional Boons
• Snow Queen (Demeter): the barrier is no longer negated by attacks that deal no damage
• Fire Away (Hestia): now works with all Casts, not just Hestia's
• Sword Ring (Ares): increased damage
• Grievous Blow (Ares): increased bonus from Rarity and Poms of Power
• Grisly Gain (Ares): increased chance of weapon strikes spilling Plasma; Rarity and Poms now affect how much Magick is restored by collecting Plasma
• Profuse Bleeding (Ares): reworked — now creates a falling blade over a surrounding foe whenever you collect Plasma or inflict Wounds
• Sanguinary Savor (Ares): reworked — now increases Wounds damage, in addition to drawing in Plasma automatically; adjusted offering requirements
• Winner's Circle (Hermes): now works more consistently with all Cast effects, speeding up how quickly they deal damage then expire; effect re-scaled to compensate
• Various other minor fixes and adjustments
Hexes & Path of Stars
• Tribulation (Moon Water): now activates your 'after you take damage' effects multiple times in a row
• Decline (Twilight Curse): reworked — now increases direct damage from the projectile
Resources & Reagents
• Resources obtained using Gathering Tools now offered more consistently
• Minor changes to inventory descriptions of some resources
Foes & Dangers
• Sorrow-Spiller (Fields): slightly reduced appearance rate
• Charybdis (Thessaly): fixed cases where this Encounter would not initially occur for longer than expected; tentacles no longer susceptible to Morph, consistent with the Vow of Rivals Encounter
Level Design & Environments
• Various minor fixes and improvements to several Locations
Fated List of Minor Prophecies
• Updated several character-related Prophecies with additional instructions as you make progress; adjusted at which points some of these Prophecies are foretold or fulfilled
• Melinoë, Help Us: increased priority of key events; the narrated epilogue scene now can be re-viewed
• Silk and Spitefulness: increased priority of key events; added narrated conclusion
• Voice and Vanity: increased priority of key events; added narrated conclusion
• Haunted by the Past: increased priority of key events; added narrated conclusion
• Unfinished Business: increased priority of key events; added narrated conclusion
• Soundest of Sleepers: added narrated conclusion
• Denier of Suitors: reduced requirements to fulfill this
• Original Virtues: reduced requirements to fulfill this
• Born to Win: increased priority of event in which Chaos introduces this
Art & Visual FX
• Updated some Fated List artwork and added artwork for the character-related Prophecies noted above
• Added new banner animation when fulfilling most of the character-related Prophecies noted above
• Added new greeting animation when you confront Infernal Cerberus after a certain point
• Added ambient animations for Hecate while she stands in the Crossroads
• Added ambient animations for Moros while he stands in the Crossroads
• Added animations for Selene when she greets or salutes in the Crossroads
• Added portrait variant for Heracles for a particular context
• Updated some transition animations using Aspect of Supay (Flames)
• Updated visual FX for bombing runs by Icarus
• Updated visual FX for Mental Block (Athena)
• Updated visual FX for Colossus Slash (Daedalus - Axe)
• Updated visual FX for Dashing Heave (Daedalus - Axe)
• Updated some visual FX for Aspect of Circe (Staff)
• Updated some visual FX for King Vermin (Oceanus)
• Updated Hecate sticker on her Keepsake after forging a bond with her
• Updated artwork where Chronos can appear in Erebus after the True Ending
• Various other minor graphical fixes and improvements
Voice & Narrative
• Icarus now is less painstakingly reluctant when it comes to trying to forge a bond with him
• Characters in the Crossroads now will accept an initial gift of Bath Salts earlier than before
• A key scene later in the relationship with Moros now may occur under less-restrictive circumstances
• A key scene later in the relationship with Nemesis now may occur under less-restrictive circumstances
• Moros now may appear in additional circumstances while Melinoë returns to shadow
• Hecate now has more to say about each Hidden Aspect of the Nocturnal Arms, among other things
• Poseidon now becomes increasingly enthusiastic as Sea Star activates more times
• The audience watching Scylla and the Sirens has new responses after a certain point
• Zagreus now has more to say about the Supportive Shade after a certain point
• Heracles now can somehow be persuaded to visit the feast of Dionysus after a certain point
• Melinoë has new voice lines when choosing Sacrifice Boons
• Melinoë has new voice lines for Lone Shades summoned by the Aspect of Anubis (Staff)
• Melinoë now has more to say to the gigantic severed statue head in the Fields of Mourning
• Melinoë now has things to say about the unlockable Abandoned Statue in the Training Grounds
• Melinoë now gives due credit if Toula vanquishes a Guardian
• Melinoë now comments when choosing Keepsakes near the end of the Prophecy Melinoë, Help Us
• Melinoë now may comment when she can gift Nectar to Echo if she has not already done so
• Melinoë now may comment when new Chaos Trials are available in the Pitch-Black Stone
• Dora now has more to say while in the Crossroads Training Grounds
• Eris now has opinions about the decorative Warning Sign pointing to her, among other things
• Odysseus now has more resources to give you at various points
• Nemesis may lighten up a little in her Encounters after a certain point
• Hecate and Odysseus may sometimes be chatting when no urgent matters require their attention
• Moros and Odysseus may sometimes be chatting when no urgent matters require their attention
• Narcissus and Echo may sometimes be chatting in the Fields of Mourning after a certain point
• Hera won't act like she never met you if you reach the Palace of Zeus before you find her Boon
• More characters now have voice lines when re-offering their blessings using Change of Fate
• Adjusted priorities and requirements for various voice lines and narrative events
• Other minor additions, fixes, changes, and improvements
Music & SFX
• Updated sound effects for Elephant Rockets (Daedalus - Shiva)
• Updated sound effects for collecting Gifts of Night after the Incantation Bounties of the Infinite Abyss
• Added sound effect of Moonstone Axe hitting the ground after the full attack sequence
• Added sound effect when setting the Express Route in Tartarus
• Adjusted volume of several sound effects
• Other minor fixes and improvements
Settings
• Zoom In: new! Set the camera a bit closer to the action. Recommended for smaller displays. Look for this in the Accessibility menu.
Miscellaneous
• You may now skip most of the narrated Homer outcomes after a successful clear (he won't really mind)
• You may now sort the Archived Trivia menu by Animal Familiar
• The Argent Skull Special now destroys trees in Erebus in one hit
• Added Reward preview icon when entering Locations just before a Region's Guardian
• Updated text if you just so happen to lose to Zagreus
• Updated Path of Stars menu selection art to make unpicked upgrades easier to see
• Updated Seed-planting menu to only show Seeds; selection now defaults to last chosen Seed
• Updated Inventory hints for several resources
• More Boons of Hestia now will ignite oil slicks in Thessaly
• Arachne now responds if you take a swing at her
• Added more-festive atmosphere to the Crossroads during the night after the True Ending
• Adjusted Book of Shadows entry for Persephone
• Adjusted camera during Taverna sequences with Icarus to make him easier to see
• Updates and fixes to translations in all languages
Bug Fixes
• Fixed controller vibration not working while petting Cerberus (once you can do so)
• Fixed a rare case where you could avoid finding Hades on the path to the True Ending
• Fixed Aspect of Nergal (Axe) sometimes missing if you changed direction during a Dash-Strike
• Fixed visual issue where Melinoë could get stuck in the Special animation for the Moonstone Axe
• Fixed Vampiric Cataclysm (Staff) not being improved by Old Herbal Remedy (Circe)
• Fixed the effect of Phase Shift (Selene) persisting unexpectedly after entering a Chaos Gate
• Fixed Lunar Ray (Selene) ending unexpectedly if Athena happened to arrive
• Fixed additional cases where you could end up out of bounds after using Wolf Howl (Selene)
• Fixed Moon Water (Selene) affecting controls for the Aspect of Persephone (Skull) Omega Special
• Fixed interaction between Arctic Ring (Demeter) and Hostile Environment (Demeter x Ares)
• Fixed interaction between Rapid Onslaught (Daedalus - Blades) and Aspect of the Morrigan (Blades)
• Fixed Pride of Poseidon regeneration being canceled by Zeus arriving in the battle against Typhon
• Fixed cases where Gold taken from Personal Loan (Dionysus) would not be re-paid when expected
• Fixed Slothful (Chaos) causing an unexpected burst of speed if it expired while affected by Miasma
• Fixed Expiring (Chaos) dealing its burst of damage despite having the effect of Breath of Eros (Charon)
• Fixed an issue that could cause the Prophecy Natural Talent to not appear in the Fated List as expected
• Fixed cases where you could unexpectedly accept the same Boon twice
• Fixed cases where you could unexpectedly interact with Athena twice as she arrived
• Fixed Engraved Pin (Moros) sometimes unexpectedly resetting its effect in a Location
• Fixed Ghost Onion (Dora) not quite fully healing when possible in certain situations with Vow of Scars
• Fixed several Keepsakes not having added feedback when their effects have expired and can be replaced
• Fixed an issue that could cause Magick not to regenerate as expected in Family Dispute Encounters
• Fixed Lone Shades sometimes failing to hit Polyphemus when expected
• Fixed Gale not blocking the ink effect from a Hellifish along with the damage
• Fixed cases where Boons of Ares could be offered before you properly met
• Fixed a case where the Incantation Beast-Loved Morsel would not be available when expected
• Fixed a case where the Crossroads Renewal Project would not become available when expected
• Fixed Golden Boughs in the Fields of Mourning sometimes not showing Athena if she was present
• Fixed Location Rewards unexpectedly appearing in the Crossroads after a failed Encounter with Nemesis
• Fixed song subtitles sometimes getting stuck onscreen while Melinoë and Artemis sing together
• Fixed contextual interaction with the Hot Springs not being available right away
• Fixed unexpectedly being able to open the Book of Shadows while being warped out of Asphodel
• Fixed visual issue where Zagreus could remain tinted if affected by Freeze during Death Defiance
• Fixed Talos sometimes throwing his shields straight through walls
• Fixed Eris sometimes throwing Rubbish where it could not be reached
• Fixed various voice lines not playing as expected
• Fixed several text errors
• Other minor fixes
Quote of the Patch
'Sleep, you are lord of all, lord of blessed gods and of mortal men, of every living thing the broad earth nurtures, for you alone are master of all, you do visit all, building their bodies with fetters unforged.'
~The Orphic Hymns (Anonymous; A. Athanassakis translation)
· Fixed a particular pre-fight greeting line from Headmistress Hecate playing too frequently
· Fixed several narrative events that were not playing when they were supposed to
· Updates to translations in some languages
· Other minor fixes
From all of us at Supergiant Games, thank you for playing Hades II. We've been very excited to see so many of you battling beyond the Underworld since our v1.0 Launch, and we're grateful for all the feedback, which inspired us throughout development and continues to do so. This Post-Launch Patch contains various improvements, previously noted in our Patch 1 Preview but with a few additional fixes:
Highlights
• True Ending Enhancements: Added new events in the lead-up to the True Ending, and some after. As part of this, increased the number of Underworld clears required, and added to and revised parts of the main True Ending scenes before the end credits. Note: The vast majority of changes are to the Underworld route; the Surface route is mostly unchanged. The Epilogue is also unchanged.
• Returning to a Real Possibility: Added Cauldron incantation lets you return to an earlier point in the story in case you wish to re-experience key events, such as the True Ending.
• Fated Prophecy Adjustments: A number of character-related Prophecies, including the one connected to the story epilogue, should unfold faster than before.
• Crossroads Renewal: Many decorative items have reduced costs in Kudos compared to before. Any excess Kudos you have already spent will be refunded.
Aspects of the Nocturnal Arms
• Witch's Staff (Circe): Smolder Ring (Hestia) now also applies Scorch from the bonus Cast when your Casts overlap
Boons & Blessings
• Anvil Ring (Hephaestus): increased damage for Common Rarity
• Controlled Burn (Hestia): increased bonus from Poms of Power
• Ares: increased Plasma pickup range
• Sword Ring (Ares): increased damage
• Carnal Pleasure (Ares x Aphrodite): increased effectiveness
• Success Rate (Hermes): now also affects Nurture of Hera (Selene x Hera)
• Shadow Pounce (Artemis): increased effectiveness
• Gigaros Dash (Hades): no longer staggers foes when this deals direct damage
• Life Tax (Hades): increased effectiveness; restorative effect is no longer reduced by Vow of Scars (Oath)
• Last Gasp (Hades): increased effectiveness
• Howling Soul (Hades): improved aiming of the projectile
• Fight Fight Fight (Echo): increased effectiveness
• Favor (Chaos): now also raises chance of finding Duo Boons
• Various other minor fixes and adjustments
Daedalus Hammer Upgrades
• Elephant Rockets (Coat - Shiva): increased damage
• Chakra Collider (Coat - Shiva): increased damage
Keepsakes
• Jeweled Pom (Hades & Persephone): you no longer keep the bonus Hades blessing if you are not at the Fates' Whim; fixed an issue causing this to never grant Last Gasp (Hades)
Well of Charon
• Yarn of Ariadne: now also raises chance of finding Duo Boons (as in the original game)
• Mist Veil: now restores Magick that is lost for any reason (not just from using Omega Moves)
Foes & Dangers
• Zagreus: fixed cases where he would stand still for too long
• Unrivaled Prometheus: adjusted hitboxes of certain Heracles attacks in this Encounter
• Headmistress Hecate: slightly reduced hitbox of flame attacks to better match the visuals
• Phantom (Fields): reduced effectiveness of Life-drain effect; removed this effect from some attacks
Special Encounters
• Added a preview icon for Location exits leading to an Infernal Contract (after the True Ending)
• Added a preview icon for Erebus Location exits leading to Raki (before you have bonded with him)
• Nemesis no longer can show up more than once a night while battling through the Underworld
• Circe appears slightly more often
Level Design & Environments
• Various minor fixes and improvements to several Locations
The Crossroads Renewal Project
• Added Primordial Chaos theme to the Music Maker
Crossroads Cauldron
• Disintegration of Monstrosity: you are no longer required to cast this as soon as you can afford to
• Greatest Gift of Gaia: reduced requirements for this to be revealed
Fated List of Minor Prophecies
• Melinoë, Help Us: increased priority of key events, so that this can be fulfilled faster
• Silk and Spitefulness: increased priority of key events, so that this can be fulfilled faster
• Voice and Vanity: increased priority of key events, so that this can be fulfilled faster
• Born to Win: now revealed sooner and more reliably
• Natural Talent: fixed an issue causing this to not appear in some cases
• Denier of Suitors: reduced requirements to fulfill this
Art & Visual FX
• Added artwork to some True Ending scenes before the credits
• Added animations for certain characters in some True Ending scenes
• Added portrait variant for Hecate
• Added blinking animation to Melinoë's 'hesitant' portrait
• Added death animation for the Yargonaut
• Updated animations for opening or closing certain menu screens to be smoother than before
• Eidolon Eyeballs now are easier to spot
• Numerous other minor visual fixes and improvements
Voice & Narrative
• Added new events with Chronos, Zagreus, Hecate, and Hades on the path to the True Ending
• Added new events with Chronos, Zagreus, Hecate, Schelemeus, and Hades and Persephone after the True Ending
• Added more contextual voice lines for Melinoë and Hecate in certain situations
• Adjusted several events after the True Ending in light of other changes
• Scylla now reveals her sensational hit Bewitching Eyes sooner than before
• Icarus now can be persuaded to return to the Crossroads sooner than before
• Other minor fixes and improvements
Music & SFX
• Artemis' singing in the Crossroads no longer cuts off abruptly at a certain distance
• Updated sound effects for Cinerary Circle (Hades)
• Fixed some Keepsake equip sounds playing late
• Adjusted effects on some Chronos voice lines after the True Ending
• Other minor fixes and improvements
Settings
• Danger Pulse: new! You now can toggle off the persistent flashing at critical Life levels
• FPS Limit: new! You now can limit max frames-per-second to your preference while VSync is off
Miscellaneous
• Improved compatibility with macOS Tahoe security permissions
• Inventory details for Gigaros and Entropy appear sooner than before
• Updated inventory hints for several resources
• Added feedback when Keepsakes from Athena and Selene cannot be used in a certain situation
• Updates and fixes to translations in all languages
Bug Fixes
• Fixed Argent Skull (Hel) not firing reliably while Melinoë is backed against a wall
• Fixed Argent Skull (Medea) text erroneously stating its passive bonus also applied to Omega Special
• Fixed Argent Skull Omega Attack sometimes being unable to reach the Erymanthian Boar (Ephyra)
• Fixed cases where you could claim rewards while simultaneously using Time Piece (Chronos)
• Fixed Calling Card (Zagreus) unexpectedly refreshing all uses for the night after ranking up
• Fixed Back Burner (Apollo) not applying its bonus when using certain moves
• Fixed Steady Growth (Demeter) resetting its countdown after being Rarified
• Fixed Rapture Ring (Aphrodite) dragging foes after they are slain
• Fixed Seismic Servo (Hephaestus x Poseidon) not always working as expected on Boons of Hephaestus
• Fixed cases where you could unexpectedly gain Unseen Ire (Hades) twice
• Fixed Corrosion on Sight (Medea) not affecting Lubbers
• Fixed Numbness (Path of Stars) not properly applying its effect
• Fixed Mirrored Thrasher (Daedalus - Staff) disabling your Attacks in certain cases
• Fixed interaction between Inverted Blaze (Daedalus - Flames) and Dividing Blaze (Daedalus - Flames)
• Fixed high-cost Boons of Hermes found in shops not always having improved Rarity
• Fixed some visual effects from Typhon not appearing consistently
• Fixed projectiles from Charybdis not splitting as expected after striking certain obstacles
• Fixed cases in which Jetty could get stuck while resurfacing
• Fixed several cases where Melinoë could end up out of bounds in a Location
• Fixed Raki occasionally swooping in to peck at already-defeated Guardians
• Fixed an issue where a slowdown effect could persist unexpectedly after Gale blocks an attack
• Fixed visual issues with Demeter's Freeze interacting with other visual effects
• Fixed visual issues with Infernal Troves
• Fixed incorrect text sometimes appearing on the Victory Screen
• Fixed incorrect Gold preview when Nemesis wants to trade for Quick Buck (Hermes)
• Fixed cases where music could stop playing unexpectedly
• Fixed cases where the Past Deeds screen would not show the foe that put an end to your night
• Fixed cases where Odysseus and Dora could appear too close together in the taverna
• Fixed certain visual effects persisting during the Melinoë's Return to Shadow escapes
• Fixed a visual issue where text formatting would not reset after resetting the Oath of the Unseen
• Fixed Play Screen showing your location as The Crossroads despite just having left for the night
• Fixed several text errors
• Other minor fixes
Quote of the Patch
'Regarding the birth of Zeus and the manner in which he came to be king, there is no agreement.'
~Library of History (Diodorus Siculus, C. H. Oldfather translation)
· Fixed the Achievement Goddess of Nightmares not always unlocking when expected
· Fixed Unseen Sigil Encounters sometimes not ending when expected
· Fixed Nightmare not being awarded after vanquishing Typhon in rare cases
· Fixed Empath’s Intuition (Cauldron) not unlocking in a timely manner in some cases
· Fixed Family Dispute events not unlocking as intended in rare cases
· Fixed Arachne's portrait being hidden behind her tapestry in rare cases
· Fixed some Crossroads Renewal decorations not unlocking in rare cases
· Fixed Charybdis not fighting if you entered from a certain rare Location
· Fixed several voice lines not playing at the correct times
· Fixed several narrative events not playing at the correct times
· Fixed an instance of two objectives overlapping in the Training Grounds
· Fixed key visual effects sometimes not playing on some systems
· Improved collision for Argent Skull (Hel) projectiles
· Improved compatibility when VSync is disabled on some display types
· Optimizations when playing with some types of controllers
· Updates to translations in some languages
· Other minor fixes
Current Release
20774301
Uploaded Sep 27, 2025
Update Required for Latest Version
The base game download is an older build.
To get the latest version, download both the Base Game + Update patch.
Hades II update 1.132940 - 1.133066.rar
32 MB
Additional Files
Update Patches
1 file · Only if your local version is older
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
7.7 GB
20774301
8485CDDA
92c61a6b539f5386f2dd685279c3ebbd2c6f337724348c2bdf1e7ebe832c1530
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