About the Game
Welcome back to your roots.
🌾 A Farm You Build, A Life You Shape
You’ve inherited a quiet piece of land and a rundown farm. It’s not much at first, but it’s yours.
There’s a lot to fix, a lot to build, and even more to figure out.
Work at your own pace, set your own goals, and make something real. One day, one choice, one goal at a time.
This is where it starts.
🌱 A World Where Everything You Do Matters
Farming here isn’t about repetitive clicks, it's about meaningful choices. Choose exactly where, when and how to plant your seeds, nurture your crops through sunny days and heavy rains, and watch your farm transform season by season. With over 30 different plant species to learn and grow, your land is yours to shape freely.
🐓 Raise Animals with Real Personality
Your farm isn't just crops and tools. It's a living, breathing place, home to animals with distinct personalities and behaviours. Intelligent animal systems offers a deep interaction with all farm animals! With over 20 animals in the game, the Farm always feels alive!
Protect your animals from predators that roam at night; keep an eye open, or face the consequences!
🛠️ Design, Build, and Renovate. Shape your farm, your way.
Renovate more than just your house. Repair barns, rebuild fences, restore sheds, and bring every forgotten corner of the farm back to life. With over 50 different in-world interactable items, 20 premade structures, and almost 100 freehand placeable items as Utility Items, Decorations and other Misc. items!
Whether you’re fixing the old or building something new, it all starts with your hands. Use the tools you’ve crafted, the materials you’ve gathered, and build every structure step by step. Full freedom to decorate, design, and create a farm that’s truly yours.
🪚 Clear, Craft, and Expand Your Farm
Clear the land, gather raw materials, and start building your farm from the ground up. Trim overgrowth, chop down trees, and turn logs into planks, stakes, and other essentials.
There are 6 different crafting benches in the game each representing a different production process. From cooking to smelting and everything in between!
Use tools, machines, and vehicles! From basic gear to powerful tractors and ATVs, to get the job done your way. Everything you use, you earn. Everything you build, you built for a reason.
Use your resources to craft everything from simple decorations to functional structures that store goods, process items, or unlock new features. Upgrade your tools, expand your options, and shape the farm your way, piece by piece.
💰 Sell, Trade, and Build Your Farm’s Economy
Bring your farm to life through buying, selling, and smart trading. Visit the Animal Market to buy livestock, trade animals, and grow your herd.
Sell your crops, crafted goods, and animal products to earn money. Then reinvest your profits into tools, upgrades, and improvements for your farm!
Explore a range of shops: from the Farmer’s Market to specialty stores where you can trade for seeds, supplies, rare items, and more.
🌎 A Living, Breathing World
The day/night cycle and changing seasons shape how you farm, explore, and plan ahead. From sunny harvests to stormy nights, nature plays a real role.
Step beyond your fields to visit markets, trade with neighbours, and pick up new supplies that help your farm grow.
This is your land, and the freedom to build the farm life of your dreams.
Are you ready to build the ultimate farm? Wishlist now and join the Hillshade Farm community!
Screenshots
22 imagesVersion Information
Steam Patch Notes
Official update history
List of changes for this patch:
Fixes & Improvements
- Woodsaw Bench animation issue fixed; Works perfectly now!
- Woodsaw Bench crafting time lenght reduced.
- Floating Trees fixed; Caused by animals hitting the trees, which would break the geometry.
- Greenhouse planting spots disappearing fixed.
- Leaf Points bonus system adjusted and improved.
- Further irrelevant textures optimized.
- Main Menu map optimized further.
That is all for this week, see you all again with v.0.1.5.0 next weekend! And thank you all for playing and reporting your issues, it is really helpful in finding and fixing these issues :)
P.S. If you are still experiencing start-up crashes, navigate to %appdata%>HillshadeFarm>Saved>Crashes and send the latest crash files to [email protected] or our Discord server.
Hi everyone, the latest patch is here, focusing mainly on crafting improvements, game optimization and general fixes.
List of changes for this patch:
Crafting Improvements
As one of the most important parts of the game, there is no room for error. Therefore, ALL crafting benches including ovens, furnaces and stations have been improved.
The Kitchen Oven has been updated to instantly craft the recipes with no waiting, removing the Queue system which had caused issues from time to time.
Few other crafting stations have gotten the same change, as well as fixes regarding recipes not crafting sometimes. All in game crafting should work with no issues from now on.
Fixes & Improvements
New Crafting recipe at Processing Station; Mayonnaise
All Crafting stations updated and fixed regarding recipes not being crafted sometimes.
Further performance and stability improvements; Lots of textures reduced from 4K to 1-2K
Chicken Coop and Cattle Barn bug fixes regarding animal behaviour.
Hill Lake above farm simulation issues fixed.
That is all for todays update, the recent reports have been noted for the next one, and will focus on further edge cases, and major systems polish such as Tree Cutting, Crafting and Animals.
There are some reported issues that can not be reproduced, so I would advise to check back on your end, or share your save files at [email protected] email so the issues can be checked first hand.
Quick follow-up patch fixing some issues found in the latest version.
List of changes for this patch:
Fixes & Improvements
On-Player crafting issues fixed.
Crafting benches not registering sometimes fixed.
Leaf Points bonus after level 25 updated.
Irrigation Hub auto-activating sprinklers when raining fixed.
Chickens purchase issues when coops are full fixed.
Lakes not resetting new truck location when you drive in fixed.
Closed Gates at the Animal Market completely removed.
Underwater rocks textures optimized and fixed.
Holloway Ranch First Delivery quest issues fixed.
That is all for this patch, had to take care of these issues asap! Expect another patch today regarding some quest reports, so see you all later! :)
Hi everybody! The latest update is here, bringing some major QoL improvements and reported bug fixes.
List of changes for this patch:
On-Player crafting
To reduce constant visits to crafting benches for basic items, you now have a directly implemented Crafting Menu inside Player Inventory menu!
As soon as you open your Inventory, you will see a CRAFTING button up top, which instantly opens the Crafting Menu that offers 15 crafting recipes for some items you will constantly need around the farm.
Tractor Tool improvements
No more dropping, looking for and attaching tractor tools manually! To toggle all 4 tractor tools, you now use keys 1,2,3 and 4 on your keyboard.
Each key press instantly attaches the required Tractor Tool, making this part of the gameplay much simpler and easier to use, and eliminates tools getting lost around the farm.
Other Fixes & Improvements
Old Truck disappearing fixed.
Silo Storage save issues from latest update fixed.
Tractor Quests objectives issues fixed and improved.
Small Fences collision issues fixed.
Fish Pond Menu UI improved.
Fish Pond fish count/purchase issues fixed.
Cattle Barn 3D model updated; Removed interior beams for more space.
Cattle Barn Manure Robot duplicating fixed.
Foxes Chicken stealing logic improved; Foxes can not steal enclosed chickens.
Foxes Hunting logic improved.
That is all for this weeks update! The next update will focus mainly on Quests, bringing improvements to existing quests, as well as new quests. Also changes regarding Leaf Points will be made to make sure you can unlock everything in a realistic time-frame.
Thank you all once again for playing and supporting Hillshade Farm, and see you in a few days with the next update! :)
List of changes for this patch:
Fixes & Improvements
- All chests and storages in-game fixed and checked for item doubling.
- Greenhouse planting spot issues fixed.
- Large fixed greenhouse planting spot issues fixed.
- Cattle Barn Max. Cows increased to 4.
- Seed Shooter interaction precision improved.
- Seed Shooter "no planting spot" notification turned off.
- Performance and framerate stability improvements.
That is all for this patch, for the next update we will focus on QoL improvements such as Inventory item sorting, planting mechanic improvements as well as new Quests!
I also have to mention that due to life the updates will be reduced to twice per week, with one large update each month, I hope you all can understand :)
Thank you all for playing, reporting and being a part of the journey and see you all with the next update!
List of changes for this patch:
Player Interaction improvements
Since the release, players using the 3rd person view had issues with interactions not being precise, or all together missing the target.
In order to fix this, the game now has a new interaction trace system, that works perfectly in both 1st and 3rd person view. This fix in total covers over 150 unique interactions across the game!
This was also applied to Object Moving system which uses the R interaction key.
Fixes & Improvements
- Chests causing items to double after re-logging fixed.
- "No Planting Spot" notification when using Seed Pouch or Shooter disabled.
- Invisible chicken blocking chicken coop when sleeping fixed.
- Chickens no longer react to player collision.
- Compost Bin crash report fixed.
- Small Fence collision wrong fixed.
- Cleaner Robot wrong price fixed.
- Cleaner Robot spawn logic adjusted.
- Pet Food refill at Dog House takes less food bags.
- Dog uses 50% less food and water at the Dog House.
- Sleep Day Overview XP points having too many decimal points fixed.
- Some cutscenes not triggering when driving new truck fixed.
- Broken Cutscene at Holloway Ranch when driving new truck fixed.
- Using "Collect All" option breaks First Steps on the Farm quest objective fixed.
- Holloway Ranch field plants collision disabled; performance improvement.
With this update we covered a lot of issues and some awaited improvements! Next update is planned to bring further fixes and improvements as well as A LOT of new quests that cover all of the remaining and new content that wasn't shown properly shown.
And also thank you all for playing the game and sharing your feedback, I try to take care of all the reports but sadly there are some that I just can not reproduce. Hopefully with time we shall find the solutions we need :) See you all soon!
Hi everyone, first patch for this version is here, bringing a new helper for the farm, and some major fixes and improvements.
List of changes for this patch:
New Farm Object: Field Robot
Here to help with the dry grass around your farm, this robot will collect and destroy all dry grass left over by cattle or land clearing. It is fully autonomous and will get to work right after delivery on farm.
The robot is available to purchase at the Farmers Store.
[img src="{STEAM_CLAN_IMAGE}/45539911/03e8ad7a92715e1393b56aebafea86354b2155ca.png"]
Fixes & Improvements
New Truck engine SFX distance lowered.
New Truck causing game to shortly freeze upon spawning fixed.
Old Truck clean-up logic due to new truck switch.
Quad Bike speed and acceleration decreased.
Phone Market app offers 15 additional items to purchase.
Phone Market app UI layout overlaps fixed.
That's all for this one, see you all later with the next update taking care of remaining reports and brining further improvements! :)
Thank you again for playing and sharing your feedback, it is always helpful!
List of changes for this patch:
Fixes & Improvements
- Manure Collection robot disappearing fixed.
- Manure Collection robot logic improved.
- Horse Dismount input not working fixed.
- Horse save/load issues fixed.
- Sheared Sheep texture issues fixed.
- Flow of Water quest added ability to manually turn in this quest if stuck.
- Quest Tracking side window UI lowered.
Once again, thank you all for reporting the issues, hopefully all are now covered! :)
The next update will be the v0.1.4 and will release this weekend, bringing multiple major additions and improvements to mark this milestone! The work awaits, so see you all this weekend and thank you so much for playing!
List of changes for this patch:
Fixes & Improvements
- Decoration Trees colour picker not working fixed.
- Big wooden gates interaction issues fixed.
- Objects snapping or changing size randomly fixed.
- Object destruction item returns configured.
- Pet Food recipe adjusted: crafts 5x instead of 3x.
- Pet Food recipe adjusted: another Beef recipe variation added.
- Cattle behaviour when raining adjusted.
- Fish Pond disappearing fixed.
- Fish Pond fish growth speed increased.
- Fish Pond food not dropping fixed.
- Fish Pond food notification timing changed.
That is all for this patch, I had to take care of these reports immediately. Thank you all for your feedback and see you with the next update :)
List of changes for this patch:
Texture rendering adjustments
All in-game textures and texture streaming systems have been configured, as they were mostly the culprit for start-up crashes "Fatal error"
Texture caching and saving system changed; This is why the update is so large, and the game size has increased to 28GB. These changes make the textures much more lighter to load and also gets rid of blurry textures which are not loading.
This should also fix all texture related issues you may have experienced.
That is all for this one, I have taken a week away from my PC and with a clear head now we can expect some meaningful updates!
Thank you all again for playing and supporting the game, and see you later with further improvements and fixes :)
List of changes for this patch:
Build & Upgrade system changes
Hammer Tool now handles object upgrades like fences, walls etc. In order to upgrade any farm object, the Hammer must be equipped, and pressing LMB will open the designated upgrade menu.
(structure upgrades not affected)
This greatly reduces Interaction input overlaps, as the objects now only open the upgrade menus for the Hammer interaction rather than E key.
Hammer Tool build mode input has been changed from LMB to RMB. There are also new input UI indicators that are impossible to miss.
Fertilizer & Booster system Changes
Until now, fertilizers and boosters would instantly send the crop into the next stage, which was way too simplistic and unrewarding.
So, to fix this, entire boost system has been completely changed. When you Boost your crops now, instead of instant growth, crops will receive a Growth Multiplier.
How it works: Each boost will increase the Crop Growth by 50%, more boost = faster growth. The boost VFX remains the same.
Fixes & Improvements
- Further game stability optimizations.
- Texture optimizations.
- Boot-up crash fixes.
- Hammer Tool new input UI added.
That is all for this one, I am trying to focus on the game running fine for everyone, yet there are still crash reports and similar.
So, an important note for everyone that keeps seeing "new" issues; It is caused by changes and improvements being made, especially like recent animal save changes which caused a lot of players to lose some of their animals.
I am confident that the latest versions of the game are the most stable since release, as there were hundreds of fixes and adjustments. Hopefully with time we will take care of them all, so thank you for playing and reporting your issues :)
Hello everyone! Another update is here bringing a brand new tool to the game which will make your life a lot easier, as well as important fixes and improvements.
List of changes for this patch:
New Tool: Harvesting Shears
Instead of having to harvest each crop manually with hands, now you can equip the new Harvesting Shears which can harvest multiple crops at once and cover large fields faster.
This tool works like any other, simply equip it, and click LMB to use it. It is already waiting on the Tool Wall inside the Main Barn.
[img src="{STEAM_CLAN_IMAGE}/45539911/000271e8141bc611ffded5713f8631b73a6cfcd1.png"]
[img src="{STEAM_CLAN_IMAGE}/45539911/919e6933d6818f2c51e433418bc4a77a17004be6.png"]
Fixes & Improvements
Sugarcane Processing added; Sugar can now be crafted at the Processing Station.
Improved crafting animation of the Processing Station.
Phone Video tutorial app issues fixed.
Tractor purchase logic improved to avoid tractors not arriving on farm.
Sheep and Goat family all SFX volume heavily lowered.
Cow Barn upgrades not loading sometimes fixed.
Cow Barn "resources low" notification appears too often fixed.
Sheepfold "resources low" notification appears too often fixed.
That is all for this update, hope you all like the new tool! Thank you again for playing and see you soon with the next update! :)
Current Release
Build 25023970
Uploaded Sep 03, 2026
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How to Install
HillshadeFarm.exe to play
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