About the Game
Run your ranch and discover what this wild frontier has to offer!

- Immersive Open World – Travel across a map filled with diverse locations, uncover its secrets, and face challenges.
- Ranch Building – Build your own ranch, construct utility buildings, farms, and decorations.
- Farming & Animal Caretaking – Plant, tend to, and harvest over 20 different crops, and take care of your farm animals.
- Crafting – Create essential items for survival and ranch management.
- Decorating – Decorate your home to your taste with everyday items like an axe or cans of food.
- Engaging Storylines – Dive into the extensive history of Bravestand and its surroundings, getting to know your neighbors, near and far, through engaging quests.
- Interesting Characters – Chat with colorful Wild West inhabitants and become part of the local community.
- Mysteries to Unfold – Discover the secrets and dilemmas of Bravestand's residents and find out what awaits you in even the most distant corners of the map.
- Sophisticated Progression – Develop your character's skills and level up in the unique Farm, Fame, Frontier experience system.
- Light Survival – Collect resources scattered across the map and pay attention to your character's needs.
- Combat – Shoot various available weapons, upgrade them, and use them to fight animals and gangs terrorizing the area.
The Wild West is teeming with life, especially the small town of Bravestand. Each resident has their habits, favorite places, and problems. Make friends with them, learn the history and life of the town by helping solve the problems of your new neighbors and local residents. Help out and strengthen the bonds of friendship, and you'll gain not only good neighbors but also devoted friends!
Run your ranch in your own style. You decide where your house will stand, where the goat pen will be, and where you'll sow grain and plant cabbage. Create your own corner of the Wild West with many available decorations and buildings. Run your ranch your way, take care of animals, and plant diverse crops. Trade with town residents to get new recipes and gain access to unknown resources.
And after a day's work on the ranch, pull out your revolver and hop on your horse to seek adventure in the farthest corners of the Wild West, uncovering its most hidden secrets! Find out what lurks in the abandoned mine and what's the deal with that giant rock?
Join the Cowboy Community!
Become part of the Cowboy Life Simulator community! Join our growing Discord server and be first in line for all news and updates about the game's development – straight from the developers, from the heart of the studio! Follow our social media to stay up-to-date with future plans, such as upcoming playtests, new feature additions, and future projects – don't miss out on anything!
Screenshots
11 imagesVersion Information
Steam Patch Notes
Official update history
Howdy cowboys and cowgirls!
It’s (hopefully) the last hotfix for the February update of Cowboy Life Simulator! It’s been live on the unstable branch for a week now, and we’re rolling it out to everyone.
List of fixes:
Fix Animal droppings will de-spawn after a period of time, animals will not produce droppings if there are already 30 droppings present.
Fix Incorrect “Clay Pit” names on deposits that don’t contain clay. Standard deposits are now called “Dirt Piles.”
Fix Challenge XP related to building should now be granted correctly.
Fix Auto-leveling for players who already had enough XP to level up before this patch.
Fix Incorrect / broken player comments.
Fix Empty emails should no longer be shown to the player.
Fix Various fixes to building synergies.
Fix Navmesh in the Medium Animal House.
Fix Updated the Animal UI breeding-readiness visualization.
Fix for Doors in the Medium Player House.
Fix Chests that don’t support synergies now display info that they can’t be connected to crafting stations.
Fix Issues related to save files and burned buildings on the player’s farm.
Fix Switching a fence ↔ gate should now correctly manage animal navigation.
Fix Adjusted Abraham’s behavior to make him easier to find.
Fix Most Holler Zones have been enlarged to make it easier to call NPCs.
Fix Improved furniture placement near fields — items can now be placed closer together.
Fix Sprinklers now work at night as well.
Fix removed bushes and foliage should no longer regrow so quickly (it will take several days now).
Fix Minor level fixes ( a few incorrectly placed lights).
Fix to the train schedule and train de-spawning.
Fix Issues with item removal/consumption by crafting stations.
Fix Voiceovers.
Fix Missing string in animal entry.
We are now working on delivering the next update, coming up late march.
If you have any issues with the game, plese let us know here on Steam or join us on our Discord server, as we are more active there: https://discord.gg/ZKmyKgD7EY
Have a great weekend!
Odd Qubit team
EDIT:
We have just updated the game one more time, as we have found the update broke permanent buffs in some cases and made temporary bugs like Overloaded "flicker". This is now fixed, and the lost buffs should be back.
Also, we fixed a performance issue with lots of hungry animals on the farm.
HO-HO-Howdy Partners!
Sorry to keep you waiting. We went quiet for a bit while figuring out what went wrong with the last patch and reworking parts of the code. Our first instinct was to hotfix and push ASAP, but since we already had a holiday patch planned, we decided to merge both into one bigger update! That’s why it took a little longer.
Some of you have already been playing the updated build on the unstable branch. We use it as test ground for players who don’t mind a higher bug density and want to help us test new features early. That branch is here to stay, and we’ll post a proper how-to when we update it. For now, everything rolls into the default branch.
I also want to apologize to anyone who felt like we disappeared or stopped responding in the forums. After the release, we were honestly a bit overwhelmed by the sudden workload. Community communication on Discord and Steam, fixing and testing builds, and setting up a proper update structure all hit us at once.
To be absolutely clear: we are not quitting the game. 😉
Today we agreed on the scope of upcoming updates with our publisher, RockGame, and we’ll be sharing a roadmap in the coming weeks! Yes, sprinklers are coming. Early February.
We’ll do our best to stay in closer contact with you, including here on the Steam forums. Thank you for your patience. This is our first game, we’re learning as we go, and yeah, we’ll make mistakes. Hopefully fewer with each update.
Alright, enough with the gloom. We’ve got a Christmas update for you! 🎄🤠
Have a chill holiday!
Przemysław Stański
Head of Studio at Odd Qubit
P.S. and I’d like to introduce this fine horse fellow:
[img src="{STEAM_CLAN_IMAGE}/35775841/faaa9874e44247b2a838a13510999e99794f9a52.png"]
John Horse is here and has great news for y'all! The Christmas Update is here!
But most importantly…
MERRY CHRISTMAS TO ALL THE COWBOYS!
Thank you for being with us! We hope that your Christmas will be filled with love, a great time with family and friends and after all the celebration… time for playing the new update!
Soon you will be able to get some amazing stuff to decorate your farm and prepare it for Santa!
Look for him in the sky, he will be there any moment!
And as always, the list of fixes and additions for those who like to read!
Yours horsefully,
John Horse
Christmas additions:
During the 23th-30th of December there is a chance to spot Santa in the sky!
On the 24th of December you will get a letter in the mailbox with some Christmas decorations! Don’t worry, it will wait for you there until you finish your celebrations, but only until the 1st of January.
Most important fixes:
Fixed crash related to a corrupted save file
Fixed disappearing buildings
Fixed foliage respawning after loading the game
Fixed the building spawn critical bug
Other fixes and changes:
Added a combat start cooldown functionality
Added an easter egg with the statue of The Greatest Sausage Eater
Added a crafting recipe for a chest and mailbox
Added a new quest: “Gone, But Not Forgotten”
Fixed the “Sign Where the "X" Is” quest, now it properly closes
Fixed Walter bank and cheque disappearing
Fixed the “Kill animals” challenge
Fixed reward items from jobs
Fixed missing various quest items
Fixed detailed inventory regeneration (buggy, unusable tools and weapons)
Fixed craftable items, no more duplication
Fixed the hoe crafting recipe
Fixed the water tower, forge, workshop building material costs
Fixed the strange sculpture building material cost
Fixed the quest markers
Fixed the animals freezing after loading
Fixed animal requests giving 0 hours
Fixed the Big Mean Boar quest fight – no more random despawns
Fixed the crafting queue - working on items in crafting queue
Added Train, Hand crafting and UFO sounds
Multiple localization fixes
Horse calling at the Dreamers’ Falls is no longer possible
Fixed the train car in the sky
Added more herbs spawning points
Fixed the Spooky Mine lightning issues
Fixed the rocks and detonator collisions on the Dreamer’s Cliffs
Fixed the glass material on the lamp
Fixed the Dreamers’ Falls investigation Fancy Hat blocker
Howdy Partners!
We have another hotfix for you!
Many people reported that the workers near the bridge are not showing up, which is stopping them from progressing in the game’s story.
So, in this hotfix:
We fixed construction/bridge workers spawning - this is a solution for a narrative blocker that many of you had encountered, where the workers were nowhere to be seen and the quest couldn’t be finished.
Thank you for your patience and next patch is coming your way! We will not leave you in the dark :D
If you want to be a part of the Cowboy Community, check out our socials: X, TikTok, Instagram, YouTube and join our Discord server!
Howdy, cowboys. ⚙️🔧
[img src="{STEAM_CLAN_IMAGE}/35775841/c2c31b56827837951c9dbc73cdd3c905498e9627.png"]
We bring to you our first hotfix! In this little patch, we:
fixed the dialogue line skipping feature
removed the ominous black blob in the sky
introduced some minor tweaks to HLODs
And that’s hotfix 0.5.222-5 for ya.
Cheers!
Current Release
Build 25039879
Uploaded Sep 03, 2026
System Requirements
How to Install
CowBoyBeta.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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