Hypervisor
Release is using Hypervisor bypass by DenuvOwO team.
Install game
educate yourself first by reading _Info.txt and DenuvOwO.nfo; CPU virtualization must be enabled in BIOS (some motherboards have it enabled as default setting)
start as Administrator "VBS.cmd" from game folder, press 1, restart computer, then on the next boot press F7 when new window will show up (driver signature OFF)
start from desktop icon
Once you make it work, any other game with Hypervisor can be installed and played from desktop icon (as long as you don't restart/shutdown PC - then again VBS.cmd > 1 > reboot > F7 > desktop icon)
About the Game
It’s In Our Blood!
Discover a reborn Mortal Kombat™ Universe created by the Fire God Liu Kang.
New Origins
Reflecting Fire God Liu Kang’s vision of perfection, Mortal Kombat 1’s brand new universe is familiar, yet radically altered.Invasions
Invasions is a dynamic single player campaign with a variety of distinct challenges. With built in progression and RPG mechanics, mixed with MK1’s incredible fighting action, Invasions provides deep, and engaging challenges, and a ton of rewards along the way.Kameos
Kameos dramatically enhance every fight, assisting teammates with their own Special Moves, Throws and defensive Breakers.Screenshots
16 images
Version Information
Steam Patch Notes
Official update history
On the site: Build Build 17941244
Up to date
Build 17941244
Version 310.1.0
Apr 1, 2025
PC Steam
- Updated Nvidia DLSS to version 310.1.0
- Updated AMD FSR3 to version 3.1.3
- Updated Intel XeSS to version 1.4.10
- Improved resolution detection when alternating Window Mode type
- Improved mouse input selection for various UI elements
- Resolved Online Benchmark not triggering properly in some scenarios
- Resolved various graphical issues when using certain Graphic settings
- Resolved issue with Krossplay Online Match invites
- Resolved graphical issues in Kustomize menu
- Resolved localized audio issue
General Fixes & Adjustments
- Character Mastery can be purchased with Dragon Krystals for all characters
- Move list corrections & localization fixes
- AI adjustments & improvements
Invasions
- Fixed rare issue that could cause the character to become stuck at an invalid location on the Map
Character Specific Adjustments
Main Fighters
Baraka
- Fixed debuff and visual effects disappearing on Desperate Tarkatan if Match Extended occurs
General Shao
- Fixed Enhanced Smoldering Wrath not applying combo damage scaling
Havik
- The second hit of Helping Hand does 10 less damage
- Nether Snatcher does 10 less damage
Kenshi
- Kameo recharge rate is now slightly faster when Ancestor is dismissed
- Teamwork takes 25 less frames
Kitana
- Fixed issue causing Fan-Nado second hit to use increased damage scaling when used more than once in a combo
- Fixed audio issues with several air fan specials when interrupted
Li Mei
- Fixed lingering visual effects that could occur when using Outworld Gala skin
Mileena
- Fixed Krazed Tarkatan buff lingering longer than intended if an interrupt like Breaker occurred at specific timing
Reptile
- Enhanced Dash Attack no longer has reduced block stun & pushback when flawless blocked
- Dash Attack follow-up attack has a different hit reaction
Sindel
- Reduced health by 50
- The second hit of Shear Genius now hits high (was mid)
Quan Chi
- Kompound Fractures (Towards + Back Punch) hit reaction changed and has 6 more frames of hit stun
- Enhanced Field of Bones now does damage over time when the opponent is inside the bone cage
- Hitting an opponent with an Enhanced Field of Bones while a bone cage is active will end the previous bone cage
Ghostface
- Fixed rare issue that could cause Ghostface to remain as an Alternate Killer for an extended period if opponent is defeated by an attack not from Ghostface while Ghostface is blocking
T-1000
- Fixed Tibia Displacer (Back Punch, Back Kick) hit stun reduced by 23 frames
- Fixed lingering visual effects when hit out of certain attacks by Geras' Time Stop
Kameo Fighters
Kano (Kameo)
- Fixed rare issue with Eye Laser hitbox lingering after visual effects end when hitting an armored attack
Tremor (Kameo)
- Fixed Crystal Crag lingering certain End of Round & Fatal Blow situations
- Fixed AI prioritizing performing Transmute Up & Transmute Down over other moves
Ferra (Kameo)
- Fixed issue that could cause Ferra to become stuck in Lackey Variation if interrupted by Sindel's Enhanced Queen's Command
Madam Bo (Kameo)
- Adjusted collision with opponent when performing Drink Service
- Fixed issue that could cause Teahouse Tumble to pass through the opponent
- Fixed Madam Bo having no cooldown if she is hit while performing a Drink Service Bottle Toss
- Fixed being able to 2in1 cancel Drink Service into follow ups while partner is in hit stun
- Fixed issue with player attempting to perform Bottoms Up and Bottle Toss at the same time causing an interrupt to occur
- Fixed partner using incorrect facial animation during End of Round animation if the round ended while drunk
Build 17269558
Feb 6, 2025
Patch Notes for PC
- Added progress display in top left screen corner of background generated PSO Shaders if manually skipped on boot
- Visual improvements in some scenarios when RayTracing is turned ON
Build 17078989
Jan 21, 2025
PC Version # 1128089-0. 295
PC Steam
- Added Ray Tracing option via Settings > Graphics section for supported hardware to enable ray traced reflections on certain stages and characters
- Added Display Language option via Settings > Video & Audio > Video section
- Added Audio Language option via Settings > Video & Audio > Audio section
- Added Reset Shaders Cache option via Settings > Graphics > Actions
- Moved the Settings > Graphics AA Mode option to be nested in the Upscaling section to better indicate interaction with Upscaling Method option
- Resolved an issue on boot with Windows Accounts containing certain text characters
- Resolved various performance related issues during Fatality sequences
- Resolved certain visual issues during various cinematic sequences
- Resolved various UI elements being cutoff in certain cases
- Resolved visual issues when playing at certain frame rates
- Resolved error prompt when making a store purchase
- Resolved issues with Voice Chat in some scenarios
- Resolved an issue with input UI during Tutorials
- Resolved issues with Steam overlay
- Resolved various stability issues
- Further optimized PSO Shader Cache generation flow
- Improvements to Screen Reader in certain languages
- Various localization updates and fixes
General Fixes & Adjustments
- Move list corrections & Localization fixes
- AI adjustments & improvements
- Improvements to Screen Reader functionality
- Added Conan Fighter to Roster
- Added Age of Conan skins for Ashrah, Baraka, & Geras
- Fixed several visual issues during brutalities
Character Specific Adjustments
Main Fighters
Havik
- While Blood Bath tether is active it will continuously drain Havik's health and grant him meter
- Blood Bath now only possible when below 30% health
Kitana
- Added new move (Air) Enhanced Fan Toss
- Added new move (Air) Reverse Fan Toss
- Added new move (Air) Enhanced Reverse Fan Toss
- Added new move Wind Bomb Squall
Raiden
- Added new move Electric Overcharge
- Added new move Electric Discharge
Reiko
- Added new move (Air) Reap The Whirlwind
- Added new move (Air) Enhanced Reap The Whirlwind
- Assassin Throwing Stars and Enhanced Assassin Throwing Stars are now destroyed by opponent's projectiles
- Pain Knee from Enhanced Charging Pain now has a different reaction
Scorpion
- Fixed rare issue that could cause Sweeping Scorpion Tail (B+3) to sometimes do 3 hits when blocked or hit armor
Shang Tsung
- When morphed into Ghostface and swapped to an Alternate Killer, Shang Tsung will no longer morph back until returned to Original Killer
- Fixed specific sequence using Kameo Kopy to turn into Khameleon causing Kameo Kopy move to become disabled for an extended period
- Fixed visual issue with Kameo Kopy interrupted at specific timing when opponent is using Ferra
- Fixed rare issue that could occur during endurance fights that could cause lingering visuals when Shang Tsung is defeated
Ermac
- Fixed some of Witch Slam, Enhanced Witch Slam, Behind You, and Too Late damage not correctly applying some damage buffs
Cyrax
- Fixed an opponent caught in capture foam being able to sometimes go through Kameo Frost Ice Wall
Sektor
- Fixed lingering sound effects on Bionic Blast (Hold 2) when losing a match
Ghostface
- Fixed rare issues where Alternate Killer could be prevented from swapping back to Billy when hit by certain attacks on the same frame as Killer timer ran out
- Fixed issues with stun attacks causing combo to reset if used at specific timing after Knife Toss Fakeout
- Fixed temporary restriction preventing player from performing Knife Toss Fakeout
- Fixed missing sound effects on some attacks
- Fixed missing sound effects when Alternate Killers are hit by some attacks
Kameo Fighters
Darrius (Kameo)
- Fixed Darrius rapidly moving outside of the arena when performing Ground Invitational in certain corner circumstances
Sektor (Kameo)
- Fixed issue that was causing Straight Missile Fatal Blow to not become invulnerable after hitting opponent
- Straight Missile (Fatal Blow) now has 4 more startup frames when not in a combo & no longer has armor
Scorpion (Kameo)
- Flame Aura has a different reaction against Kameos, deals extra damage, and adds a victim flame visual effects
- Flame Aura can now hit airborne Kameos
- Flame Aura drains 50% Kameo meter from the opponent if it hits an opponent's Kameo
Sub-Zero (Kameo)
- Fixed Deep Freeze facing wrong direction if performed at specific timing against a teleporting opponent
Shujinko (Kameo)
- Shujinko can now perform Borrow: Psychotic Dive to Prone Stab against Ghostface
- Fixed Mimic: Enhanced Backstage Pass when performed against Ghostface sometimes missing if the opponent is in the corner
Motaro (Kameo)
- Fixed issue that was causing Charge! Fatal Blow to not become invulnerable after hitting opponent
- Fixed Uppercut (Down + Back Punch) & Fatal Blow attacks doing incorrect damage against Motaro
Tremor (Kameo)
- Attacks that cause push forward block reaction will now cause Crystal Armor hit reaction to push forward
Ferra (Kameo)
- Fixed Uppercut (Down + Back Punch) & Fatal Blow attacks doing incorrect damage against Ferra
Build 16459970
Nov 19, 2024
PC Steam
- Various fixes to improve game stability
- Added a second confirmation prompt when cancel attempt is made during the PSO Shader Cache generation step on boot now has
- Added setting to disable RGB effects for supported peripherals, which now defaults to OFF
- Added support for additional RGB & Haptic effects
- Added AMD FSR3 NAA as an Anti-Aliasing option
- Resolved issues displaying in-game supported fonts, which reduces memory usage in certain scenarios
- Resolved issues in Tutorial modes where certain lessons could sometimes not be completed
- Resolved issue with Online Match Voice Chat not working in some scenarios
- Resolved some performance issues impacting certain set-ups
- Resolved in-game store error prompt on purchase attempt
- Resolved various issues when viewing match replays
- Resolved various stability issues
- Resolved various visual issues
- Removed unused movie files to reduce install size for users without access to Khaos Reigns Story
General Fixes & Adjustments
- Move list corrections & Localization fixes
- AI adjustments & improvements
- Improvements to Screen Reader functionality
- Added Ghost Face Fighter to Roster
- Added MK ’95 Movie skins for Ermac & Rain
- Added MK2 skins for Mileena, Kitana, & Tanya
- Added Holiday skins for Kameo Frost & Kameo Sareena
- Added new options to Match Replays
- Match Replay Rewind
- Match Replay Takeover
- Fixed several visual issues during brutalities
- Fixed issue that sometimes allowed Fatalities to be performed out of range
- Fixed issues with some grunts sounds not playing during several moves
- Fixed issue with being unable to block the same frame as an opponent activates Fatal Blow
- Adjusted throw attack animation for all characters when performed with their Back to the camera
- Throws no longer remove armor
- Fixed visual issues with several characters Throw Escapes online if a rollback occurs
- Fixed visual issues when characters are hit while very high in the air
Invasions
- Fixed issue that could cause Talismans to not recharge if used as the last hit on the opponent
Character Specific Adjustments
Main Fighters
Ashrah
- You can now hold LT after all of her Enhanced Specials to change Hell/Heaven Modes
Geras
- Added Enhanced versions of History Lesson and Follow-Up Exam that hits ducking opponents, does increased damage, and has a different hit reaction
- Redo now lasts 5 seconds (was 3 seconds)
- Kameo Scorpion Get Over Here now functions like other Kameo interrupts when interacting with Redo
- Redo will now end when his attack is parried by Kameo Sub-Zero's Deep Freeze
Havik
- Fixed Skab Stab (Away + Back Punch, Back Punch, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor
- When Shang Tsung morphed into Havik ends, Enhanced Blood Bath tether is now removed
- Fixed visual issues when Havik is frozen during certain special moves
- Fixed visual issue when Charge! Fatal Blow is performed with Motaro as partner
Kitana
- Flipping Out (Jump + Front Kick, Back Kick) first hit can now be cancelled
- Square Wave can be cancelled on hit into Kameo Sonya's (Air) Ricochet Dive Kick
Li Mei
- (Air) Flipping Heel Kick now has 10 more frames of hit advantage
Mileena
- Fixed visual issues with Enhanced Teleport Down when performed near the corner of the arena
Raiden
- Enhanced Lightning Port in neutral will have priority over Lightning Port while block button is held
Reiko
- Bloody Pitcher (Towards + Back Punch) has a new hit reaction
Sindel
- Queen's Kommand & Enhanced Queen's Kommand now break through Kameo armor
- Fixed situations with Enhanced Queen's Kommand visual effects lingering after certain Kameo moves
Smoke
- Added new move (Air) Vicious Vapors that causes a ground bounce on hit
- Added new move (Air) Enhanced Vicious Vapors that causes a restand stun
- Added new move (Air) Vicious Vapors Cancel that is possible after (Air) Vicious Vapors or (Air) Enhanced Vicious Vapors
- Tele-Stab (Away + Back Punch) can now be cancelled before the attack hits into certain air moves
- Face Walk (Towards + Back Kick) damage on 2nd hit is now 30 (was 50) and has slightly increased damage scaling on final hit
- Turning Heel (Back Kick) damage scaling slightly increased
Sub-Zero
- Ice Slide & Enhanced Ice Slide will now knock opponent in the air if Front Kick is not held
- Ice Slide & Enhanced Ice Slide will now perform synchronized hit animation that leaves opponent in front of Sub-Zero by holding Front Kick
- Sub-Zero now jumps slightly farther after Ice Klone and causes freeze reactions when Fully Enhanced
- Ice Klone has an adjusted hit region and lasts 30 frames longer (Enhanced lasts 100 frames longer)
- Fully Enhanced Ice Klone has adjusted hit regions, first two Klones last 100 frames longer, and third clone lasts 160 frames longer
- Enhanced Ice Klone & Fully Enhanced Ice Klone cooldown increased by 60 frames
- Ice Klone can now freeze an opponent that has already been frozen once and Enhanced Ice Klone & Fully Enhanced Ice Klone can 3 times
Shang Tsung
- Fixed pseudo infinite kombos with Kameo Kopy while using several Kameos when opponent is using Kameo Goro
Tanya
- Fixed Brought Low (Front Kick, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor
Omni-Man
- Adjusted camera when Invincible Rush is used against an opponent positioned high off screen
Quan Chi
- Fixed (Air) Head Rush visual effects issues with projectile hitting the ground
- Fixed Best Foot Forward missing visual effects if performed immediately after certain attacks
- Fixed Koccyx Krusher (Away + Front Kick, Back Kick, Back Punch) hitbox being misaligned on first frame
Peacemaker
- Fixed Head On Approach (Back Punch, Back Punch, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor
Homelander
- Fixed See No Evil (Away + Back Punch, Back Punch, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor
- Blaze It Up (Towards + Back Kick) is now mid (was low)
- Fixed laser visual effects in his flight stance misaligned during invisibility granted by Shujinko
- Fixed camera issue with using Fatal Blow immediately after Back Throw
- Fixed animation issue that could occur when entering flight
- Fixed visual effects issue when Enhanced Low Laser Eyes hits a Kameo
- Fixed visual effects issue when Sweeping Laser Eyes hits an opponent as they teleport
Takeda
- Fixed issue that could cause Shooting Star to hit twice with one projectile
Cyrax
- Dialing Up (Away + Front Punch) has 5 more frames of recovery on miss
- Blast Overhead (Away + Back Punch) second hit no longer occurs if the first hit is Up Blocked
- Fixed visual issue with Dud bombs detonating at an incorrect height
- Fixed visual issue with Mistwalk is performed right before Fatal Blow
- Fixed rare issue during Detonation (Front Kick, Back Punch) that could cause the bomb visual to become misaligned
Sektor
- Adjusted input leniency on Thruster Boost
- Fixed facing issue with Automated Knee (Towards + Back Kick) when used on a knocked down opponent
- Fixed issue where Flame Thrower would do the follow-up attack when blocked after Enhanced Flame Thrower had it’s armor shattered
Noob Saibot
- Fix for Shadow Tackle having incorrect hit animation if you trade with the opponent
- Fixed Shadowbringer (Down + Back Punch) causing incorrect location for visual effects if used immediately after certain Basic Attacks
- Guillotine (Towards + Front Kick) now has a new hit reaction
- Enhanced Tele-Slam in neutral will have priority over Tele-Slam while block button is held
Kameo Fighters
Cyrax (Kameo)
- Fixed visual issue with duplicate Buzz Saw appearing during Fatal Blow cinematic
Frost (Kameo)
- Ice Wall can now be cancelled into an ambush Ice Krash
- Ice Krash hit reaction changed and will now cause a popup hit reaction if close to an Ice Wall
Goro (Kameo)
- Dead Weight has a faster recharge rate
- Ambush Cancels after Raise The Roof & Punch Walk have a faster recharge rate
- Fixed combo counter not incrementing during the last hit of Dead Weight
Sareena (Kameo)
- Added new move Jataaka's Blessing, creates a zone that increases partner's super meter and increases their damage done
- Demonic Dance input changed to Up + Kameo
- Fixed Kia's Blades causing combo to reset when opponent is dead during the final round
Sub-Zero (Kameo)
- Kold Shoulder hitbox adjusted, has different hit reaction, and travels further when performed during Arctic Armor
Mavado (Kameo)
- Fixed rare situations where Nindrop & Best Feet Forward could be possible while his partner is in a hit reaction
Ferra (Kameo)
- Adjusted timing before an attack can be performed after Let Me Ride if the opponent isn’t in a kombo
- Fixed Let Me Ride doing damage to Main Fighter under specific circumstances
Build 15996130
Oct 10, 2024
PC Steam & Epic Games Store
- Fixed UI issue in Kombo Trials mode when using Mouse and Keyboard input device
- Fixed UI issues in the Store tab to better reflect available products
- Fixed issue where purchased items were not being granted instantly
General Fixes & Adjustments
- Move list corrections & Localization fixes
- AI adjustments & improvements
- Fixed several visual issues during brutalities
- Fixed issue that could cause some Finishers to trigger out of range
Invasions
- Completing Towers now also awards Points in addition to completing Challenges
- Towers of Time Challenges are now shown in the pause menu
- Fixed some Talismans not being able to have their Element changed during Forging
- Fixed God Blast, Icy Fart, & Scorpion Spear Talismans not being able to be Forged
- Fixed Uppercut, Cowl, Skull, & Meteor Storm Talismans not being able to be Legendary when Liquified Shadows Komponent is used during Forging
Online
- Fixed issue that could disconnect users from a KOTH match if a player fighting left the match with specific timing
Character Specific Adjustments
Main Fighters
Kenshi
- Fixed issue where Uppercut Jump Cancel when in Sento Stance could be performed if a previous Uppercut was a Kounter or Punish
Cyrax
- Fixed several visual issues with finishers when done at specific areas of certain Arenas
Sektor
- Fixed several visual issues with finishers when done at specific areas of certain Arenas
Noob Saibot
- Fixed Exorcism being applied when Ghostball is reflected
- Fixed issue where Uppercut Jump Cancel when in Embrace Khaos is Expired could be performed if a previous Uppercut was a Kounter or Punish
- Fixed several visual issues with finishers when done at specific areas of certain Arenas
Kameo Fighters
Kano (Kameo)
- Fixed autoblock not triggering after Eye Laser
Build 15809430
Version 3.7.1
Sep 24, 2024
PC Steam
- Various fixes to improve game stability
- Added a new value for the existing Motion Blur setting, with the previous setting now being noted as
- Added AMD FSR 3 Image Reconstruction as an additional Upscaling option available
- Added a new graphical setting to disable the Film Grain effect
- Updated Nvidia DLSS Image Reconstruction plugin to version 3.7.1 and changed the Upscaling Preset used to C
- Implemented first pass of Razer RGB peripheral support for certain in-game sequences
- Reworked file structure to optimize future Patch download & install sizes (Note that additional optimization to reduce Patch install & download size is unlikely to be possible)
- Various UI fixes and improvements
- Various Mouse & Keyboard input device related fixes
- Resolved issues that occurred when using Low graphics settings
- Further optimized the PSO Shader Cache boot flow for certain hardware set-ups
- Updated PC Hardware System Spec information to reference more recent hardware and provide additional context for target Resolution & Settings
Khaos Reigns Content Update
- Additional Story Content has been added – Part 2: Khaos Reigns
Free Content Update
- Additionally, all Mortal Kombat 1 owners will have access to new Arenas, new Arena Variants, & Animalities, the fan-favorite finishing moves that haven’t been seen since the ‘90s, allowing fighters to channel their inner animals. These features will be available on September 24 as a FREE content update in conjunction with the Mortal Kombat 1: Khaos Reigns release.
General Fixes & Adjustments
- Title updated to Khaos Reigns
- Implemented file compression to reduce game size for future patch releases (Note that this will require a larger download than usual for this Patch)
- Move list corrections & Localization fixes
- AI adjustments & improvements
- Improvements to Screen Reader functionality
- Added Cyrax Fighter to Roster
- Added Sektor Fighter to Roster
- Added Noob Saibot Fighter to Roster
- Added Wedding skin for Scorpion, Empress skin for Mileena & UMK3 skin for Sub-Zero
- Added several new Brutalities for players to discover
- Fixed several visual issues during brutalities
- Added Kameo ease of use information shown during Kameo Selection
- Fixed rare situations where a successful Up Block against a vulnerable attack would result in the defender still receiving block pushback
- Adjusted distance that Fighters move when performing a buffered backdash after an attack
- Fixed issue with offline consoles sometimes not retaining hotfix data that has been previously downloaded
- Fixed issue that could cause players in Invasions to not use the latest hotfix data
Invasions
- Added Towers of Time which now resides where the Gateway Mesa was
- You can now also enter Towers of Time from the Main Menu > Towers
- Added Towers of Time Challenges & Leaderboard with placement rewards
- Added Map to Mesa Pause Menu which shows pathways & key locations
Online
- Added Warrior Shrine
- Added Online Practice Mode
Character Specific Adjustments
Main Fighters
Ashrah
- Fixed Enhanced Light Ascension causing camera to become misaligned in certain situations
- Fixed Dark debuff lingering after Ashrah is defeated during an Endurance fight
Baraka
- (Air) Death Spin final hit now only auto-corrects if one of the previous hits connected
General Shao
- Fixed Reverse Treechopper damage scaling when interrupted using default interrupted damage scaling instead of command grab damage scaling
- Fixed sound effects missing in certain situations when hitting with Haymaker (Away + Front Kick, Back Punch)
Geras
- Factual Force (Towards + Front Kick) now causes a bounce hit reaction instead of a splat knockdown & recovers 8 frames faster on hit
- History Lesson now recovers 17 frames faster on miss
Havik
- Added new Move Nether Snatcher & Enhanced Nether Snatcher
- Added new Move (Air) Nether Stomp & (Air) Enhanced Nether Stomp
- Added new Move Enhanced Corpse Taunt
- Helping Hand & Enhanced Helping Hand now startup in 45 frames (down from 59)
- Helping Hand armor now starts on frame 6 (was frame 10)
- Enhanced Helping Hand now has a different hit reaction if used more than once in a combo
- Crucial Strike (Jump Back Punch, Back Kick) now has a different hit reaction
- Fixed issue with Enhanced Blood Bath visual effects displaying improperly in certain situations where gameplay is paused
- Fixed missing sound effects on Neoplasm when the projectile is parried
Johnny Cage
- Fixed issue with Wowing Out special move limit not being reset if a Kameo Summon is used as a cancel
Kitana
- Fixed visual issue with Fancy Flick causing ground impact effects after it has been parried
Kung Lao
- Added new Move (Air) Buzzsaw & Enhanced (Air) Buzzsaw
- Shaolin Spin can now move forward or backward while holding Front Kick button
- Enhanced Shaolin Spin has increased movement speed forward or backward when holding Front Kick button
- Enhanced Shaolin Shimmy no longer automatically performs follow-up attack on block
- Enhanced Shaolin Shimmy when blocked can perform follow-up attack for 1 bar of meter with Back Kick + Block
Li Mei
- Fixed rare issue with opponent facing incorrect direction briefly if Lion's Pounce (Cancel) (Towards + Front Kick, Hold Front Kick) is performed while they are knocked down
- Fixed issue with Sky Lantern moving to an incorrect location if used immediately before Fatal Blow
Liu Kang
- Added new Kombo Attack Volcanic Palm (Away + Back Punch, Front Punch)
Raiden
- Enhanced Lightning Port has less damage scaling and on hit disables the opponent's ability to Breaker or use a Kameo until they land
- Fixed Enhanced Lightning Port having a stricter input window compared to other special move cancels
- Fixed specific input sequence to execute Uppercut Jump Cancel causing Lightning Port to be performed instead
Scorpion
- Blazing Charge hit animation adjusted, now has 19 more frames of advantage on hit
Sindel
- Fixed incorrect attack coming out when performing a buffered attack after Bodied (Jump Back Punch, Back Kick)
- Fixed Kartwheel having incorrect frame data shown in Practice Mode
Smoke
- Increased hit region on Smoked Out (Up + Front Punch, Front Punch, Back Punch)
- Spin Kicks (Jump Front Kick, Back Kick) and Airing Out (Jump Front Kick, Back Kick, Back Kick) now will auto face
- Invisibility now goes away when hit by a parry attack
- Fixed Vicious Vapors having incorrect frame data generated in Practice Mode
- Fixed issue that could cause the camera to become misaligned if Smoke is interrupted during Everywhere (Back Punch, Front Punch, Back Punch) at certain timing
Shang Tsung
- Added new move Kameo Kopy & Enhanced Kameo Kopy
- Added new Kombo Attack Orthopedic Takedown (Away + Front Punch, Back Kick) (Old Form)
- Pulse Check (Front Punch, Back Punch, Back Kick) recovers 2 frames faster and can be 2in1 cancelled
- Snake Oil (Away + Back Punch in Young Form) starts up 2 frames slower and recovers 1 frame slower
- Operation (Away + Back Punch in Old Form) starts up 2 frames faster and has an adjusted hit reaction
- Bed of Spikes & Enhanced Bed of Spikes now appear faster
- Bed of Spikes recovers 1 frame faster on hit and 3 frames faster on block & miss
- Enhanced Bed of Spikes recovers 4 frames faster on hit and 5 frames faster on block & miss
Tanya
- Spinning Splits Kicks now has a different animation when it is blocked and no longer does follow-up attacks
- Divine Protection now parries projectiles and allows for follow-ups with max charge
- Deity Push now has a different hit reaction with increased damage scaling
- Seeking Guidance now takes 5 frames longer to charge each Guidance level (Enhanced Seeking Guidance is unchanged)
- During Heavenly Hand, holding Front Punch allows you to spend Guidance charge to increase projectile speed and damage
- During Spinning Split Kicks, holding Back Kick allows you to spend Guidance charge to become projectile invulnerable and perform all attacks on block
- During Drill Kick hit reaction, holding Away + Back Kick allows you to spend Guidance charge to perform Deity Push
- During Drill Kick hit reaction, holding Towards + Back Kick allows you to spend Guidance charge to perform Umgadi Evade
- Fixed issues with Guidance lingering in certain situations
Omni-Man
- Around The World (Towards + Back Punch) now causes a bounce hit reaction instead of a splat knockdown
Quan Chi
- Best Foot Backward (Down + Towards + Back Kick) tracking timing adjusted by 8 frames
- Fixed incorrect projectile being used by Psycho Skull after exiting Zone of Power
- Fixed visual issue with Psycho Skull causing ground impact effects after it has been parried
- Fixed visual issue with Zone of Waste lingering during brutalities
Homelander
- Fixed Diabolical Dash > The Seven Slam damage scaling when interrupted using default interrupted damage scaling instead of command grab damage scaling
- Fixed Diabolical Dash > The Seven Slam not doing additional damage against an opponent performing Up Block
- Fixed being able to move outside of the arena constraints briefly after hitting with (Air) Diabolical Dash > Vought Drop
- Fixed (Air) Delay God Complex not being possible when (Air) God Complex is performed at the lowest possible height
- Fixed issue with Flight speed being reduced after performing (Air) God Complex
- Fixed issue with endurance fights being delayed if (Air) Diabolical Dash > Vought Drop is used as the final hit on an opponent
- Fixed camera becoming misaligned during Blast Off when playing online and experiencing connection issues
Takeda
- Twisting Blades (Front Punch, Back Punch) first & second hit do 10 more damage
- Ogre Slayer (Front Punch, Back Punch, Back Punch + Back Kick) does 20 more damage
- Rising Suns (Towards + Front Punch, Back Punch) first hit does 10 more damage
- Ryujin (Towards + Front Punch, Back Punch, Back Punch + Back Kick) does 20 more damage
- Falling Moon (Towards + Front Punch, Back Kick) second hit does 20 more damage
- Gate Splitter (Away + Back Punch) has 1 more active frame and had its hitbox adjusted
- Temple Razer (Away + Back Punch, Front Punch) has 1 more active frame and had its hitbox adjusted
- Serpent's Tail (Towards + Back Punch) has a different hit reaction and can now be special cancelled
- Sparrow Strike (Jump + Back Punch, Back Kick) does 40 less damage
- Shooting Star does 10 more damage
- Smart Shuriken explosion does 10 more damage
- (Air) Rushing Nimbus Attack first attack does no damage scaling
- (Air) Enhanced Rushing Nimbus Attack does 30 more damage
- If an allied Kameo interrupts Takeda after Smart Shuriken has touched the ground, the Shuriken will no longer disappear
- Fixed clipping issues when Enhanced Rushing Nimbus Attack is performed near Frost (Kameo) Ice Wall
- Fixed missing visual effects when more than six Smart Shurikens are used in rapid succession
Kameo Fighters
Cyrax (Kameo)
- Self-Destruct no longer lingers when the round ends
- Fixed Horizontal Kopter Chopper chosen hit direction not working in certain circumstances during juggles
Darrius (Kameo)
- Ground Invitational and Army of Two can now be performed after Volleyballistic
- Fixed Army of Two attack going in the wrong direction under certain circumstances
- Fixed Heelturn being possible for an extended period of time if the opponent remains idle after being knocked down
- Fixed several situations where Darrius would not take damage or cause recharge delay when he is interrupted
- Fixed situation that could cause Volleyballistic to be possible from very far distance from his partner
Frost (Kameo)
- Fixed Ice Krash & Frosty's Revenge not being possible as a reversal
- Fixed visual issues that could occur with Ice Krash when performed on The Pyramid Arena Top Variant
Goro (Kameo)
- Fixed Punch Walk cancelled into Shokan Stomp causing slight damage to Goro's Partner
- Punch Walk can no longer be cancelled into other Kameo moves while Kameos are disabled
Jax (Kameo)
- Added new move Gotcha Grab
Kano (Kameo)
- Eye Laser now has multiple hits when blocked & has a longer recharge delay
Kung Lao (Kameo)
- Added new moves Orbiting Hat & Wobbly Hat
- Spin can no longer sometimes auto face during the first few frames
- Buzz Saw can no longer sometimes auto face during the first few frames
Motaro (Kameo)
- Fixed issue when Reflect parries a non-reflectable projectile that allowed the opponent to block punishes during their recovery
- Fixed rare instances of missing visual & sound effects when Motaro is hit by certain attacks
Sektor (Kameo)
- Added alternate Fatal Blow attack by pressing R1 during startup
- Activate Homing is now performed by holding R1
- Tele-Punch starts up 2 frames faster
- Fixed visual issue with Up Rocket causing ground impact effects after it has been parried
Shujinko (Kameo)
- Added new move Kingdoms Krumble
- Added new move Waterfall Chop
- Fixed interrupting Shujinko during Death's Embrace (Ermac) causing an excessively long recovery for his partner
Sonya (Kameo)
- Added new moves (Air) Ricochet Dive Kick & (Air) Bicycle Kick follow-up attack
- Sonya is now vulnerable for 17 more frames after Leg Grab misses
Sub-Zero (Kameo)
- Added new moves Deep Freeze & Iceball Special
- Fixed visual effects issues when partner misses with their Fatal Blow
Stryker (Kameo)
- Low Grenade Toss & High Grenade Toss have different hit reactions and less damage scaling
Tremor (Kameo)
- Crystal Wall Punch is now mid (was high)
Khameleon (Kameo)
- Added new move Alternate Disguises
- If either of the first two hits during Roll are Up Blocked, the final hit will not come out
- Fan Toss can no longer sometimes auto face during the first few frames
- Fixed issue with Glaive return attack not using correct hit reaction facing if the opponent jumped over
Mavado (Kameo)
- Fixed animation issue with Nomad's Touch when performed near corner while roster fighter has their back to the screen
Ferra (Kameo)
- Torr Stance: Slide! has 2 more recovery frames on block
- Ferra is now considered airborne during Yo-Yo Throw, Swings!, & Potato Sack Toss
Current Release
Build 17941244
Uploaded Apr 05, 2026
System Requirements
OS
Windows 10 64-bit
CPU
Intel® Core™ i5-6600 | AMD Ryzen™ 3 3100 or Ryzen™ 5 2600
RAM
8 GB RAM
GPU
Nvidia GeForce® GTX 1660 or AMD Radeon™ RX 590 or Intel® Arc™ A750
How to Install
1
Install game
2
educate yourself first by reading _Info.txt and DenuvOwO.nfo; CPU virtualization must be enabled in BIOS (some motherboards have it enabled as default setting)
3
start as Administrator "VBS.cmd" from game folder, press 1, restart computer, then on the next boot press F7 when new window will show up (driver signature OFF)
4
start from desktop icon
5
Once you make it work, any other game with Hypervisor can be installed and played from desktop icon (as long as you don't restart/shutdown PC - then again VBS.cmd > 1 > reboot > F7 > desktop icon)
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
117.6 GB
Build
Build 17941244
Password: cracked-games.org or 123
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View AllDownload Mortal Kombat 1 for PC with a direct link or via torrent. Get the full version of Mortal Kombat 1 for free. Mortal Kombat 1 is a Action released by NetherRealm Studios.