About the Game
The universe is vast and filled with adventures, mysteries to solve, and enemies to fight… who knows, you might even meet a few friendly faces along the way. Better yet, invite up to three of your friends to join you in the split-screen local co-op mode because it’s always more exciting with friends!
EXPLORE!
9 mythical worlds and 65+ different dungeons, from mythology-inspired lands to hostile alien worlds await you and your friends. Filled with wonder and plunder, challenges and adversaries, your task is to restore these beautiful worlds to their former glory!
GATHER RESOURCES!
The worlds are filled with rich minerals ready to be harvested by your trusty tools, and mythical artifacts of untapped power guarded by powerful foes. Use more than 70 different gatherable resources to recreate lands long lost to a mysterious threat.
RISE UP TO THE CHALLENGE!
The universe won’t be restored that easily, and each challenge requires the proper tools for the job. Equipped with your trusty pickaxe, sharp sword, and sturdy axe, you’ll be thrown against 150+ different adversaries including mythical creatures, alien horrors, and even demigods!
UPGRADE YOUR GEAR!
With each planet comes new challenges and because of that, you have to stay prepared by upgrading to the newest and freshest tools, which will always keep you one step ahead of your opponents! Improve your weapon, tools, and armor up to 30+ levels!
Just Enjoy The Adventure.
Get entranced by the game’s cozy atmosphere, enjoy the relaxing soundtrack, and fall in love with the simplistic yet charismatic visuals. After all, it’s all about the journey and the friends we make along the way!
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/43767482/20bb517a9b959ff20ac77170f48311a855322f68.png"]
Bug Fixes and Technical Improvements
This update includes an upgrade to the game engine version to improve overall security. The updated engine addresses recently identified software vulnerabilities, keeping the game environment safe and reliable.
Bug Fixes and Technical Improvements
- Fixed an infinite loop issue where the game crashes if both players have the Thorns booster and one hits the other with the Fire or Poison booster effect.
- Fixed the crash when the player receives damage over time while having the Thorns booster
- Fixed an issue where the Monkey NPC disappeared on Asium and soft-locked the player
- Fixed the infinite stone bug in Asium Dungeon Drowned Springs
- Fixed an issue where the Yin and Yang dungeons show up as Hades in the save slot
Bug Fixes and Technical Improvements
- Fixed an issue where defeating enemies with Fire and Poison boosters didn't award you gold
- Fixed an issue where players can move other players while they are fishing
- Fixed an issue with the resource drop-off point animation didn't reset
- Fixed an issue where the inventory shortcut button was showing while having the map open (in singleplayer)
- Fixed a soft lock where the player gets stuck if they spam the special ability
- Fixed the Egyptium skybox, it should be dark after opening the portal to Nowhere
- Fixed an issue where the floating text above the fishing spots doesn't disappear after walking away from them
- Fixed an issue where the Back button kept showing up at the bottom of the screen after entering dungeons, challenges, or other planets
- Fixed visual flickering in the Poseidon dungeon
- Adjusted refined material amount in equipment refineries
- Fixed visual inconsistencies in the Nemus dungeon
- Improved performance inside the Nowhere dungeon
- Booster screen discard button visual tweaks
- Improved mouse interactions with the refinery slider and buttons
- UI pop-up when hitting resources with the incorrect tool will now indicate you to switch to the required tool if that tool has the correct upgrade level
Technical Improvements
- VSync is now available in the settings
- You can now toggle an option to move the camera without holding the right mouse button
Bug Fixes
- Fixed an issue where the players experienced stutters during autosaving
- Fixed an issue with skin pickups not getting saved as soon as they are picked up
- Fixed an issue with screen flickering when switching from save slot screen to coop screen
- Fixed a problem with the shark fin not disappearing after the player disconnected
- Adjusted teleporter billboard sizes in Dragonora and Egyptium dungeons
- Fixed issue with completion of Egyptium Dungeon - Arable Lands 97%.
Planets and Dungeons
Nexorum
- Puzzle pressure plate adjustments in the forest area.
Odyseum
- Pressure plate puzzle adjustments in the Minotaur's garden area.
Dragonora
- Resolved the issue of the elevator getting stuck after the Moon puzzle was solved.
Balance adjustments
- Increased HP and XP for boss kills
Bug Fixes and Technical Improvements
- Fixed the issue when 2nd player disconnected during the fishing minigame while both players were fishing creating a soft lock.
- Fixed the issue when two players click on two different fishing spots, refineries, and merchants at the same time breaking refineries & merchants, and creating soft locks in the Fishing mini-game.
- Fixed issue when players couldn't reach a full 100% completion if they didn't 100% complete dungeons Yin and Yang in Asium.
. Fishing is a part that definitely needs an expansion so we decided to add more diversity to the items you can receive when fishing. Also the character now does not require you to spend 25k fish oil, it works as an achievement skin instead - meaning you can still enjoy the buffs from the Mr. Fish's Shop and receive the character once you have 25k collected.
Have a wonderful weekend, see you next week!
Patch notes v1.3.0
Fishing update
- Added one new fish type to each planet
- Increased the diversity of items that can be found in fishing spots
- Character Seamore unlocks after collecting 25k fish oil, no purchase is required
- Added different variations of arrow button rhythms for the fishing game
Added 3 Achievements
- Safer Waters - catch a predator of the depths
- Master Fisherman - catch every single shark-type fish
- Embrace the Crustation - unlock Seamore
Planet & Dungeon changes
Trollheim
- added variations to resource requirements
- adjusted the ship's collider on the construct
Dimidium
- balance adjustments
Dimidium Dungeon - Crabster Zone
- balance adjustments
Dimidium Dungeon - Crash Site
- balance adjustments
Nexorum
- balance adjustments
- decreased enemy respawn timers
- decreased virus zone enemy damage
Nexorum Dungeon - Engine Room
- Made more visible sparkle fx for the secret star pickup
Asium Dungeon - Crash site
- Adjusted underwater dungeon fight sequence, defeat the big fish to acquire the star pickup.
Equipment Requirements
- Adjusted required refined materials and coins per armor level
Bug Fixes and Technical Improvements
- Fixed an issue where you couldn't interact with the raft if it were too close to the fishing spot
- Fixed progress lock in Asium after killing Khaan
- Fixed issue with fishing shop buff effects disappearing after death
- Fixed the issue with the frozen UI billboard on top of other billboards
- Fixed settings screen general and graphics tab scaling issues on ultra-wide monitors
- Fixed coop fishing dual input fix
- Fixed the problem with the "Discard" button showing on Mr. Fish's Shop screen
We continue our update cycle with this small Thursdays update. After yesterdays changes to boosters, some players noticed that there is an issue with "Pacifist" booster & other boosters not working correctly. Thank you for reporting this issue!
Here's todays patch notes!
Balance tweaks
Coin balance
- Coin drop amount increased for enemies by 25% and for bosses by 40%
Dimidium Dungeon - Crabster Zone
- Adjusted amount of crab enemies
- Added more wood resource nodes
Level Fixes
Wadirum Planet
- Fixed a bug causing players to become soft-locked in the icy platforms of the Wadirum planet.
Wadirum Dungeon - Challenge-2
- Fixed issue where player's got stuck during boss fight fire ring phase.
Asium Dungeon - Crash Site
Fixed issue where player's got stuck during boss fight fire ring phase.
Bug Fixes and Technical Improvements
- Fixed discard button sprite issue on language change
- Corrected the "The End" achievement to function as intended
- Fixed issue with booster card effects effects not getting reapplied on death
- Resolved PS Controller share button binding issues
- Fixed "Bounty Hunter" card effects not stacking correctly
Fellow players, this Wednesdays update brings much awaited changes to the booster cards. This is not all we will do to further improve the overall experience & interaction with this game mechanic, we are planning to expand it to make it possible for players to gather their own sets of boosters, that will help them along the way in exploring the vast universe.
Booster Card Adjustments
- Players no longer lose all booster cards upon death
- Players will now lose only one random card upon death
- Added booster discard functionality in the cards screen, so players can discard unwanted boosters
Planet Changes
Trollheim Planet
- Balance adjustments were made to the swamp area, requires less wood for area completion
Odysseum Dungeon - Gigantomachy
- Created a safer route to the secret zone
Odysseum Dungeon - Shmoseidon
- Invisible wall colliders have been added to the underwater zone to prevent accidental deaths during exploration
- A unique Poseidon statue now marks the entrance to the secret zone, set apart from other statues with enhanced visual effects
- The exit portal has been enhanced with visual effects to guide players more clearly
Dragonora Dungeon - Dominion Fireworks Inc.
- Fixed invisible construction square
Egyptium Dungeon - Embalming Room
- Fixed the sunbeam puzzle's soft lock that restricted players from progressing
Bug Fixes and Technical Improvements
- Players are able to pick up previously owned skin pickups in other save profiles
- Resolved an issue where the second tutorial step wasn't compatible with mouse input
- Improved radial menu navigation with a mouse in CO-OP mode
- Adjusted radial menu scaling for 3-player sessions
- Corrected screen scaling for the fishing shop in 3-player games
- Addressed an issue where player controls would disconnect if attacked by a shark, potentially halting progress
- Fixed "The End" achievement; it now correctly unlocks upon completing the Asium planet
- Fixed an issue where some resource icons where missing for Odysseum in portal screen
Good day fellow players,
First of all I would like to thank everyone for being very active in the discussion forums & discord bringing lot of cool ideas to the table. We are looking into your feedback & we hear you - booster card system is gonna have mechanic adjustments soon. It definitely does feel very punishing for players who like to have a more chill like experience with a great set of cards, thus card discarding will be added & punishment for death won't be as harsh, stay tuned for more details in next update this week.
Meanwhile here are the patch notes for version 1.1.6
Booster Cards
Card Adjustments
Bounty Hunter Card: "Extra Coin" buff now increased from 25% to 30%
Swimmer Card: Swimming speed decreased from 15% to 10%
Booster card drop limit adjustments
- Bounty Hunter: Increased from 1 to 5
- Gatherer: Increased from 3 to 5
- Berserker: Increased from 3 to 5
- Thorns: Increased from 4 to 5
- Gem Collector: Increased from 2 to 5
- Mighty: Increased from 3 to 5
- Metabolism: Increased from 3 to 5
- Sprinter: Increased from 2 to 5
- Swimmer: Increased from 2 to 5
Planet changes & adjustments
Odysseum Dungeon - Justice Valley changes
- Pit traps now feature a brief warning before collapsing
- Added checkpoint at swamp
Boss Arena enhancements
- Additional fleeing and recharge zones added
- New checkpoint established within the arena
- Floating objects redesigned for safety to mitigate unintentional fatalities.
Resource node balancing in Odysseum & Dragonora(biome dependant)
- Limestone resource nodes resource amount increased by 10-30%
- Wood resource nodes resource amount increased by 10-30%
- Clay resource nodes resource amount increased by 10-30%
- Hardwood resource nodes resource amount increased by 10-30%
Bug Fixes and Technical Improvements
- Resolved an issue with the bridge build animation collider, the bridge seemed built, but the collider was not enabled - leading to unintentional deaths
- Patched the infinite coin glitch present in Odysseum
- Set text uppercase in the "NEED LVL" on resource hit popup
- Resolved issues with Kraken boss disappearance
This week there's two more updates planned connected with boosters & fishing mini-game.
If you are experiencing in-game crashes please contact support in Discord - https://discord.gg/myuniverse
We need more information & data in order to reproduce this issue and fix it.
Best Regards,
Stickman
Good Saturday to you players. Yesterdays hot-fix brought out an issue with controller support, where players weren't able to control some menus by using a controller. It only worked after a restart or reloading the game.
We are issuing a quick fix for this issue - now players shouldn't have an issue with the controller support overall. Currently there are some types of controllers that are not supported by the game, but Logitech / Xbox / PlayStation controllers should work fine. If you encounter any issues - please write a post in Discussion forum.
We are still continuing to investigate the issue with some players having game crashes on game launch. If you have a similar issue - please report it to our discord or make a post under discussion forum. We need more information on these type of crashes, like overall system specifications & other information that could help our investigation.
Have fun playing the game,
Your's trully
Stickman aka Joy
Good evening dear players, it's great to read all your feedback in forums & steam reviews. Team is working hard to fix any issues you have reported so far, so here's another minor hot fix patch fixing several issues reported.
- Fixed an issue with booster card XP bar not filling up properly
- Improved overall mouse controls, now it should be possible to click through all the menus with mouse controls and keyboard controls alike
- Fixed issue that appeared in version Hot Fix v1.1.2, which caused players playing on controller not being able to change settings while using a controller. This bug did not happen to players using keyboard/mouse controls
- Fixed issue with multiple windows opening on top of each other (like refinery window opening on top of map e.t.c.)
- Restored fishing spots in Asium, now all fishing spots are fixed and shouldn't cause any issues to the players
- Fixed issue with Wadirum Challenge B, where after killing second boss, it did not spawn the 3rd boss - making the level unable to be completed
- Other small fixes
We are still continuing to investigate the issue with some players having game crashes on game launch. If you have a similar issue - please report it to our discord or make a post under discussion forum.
One of the possible solutions for such crash is to launch the game in Administrator mode, as from reports received until now - game only crashes if it doesn't have permissions to write the save file on game launch.
Have fun playing the game,
Your's trully
Stickman aka Joy
We have been working hard to fix any issues already reported by the community. There are still some unsolved - it's a work in progress and will be fixed in the upcoming days.
Here's the patch notes for version 1.1.3
- Fixed more planets (up to Asium) where fishing spots potentially could block players progression when "Manual Actions" were used. This does not happen to players playing with "Automatic Actions" which do not require player input when dropping resources into building areas.
- Asium temporarily disabled fishing spots - will be re-enabled in next minor update
- Fixed issue where clicking on next planet in portal screen did not trigger ability to travel
- Fixed reported issues related to Fishing shop screen, portal screen, ability screens, pause menu and settings (where interacting with fishing shop disabled navigation with keys on mentioned screens).
- Fixed issue where you couldn't close booster screen by clicking on the close button with mouse
- Fixed issue with bosses spawning with huge weapons
If you encounter any issues with the game, please do report these issues in our Community Hub forum or our Community Discord. Some issues need extra investigation, so any information provided will help us solve them in upcoming updates.
{STEAM_CLAN_IMAGE}/43767482/4d9b5d72ecd3075c699160da6f2ecdefaa22f32a.png
Best Regards,
Stickman aka Joy
Current Release
v1.5.0
Uploaded Mar 20, 2024
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System Requirements
How to Install
My Little Universe.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
291 MB
v1.5.0
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