About the Game


🎮 No grinding, just gaming - play the game and your learning just happens.
🔈Speak like a native - talk to 16 characters using speech recognition to nail tricky pronunciations, removing the anxiety of making mistakes in public.



Thousands of gamers use Noun Town to speed up their language learning. The award-winning program uses the latest in science and tech to make learning fast, fun, and actually stick. Noun Town is also updated regularly with free DLCs, quality of life improvements, and regular bug fixes.
Kickstart your language journey without an expensive never-ending monthly subscription, and without waiting for...the...adverts...to...end on your phone.
Learn 1,000+ common words and phrases you need to speak like a local, including hundreds of nouns, adjectives, numbers, colors, days of the week, directions, and more.
As you learn you bring color back to Noun Town island, visually reminding you of your progress and helping to free the citizens of Noun Town.
Lock in your learning by regular testing. An automated spaced repetition system means you practice at the best possible times to drill the vocab into your brain (similar to Anki).
Beat your high score in the "Learning Rush" revision game, serving customers as they ask you for items in the foreign language.
Play in 11 areas, learning relevant vocab in each area, including the café, beach, farm, food store, etc. Learn the word for "coffee" in the café, "plastic bag" in the food store, or "goat" on the farm. Explore the island and discover new vocab while moving between areas.
Expand your vocab with action-packed mini-games and fun puzzles. Hit crazy robots to learn foreign numbers, plant flowers to learn the names of colors, and drive a delivery bot to learn foreign directions and locations. Each simulation is expertly designed to teach a different type of vocab.
Ask NPCs questions with your voice and hear replies from native speakers in a range of different voices, just like in real life.
Roleplay lessons with NPCs written by native teachers, preparing you for real-life conversations. Order a coffee in a café, inquire about food in a food store, and more in real-world simulators.
Build relationships with NPCs like in cozy games like Animal Crossing and Stardew Valley. The more you interact, the friendlier the NPC becomes - learners get to practice formal and casual conversation types as the relationships develop. NPCs include a cat called "Pishi", "Bob" the most boring person in the world, a kind old lady called "Yaya", and 13 more each with their own unique personality.
The Noun Town "Streak" and "Daily Goal" systems keep you on track so you don't stray from your language learning education.
Steam Deck rating: "Verified". The game has been optimised for SteamDeck - it's fully functional and works great with the built-in controls and display.

Screenshots
11 images
Version Information
Steam Patch Notes
Official update history
Directions
- Made the delivery bot waaaay easier to drive
- Removed the time penalty on making a wrong choice
- "Play again" button added to final screen
- More tooltips to help players understand the game
- Various bug fixes / UI improvements
- VFX and SFX improvements
{STEAM_CLAN_IMAGE}/43706142/daeae5de08a4533bb1b03decad26ab2d97b66944.gif
Numbers
- Made the haywire robots waaaay easier to hit (doubled the hit radius)
- You can now walk up to a completed bot to hear its number
- UI on workshop easier to understand what numbers you've completed / still need to find
- More tooltips to help players understand the game
- Various bug fixes / UI improvements
- VFX and SFX improvements
{STEAM_CLAN_IMAGE}/43706142/66440c5c4021b422093c12550ad16d68e702abe6.gif
More updates on the way!
Thank you
- All voice files for Arabic items replaced
- Arabic NPC Question dialog lines now correctly read right to left
- Updated demo released
- Ordering of Greek school lessons corrected
- UI for lesson console test phase improved
- Audio menu music setting level adjusted
- Fixed a bug with NPC questions when switching language
- Fixed a bug where clicking the lessons console in constructor mode locks the game
- When talking to an NPC, show three already-asked questions when all unasked questions have been cleared
- Japanese bundle renaming fix
- Various fixes to language content across multiple languages
- Fixed a bug where players can get stuck in the beach area
- Fixed a bug where lessons with three or five lines of dialog don't run correctly
- Fixed a bug where all sports hall lessons didn't run correctly
Thank you!
- Enabled directions game words to be reviewable in the spaced repetition system (SRS).
- Resolved issue where NPCs didn't spawn in the school learning environment.
- Fixed the pear item so that the button can be pressed during Learning Rush on Steam Deck.
Thank you!
In this update we've fixed lots of bugs, and made some major enhancements to the speech recognition!
HUGE THANKS to our community for suggesting improvements and reporting bugs! You can join us on Discord here.
If you're enjoying Noun Town, a rating and a review are always incredibly appreciated!
Speech recognition improvements:
- Switched to an improved server for players in China - this also removes the need for players in China to use a VPN to access speech recognition
- Resolved issues with speech recognition during longer sentences and Japanese lessons
- Resolved other issues with speech recognition functionality, particularly after using kiosks improving the experience for all players
Bug fixes and quality of life improvements:
- Cursor Enhancement: Constructor mode cursor VFX now appears enlarged when opening Numbers workshop for better visibility and usability for users
- Lesson Progress Display: Fixed an issue where the HUD lesson progress did not immediately update upon completion.
- Audio Settings: Revision, SRS, and Dictionary audio playback is now correctly linked to the "Voice" setting instead of "SFX" so players can more accurately control the sound levels to suit their needs
- Robot Interface Improvement: Changed buttons on the 2nd robot numbers screen to feature active text with a speaker icon (similar to multiple choice) rather than phonetic text
- Learning Rush: Fixed visual glitches where characters Muri and Lindo faced the wrong way and twisted their bodies during gameplay
- NPC Interaction: Resolved a bug where NPC faces turned without their bodies when speaking during conversations
- Network Connectivity: Fixed issues related to internet connection checks
- Tutorial Improvement: Enhanced handling of request failures during tutorials to reduce the chance of players losing their way when starting the game
- Graphical options: Added a "depth texture" to settings to give players greater flexibility to control visual quality vs speed to suit their setup
- Minigame Fix: Corrected a typo in the landmark ID for directions.
- SRS Enhancement: Implemented a fix to prevent non-ISO items from being included in the testing list.
- Implemented a solution to delete corrupted files upon application start to reduce the instances of players opening unplayable games
- Audio Playback: Fixed Japanese lesson audio playback issues in certain areas and addressed instances of audio being cut out.
- UI Enhancement: Fixed empty textbox issues in lessons after toggling off phonetic text.
- SRS Testing: Fixed sprite issues in the SRS test location to make these look more attractive for players
- Learning Object Fixes: Addressed collider issues in learning objects so players can't accidentally throw and lose objects
- NPC Interaction: Implemented checks after all questions are asked during NPC interactions so users know when all questions have been asked.
- Lexicon: Adjusted dictionary list order for improved organization so players can see what they've learnt more easily.
- Learning Kiosk: Prevented double-tap of "V" during Noun Test, which resulted in losing two lives at once.
- Lesson Navigation: Added pagination to lesson lists for easier navigation by players
- Dictionary UI: Ensured correct button coloring when switching between tabs for easier understanding of progress
Island Environment: Improved floor collider outside the cafe to prevent spawned Fabricator items from falling through.
- Lessons at Farm: Fixed roleplay part of lesson 1 for Yaya, particularly in German language lessons.
- SRS Multiple Choice: Fixed audio playback for directions in Spanish (MX) and Arabic languages during SRS tests.
Enjoy! :)
...aaaaand if you're enjoying Noun Town, a rating and a review are always incredibly appreciated!
NEW FEATURES:
1) We've added a Romanisation toggle in Settings menu (can now turn off all romaji and other romanisations)
2) Added GRAPHIC SETTINGS to Settings menu so you can optimise how the game performs and looks for your setup
Bug fixes and quality of life improvements:
- Update LEARN MORE WORDS so it can be triggered by users whenever they want
- Fixed various missing UI translations
- Added NOUN TOWN: LINK beta (feature to back-up and sync your save with the VR game)
- Fixed Portuguese localization showing Mexican sometimes
- Fixed speech recognition bug causing animation to stay too long
- Fixed mouse click movement issues for some scenes
- Stopped taller NPCs blocking mouse clicks on buttons in Learning Rush
- Added non-QWERTY keyboard layout compatibility for French keyboards
- Fixed missing Directions and NPC Questions game audio files in Dictionary + SRS
- Deploy corrected Arabic sound files
- Implement improved Chinese pinyin localiser
- Fix issue with fabricator and vehicle menu during elevator ride
- Fix LONGEST STREAK calculation
- Add Dictionary images for Phrases
- Update Constructor Mode for left click/right click functionality
- Added trial of dynamic background audio in BAKERY
- Fix bug where learning English Lessons would sometimes not work
- 33 assorted language audio fixes
- Prevent save corruption if computer crashes during saving
- Make mouse click available for roleplay character selection in LESSONS
- Prevent issues in Tutorial
- Fix Star object in LEARNING OBJECT
- Allow users to learn the same language as their UI
- Fix localisations issues for chromoemitter in Italian
- Fix double audio track bug on Island caused by DIRECTIONS minigame
- Implement respawn fix for Music
- New SETTINGS menu layout
- Ensure BGM plays on AIRSHIP
- Fix squares appearing in Russian and French BEOUF fonts
- Ensure Noun test item names in LEARNING KIOSK are dynamically resizing properly
- Ensure LEXICON dictionary shows all SRS learning progress accurately
- Fixed bug and now new seeds available after each new day in COLOURS (PSUB)
- Updated SRS to make new words available as soon as time is up, instead of after scene change
- Addressed Learning Rush broken item issues in MINIGAME
- Fixed frame moving off screen when entering car on moving elevator in DELIVERY GAME
- Updated UI/LEXICON to ensure object information and dictionary panel update SRS stage information
- Show door-exit arrow at the end of the tutorial to indicate room exit
- Fixed issue with items getting stuck behind walls or under floors in OBJECTS (PSUB)
- Corrected placement of item VFX in LEARNING RUSH
- Fixed location issues in MINIGAME directions game
- Now shows NPC names correctly in NPC QA Answer, NPC QA End, and Lessons
- Fixed DICTIONARY, now correctly shows Date Learned info
- Added fisplay color adjective images in DICTIONARY
- Disabled fabricator during TUTORIAL
- Addressed issue with VSYNC not working in SETTINGS
- Fixed CONSTRUCTOR MODE bug +allow raycast pickup of objects through scenery in CONSTRUCTOR MODE
Enjoy! :)
Anyway, here are the notes - as every, come join us on Discord to discuss more!
- KIOSK - When you 100%'ed a room, the noun kiosk would break. Now it says 100% complete!
- SPEECH REC: SR has been adjusted in Japanese to fix a bunch of small errors, such as 17 not working correctly
- LESSON - Sometimes, getting answers wrong in the test still allow you to pass it. Now you must get them all right! Hohoho.
- NUMBERS- Second stage of finding robot parts wouldn't take controller inputs automatically. Now does!
- LESSONS - Clothes store and Supermarket lessons did not appear for users. Now do!
- CAFE - Unable to correctly learn CD due to word being in lowercase when spoken. Fixed!
- Numbers robots: halved speed and add small explosion radius when trying to hit them
- Animals: too many caused framerate drop. Fixed!
- CAFE: Possible to get stuck behind the Learning Rush machine. Fixed!
- Streak calculation is incorrect: now streaks are correctly counted (no data lost)
- SPORTS HALL - “bat”s (animal) seem to spawn from boxes + break things. Now spawning "bat" (as in baseball) not bat (as in vampire)
- SPANISH DATA: cleaned up the formatting of some learning tips
- LEARNING KIOSK: On the "All items" page, you can now play the object's audio!
- JAPANESE SPEECH: "Futari desu" was returning as "ninin desu". Fixed!
- JAPANESE SPEECH: Swan was always returning as "White bird" (Shiratori) instead of "Swan" (Hakucho). Fixed!
- INBOX: Inbox alert now only shows when unread mail is in inbox
- JAPANESE DATA: Romaji error in a cafe lesson now resolved
- ISLAND RESORT AREA: Collider by bridge now fixed, no falling in the hole for you guys.
- RESORT CHROMOEMITTER: Player can glitch into a stuck location. Not anymore!
- ISLAND BEACH: Gap allows player to get stuck in water. Not anymore!
- LEARNING KIOSK: "Learn more words" button now becomes active after completing all your daily goals, without having to reload the scene
- ZOO: Noun Summary ticks were missing
- DICTIONARY: Can now play the audio of the word from within the dictionary
- TUTORIAL: Japanese text was getting cut-off on the mic check. Fixed!
- JAPANESE ROMAJI x2: Some questions had incorrect romaji (nani instead of nan). Fixed!
- NOUN LEARNING FOR LAST WORDS: The game would ask you to learn five learns, but sometimes there were only 4 or fewer left to do. Now it is dynamic and shows the correct number.
- OBJECT HIGHLIGHTING UI: This would sometimes show when you were in other screens. Now fixed
- SCREEN TEARING for some users: You can now set your VSYNC in SETTINGs.
- UI: If your mouse was hovering over a button, you couldn't used WASD to select another option. Now fixed.
- AUTOPASS Disable: Autopass sometimes would not turn off when the user turned it off. Now it does!
- SPEECH REC FEEDBACK: Sometimes we showed players "NOT HEARD", when we met to show "NOT QUITE". So, we were hearing the word, but the sound was not quite the right word, rather than the mic not working.
- FABRICATOR 4 TOUCHPAD: Some players couldn't open the fabricator as they don't have a middle mouse button. Now you can push F to open it!
- SPEECH REC ISSUE WITH "CD": the word CD had issues, now resolved.
- WORKSHOP SCREEN: We were showing the wrong number of bolts per number. Now fixed.
- PIG OBJECT: The pig object had problems. Now it doesn't.
- NOUN REVIEW "MAYBE LATER": Clicking “Maybe Later” now shows a default button for controller users
- LEARNING RUSH SCORE: Could clip in front of characters. Now doesn't.
- SPEECH RECOGNITION FEEDBACK: Object name + feedback would get cut-off. Now doesn't.
- DELIVERY GAME: Exiting vehicle after waiting for delivery fail timeout will lock the player from moving. Now fixed.
- DELIVERY GAME VFX: Re-added VFX for exiting car when reaching checkpoint
Current Release
17148132
Uploaded May 25, 2026
System Requirements
How to Install
Noun Town Language Learning.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.7 GB
17148132
You May Also Like
View AllDownload Noun Town Language Learning for PC with a direct link or via torrent. Get the full version of Noun Town Language Learning for free. Noun Town Language Learning is a Adventure released by SUPER HYPER MEGA.