PIT OF GOBLIN
by Friendly Foe · Dec 17, 2024
1 downloads
About the Game
Ever dreamt of being the lowest of the low, living a life so nasty and gnarly that even the rats look down on you? Well, in Pit of Goblin, that’s every day! Slap on your stinkiest boots and dive into crumbling crypts, ghastly caverns, and ghost-infested ruins. Every step is fraught with peril and surprise! Your purpose is feeding the King Queen’s bottomless gut. The best part? You can drag your goblin buddies along for the misery!
![]()
Join forces with up to three goblin buddies. Teamwork is key... unless, of course, you are the kind of goblin that prefers causing trouble! Will you stick together, or sneak off and get into mischief? Either way, it’s gonna be gobliny chaos.
Every crawl through the Pit is a brand-new goblin tale, whether you're dodging deadly traps or tripping over your own oversized feet. No two runs smell the same!
The deeper you go, the tougher the challenge. Don't forget, you have to find your way back out... if you want to live to see another day.
![]()
Scavenge for food and decide whether to hand over your spoils to the King Queen. Chow it down yourself to gain stamina, or sell some at the shop to prepare for your next descent – but one wrong move could mean the end of your miserable existence.
You’ve been warned: the King Queen’s belly is a bottomless pit. They’ve always got room for more grub... or goblins!
![]()
You’ll stumble through dungeons so spooky, even your toenails will curl! Whether it’s terrifying tombs, cursed corridors, or just plain goblin goofiness, nothing in the Pit goes smoothly. Every meal is an adventure.
![]()
Will you hoard your loot to survive, or play it safe and keep the King Queen happy? The choice is yours. Every dive into the Pit offers the chance to upgrade your gear, but beware, disappointing the King Queen could be your downfall!
Game Features
2-4 player online cooperative play
Proximity voice chat
Castles, crypts, mines, and other spooky locations
Scary meanies out to get you!
A hungry King Queen!
Food and loot!
Fire and friendly fire, light your way… or your friends!
Traps – step carefully!
Secrets…?
Gameplay and features
Pit of Goblin is a co-op survival extraction game. You can tackle it solo, but it’s recommended to play with friends (or random teammates through matchmaking). The aim is to descend into the Pit and search for food and other valuables.
Throughout the different depths of the Pit are monsters and nasties that will try to kill you and your goblin friends or steal the food you have successfully found. Run, hide, but don’t forget to watch your step. Otherwise, you might fall victim to traps that can hurt or even kill you.
Goblins have the ability to sprint, jump, and fill their limited pockets with loot. Big items might need both hands, though! Eating certain items may give you a buff, or you could try using them as a weapon or distraction by throwing them!
Your task is to feed the King Queen and keep them sated. Manage to deliver enough food and they’ll send you right back into the Pit once again, only they get greedier each time, increasing the amount needed to still their hunger. The further down you go into the Pit, the greater the rewards – but is it worth the risk?
Sell your loot in the goblin village and exchange your precious coins for torches, magical lanterns, armor, and other useful items. The goblin merchant has it all! Or swing by the curio shop and procure special communication stones for the right price!
Be daring and explore the Pit – the King Queen is hungry!
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
Hello everyone and welcome to the (mini) Cosmetic Surprise update! This is a small update with some additional cosmetic items we want to present to you while we work on the bigger 1.0 update.
We also launched a Player Feedback Survey in this patch. We want to know a little about your experience playing the game. We’d love it if you took the time to fill out the survey for us. Link can be found in the main menu of the game.
In this patch we also tried something new: Hats! How do hats work? They go in the Hair Style slot and can be re-colored the same as hair. Hopefully it doesn’t look to goofy haha. Anyways, here are the full patch notes!
New content
4 New Chest cosmetics
3 New Hats (!) under the Hair Style selection!
3 New Feet cosmetics
8 New Skin colors
7 New Hair colors
New additions
Added a FOV-effect to sprinting for increased feeling of speed. Woosh!
Bug Fixes
Fixed bug that where the new FOV slider made other FOV effects not work. Whoops!
[img src="{STEAM_CLAN_IMAGE}/45271762/3cd2efba19ade7ef187795fbbfdff5e5ed81f788.png"]
Here comes another little bug fix and tweak update that fixes some important issues! This patch is mostly bug fixes, we’re working full force on new content for the next big content update that’s coming in the future :D In the meantime we’ll keep making important fixes and improvements along the way.
Hope you enjoy, and thanks for playing!
Additions
Added an FOV slider to the settings. This has been a much requested little feature so we put some priority on it.
Bug Fixes
Goblin Guards are now shown as goblins on the map instead of enemies.
When a client placed a cog in the machinery, it would show up as 2 cogs inside each other, this has been fixed.
Rewards would not be saved when quitting the game after feeding. The game now properly saves all reward chests so you don’t lose anything.
The little feeding bucket in the feeding area that shows up in the In Between and when feeding King Queen no longer loses any item left in it when feeding is over and you left items in it.
When dying and restarting the game without going back to the main menu, the cog that is given as a reward from the first feeding of King Queen sometimes wouldn’t spawn. It should now always spawn after the first feeding. The cog reward is just a bonus that you get after the first feeding, not every feeding.
Changes
Improved some UI in the settings menu. Sliders now display numeric values for increased clarity.
Any item that is in a shop will now show its name and description when you look at it, instead of showing up as undiscovered. If you inspect items in the shop they will also be flagged as discovered so you can see their name and description when you find them as loot.
Time again for another little hotfix! Unfortunately the last patch, which was supposed to make cooking a little easier to do with a torch under the grill, accidentally broke the brazier under the grill. This hotfix is to make cooking work as intended. We've also had reports from people who are playing in other languages than english that the localized text doesn't really fit the size of the thing they are attached to in many places of the game. We've fixed a lot of that, now the game should look and read better when playing in another language than english.
We'll continue to make the game better, fix stuff, add new stuff, and tweak things, and we've also currently started working towards the next big content patch! We're overwhelmed with the positive feedback we've gotten from you, our community :D Thank you for playing and for reporting bugs, you're all helping us make Pit of Goblin great!
We've finished some more stuff we wanted to get out before the weekend, so here it is! Some new minor stuff, which makes gameplay nicer, some important bug fixes, and some balance tweaks. Have fun playing, and have a great weekend, all of you! Thanks for playing and enjoying the game :D
Additions
Added Camera Shake setting, in the settings menu. Camera shake makes some people uncomfortable, hopefully this helps!
Added a sign in goblin village near the big board explaining how to play that shows how the hiding feature works.
Added a sign in the King-Queen feeding area to explain more clearly that food should be put on the “dinner plate”.
Added an icon at the middle-bottom of the screen and sound effect that is shown/played when you are in hiding, that goes along with the full screen effect that shows when you are in hiding, to make the feature clearer. When you see this icon/full screen effect, you are hidden.
Added sound effects to the steam pipes that exist in certain dungeons.
Added cooking sound effect.
Bug Fixes
Fixed a bug that made players not able to put on new gear if they already had gear equipped and died in the bucket when it entered a level.
Food counter in the In-Between now properly show food values of corpses.
Food number in the bottom right of the screen now properly deducts the food value of corpses when they are eaten.
Fixed so that the Antiques Vendor’s (the vase “shop”) vases don’t fall over.
Changes
Changed a sign in the In-Between, that was under the potions in one of the shops. It now more clearly shows that the potions for sale are healing potions. The old sign was moved and put near the bowl you drop things in to sell.
Changed the sign in the feeding sequence, it now more properly shows that you should take the food from the small bucket container, to the big bowl in front of King-Queen.
Tweaked feeding bonus rewards.
Adjusted the bucket grills zone for when it reacts to someone holding a torch under it. It is now less janky to manually grill food.
Adjusted position of some things in dungeons that spawned facing the wrong direction or were clipping through objects/walls.
Tweaked food values of NPCs, Enemies and Players
Here's another hotfix! This one fixes an issue where Players would randomly die in the bucket. This one took us some time due to it being a bug in the networking library we use, but we think we managed to fix it!
There are more fixes and tweaks and additions coming soon, but we thought this one critical enough to get out ASAP :)
Thank you all for having patience with us while we fix the bugs, and thank you for playing!
Our community made us aware of a critical bug that could happen in certain circumstances during the feeding stage, where it would soft lock forever, prohibiting the game from continuing past feeding. This was caused by the King Queen trying to pick up an item that no longer existed. This should now be properly handled!
In the meantime we're also working on future content patches and coming minor patches with tweaks, bug fixes, and smaller additions to the game, we just wanted to get a tiny patch out to address this critical issue.
Thank you everyone for playing and helping us make the game better by reporting bugs and giving feedback :D
Time for a bit of a chonkier bug fix patch, our amazing community has helped us by reporting a lot of bugs, we’re doing our best to fix them all! Here is a patch to address a big chunk of the reported bugs that we deemed most critical, plus a few goodies :) More to come in the future!
Additions
Added a new hairstyle, as thanks for your patience as work on fixing bugs and issues!
Bug Fixes
Fixed bug that caused a lot of network lag.
Fixed bug where the map in the bucket would stop working and the game started to act weirdly in general.
Fixed bug where players would forever be in spectator mode if they joined a game while the players were in a dungeon.
The game would be soft locked if a player joined a game just as the bucket changed level. We fixed this by making sure the connecting player is not approved for connection until the bucket has finished traveling.
Alive enemies would come with you in the bucket, to the next level. Which of course wasn’t intended, we’ve fixed this and they will now despawn when the bucket changes level.
Players reported that they sometimes get blasted into oblivion by the revolving door teleporters when going into dungeons. We haven’t been able to reproduce this on our side yet but we’ve added some code that we hope help mitigate this problem. If it still happens for you, please let us know!
Players could die if they were being held while alive and being taken through a teleporter, this has been fixed.
The crucifix/ward would stop working after killing one Ghost. It now works properly and can kill a lot of Ghosts
You could hear your dead friends when emoting and ragdolling, no more! Now you only hear other dead people when you are dead as well.
Rats could break items that were in a backpack if they stole a backpack. They now properly steal your backpack without breaking the items.
Rats sometimes had problems finding some items when they were supposed to, meaning they would ignore them instead of stealing them. They’re now better at finding your items!
If you dropped an item to a guard, they would take it, and not drop it when you kill them. They now properly drop any items they have stolen from you.
Rats caused some errors if you were fighting them in the bucket and travelling, this is fixed.
You can no longer place dead goblins in the cog machine!
Snatcher babies would not properly attach to the ceiling with their parent, this is fixed.
Fixed bugs with the feeding stage where the King Queen wouldn’t eat corpses if they were already full. King Queen will now eat everything in the big food bowl.
Fixed some other bugs surrounding feeding to make the whole experience a bit smoother.
Fixed an issue where secret rooms in Crypts would spawn a brazier that would end up half inside a wall
Changes
Cheese gives more health when eaten.
New sound effect and visual effect when equipping a piece of gear, to make it more understandable that the gear is equipped and not destroyed.
Added a new visual effect for when installing a bucket upgrade in the bucket.
Bucket Upgrades in the in-between now have the name and description revealed when looking at the upgrades before you buy them, so that you know what they do.
Skeleton Warrior longer cooldowns between attacks against the same target
Tweaked loot of some enemies.
Mine carts have been sped up.
Increased health of Crawler
Minor graphical tweaks in dungeons.
Tweaked how you hold Snatcher, so that it faces you.
Tweaked how you hold Item Pouch, Toolbelt and Weapon Sling, so that it faces you.
Fireflies hunting speed reduced ( should be easier to run away from now )
Changed enemy spawns Knight, Rogue, Ghost, and Mouther no longer spawn on the first floor, and fireflies no longer spawn in the entrance area of dungeons where the bucket is.
Hotfix 0.7.5 had a critical error in it, we're really sorry about that! We've fixed the error that was caused in it and re-releasing it as 0.7.6 with some additional fixes.
We think that we have pinpointed the thing causing people to spawn outside of the bucket. It was caused by having V-Sync turned off and having a very high frame rate, causing unstable physics simulations. For now we have fixed it by limiting the framerate of the game to 165 frames per second, and we're looking into making a more solid solution going forward, but for now this should fix the issue.
Changes:
Bucket upgrades now have their name revealed and a description, in the bucket upgrade store. Making it more clear what they do before you buy them.
Limited frame rate to 165 frames per second.
Fixes:
Players could spawn outside the bucket and fall to their deaths, this should now be fixed. If it happens to you after you've downloaded this patch please let us know!
Character customization goblin in the main menu was all wonky with weird ankles, it should act like normal now.
When dying and starting a new game, sometimes the HUD would disappear and not come back until you ragdolled. Squashed this bug as well!
Fixed an edge case error that could happen when saving
Time for another hotfix to address some bugs!
Players could spawn outside the bucket and fall to their deaths, this should now be fixed. If it happens to you after you've downloaded this patch please let us know!
Character customization goblin in the main menu was all wonky with weird ankles, it should act like normal now.
When dying and starting a new game, sometimes the HUD would disappear and not come back until you ragdolled. Squashed this bug as well!
Fixed an edge case error that could happen when saving
Sometimes an oopsie slips through the cracks when you're patching the game, this is one of those times. This hotfix fixes an error that made destructible things like boxes, vases and skeleton corpses not be destructible. They are now once more possible to destroy!
Sorry for the inconvenience!
Time for the first hotfix after the big patch! This is a minor hotfix patch that fixes one kind of critical but rare bug, and some to get rid of a bit of jankiness.
Bug Fixes
Fixed a bug causing players to be able to fall through the world on very rare occasions when stepping through a teleporter. Some dubious math caused the teleport destination to be a tiny bit off in cases. The math has been made less dubious and should properly fix the issue.
Ghost image effect wasn’t properly triggering when near a ghost. It now happens as it should again, and hopefully gives the players a bit more of a scare.
Knight would take out their sword at the wrong stage of their behaviour, making them pick you up while having a sword in their hand. They now unsheathe their sword at the later proper stage.
Fixed a networking bug where an enemy spammed network messages, using up a lot of bandwidth.
An optimization for corpse physics had the side effect of causing them to stretch and act wierdly in certain cases. We’ve reverted that optimization for now and will look for better ways to optimize.
For clients, some corpses in the feeding bucket would stand and look alive, even though they were dead. They should now work properly.
Fixed a bug where corpses would spawn their inventory on the ground.
Adjusted colliders on certain dungeon pieces to make sure goblins don't get stuck.
Patch 0.6.3 fixed a lot of bugs but also accidentally introduced a new bug where the bucket elevator lever would become unusable if a player was resurrected when their corpse was in the bucket elevator, oopsie! This patch is a hotfix to fix specifically that issue.
Current Release
22616813
Uploaded Jun 17, 2026
System Requirements
How to Install
Pit of Goblin.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
441 MB
22616813
F4FE2A26
a0442cb98ba7c7157fe2460586afa3ef4c16887d2cfe23449982c61d829fac5a
You May Also Like
View AllDownload PIT OF GOBLIN for PC with a direct link or via torrent. Get the full version of PIT OF GOBLIN for free. PIT OF GOBLIN is a Action released by Friendly Foe.