About the Game
Plasma is a creative engineering playground where you can build any device you can imagine. Bring to life your own amazing robots, factories, arcade machines, giant rampaging spiders, whole game worlds, and things that don't even have a name yet, then share them with the community.
BUILD
Free-form building with hundreds of components! Scale, rotate, paint, customize every aspect to make the device of your dreams.CONTROL
A user-friendly visual programming tool to control behavior and logic for your devices, with advanced nodes to get anything and everything done.SHARE
Explore the Steam Workshop to discover loads of devices and populated worlds, learn from others and share your own creations for others to enjoy.Screenshots
11 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 26102023
Up to date
FIXES
View on Steam
- Fixed an issue that would crash the game when interacting with a Text property in several components and nodes.
- The "Despawner" component now correctly despawns devices that are very close to it.
- The "Color Painter" component is now allowed to paint in a staged world where the player has no permission to paint.
- The "Glass Part D" component is no longer missing the "Glass Opacity" property.
- Fixed the "Fill Rect" command on the "Shape Drawer" node.
- Fixed an artifact in the "Quarter Tube Window" component.
Welcome to another exciting update. The drones at PlasmaLabs Inc. are especially proud of this one!
IMPROVEMENTS
FIXES
View on Steam
IMPROVEMENTS
- Added the "Net Link" component: it allows you to execute web requests. You can use it to talk to REST servers and retrieve or post data. It supports text and images. We are pretty excited about this one!
- Added the "Hex Arch" and "Semi Hex Arch" components. They fit very well with the glass components we added in the previous update.
- Added the "Mini Docking Station" component. It's basically a smaller and less intrusive version of the "Docking Station" component.
- Added the "JSON Inspector" node. You can use it to query or traverse a JSON blob. The perfect companion for the "Net Link" component!
- Added the "Sound Fetcher" node. It allows you to get a sound asset by its name.
- Added the "Text Array Converter" and "Number Array Converter" nodes to easily go from Text to TextArray or NumberArray, and viceversa.
- Added the "Component Checker" node to be able to check if a specific component exists on the device.
- Added an "Autosize" property to both the "Label" and "Emissive Label" components.
- Added a button on both Device and World popups to open the Steam overlay on the selected workshop item.
- Improved the "UI Button" node. It now allows you to have a payload that is output when the button is clicked.
- Improved the "Text Manipulator" node. You can now escape and unescape URLs.
- Improved nodes documentation: thanks to the help of members of our fantastic community, here's another batch of manuals for a bunch of nodes. These will keep coming with each update. Credits: @Alinto, @Azim, @Cracer, @FliX, @Gingerbread, @Leonardo1123, @PlasmAlex, @Super_IronMan, @vvmvx, @Zarro.
FIXES
- Fixed an issue with the game restarting in Fullscreen after previously setting it to Window mode.
- Fixed an issue with the Settings window that would show the wrong display's refresh rate.
- Exiting Ghost Mode will no longer disable flying mode.
- Fixed lasers on sensors not passing through opened sliding doors.
- Sharp notes no longer sound louder than other notes.
- Favorite icon in the Node Library now behaves correctly.
- NumberArray data type now obeys the Decimal Digits property in various components and nodes.
- "Range" property of light emitting components now has a lower limit of 1 to avoid a Unity bug that would turn the light off.
- Double line spaces in nodes manuals should work correctly now.
- Fixed the "LCD" component not updating its background color correctly.
- Rotated images in the Image Importer window now scale correctly.
- A few other minor fixes.
FIXES
View on Steam
- Removed Lab Medium biome since it was crashing the game and wasn't supposed to be there in the first place. Don't worry, you're not missing much, it's just a test biome we use internally.
- Fixed sharp notes volume.
- Fixed "Quarter Tube Window" model.
- Fixed "Square Screen" model.
A small update while we work on the big stuff!
IMPROVEMENTS
FIXES
View on Steam
IMPROVEMENTS
- New "Semi Tube" component added.
- Increased range of the "Elevator" component.
- Added sharp notes to the sound library.
- Replaced the "Showcase" tab in the Device and World browsers with a more functional "Most Popular" one that fetches the most trending workshop items of the last two weeks.
- Improved crash reports.
FIXES
- Fixed one of the most recurring crashes that would happen when creating a new world, quitting and then opening the game.
- Fixed another crash that would happen when exiting Playtesting in a staged world while docked.
- Fixed a nasty bug in the "Image Blitter" node that would introduce artifacts while blitting.
FIXES
View on Steam
- Fixed a bug that would show the whole homebase in Wireframe effect.
- Fixed a nasty bug that would make repeatable nodes (Dispatcher, Modules, Repeater...) not output correctly.
FIXES
View on Steam
- Fixed a bug that would make all sensors stop working when mounted on a Player Connector component.
- Fixed a vfx bug that would show a teleported device in Solid mode when it was actually in Wireframe mode.
Just in time for the weekend! Enjoy the improvements and bug fixes!
IMPROVEMENTS
FIXES
View on Steam
IMPROVEMENTS
- The "Distance Sensor" component now outputs Max Distance when "nothing" is detected.
- The "Holo Projector" component now offers a bunch of new properties: Pitch, Yaw, Roll and Offset.
- New "Data Type Reader" node that outputs the type of any piece of data.
- Added Vertical Alignment property to the "UI Text" node.
- The "Log Monitor" node includes the node's name in its output.
- Added "fmod()" function to the "Math Expression" node. This evaluates the modulus on decimal numbers.
- Removed limitation on input values for the "Random Number" node.
- Encyclopedia updated.
- Removed cringe from device/world share message.
- Improved Tutorial experience.
FIXES
- Fixed a bug that would soft-lock the game when trying to place a group of duplicated nodes in the Sketch, but there was no space. You can now cancel the operation by pressing ESC.
- Fixed a bug that would load devices in the wrong orientation if they were saved while in Solid mode.
- Plugged a few holes in the Desert biome.
- Fixed ghost sounds for the "Smoke Emitter" and "Transceiver" components.
- Fixed "Speaker" animation that would play when volume is set to 0.
- Some crashes fixed for players who played the demo
- Redesigned Guru Meditation window to make it more clear and report more data about the crash
- Light Sensor component fixed (it was causing a crash in the Tutorial world)
- Sliding Door component won't fly away anymore (lol)
- Docking Station and Screen component have new details added to identify orientation
- "Wind" on the Moon is now less noisy (why is there wind on the Moon in the first place? We don't know)
Just a quick patch to fix a crash caused by deleting a Light component while a Light Sensor was active (was happening in Tutorial too).
View on Steam
Current Release
26102023
Uploaded Oct 26, 2023
System Requirements
OS
Windows 10
CPU
Intel Core i5-2300 | AMD FX-6350
RAM
8 GB RAM
GPU
NVIDIA GeForce GTX 650 Ti, 2 GB | AMD Radeon R7 360, 2 GB
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run Plasma.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
2.1 GB
Build
26102023
Password: cracked-games.org or 123
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