About the Game
In Prehistoric Hunt your task is to hunt the rarest dinosaurs from a challenging primal environment. Will you be able to complete your hunting contracts or will you turn into the hunted?
DINOSAURS
You can hunt a wide variety of 21 dinosaur species including Tyrannosaurus Rex, Spinosaurus, Stegosaurus, Quetzalcoatlus, and Utahraptor. Each of them have their own behavior and characteristics. Our species live on land, water, and air! Beware, as the dinosaurs can hunt both you and each other.
ENVIRONMENT
Explore dense tropical jungles, open plains and high mountains. The weather changes dynamically. Experience a full day and night cycle. Discover new special locations. Move on foot, swim or fast travel. Find story notes to learn about the history of the island.
TROPHY LODGE
Build a customizable trophy lodge with multiple rooms to store your full-sized dinosaur trophies. Choose what to include from a selection of mounts, furniture and rooms.
TROPHY SHOTS
Take trophy shots with your catch and store memories from your hunting trips.
MULTIPLAYER OR SOLO
Play solo or multiplayer with up to 12 players.
WEAPONS AND HUNTING EQUIPMENT
Choose from 12 different weapons including .700 double rifle, revolver, .50 cal heavy rifle and hunting bow. Utilize a vast variety of hunting utility from callers to range finder. Purchase new equipment from the shop or find new items in loot boxes.

NOTE FROM DEVELOPER
Join our great community on Discord!
You can influence what features will be implemented into the game. We welcome any feedback and development ideas. Thank you for your support!
Screenshots
15 images
Version Information
Steam Patch Notes
Official update history
Greetings dinosaur hunters!
A new hotfix has been deployed focusing mainly on map editor. Thank you for your continued feedback!
Fixes & Improvements
Added ability to remove nearest special location in map editor.
Added visual guides to special locations when creating them in map editor.
Fix for in development dinosaurs appearing in some lists.
Thank you for reading and we look forward to your thoughts.
Greetings dinosaur hunters!
A new hotfix has been deployed focusing mainly on multiplayer synchronization and hit registration improvements. Thank you for your continued feedback!
Fixes & Improvements
- Fixed an issue in server rewind that could cause hitbox inconsistencies in multiplayer
- Fixed animation-related differences between hosts and clients that could lead to incorrect dinosaur hit registration at longer distances
- Minor sell menu fix
Thank you for reading and we look forward to your thoughts.
Greetings dinosaur hunters!
This update focuses heavily on improving multiplayer synchronization and overall online stability, especially in sessions with multiple players and under higher latency conditions. Alongside the networking improvements, the update also introduces performance optimizations, trophy lodge improvements, cave and lighting fixes, and new quality-of-life features for the map editor.
Multiplayer & Networking
Added server-side hitbox rewind to match client synchronization delay to make client players be able to shoot dinosaurs the same way as the host without needing to do extra advance shots.
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Fixed solo mode minor issues with flying dinosaurs caused by previous network rework
Performance & Visual Improvements
- Reduced reflection-related performance spikes
- Fixed reflection and lighting issues in the Tenebris Sea base & Factory.
- Improved Moreau Cave lighting
- Fixed issues with the Moreau Cave entrance
Trophy Lodge
- Added difficulty and map information to trophy lodge trophy views
- Added a grid view when placing new room. Grid will show available space to place rooms. Each room has information about how much space from the grid it requires
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Map Editor & Custom Objects
- Added depth-based rendering for custom object colliders to better show whether colliders are behind or in front of objects in the map editor
- Fixed double-sided texture preview issues in the custom object editor
- Fixed custom texture settings not updating correctly while selecting textures for custom objects. It also now resets back to default if removing selection.
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Beta Branch Improvements
Added new separate player and cache files for the beta branch to reduce switching issues between live and beta versions. For instance, players no longer lose their trophy lodge placements after switching between live and beta.
Localization fixes
Fixed issues with Latvian localization that were caused by font issue in language file.
Balance changes
Revolver and Pistol damage was reduced. They also have higher damage reduction over distance. This change was already in 0.127 version, but was forgotten from the patch notes.
- Revolver 1.6 dmg -> 1.1 dmg
- Pistol 0.8 dmg -> 0.6 dmg
Thank you for all the multiplayer feedback and bug reports. The reports from larger multiplayer sessions have been especially helpful in identifying synchronization and latency-related issues. More networking and gameplay improvements are already in development.
Greetings dinosaur hunters!
This update focuses on rework of the multiplayer net code in the game. Whether you now play with low or high ping with other players, the client players should now experience smooth gameplay too.
Old multiplayer system was trying to predict the future too much, which caused more glitches than any good.
Previous 0,125 update improved stability and network logic, so the game can handle more players with more stability. Combined with this update, the experience in multiplayer should now be a lot better than previously.
Multiplayer improvements
Rewritten dinosaur net code for smooth multiplayer experience. (No more rubber banding)
Improved server prioritization logic, so dinosaurs are synced more efficiently.
Fix for dead flying dinosaurs not being removed on clients that joined the game session later.
This update is part of our continued work on making multiplayer hunts feel better.
Thank you for reading and we look forward to your thoughts.
Greetings dinosaur hunters!
This update focuses on improving overall usability and player experience across the game. Most notably, it includes a fix for a long-standing audio distortion issue that has been present since early versions of Prehistoric Hunt.
In addition, a brand new Massive Trophy Hall has been added, along with a full set of Steam achievements. UI scaling has been improved across the game, localization now updates seamlessly without requiring a restart, and multiplayer/session systems have been refined. Thank you for your continued support and feedback!
Massive Trophy Hall
- Added a new room type: Massive Trophy Hall
- Around 3x larger than previous halls
- Large dinosaurs like Brachiosaurus can now be displayed fully
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Steam Achievements
New legendary hunt achievements
- Legendary Tyrannosaurus
- Legendary Compsognathus
- Legendary Pteranodon
- Legendary Utahraptor
- Legendary Giganotosaurus
- Legendary Carnotaurus
- Legendary Ankylosaurus
- Legendary Triceratops
- Legendary Brachiosaurus
- Legendary Iguanodon
- Legendary Gallimimus
- Legendary Pachycephalosaurus
- Legendary Spinosaurus
- Legendary Thalassodromeus
- Legendary Allosaurus
- Legendary Parasaurolophus
- Legendary Quetzalcoatlus
- Legendary Sarcosuchus
- Legendary Stegosaurus
- Legendary Therizinosaurus
- Legendary Sinornithosaurus
New master Achievements
- Legendary Dinosaur Hunter – Get legendary rank from all dinosaurs
- Moreau Master – Find all special locations and notes on Moreau and claim all species trophies
- Tenebris Master – Find all special locations and notes on Tenebris and claim all species trophies
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Achievement balance changes
- I’ve hunted dinosaurs – 100 → 50 kills
- Hunting what I can – 1000 → 250 kills
- Dinosaur terminator – 5000 → 1000 kills
- Bringer of extinction – 10000 → 2000 kills
- The Contractor – 100 → 20 contracts
- Master of contracts – 250 → 50 contracts
- Ultimate contractor – 500 → 100 contracts
- Preton’s Pride – 1000 → 250 contracts
- Carnivore Professional – 200 → 100 carnivores
- Herbivore Professional – 200 → 100 herbivores
- Carnivore Expert – 1000 → 400 carnivores
- Herbivore Expert – 1000 → 400 herbivores
Map statistics
Added a new map statistics screen to track trophies, notes, and discovered locations per map
{STEAM_CLAN_IMAGE}/37926273/45c5b3aeb691d8e9eb547a88c1ed7b30925a7ebf.png
Audio
Fixed long-standing audio distortion issue when moving fast
(This issue has been present since early versions of the game and should now be fully resolved)
Gameplay & Weapons
- Fixed iron sights being slightly too low so shots now align correctly
- Transitioning to scope now correctly matches scope height instead of iron sight height
- Player hand sway animation now works correctly on controller
- Improved clarity of dinosaur info by listing bonus, allowed, and penalty weapons clearly (also in contracts)
- Tropical clothing requires Moreau Master achievement for unlock and Tropical 3D clothing requires Tenebris Master achievement for unlock
UI & UX Improvements
- UI now scales properly across different screen sizes with these items:
- Map markers
- Player stats in main menu
- In-game menus
- Notifications
- Main menu dinosaur info no longer goes off-screen and is now scrollable
- Dinosaur info view now always opens from the top
- Notes are now scrollable when long
- Contract names are shortened with “…” when too long
- Added chat button to player list menu when using controller
- Player list players can now be selected with controller
- Player list is no longer empty when playing solo
- Player info and session kills are now shown in solo
Localization & Text
- Added missing translations in skill menu, shop, notifications, and trophy lodge
- Fixed localization issues in shop and sell menu
- Game text system updated so language changes apply everywhere without restart
- Dinosaur names and descriptions now update immediately when changing language
- Player action notifications now match the recipient’s local language
- Many texts were polished with more consistent fonts.
- Newly improved Japanese & Chinese translations.
- Added & improved fonts for Japanese & Chinese languages
- Fixed offline mode item texts
Multiplayer & Sessions
- Fixed issue where joining a game could get stuck in loading
- Improved session creation UI with clear server visibility options (Public / Private / Solo)
- Added ability to mute/unmute players in chat
- Added ability to report other players
{STEAM_CLAN_IMAGE}/37926273/d009075f3febccada3411366c7dc94713ccd2a2d.png
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Performance
- Optimization improvements to the culling system
- Fixed rock culling issues on Moreau
Other Fixes
- Removed fall damage in trophy lodge
Thank you for reading and we look forward to hearing your thoughts.
Greetings dinosaur hunters!
Today’s update focuses on improving the multiplayer experience across the game, especially in sessions with several players. We’ve worked on online stability, dinosaur synchronization and movement handling to make multiplayer hunts feel smoother and more reliable.
Thank you for all the feedback!
Multiplayer improvements
- Fixed issues when the host switches to another player, improving dinosaur behavior and reducing glitches where dinosaurs could disappear and reappear
- Improved dinosaur synchronization between players, especially in sessions with multiple players. Fixed issues with network traffic getting queued up that caused dinos to be out of sync.
- Improved multiplayer movement smoothing for more stable and consistent dinosaur positions
- Fix for issues with player sounds and visuals
- Improvement to sup board synchronization
This update is part of our continued work on making multiplayer hunts feel better particularly when playing with larger groups.
Thank you for reading and we look forward to your thoughts.
Greetings dinosaur hunters!
This hotfix improves controller usability, overall stability, and performance - especially on Tenebris. Thank you for your continued feedback!
Controller & UI
- Fixed back button on controller when viewing notes found in the world
- Fixed issue where exiting menus with controller could cause unintended crouching
- Improved controller navigation in interaction menus
Backend & Systems
- Improved backend stability and message handling
- Added notifications for new game versions
- Warning when playing on outdated versions to avoid compatibility issues
Performance & Optimization
- Reduced stuttering when loading into maps
- Improved overall frame stability during gameplay
- Improved AI pathfinding performance
- Lowest graphics settings now better support older hardware, improving stability on older PCs
Environment & Visuals
- Improved vegetation performance and consistency across maps
- Berry bushes are now correctly affected by wind
Memory Optimizations (Tenebris)
- Significantly reduced memory usage (around 1.5gb) by optimization and keeping same visual quality
- Removed unused assets to improve overall performance
Thank you for reading and we look forward to hearing your thoughts.
Greetings dinosaur hunters!
This hotfix focuses on improving controller usability, resolving multiplayer sound inconsistencies, enhancing backend stability and fixing a variety of gameplay and UI issues reported by the community.
Thank you for your continued feedback and support - it helps us improve the experience with every update.
Controller & UI
- Fixed controller RB and LB not working correctly in shop vendor
- Shop vendor tab buttons now scale with current selection (similar to inventory tabs)
- Added “Hide weapon” option to equipment wheel on controller
- D-pad down + B now triggers prone on controller
- D-pad down no longer hides weapon on controller
- Fixed controller not working in Skill menu
- Skill menu is now fully usable with controller
- Fixed highlight issues in Skill menu
Gameplay & Systems
- Fixed contract texts not using translated dinosaur names
- Fixed track info not using translated dinosaur names
- Fixed dinosaur head bug in drinking animation
- Adjusted minimum distances for trees and rocks
- Improved performance of tracking system that could cause hitching
Multiplayer
- Fixed duplicate footstep sounds for other players and corrected sound distance
- General improvements to other player sounds in multiplayer
- Fixed weather synchronization for other players
World
- Fixed culling distance issues on some rocks and trees
Backend
- Improvements to queueing backend messages and managing message rates
- Trophy Claim Data change to fix rare claim issues
Thank you for reading and we look forward to hearing your thoughts.
Greetings dinosaur hunters!
This update introduces several gameplay and interface improvements, including skills, scope zeroing, the long-requested prone position, HUD refinements, subtitle improvements, and support for several new languages. Backend systems were also improved to better handle queued requests.
Scope Zeroing
Scopes can now be zeroed for different distances, allowing players to better compensate for bullet drop when shooting over long ranges. After measuring distance with a rangefinder, players can adjust their scope zero to match the target distance for more precise shots.
Prone Position
Players can now go prone, allowing for a lower shooting profile and improved shooting stability. This enables more stealthy approaches and makes long-distance shooting more effective.
Skills System
A new skills system has been introduced to expand gameplay progression.
The first skills focus on scope zeroing, allowing players to improve their effectiveness at different shooting distances:
- Short Range Zeroing
- Medium Range Zeroing
- Long Range Zeroing
This system will expand in future updates with additional skills affecting various aspects of gameplay.
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HUD Compass Improvements
The HUD compass visuals have been refined to make orientation clearer and easier to read during exploration and tracking.
HUD UI Improvements
Various improvements have been made to the HUD interface to improve clarity and usability during gameplay.
Subtitle Improvements
Subtitle text boxes now scale dynamically with the text, improving readability across different dialogue lengths.
Localization
Prehistoric Hunt now supports additional languages:
- Spanish
- Latvian
- Japanese
- Chinese (WIP)
Backend Improvements
More backend calls are now queued and processed sequentially, improving reliability and reducing issues caused by simultaneous requests.
Dinosaur Spawn Behavior Fixes
- Fixed an issue with the solo chance parameter that caused dinosaurs to spawn in groups more often than intended.
- Fixed spawn counts of some species on custom maps.
Multiplayer & Technical Improvements
- Minor fix to pellet spread calculations where a small difference existed between host and client calculations in multiplayer.
- Improved player synchronization when moving down slopes, reducing vertical glitches that could occur in multiplayer.
Thank you for reading and we look forward to hearing your thoughts.
[img src="{STEAM_CLAN_IMAGE}/37926273/b68c510b2df0889dafe38f03f0e3332303505a7c.png"]
Greetings dinosaur hunters!
This hotfix focuses on custom map editor improvements, balancing adjustments, and various fixes to object handling and visuals.
Thanks again for your continued feedback!
Dino Rarity Balancing
Dino rarity is now properly affected by selected difficulty:
On Easy: Rare variations are 10% less likely to spawn
On Hard: Rare variations are 10% more likely to spawn
Custom Map Editor Improvements
Control + Scroll can now be used to quickly switch selection while placing objects.
Three large bushes from Tenebris are now available in the map editor.
Updated many custom map trees to match the latest visuals from official maps.
Fixed beech trees in custom maps.
Invalid object color indicator now works more reliably when creating special locations.
Added support for custom sounds in custom maps.
Background ambience can now be customized with custom sounds.
Thank you for reading and we look forward to hearing your thoughts.
Current Release
v0.119.06
Uploaded Nov 17, 2025
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System Requirements
How to Install
Prehistoric_Hunt.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
5.3 GB
v0.119.06
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View AllDownload Prehistoric Hunt for PC with a direct link or via torrent. Get the full version of Prehistoric Hunt for free. Prehistoric Hunt is a Action released by Antiproto Studios.