PULSAR: Lost Colony
by Leafy Games · 22 Jun, 2021
12 downloads
About the Game
Control the various stations that run your ship. Reroute power between ship systems, operate turrets, run powerful programs, scan enemy vessels for information to give you an edge in battle, or start up the warp drive to escape a fight you cannot win. The strategies you use are up to you—or your Captain.
Embark on missions, investigate abandoned stations, and scavenge for components that could aid you in your voyage. Teleport down to the surfaces of planets where you may face extreme environments and dangerous creatures. Trek across the galaxy, and discover what lies on its fringes.

- Online co-op multiplayer (1 - 5 players)
- Offline / singleplayer mode
- Customizable AI crew bots in online and offline mode
- Five unique classes; everyone plays a role on the ship
- Fast-paced and tactical ship-to-ship space combat
- Teleport to other ships, planets or stations to join the away team
- Loot planets and stations for valuable items
- Board enemy ships to capture them or destroy their systems
- VR mode (with motion controller support)

The Captain
Nearly every major decision of a voyage falls into the Captain’s hands. With clear communication and resolve, the Captain must be the link that coordinates the actions of the entire crew. As the Captain determines the route the crew will take—through both the galaxy itself and the hard choices they encounter—success is more often than not a reflection of his or her leadership.The Pilot
The Pilot is responsible for flying the ship and navigating across sectors of space. Through management of different flight controls, a Pilot must maneuver the ship through debris, position it effectively during combat, and align it to the next sector for warp. Despite various flight styles in the field, most Pilots become one with their ships and make them extensions of themselves.The Scientist
Scientists provide the crew with medical assistance and information about their current environment. As they possess superior technological prowess, Scientists have the responsibility of overseeing sensor sweeps, ship security, the breaching of enemy firewalls, and research. Furthermore, their skills are invaluable when developing strategies or exploring alien planets.The Weapons Specialist
Guns, turrets, nukes—the Weapons Specialist manages them all. Operating lasers, missiles and any other combat related technologies, Weapons Specialists have the greatest direct impact in battle, and their aim can greatly sway the outcome of a fight. Apart from ship-to-ship combat, Weapons Specialists are also crucial in ship boarding and investigations of hostile environments.The Engineer
The Engineer keeps the ship running. In addition to charging the warp drive and manning the startup switchboard, Engineers must continually maintain and repair vital ship systems, as well as control ship power flow to prevent overheating. Engineers make the most out of a reactor’s capabilities and balance power allocation for the greatest possible output.Screenshots
11 images
Version Information
Steam Patch Notes
Official update history
Hello everyone,
Version 1.2.10 is now available and contains various bug fixes based on issues reported by the community.
We would like to thank all of our players and community for all of the reports and feedback we’ve received, it’s been incredibly helpful!
Fixes
Fix for an environmental lighting issue that could occur in certain sectors that caused certain materials to appear much brighter than they should have
Small tweak to network sync rate that should slightly improve network stability in certain situations
Thanks for your time!
Best,
The Leafy Games Team
Hello everyone,
Version 1.2.09 is now available and contains various bug fixes based on issues reported by the community. Many of these are for frequently reported bugs that we haven’t been able to replicate in our testing so unfortunately we can’t confirm that they’ve been fully fixed. If you run into these issues again and can let us know, it would be greatly appreciated!
We would like to thank all of our players and community for all of the reports and feedback we’ve received, it’s been incredibly helpful!
Fixes
Potential fix for an environmental lighting issue that could occur in certain planet sectors where darker areas had an extra directional light enabled
A reported issue in the heavy pistol / weapon training area in The Academy where one of the floating targets was unable to be taken out has been potentially addressed
An issue with the main menu where players couldn’t interact with the options has had some tweaks fixing a potential blocking bug
Other various tweaks to internal systems based on user analytics and error reporting have been done to help improve overall game stability
Thanks for your time!
Best,
The Leafy Games Team
Hey everyone!
Releasing a hotfix (v1.2.08) for a recently discovered security flaw in the Unity Platform. The game has been updated to a newer version of Unity that addresses the flaw. More information available here.
Note: There has been no indication that there are any active threats exploiting this flaw, this is a precaution to ensure player security going forward
Changes
-Updated Unity engine and rebuilt game for all platforms to ensure players are protected against CVE-2025-59489
Thanks for your time!
Best,
The Leafy Games Team
Version 1.2.07 is now available and contains various updates / bug fixes based on issues reported by the community.
We would like to thank all of our players and community for all of the reports and feedback we’ve received, it’s been incredibly helpful!
Quality of Life
- Picking up items on planets / stations would sometimes require very specific aiming, and didn’t always visually match the location of the item. This system has been overhauled to make it smoother and quicker to pick up items near you.
- Picking up equipment will now auto-equip if you have an empty equipment slot
- Added a “door ready to open” green flashing light near the lower labs containment door in the Lost Colony to help make it clearer to players when the door can be opened.
Updates
- Updated translation database to include all of the text in the Depths of Umbra-K54 campaign. User-created languages on Steam Workshop can now be updated to v0.90. More info here: https://www.pulsarthegame.com/translation-system-guide
- The dialogue menu now can display dialogue choices side-by-side when there would not be enough space for them to fit vertically in the menu UI
- Sectors created for a mission will no longer disappear on the starmap the moment the mission is completed. They now will remain visible until you leave the sector.
Fixes
- Fixed caching issue with the status screen causing them to frequently show incorrect readings for reactor status and quantum shield status
- Fixed various null reference exceptions across the game reported by the game’s analytics
- Improved and rebuilt the AI navigation mesh for the W.D. weapons demo mission level, bots could get stuck in the observation deck area
- Fixed an issue that could cause multiple sectors to be incorrectly placed at the same location. These overlapping sectors can cause multiple glitches and issues.
- The starmap lines showing the sectors neighbors in warp range should no longer point to invisible sectors
- Fixed issue with the Captain’s hailing test in the Academy that caused it to unable to be completed
Thanks for your time!
Best,
The Leafy Games Team
Version 1.2.03 is now available containing some bug fixes based on issues reported by the community.
Fixes
- Fixed a bug with the Min Integrity stat for shield generators not correctly scaling / not using the appropriate base values for that shield type
- Fixed a bug with mega turret damage not being correctly synced over the network when damaging certain types of targets (non-ship space targets)
- Fixed a bug with Liar’s Dice that could cause players to not correctly reset their position when exiting the game
- Fixed a bug with Liar’s Dice that could cause your character to flicker when playing the game
Thanks for your time!
Best,
The Leafy Games Team
Version 1.2.01 is now available! This hotfix fixes a few issues reported in the newly released campaign, Depths of Umbra-K54.
Fixes
- Fixed an issue with boss doors not visually closing upon entering their room
- The “All Umbra Logs” achievement should now trigger correctly
- Fixed an issue with the status screen incorrectly showing the reactor heat rating
- Correctly ordered the logs so that they appear in chronological order (sorted by the time the logs themselves were written)
- Fixed an audio issue on Mac builds
Thanks for your time!
Best,
The Leafy Games Team
Version 1.18.6 is now available. This update fixes a reported issue involving the Warp Guardian.
Fixes
- Fixed an issue that caused invisible projectiles during the Warp Guardian battle
Thanks for your time!
Best,
The Leafy Games Team
Version 1.18.5 is now available. This update fixes a few issues that have been reported.
Fixes
- Fixed a turret issue introduced in the previous patch that prevented certain turrets from being usable in VR mode and could cause some performance issues both in and out of VR mode
- Fixed a few character customization options that weren’t correctly showing the specified color
- Fixed an issue with certain hand-held items not having the correct materials when returning from a Sylvassi cloak state
- Fixed a duplicate character issue that would appear sometimes in the character customization window
- Fixed some issues reported by analytics regarding the voice chat system
Thanks for your time and feedback!
Best,
The Leafy Games Team
Version 1.18.1 is now available! This is a quick bug fixing update based on community reports and feedback
Fixes
- Fixed issues with extractor UI introduced in 1.18
- Fixed some internal exceptions reported by analytics
Thank you for your time and feedback!
Best,
The Leafy Games Team
Version 1.16 is now available! This is a small hotfix to fix one reported issue in 1.15
Fixes
- Removed an unused UI element from the turret view
Thank you for your time and feedback!
Best,
The Leafy Games Team
Version 1.13 is now available. It is focused on improving the translation system and fixing bugs reported by the community. It’s been really exciting to see new languages being worked on. Thank you for your help!
Translators: Use the In-Place Language Update feature in the Edit Language menu to update your existing translations! This will make changes to the translation.tsv file in the folder (e.g. removing unnecessary lines and adding a few more necessary ones). When the file has been updated, you should continue editing on that new file going forwards. If you have any questions feel free to let us know.
Translation File Format (v0.85)
- Added some missing ship type names to translation files
- Removed various unnecessary strings from translation files
Fixes
- Fixed various issues with certain displayed text not being translated. Includes some ship screens, parts of the inventory menu, some item names and other reported issues
- An item’s name should now be correctly displayed when sent to other players
Thank you for your time and feedback!
Best,
The Leafy Games Team
Version 1.12 is now available. It is focused on improving performance and fixing bugs reported by the community.
Changes
- Added additional caching to the core localization system string mapper which should increase game FPS / performance in many situations
Fixes
- Fixed an issue with loading a save for a Fluffy Two ship incorrectly duplicating its starting components
- Join private game menu no longer overlaps with the menu behind it
- Switched the game’s Europe relay servers to hopefully improve latency for players in that region
Thank you for your time and feedback!
Best,
The Leafy Games Team
Current Release
Not available
System Requirements
How to Install
PULSAR_LostColony.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
3.2 GB
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