R.I.P. - Reincarnation Insurance Program
by WarmCore Studio · 25 Jan, 2026
31 downloads
About the Game
R.I.P. merges the bullet-heaven barrage of Vampire Survivors together with the deeply gear-driven progression of Diablo.
In a world full of corrosion viruses and zombies, you will act as an elite R.I.P. employee with a simple goal to resolve the screen-flooding hordes through physical means. Kill monsters, pick up loots, recast gears, and collect various sets - work has never been so exciting!

The corrosion viruses never hibernate. Get ready to face the frenzied onslaught of massive zombie waves. From shambling walkers to swift and deadly mutants - the tide is lasting forever. There is no cover here, only overwhelming firepower and pure bullet-hell satisfaction.
Try entirely different battle feelings - from high rate SMGs and tactical shotguns to experimental heavy rocket launchers. Exploit enemy weaknesses with elemental effects such as Burn, Freeze, or Shock. Turn the battlefield into your playground and obliterate zombies in the most spectacular ways.

R.I.P. isn't just a Survivor-like game, but also a true gear-driven ARPG game. Scavenge hundreds of weapons and tactical gears from the ruins. Beware of the golden beams - legendary items are empowered with game-changing affixes. Few things are more satisfying for a corporate drone than seeing the damage numbers skyrocket.

Not happy with your loots’ stats? Feel free to find the company's master artisans to recast them. The Legend Contracts dropped on the battlefield will grant unique set bonuses, dramatically shifting your build's potential, allowing you to craft a Combat Build that fits you perfectly.

Summon legendary historical spirits for powerful buffs. Freely combine and stack passive blessings with active skills. Keep trying and restart the game to discover the BD that enables you to clear the enemies with one press, and enjoy the purest joy of horde-slaying.

Each mission features colossal mutant lords waiting for you. Agile movement and precise evasion are required to face against them. But do remember, this is a loot-hunting game - as long as your gear and Build are overpowered enough, even the once invincible bosses become training dummies for your "face-tank" damage tests.

Your perfect equipment is ready… but the game is finished. Still craving more? In the current version, alongside the classic survivor Rogue gameplay, we’ve prepared the Void Spire mode for you—a dedicated mode to prove the power of your builds.
In this mode, you can permanently save the builds you create in standard maps and bring them into the Spire to challenge infinitely increasing enemy power across rising floors. Every floor brings better loot and unlimited Divine Tech upgrades — just grind nonstop and enjoy the power climb!

Don't be upset even you fail, because your Contribution Points will be retained anyway, which can be utilized to upgrade your stats and unlock new abilities in the talent tree. Adjust your strategy; you'll return stronger and stronger in the non-stop cycle. R.I.P. will always be waiting for your next performance report.
Screenshots
13 images
Version Information
Steam Patch Notes
Official update history
Hello, elite Agents!
Here are the details of this update:
New Equipment
Added 2 new Equipment Pact Sets
Divine Pact · Time: When Time Field is active, you also gain Weapon Fire Rate and Reload Speed bonuses outside the field.
Oracle Pact: Increases Tech Reroll chances and Tech Faction Alteration chances.
Experience Optimization
Extended the teleport delay after defeating a Boss in Purge Zone mode, giving Specialists more time to pick up loot. Also added the ability to press \ to skip the wait and teleport immediately.
When choosing 1 of 3 Tech upgrades, blocking the current three Tech options now automatically performs one Reroll without closing the interface.
Added damage statistics for each layer’s combat result in the Void Spire.
Added a visual indicator for toggling Auto‑Fire / Manual Fire in the bottom right corner of the combat HUD, clearly showing the current firing mode.
Reduced the maximum range at which Laser Corrupted begin their ranged attacks, decreasing the chance of them catching Specialists off guard.
Equipment details display optimization: when content is too tall, it now supports scrolling up/down using the mouse wheel (keyboard & mouse) or the right analog stick (controller).
Added dynamic effects to the Mode / Map selection interface.
Added dynamic effects to the Boss / Tech Faction selection interface in Headhunt Assault mode.
Added animated effects to the Void Spire mode selection interface.
Added dynamic effects to the Employee Handbook interface.
Added dynamic effects to the Artisan interface.
Bug Fixes
Fixed an issue where reforging or binding equipment at the Artisan and then switching character equipment pages would cause the reforge / binding to not take effect.
Fixed an issue where swapping equipment during combat would cause abnormal behavior in the number and visual effects of some Auxiliary Weapons.
Fixed an issue where the Fire Rate bonus from \ – \[Time Field] would only take effect after briefly stopping shooting or reloading.
If you encounter any issues during gameplay, feel free to join our official discussion community, where you can discuss the game with other players.
Forms:
https://forms.office.com/r/jVC50yxVLn
Discord:
Ver 0.8.3.5
Version Date: 2026.5.22
Greetings, elite agents!
We've been focusing on developing new maps and characters lately, which has slowed down our update frequency... ...so we sincerely apologize. We know you're all eager for new content, and we appreciate the patience and support from every agent during this period. Rest assured, we're giving it our all to continue polishing and enhancing the game experience, and we're working hard to bring you more and better content soon. Thank you again for your understanding and support!
Here are the details of this update:
New Equipment
Added 6 new Mythic items
Spider Queen's Venom Gland Boots: Increases the rotation speed of \[Tactical Skill-Venom Matrix], and each Dash has a chance to spray venom in all directions, dealing Damage.
[img src="{STEAM_CLAN_IMAGE}/45793792/88e4bb7ff85a693b6a472fe197a9ad9de9169815.gif"]
Pulse Hookhand: Hitting an enemy with a shot fires a hook claw that pulls them to you and deals \ Damage.
[img src="{STEAM_CLAN_IMAGE}/45793792/23179451d184fae24bcde726048b216c4f5c3bdd.gif"]
Behemoth's Heavy Boots: When taking damage, if there are enemies nearby, stomp the ground to create multiple shockwaves, dealing \ Damage.
[img src="{STEAM_CLAN_IMAGE}/45793792/6719dd9f52f09d28b6c9aa4471182787fb6c5705.gif"]
Painful Critical Shackles: Increases Critical Rate, but you continuously take damage per second (this damage can lower your HP to a minimum of 1).
Psionic Buffer Armor: Damage taken is reduced while you have a Shield.
Energy Reconfiguration Core: Converts a fixed percentage of max HP into Shield, and when character HP is above a certain threshold, all Health regeneration is converted into Shield.
[img src="{STEAM_CLAN_IMAGE}/45793792/8ce18e2240d49cbbfcf664eaa392f9c857f1360e.png"]
New Features
Reforge Function Update
You can now reforge one Normal affix + one Legendary Modul (for Legendary quality and above items) when reforging, helping agents acquire more suitable equipment.
The Contribution Points and Basic Essence required for reforging have been reduced by 50%, helping agents obtain their desired equipment affixes.
Bounty Hunting Mode Complete Overhaul
You can now choose which BOSS you want to challenge.
Each BOSS has its own exclusive Mythic equipment drop. Targeting them in Охота за головами mode will give you a higher chance of obtaining it.
[img src="{STEAM_CLAN_IMAGE}/45793792/db9b170fe7089073390a658688f1ce3558aecd1c.png"]
New Agent Handbook Feature
You can now talk to the NPC Sona at the base entrance to view the Agent Handbook.
The Agent Handbook contains explanations for various features to help agents better understand Reincarnation Insurance.
When new players enter combat for the first time, the Agent Handbook will automatically pop up with a combat guide to help them get familiar with the game's controls more quickly.
Bug Fixes and Optimizations
Added support for customizing movement keys (W/A/S/D) in key bindings.
Optimized the performance impact of effects like bullets and missiles.
Optimized the issue where frozen monsters could be affected by external forces like Knockback.
Optimized the shooting animation for Luna (Bow).
Fixed an issue where holding down the fire button, opening and closing a pause menu, would prevent further firing.
Fixed an issue where the button prompt for refunding talent points in the talent interface would abnormally disappear.
Corrected some text errors.
If you encounter any issues during gameplay, feel free to join our official community discussion groups, where you can discuss the game with other players.
Forms:
https://forms.office.com/r/jVC50yxVLn
Discord:
Ver 0.8.3.4
Version Date: 2026.5.15
Hello, elite Agents!
In this update, we've brought you 5 more new divine tech!As for the results—jump into the game and enjoy them to the fullest!
Here are the details of this update:
New Divine Tech
Added 5 brand new Divine Tech options for richer combat support:
Inferno - Psionic - Lava Fissure Wave[img src="{STEAM_CLAN_IMAGE}/45793792/a51d3f0221afae6e1ce204afe157f3bb6d60a4b5.gif"]
Lightning - Chase - Surge Orb
[img src="{STEAM_CLAN_IMAGE}/45793792/43dfb6b4a869c4a3803aaa020c4fb2b6f999cec7.gif"]
Mechatech - Chase - Sawblade
[img src="{STEAM_CLAN_IMAGE}/45793792/292f92d7d5566e72776eda0e349200d726cdd657.gif"]
Frost - Auxiliary Weapon - Suicide Sentinel
[img src="{STEAM_CLAN_IMAGE}/45793792/dd99817c8bd32d04cf0f6ef28b523a2a6cc5ee87.gif"]
Corrosive - Auxiliary Weapon - Pesticannon Turret
[img src="{STEAM_CLAN_IMAGE}/45793792/3f3a4692b06f1fa42e3ae6f3504f19e98fd4cd23.gif"]
New Event
Added Event: Tech Calibrator α, helping Specialists obtain their preferred Tech factions.
Character
Ricochet now correctly affects missiles fired from Mors’ rocket launcher.
UI
Improved the visual effects of Divine Tech cards.
Settings
Added “Custom Key Bindings” for Keyboard & Mouse, allowing Specialists to rebind keys to their own playstyle.
Added “Aim Sensitivity” and “Reticle Move Acceleration” settings for controllers, making manual aiming more comfortable.
Added a “Fullscreen” option under Display Mode.
Bug Fixes & Optimizations
Fixed a crash occurring for some players when launching the game after updating to the latest NVIDIA graphics driver.
Fixed an issue where the Mythic Module \[Grenade – Fatal Beacon] was not taking effect correctly.
Fixed incorrect material consumption when forging equipment.
Fixed an issue where enemy movement / missiles / attack warnings behaved abnormally after a perfect dodge.
Performed performance optimizations on the base map.
If you encounter any issues during gameplay, feel free to join our official discussion community, where you can discuss the game with other players.
Forms:
https://forms.office.com/r/jVC50yxVLn
Discord:
Ver 0.8.3.3
Release Date: 2026.4.24
Hello, elite agent!
Below are the details of this update:
fixed an issue where some players experienced crashes when launching the game after updating to the latest NVIDIA graphics card drivers.
If you encounter any issues while playing, you’re welcome to join our official discussion community, where you can discuss the game with other players.
Forms:
https://forms.office.com/r/jVC50yxVLn
Discord:
Version Date: 2026.4.9
Hello, elite Operators!
In this week’s update, we’ve officially added: Keyboard controls for the upgrade rewards screen!
Easy: now you can free up your other hand and focus on more important things! Of course, beyond that—we still didn’t slack off this week, and we’re bringing you new content: the brand-new Spire map "Mining Area Purification" is live.
[img src="{STEAM_CLAN_IMAGE}/45793792/11a74f8b1c8a793d0063bfdf52fa8fa6ddfc957b.png"]
We’ve been carefully logging the issues you’ve reported one by one, and pushing fixes forward step by step. Going forward, we’ll Resume polishing and improving the game content, so it feels smoother the more you play—and the more you play, the more you get hooked!
Below are the details of this update:
New Map
Added Spire map: Mining Area Purification
The abandoned mining area has been eroded by a spreading virus. Operators, it’s time to reboot the facility, go deep underground, and completely destroy the mutated toxic source!
[img src="{STEAM_CLAN_IMAGE}/45793792/c4361653e7467de2dfa6cc43a8798f93d10a589d.gif"]
Usability
Added the "Save Backup" feature. You can now select a previous save on the game start screen to avoid losses caused by accidental save loss
When you obtain a level-up, one-of-three Tech choice, you can now select it directly with the keyboard (WASD + Space) (for one-handed play)
The ESC pause screen now includes a "Back to Main Menu" Option, making it easy to return to the main menu
A new "Challenge Again" Option is now available after winning in Void Spire, making it easy to repeat the challenge on the same floor
Now, when you go Back to base from Void Spire, you will return to the entrance of Void Spire
Music/SFX
-Base SFX
Added Open/Close SFX for the Warehouse/Store/Craftsman/Talents/Operator Select screens
Added default click and hover SFX for some screens
Added opening SFX for the map selection screen, and deploy SFX
Added SFX when lighting up Talents
Optimized the SFX for claiming rewards in the Missions screen
Combat SFX
Added popup SFX for the upgrade screen, as well as SFX for the Reroll and swap buttons
Added countdown SFX for High-threat monsters approaching
Added SFX for "Risk Cleared" appearing after killing a BOSS
Added countdown SFX when combat ends
Optimized the results screen SFX
BGM
Adjusted the BGM volume for some maps and BOSS intro animations
Swamp and Desert maps can now correctly play the Ending music after combat ends
Issue Fixes
Fixed an issue where certain achievements could not be completed
Fixed an issue where the direction could not be changed during consecutive Dashes
Fixed an issue where Mors's talent - Blitz did not trigger correctly
Fixed an issue where the Status Ailment Damage of the Tactical Skill - Polar Cyclone was incorrect
Fixed an issue where the Tactical Skill - Laser Array would be blocked by the edge of the map
Fixed an issue where the Mythic Mod \[Submachine Gun - Detonation Protocol] and \[Sniper Rifle - AI Pact] did not take effect after being installed on the Warwing
Fixed an issue where the Status Ailment Range of the \[Black Hole] generated by an equipment effect was incorrect
Fixed an issue where the crosshair would automatically center after selecting "Open Inventory" during combat when using a controller
Fixed an issue where players could not select other options after choosing "Back" on the tech upgrade screen while playing Void Spire with a controller
If you encounter any issues while playing, you’re welcome to join our official discussion community, where you can discuss the game with other players.
Forms:
https://forms.office.com/r/jVC50yxVLn
Discord:
Ver 0.8.3.2
Version Date: 2026.4.3
Hello, Elite Operators!
[img src="{STEAM_CLAN_IMAGE}/45793792/8f811e6bacac203070ece53648194e3f60ac275d.png"]
Today we’re excited to share: the new version 【Divine Forge】 is officially live, alongside a Steam Spring Sale special discount of -10% .
This time, we’ve opened up a brand-new area in the Void Spire, and also brought you a brand-new progression system featuring Warwing modifications!
It’s time to return to the front lines! The forge burns on—die and fight again. Wishing everyone a smooth deployment and a full haul on your return.
Below are the details of this update:
New Map
Added a new Spire map: Forge Front.
The company’s key assets are under threat from a Zombie horde—it's time to join the defense of the energy forge.
[img src="{STEAM_CLAN_IMAGE}/45793792/5f2135e1e7238b16e4900847174dfa2de84352e5.gif"]
New progression system
Mythic Modul Extraction: When you perform Разложение on Mythic equipment, you can extract its Modul affix attributes and store them in the Mythic Modul database, for use in equipment advancement and the Warwing Modul system.
[img src="{STEAM_CLAN_IMAGE}/45793792/104813290f41281c43f814b26e63654c8a5806ed.png"]
Equipment advancement system: You can now add a same-slot Mythic Modul to Legendary equipment to advance it into Mythic equipment—Specialists no longer need to worry about Legendary gear with top-tier affixes going to waste.
[img src="{STEAM_CLAN_IMAGE}/45793792/0f63c378e24ce65c9bedf5b4835110a662243bb1.png"]
Warwing modifications: After obtaining a Warwing, you can use its dedicated interface to attach one extracted Weapon Modul and one Armor Modul to the Warwing, increasing the variety of equipment build combinations.
[img src="{STEAM_CLAN_IMAGE}/45793792/e5f46e5582e85d9a544cd71b5a2ceeaff8566f4b.png"]
New Equipment
Added 16 pieces of Mythic-quality equipment, offering more gameplay options.
[img src="{STEAM_CLAN_IMAGE}/45793792/e80b9f93f6900b9231c5fea6bbb74bfd9fde0f57.gif"]
Warehouse
Added 5 Warehouse pages, providing Specialists with more storage space.
[img src="{STEAM_CLAN_IMAGE}/45793792/1260bb110dd5712d6443b6694afa26d4c3746b83.png"]
Events
Improved the minimap prompts for Events markers: it can now indicate the direction of Events that are a certain Distanz outside the radar Display Range.
Improved the direction prompt for the “Super Airdrop” event: when players get close, it will become more noticeable on the minimap.
If you encounter any issues while playing, you’re welcome to join our official discussion community, where you can discuss the game with other players.
Ver 0.8.3
Version date: 2026.3.20
Hello, elite operators!
With your continued urging, our team is bringing you a brand-new piece of content packed with “R&D sincerity”—the new investigation event “Super Airdrop”. When it goes live, the airdrop pod will drop from the sky and provide our Agenten with some seriously powerful support supplies. A single drop lets you get three tech-upgrade rewards! (Wow, the drop rate really is High.) ⚠️Friendly reminder: be sure to watch where the airdrop pod is going to land—getting hit will knock you down instantly.
At the same time, the Void Spire leaderboard is now live! You can now happily climb the tower in “Reinkarnationsversicherung” and see who the true long-term resident of the spire really is!
We’re serving up this new content first for everyone to get a taste, and we’ve been carefully recording your feedback issues one by one and pushing fixes step by step. Going forward, we’ll keep polishing and improving the game content so it feels smoother the more you play—and gets more and more addictive!
Here’s what’s included in this update:
Events
Added the new investigation event “Super Airdrop”. This latest R&D product will provide strong support for specialists during combat.
[img src="{STEAM_CLAN_IMAGE}/45793792/171ab0c9ee8e84d3d905267b091e680ae3deb646.png"]
Leaderboards
The Void Spire mode leaderboard feature is now initially enabled.
Settings
Added NVIDIA DLSS support and a Settings Option. Enabling this feature can significantly improve FPS performance on some hardware.
Added an Option to adjust VFX transparency to better meet eye-comfort needs.
Experience Optimizations
Optimized the Reroll and Change mechanics for Divine Tech: now, when you use the Reroll feature, it will prioritize randomly showing non-duplicated tech; the Change feature works the same way.
Optimized equipment reforging: now, when reforging equipment affixes, it will prioritize non-duplicated affixes.
UI
Fixed an issue where pressing ESC in the Warehouse and Store screens only would Close the backpack.
Optimized the tech configuration save/load UI for Void Spire mode.
Optimized the post-war settlement process interface.
If you encounter any issues while playing, you’re welcome to join our official discussion community. There, you can discuss the game with other players.
Forms:https://forms.office.com/r/jVC50yxVLn
Discord:2pgames.net/discord
Ver 0.8.2.2
Version date: 2026.3.13
Hello, elite operators!
Happy first day back at work! We’ve been working at full speed to bring you the first update of the year. Every issue you’ve reported has been carefully logged one by one, and we’re steadily pushing through fixes step by step. Going forward, we’ll continue polishing and improving the game content, so it feels smoother to play—and more addictive the more you play!
Here are the details of this update:
New Equipment
Added 4 new Equipment Contract Sets
[img src="{STEAM_CLAN_IMAGE}/45793792/0142f416d99b277c9f2b2d51562539099a0a6f93.jpg"]
Characters
The character attributes panel has been completely revamped, making it clearer to see the bonus effects of each attribute
Added a Talent Point rollback feature to the talent screen. You can now use \[Right Mouse Button] to click a talent node to directly lower its level
Settings
Added an Option to automatically skip BOSS entrance animations
Divine Tech
Improved the visual effects for some tech
Fixed an issue where the Divine Tech codex did not correctly display tech types
Monsters
Fixed an issue where, under certain conditions, some maps in Void Spire could spawn monsters in the wrong locations
SFX
Added some new SFX
Localization
Fixed some text issues in multi-language versions
If you encounter any issues during gameplay, feel free to join our official discussion community, where you can discuss the game with other players.
Forms:
https://forms.office.com/r/jVC50yxVLn
Discord:
Ver 0.8.2.1
Release Date: 2026.2.28
Current Release
22941488
Uploaded May 02, 2026
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System Requirements
How to Install
AKA_RIP.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
11.7 GB
22941488
32D43356
e2c67ae0df84b384628e802614b933c999f339b2c364e478848d2403cf504608
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View AllDownload R.I.P. - Reincarnation Insurance Program for PC with a direct link or via torrent. Get the full version of R.I.P. - Reincarnation Insurance Program for free. R.I.P. - Reincarnation Insurance Program is a Action released by WarmCore Studio.