About the Game
Navigate a massive play area in your trusty old engine.
These winding tracks are treacherous, so you'll need to plan each mission carefully. Be wary when traveling on foot, or switching the track's direction; Charles might be waiting for you.
Upgrade your train to fit your needs.
Go looting or complete missions to find "Scraps", which can be used to turn your train into a death machine on wheels.
Get help from the townspeople.
Help out the settlers in return for high powered weapons, and other items vital to Charles' destruction.
Fight Charles to the death.
Complete the main questline, and summon Charles to a mortal duel. If you’ve gained enough strength, firepower, and skill, Charles may finally meet his match.
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
Hey everyone,
Super happy to release a new spooky season themed update for the game!
I've just added a new game mode called Nightmare Mode. In this mode, I’ve revamped the atmosphere to make it darker and more ominous, added a new scarier soundtrack, and turned up the difficulty to the max (be warned, it’s kinda designed to make you rage quit). It’s still the same game, but with a completely fresh tone and challenge for spooky season.
Check out the full devlog to learn more about all the specific changes and additions:
To up the difficulty, you only have one life and if you die the game resets, Charles is much stronger and more aggressive, and the atmosphere is way darker and more ominous (to reduce vision distance and up the spookiness).
I've also teamed up with Makeship to make some limited time anniversary collectables for the game, as Choo-Choo Charles is nearing its first 'birthday'! We've got a Eugene plushie, and a Charles vinyl figure that you can check them out by clicking on the images here!
https://cdn.shopify.com/s/files/1/0125/8261/7145/files/Charles_Packaging-in-PDP_1000x.png.webp?v=1697204388
https://cdn.shopify.com/s/files/1/0125/8261/7145/files/Rf3iX3yiWxUml3uKb3RIckrtkvl7G2HLQtPvBsHiAWc_1000x.png.webp?v=1698247736
- Maybe hopefully possibly fixed all the trees the players could get stuck to? Players who were previously stuck to a tree should be freed again I think? (seemed to work when I tested it, so fingers crossed)
- Made pop-in less noticeable near Santiago's Port.
- Made pop-in less noticeable for Gale’s house.
- Adjusted to placement of the Red Paint Chest to prevent softlock when going up the lift and opening the chest at the same time.
- Fixed players getting softlocked on the death screen when dying while the map is open.
- Maybe hopefully actually prevented the upgrades menu from blocking the final cutscene?
- Fixed a bug where some doors would load closed, after already being opened
- Fixed a bug where save files would stop being written
- Added collision to a couple stacks of pog rocks near John Smith's bunker
- Fixed a bug where dying indoors, in caves, and in mines while it’s raining caused rain particles not to appear after players respawned
- Fixed a bug where players could interact with items while dead
- Fixed softlock on a tree near the North Mine
- Fixed softlock on tree near Sgt. Flint’s base
- Fixed a bug where the player camera isn’t animated at all during Charles jumpscare
Huge thanks for all the support during Choo-Choo Charles' opening week! First patch is now live, here are the issues that have been addressed.
1.0.1 Patch Notes:
Added translations for “Skip Cutscene” tooltips
Fixed a hole in the landscape near Johns Smith’s bunker that players could clip through
Fixed input mappings resetting when you restart the game
Removed the pause menu getting stuck on screen when the game is unpaused
Fixed notes being able to be read at the same time as opening the pause menu
Fixed main menu widget opening instead of the pause menu while in-game
Fixed upgrades menu getting stuck on screen during final cutscene
Prevented strong camera shake from occurring during credits and final cutscene
Fixed a bug where mob members respawn if the player dies before their body despawns
Adjusted collision settings on invisible walls in the northern mine, so that they don’t block shotgun bullets
Fixed mob members being unable to shoot through metal gates
Fixed spacing between a tree and rock near Greg's house
Fixed softlock where players get stuck behind the temple doors as they open
Fixed a softlock between rocks in the Pickle Cave
Fixed a softlock on a multi-mesh prefab (broken mine cart with shovel leaning against it)
Prevented upgrades menu from getting stuck on top of the death screen when killed by the mob
Current Release
13212752
Uploaded Mar 02, 2026
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System Requirements
How to Install
Obscure.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
2.0 GB
13212752
52F27220
c27951f6aa97863373c22ec16de51256cd3b6312acf47835db8a4bc37f621a82
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View AllDownload Choo-Choo Charles for PC with a direct link or via torrent. Get the full version of Choo-Choo Charles for free. Choo-Choo Charles is a Action released by Two Star Games.