Railroads Online
by Stefan Kelnberger · 5 Dec, 2024
23 downloads
About the Game

Set in a huge open world reminiscent of the Americas during the golden age of steam trains, Railroads Online puts you in the role of a pioneer helping to shape the future of America. Build tracks, traverse vast landscapes in various steam locomotives, transport goods to earn money, and customize and buy new locomotives and equipment as you grow to become a railroad tycoon. Play alone or with up to 15 friends in the online cooperative multiplayer mode on 4 different large maps including Lake Valley, Aurora Falls, Pine Valley and Mesa Plains.
Tracks, trains & more
Design your dream rail network from the ground up. Explore the world, scout the best route and lay down embankments, switches, turntables and more. Select and build tracks, bridges and other infrastructure buildings afterwards. Then cross the vast, open landscape in finely detailed locomotives and wagons. Interact with regulators, valves, brakes, couplers, and many more features in first-person view as you drive your vehicles. But you won't simply be driving around aimlessly! Your mission is to build up your company by transporting goods across the country, including timber, ore, coal, cattle, gold and other various freight items for a broad variety of industries. Earn money for every successful shipment and invest in new vehicles or upgrade and customize your existing locomotives. Plus: build stations, yards, and other infrastructure along your routes to service your trains with fuel, water, and sand. You can also build up a wide variety of iconic buildings and objects to create a beautiful surrounding for your railroad network.
Experience the Railroad Sandbox with up to 16 players
Enjoy a realistic railroad experience with the advanced Unreal Engine physics system for deep railroad simulation. All collisions and forces are rendered dynamically in real time, making the train driving experience much more immersive. So, be careful about derailing your train! And to top it all off, you can play Railroads Online with up to 15 players on a server and enjoy the ultimate train simulation in multiplayer sessions with your friends. Lay tracks together and cooperate to move trains seamlessly or share the work while you play independently. It’s also possible to save and load your progress, so you can enjoy the best tracks or most creative layouts again and again.
If you like trains, start your journey today!

Open World Sandbox for you to explore
Online multiplayer sessions with up to 16 players
Manage your own company
4 different maps
Extremely detailed locomotives and other equipment
Drive your customized steam engines
Interact with regulators, valves, brakes, and appliances
Build stations, yards, and other infrastructure to service your trains
Build tracks, switches, and railroad facilities
Transport goods and earn money
Unreal 5 Engine for great visual quality
Enjoy a realistic railroad physics system
Screenshots
8 images
Version Information
Steam Patch Notes
Official update history
Dear Community,
We just released the first hotfix on the beta branch for the Loading Screen & Rights and Alerts Update.
The update fixes a few issues that came up since release and were reported to us by the community – thank you ♥
The following issues have been resolved:
- Fixed an issue where the permissions for Multiplayer could not be set
- Fixed an issue where telegraph office with ballast transported a player underneath the map
- Fixed an issue where the Key binding for the whistle was missing in the 3rd person driving menu
You have not spotted the update yet? Please make sure to verfiy your game files after downloading the update (go to your library in Steam, right-click on Railroads Online, open Properties, go to Installed files and click on "Verify integrity of game files").
You want to try out the update yourself? Simply switch to the beta branch and you're good to go (go to your library in Steam, right-click on Railroads Online, open Properties, go to Betas, and select "Beta" under "Beta Participation - an update will now be triggered).
Your Railroads Online Team
Dear Community,
We just released the first hotfix on the beta branch for the Spline and Map Update.
Please make sure to verfiy your game files after downloading the update (Go to your library in Steam, right click on Railroads Online, open Properties, go to Installed files and click on "Verify integrity of game files").
Following issues have been resolved:
- Fixed an issue where the sun rised in wrong direction
- Fixed an issue where splines continued in the wrong direction after snapping them to existing splines
- Fixed an issue where help UI did not disappear anymore
- Fixed an issue where Minimap did not display content anymore after changing maps
- Fixed an issue where some cars and new vehicles were not shown immediately on the Minimap
- Fixed an issue that the 3 color styles of the maximap looked different
- Fixed an issue where parallel track did not copy different color types of bridges
- Fixed an issue where snow plow acted like it had brakes on it - added also a handbrake now
- Fixed an issue where client could not operate the knuckle couplers on the gregg cars
- Fixed an issue where the client fell through the loading platform
- Fixed an issue where clients didn’t see the correct information of industry in- and outputs on maximap
- Fixed an issue where the grade readout was not displayed correctly while building track in precise mode
- Fixed an issue where industry snap links were visible all the time. They will now only be displayed when you are in the track building mode
- Fixed an issue where the wicker baskets had no hit boxes so they could not be deleted
- Fixed an issue where having back to back switches caused them to be unswitchable in the maxi/minimap
- Fixed an issue where you could be respawned if you were in the “Deep Valley” on Pine Valley
- Fixed an issue where clients didn't see locos or tenders on the minimap
- Fixed an issue where using a password with “S” didnt let the client join the game
- Fixed an issue where some facilities did not have groundwork under them
- Fixed an issue where some industries had incorrect icons for inputs/outputs
- Fixed an issue where players could not save games with invalid windows file characters.
Invalid characters are replaced with underscore and games will be saved. - Fixed an issue when you delete a track above the ground the engine and cars hang in the air
- Fixed an issue where players were unable to close the maxi map if they clicked outside the maxi map bounds.
New Features:
- Added a toggle button for the minimap. Press “Y” to toggle the minimap. The key binding can be changed in Options->Controls.
Your Railroads Online Team
Dear Community,
We just released the first 2. hotfix on the beta branch for the March Update.
Please make sure to verfiy your game files after downloading the update (Go to your library in Steam, right click on Railroads Online, open Properties, go to Installed files and click on "Verify integrity of game files").
We had to adjust the braking system as a workaround for now to avoid the crashing bug when operating the brakes. Brakes will now react abruptly when set to 100%. This is a temporary workaround and will be changed again.
We were not yet able to fix all the crashing bugs, some fatal errors still might occur. For this reason we will not release this build on the Main branch yet. We keep on working on the fix but most likely we will only be able to release it with the next bigger update.
Following issues have been resolved:
- Fixed an issue with fatal errors when applying handbrakes
- Fixed an issue where clients would get kicked out of the 3rd person driving UI.
- Fixed several coupling issues
- Fixed an issue where the wiki had incorrect description for the logging flat car.
- Fixed an issue where the sander button on the driving UI did not activate the sand animation on locomotives
- Fixed an issue where locomotives had missing parts after buying them
- Fixed an issue where the class 125 had light from its fire appearing outside of the boiler
- Fixed an issue where the roundhouse doors would not automatically open when a loco was near.
- Fixed an issue where the roundhouse was not automatically refueling locomotives.
- Fixed an issue with the Tweetsie rear knuckle (duplicate)
- Fixed an issue where you could still fly after entering the driving UI
- Fixed an issue with the rotary snow plow not working for clients (flanger and buffle only work in first person for client at the moment)
Your Railroads Online Team
Dear Community,
We just released the first hotfix on the beta branch for the March Update.
Please make sure to verfiy your game files after downloading the update (Go to your library in Steam, right click on Railroads Online, open Properties, go to Installed files and click on "Verify integrity of game files").
We also had to change the handling of the switches. Now they will move by only clicking on them (left and right mouse button), not by pulling them anymore.
Following issues have been resolved:
- Fixed an issue with fatal errors for certain interactions
- Fixed and issue where the roundhouse would duplicate wood in the tenders of engines when entering
- Fixed an issue where the logging camp was not auto regenerating logs or cordwood
- Fixed an issue where industries would stop producing goods if a second output was at max. capacity.
If one output is at max. capacity and the other output is not, the industry will create items at a x1 output until at max capacity. - Fixed an issue with soft locking inside of the buy menu
- Fixed an issue with knuckles vanishing after derailing or rotating out of the pockets
Should stay in place now when derailments occur - Fixed an issue where the water tank car had no knuckles in automatic coupling mode.
- Fixed an issue where Oahu water tank car can not be deleted
- Fixed an issue when track laying splines would lay at micro decimals
- Fixed an issue that caused cars to recouple after being uncoupled in automatic coupling mode
- Fixed an issue where the Class47 didn’t couple to anything
- Fixed an issue where the camera in driving mode moved around when you drove into a curve
- Fixed an issue where the sandhouse didn’t refill anymore
- Fixed an issue where clients got softlocked in the buy menu and didn’t see anything
- Fixed an issue with the passenger car not being in the buy menu
Your Railroads Online Team
Dear Community,
We just released an update on both the main and the beta branch. It contains important fixes related to the recent release of the Winter Update.
We will continue to work on further improvements, including the "glass floor issue". Should you encounter this problem, please watch this very short video to find out how to resolve it for yourself in the meantime.
Today's update stays at 0.8.0.0.0 but will move up to version number 46883. That said, here are the patchnotes:
- Fixed an issue where invert controls didn't work anymore
- Fixed an issue where coal tower didn't accept coal anymore
- Fixed an issue where loading didn't work correctly when FPS is low
- Fixed some texture issues on the map
- Made loading of grain possible in Gregg Boxcar (accepts 4 loadings)
Your Railroads Online Team
Dear Community,
We just released the first hotfix for the winter update.
Following issues have been resolved:
- Added player collision for Class125 cylinders
- Fixed unloading bug at Railways Express Agency
- Adjusted Wiki
- Gregg Sugar Cane Flat Car can load seed pallets again
Your Railroads Online Team
Dear Community,
Christmas is near but this hotfix, oh, it's already here! Check out the full patch notes below for details.
We are still working on the fix with the mouse issue. Workaround until it is fixed is to unplug other devices like driving wheel, gear shifter, controller, joystick or something similar.
Patch notes for build: 0.7.0.0.0
- Fixed an issue with the cranes not loading cars
- Fixed an issue with the skeleton flats not loading
- Adjusted the gregg cars to have larger hit boxes
- Fixed an issue where Gregg Stake Flat were not accepting raw iron
- Fixed an issue where players were not getting a payout at the refinery
- Fixed an issue with the wheat farm not using water
- Fixed an issue where Ohau Water cars would stack when ordered from the buy menu
- Fixed an issue where Montezuma was not at the correct max speeds
- Fixed an issue where the logging camp had unintentional hit boxes around the log loading side
- Fixed an issue with the coaling towers not accepting coal correctly
- Fixed an issue where you could not attach tracks to the coaling tower
- Fixed an issue where the driving UI would not shut off the sanders
- Fixed some issues with the Wiki
- Added difficulty texts
- Adjusted Montezuma top speed
- Fixed Straw cargo limits
- Added difficulty texts
- Fixed an issue where players could not start the game and would get fatal errors.
- Game is now defaulted to start in DX11 mode
- Game is now defaulted to start in DX11 mode
- Fixed an issue where players would get a fatal error on the Shay couplers and brakes
- Fixed an issue where clients and hosts would clip through certain freight types
- Fixed an issue where the helper menu would stay on in the 3rd person driving UI
- Fixed an issue where clients would see an empty boiler in the 3rd person driving UI
- Fixed an issue where turning heavy snow on would start the blizzard weather setting
- Adjusted coal firing
- Engines will now have more coal in their tenders resulting in longer run times before refueling tenders/bunkers
- “Low” setting still feels the best for a casual play style
- Engines will now have more coal in their tenders resulting in longer run times before refueling tenders/bunkers
- Tutorial 5 works properly again
- Construction menu - "red" was available in the switches and bridges dropdown but had no function
- Fixed an issue where “overall quality” settings in graphic menu did not save
Your Railroads Online Team
we are sorry to hear that our latest update caused trouble to some of our players and made the game unplayable for them. Although we put a lot of effort into testing the update it seems that the switch to
UE 5.3 causes our game to have problems with certain hardware combinations.
We are currently working on a solution with high priority.
To give the players who are currently affected by this the chance to continue their game, we created the "previousbuild" branch, which features the last main branch build.
To switch to this branch go to your steam settings, open "Betas" and choose the "previousbuild- Railroads Online previous build branch".
Please be aware that new content is not available there.
We will keep you updated about the progress.
Thank you for your understanding.
Your Railroads Online Team
Dear Community,
We just released another smaller update for the latest hotfix - version number stays the same once again but two additional major issues have been resolved:
- Players that had cut respawned trees (in Pine Valley only) after the update on November 13 got the trees back after hotfix on November 16 and were not able to cut them anymore. They can be cut again, sorry for the double work.
- Fixed weather always set back to Blizzard when entering a save game
Your Railroads Online Team
Dear Community,
We just released an additional smaller update for yesterday's hotfix - version number stays the same, but a very annoying bug has been fixed:
- Tree synchronization for client and host now works as intended
Your Railroads Online Team
Dear Community,
Just in time for our Free Weekend, here's a hotfix that resolves some of the most annoying issues. Another updates are in the works so please keep the reports coming!
Patch notes for build: 0.6.0.0.3
- Fixed an issue causing coachesto disappear (coaches bought before November 13 are back again, if you did not save your game between 13. and 16. november. If you bought coaches between 13. november and this hotfix or if you saved the game in this period, the coaches are gone)
- Trees are back on Pine Valley, they should be removed again for hosts (clients still see them, next fix is in work)
- Fixed some issues with blurry graphics
- Fixed loading lumber to Gregg Sugar cane stake flat is twisted (across instead of lengthwise)
- Fixed Groundwork Ballast I with no rail have sharp ends
- Fixed an invisible wall at coalmine back
- Fixe Freight Depot and Logging Camp cause collision
- Fixed that both Clients and Hosts lose money and game XP when using the respawn button
- Fixed clients opening the buy menu causing the game to crash
- Fixed that Lake Valley world border has shrunken down
- Fixed cactus shiny texture at sunset/sunrise
- Fixed stock car name and numbers not showing correctly
- Fixed some marker lights and head lamps have had their led’s installed back on them
We hope you have a wonderful weekend ahead of you. Happy Railroading! 🚂
Your Railroads Online Team
Hello everyone,
below the patch notes for the hotfix build verison 0.5.9.9.7 for the main and beta branch.
Added: Pre-placed industries to the map LakeValley when starting a new game
Added: Objects and props can be rotated in step sizes from 1, 10, 50 or 100 degrees
Added: Montezuma and Betsy spawn with headlights when starting a new game on LakeValley
Fixed bug: Industries / depot does not pay out players in some cases
Fixed bug: Telegraph office door is blocking the players
Fixed bug: Cactus glowing at sunrise / sunset
Fixed bug: 2d map is blurry when texture quality setting is lowered
Fixed bug: Clients lose locomotive parts
Fixed bug: Client vehicle view distance is set to default upon opening the gameplay UI
Fixed bug: Engine sheds and telegraph officees are sunken in the ground when loading a game
Have a nice day!
Your Railroads Online Team
Current Release
20022022
Uploaded Aug 13, 2023
System Requirements
How to Install
arr.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
2.7 GB
20022022
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View AllDownload Railroads Online for PC with a direct link or via torrent. Get the full version of Railroads Online for free. Railroads Online is a Indie released by Stefan Kelnberger.