Rebel Inc: Escalation
by Ndemic Creations · 13 Oct, 2021
77 downloads
About the Game

From the creator of 'Plague Inc: Evolved' comes a unique and deeply engaging political/military strategic simulation.
In Rebel Inc: Escalation, the war is ‘over’ - but we all know that doesn't mean anything. In order to stabilise a war-torn country, you need to balance competing military and civilian priorities to win the hearts and minds of the people, whilst also stopping a deadly insurgency from seizing power!
Following on from the global mega hit 'Plague Inc.' with over 160 million players, Rebel Inc: Escalation offers a deeply engaging, strategic challenge inspired by the complexities and consequences of modern counter insurgency. It has received acclaim from international development experts and was even featured at a major international peace conference!

8 regions to stabilise - Deploy to wildly different strategic environments, including the gentle farms of ‘Saffron Fields’, or the impenetrable forests of ‘Distant Steppe’. Work to defend the ‘Azure Dam’ from the Insurgency, or develop unique new strategies to counter the drug trade in ‘Opium Fields’.
8 unique governors - Each one with radical new abilities to master. Choose the ‘Economist’ to receive an entire year’s income in one go or the ‘Warlord’ to train a personal militia. Field an army of heavy armour with the ‘Tank Commander’, or tap into the black-market with the ‘Smuggler’.
Hyper-realistic - Inspired by Afghanistan, the simulation is highly detailed, containing real world development initiatives and an innovative representation of counter insurgency tactics. It has been praised by the World Bank and was even featured at a major international peace conference.
Campaign Mode - Conduct large-scale operations across multiple regions. Carefully manage resources and choose unique upgrades in a persistent world with 150+ Player Tactics, Map Features and Insurgent Tactics to radically mix up gameplay!
Vs Multiplayer - Take control of the Insurgency to try and topple the government in your opponent’s Region, whilst trying to stabilise your own! Dynamically scaling difficulty ensures that players of different skill levels can have a good, challenging game.
Co-Op Multiplayer - Work together to simultaneously stabilise two separate Regions, sending soldiers and resources to your partner to achieve your goals. Or jump into a Co-Op Campaign of escalating difficulty.
Challenge Mode - Compete against the Steam Community on randomised Weekly Challenges, including an extra hard mode for the best of the best.
Custom Scenarios & Scenario Creator - Explore a world of fresh new ways to play with official and community created Scenarios, or develop your own share them with other players via Steam Workshop. Who said Nation Building was hard?
Advanced civilian and military AI - Sophisticated narrative algorithms model the needs of local populations, while deadly insurgent attacks put constant pressure on your operation.
Gorgeous Graphics - Stabilise a beautifully rendered 3D world that responds to your actions and thrives as you provide jobs and services. Drone cams and civilian TV channels bring your operation to life and show you what's happening on the ground.
Rebel Inc: Escalation builds on the original critically acclaimed gameplay of Rebel Inc. with multiple significant, all-new features, enhanced music, improved 3D graphics for PC/Mac, online multiplayer and steam workshop support.
An important note: Although a fictional game, Rebel Inc. looks at important real world issues and we have made every effort to deal with them sensitively. The game has been extensively researched and has been developed in cooperation with leading regional politicians, business people and journalists as well as international charities, experts and governments.
Screenshots
11 images
Version Information
Steam Patch Notes
Official update history
Good to see you're all enjoying the Wildfire update!
Changelog
Bug Fixes
Fixed an issue where the Tooltip system would stop working
Ndemic Creations
We've got a great update for you today with new features added to Campaign, Weekly Challenge and a host of new options for the Scenario Creator!
Weekly Challenge: New Regions & Governor
Watch out for the flow of corruption, cash, oil or lava coming to a Weekly Challenge soon! Opium Trail, Golden Sands & Devil's Peak, and the Billionaire Governor will now appear in Weekly Challenges.
Campaign: New Region
Take on the volcanic region of Devil's Peak in Campaign Mode! How will you handle the heat?
Operation \
Over 200 new Operation names have been added to the random name generator! Operation Veiled Juggernaut is now within your grasp.
Rebel Inc: Scenario Creator
We're bringing lots of new options to the scenario creator! We can't wait to see what you'll make with these powerful new toys.
Play with Fire
You can now make scenarios with Devil's Peak and the Billionaire.
New Mechanics
We've added the Border Guards and Lost Cause Player Tactics to the Initiative Editor.
New Art
Bring some flair to your scenarios with Icons from Devil's Peak and the Billionaire.
Changelog
New Features
Opium Trail, Golden Sands & Devil's Peak added to Weekly Challenge
Billionaire Governor added to Weekly Challenge
Added Devil's Peak and Billionaire to Scenario Creator
Added Border Guards and Lost Cause to Scenario Creator
Added new Icons and Images to the Scenario Creator
Added Build Point Variables to the Initiative Editor in the Scenario Creator
Added over 200 new Operation name options
Bug Fixes
Fixed issue where changing "Local Support level" and "Local Hostility Support level" in the Zone Editor of the Scenario Creator would not have an effect
[dynamiclink href="https://store.steampowered.com/bundle/27001/Rebel_Inc_Escalation__Complete/"][dynamiclink href="https://store.steampowered.com/bundle/30625/Ndemic_Ultimate/"]
Hi everyone! Small update to fix a few issues.
Changelog
Fixed issue where the Insurgency in Opium Trail was appearing too soon
Improved backend connection systems for Custom Scenario browser and downloading
Fixed issue where "The Great Droughts" wasn't included with the Dollars & Disaster's DLC
MacOS version update to match WIndows version
Ndemic Creations
Hi everyone! Small update to fix a few issues.
Changelog
Fixed issue where the Insurgency in Opium Trail was appearing too soon
Improved backend connection systems for Custom Scenario browser and downloading
Fixed issue where "The Great Droughts" wasn't included with the Dollars & Disaster's DLC
MacOS version update to match WIndows version
Ndemic Creations
We're glad to see you're all enjoying Arcade Mode! We're following up with a new tips system and extra fixes, quality of life changes and balance changes.
Changelog
New Features
Tips: New Tips will appear in the Mode Selection menu to give you a few pointers on how best to stabilise your region and defeat the insurgency!
Balance
Golden Sands: Tweaked "Oil Yield" decision
Golden Sands - Slight increase in starting Funds
Opium Trail - insurgency takes longer to start
Tweaks to Insurgent training to reduce chance of large numbers appearing in one go (particularly in Arcade Mode)
Bug Fixes
Fixed "The Plague" scenario from requiring the Dollars and Disasters DLC purchase.
Fixed issue where Insurgent Camp / Insurgent Spawn pot not increasing correctly, resulting in lack of Insurgents or large amounts of Insurgents spawning
Quality of Life
Improved targeting of gameplay tips (has significant concern, insurgent threat rising)
A quick hotfix addressing a player reported bug with flickering insurgent icons when playing on a mirrored map (e.g. in a campaign)
Happy New Year!
This update adds a new game mode, changes to difficulty, a new scenario and new player tactics for Campaign / Weekly Challenge along with various other tweaks.
It is the first of several updates we are planning to release this year and it focuses on addressing player feedback, adding new content and helping to support new players. Thanks for all your input!
Note: Mac will get the update early next week!
Arcade Mode
Some players said they find the insurgency a bit too realistic! Arcade Mode lets you enjoy the main game in a more manageable way without those pesky insurgents always striking where you are weakest. It’s fun to play in its own right and also a great way for players to prepare themselves for the original Realistic mode.
Arcade Mode can be chosen when starting a new game (Main Game only).
The key changes are:
Insurgents can't flee to stable/secured zones
Insurgents find it hard to infiltrate your front line
Defeated Insurgents regroup slowly
Activate it when you play Main Game!
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Difficulty Balancing
We’ve been keeping an eye on win rates and player feedback and felt that some tweaks to difficulty were needed. In particular, we have been inspired by the positive reaction to some of our difficulty tweaks to After Inc. and are applying the learnings here.
Casual and Normal are going to become significantly more forgiving and Brutal gets a few tweaks. But don’t worry, Mega Brutal is unchanged for players who want the ultimate challenge!
As a developer, its scary making changes like this (and Arcade mode) to a game that has been out for so many years with tens of millions of players - very hard to balance and judge how it will work out. Especially when it targets newer players who we can't easily reach to beta test the game!
So please note that we will be keeping a very close eye on things over the coming weeks and months and will adjust things accordingly. Comments on reddit / discord / steam forums are all seen and considered.
New Scenario: Insurgent Tide
A constant stream of foreign recruits are coming to fight for the Insurgency. As a result, extreme force has been authorised to make sure that defeated insurgents can’t rejoin the fight later. Control the number of Insurgents in the region or else be overwhelmed.
New Player Tactics for Campaign Mode and Weekly Challenge
The best bits of Arcade Mode are coming to Campaign and Weekly Challenges as Player Tactics.
Keep an eye out for Border Guards and Lost Cause!
Border Guards: Insurgents cannot flee into stable zones
Lost Cause: Defeating insurgents slows future insurgent recruitment speed
Poll
We're adding a poll that'll appear for experienced players to give their feedback directly to us and vote on what we should work on next.
Help us keep Rebel Inc. alive! Leave a Review!
Reviews are incredibly important to the long-term success of the game and allow us to keep working on new updates. If you want to, you can leave a review on Steam here:
And you'd like to talk tactics, be sure to join our Discord:
Changelog
New Features
Arcade Mode: A new way to play with more forgiving Insurgents
New Scenario: Insurgent Tide
New Player Tactics: Border Guards and Lost Cause can now appear in Campaign Mode and Weekly Challenge
Player Poll: A poll will appear for experienced players to vote on what we do next
Balance
Regions
Opium Trail: Slightly increased Starting Budget
Golden Sands: Slightly increased Starting Budget
Governors
Tank Commander: Reduced Civilian initiative cost increases
Warlord: Longer delay before losing Reputation to Lack of Stability
Difficulty
Reduced the impact of Lack of Stability on Reputation and it is no longer possible to lose from Lack of Stability (Casual / Normal / Brutal)
Insurgents
Reduced the maximum Reputation damage when Insurgents capture a Zone (Casual / Normal / Brutal)
Reduced the impact of Lack of Stability on Reputation and it is no longer possible to lose from Lack of Stability (Casual / Normal / Brutal)
VS Multiplayer
Regions (VS Multiplayer Only)
Saffron Fields: Income Penalty slightly reduced
Southern Desert: Income Penalty increased
Pistachio Forest: Income Bonus slightly reduced
Distant Steppe: Income Bonus slightly reduced
Black Caves: Income Bonus increased
Governors (VS Multiplayer Only)
Smuggler: Income Penalty slightly reduced
Banker: Income Bonus added
General: Slight income penalty added
Development Director: Slight income penalty added
Tank Commander: Income Bonus slightly increased
Quality of Life
Reduced chance of Insurgent camps spawning in Zones with recent military activity
Unity Update - Backend code fix for a security issue
Bug Fixes
Fixed bug which made Insurgent spawn noise even if no insurgents could spawn in
Fixed bug where "Insurgents escape to {zone}" Tip Popup didn't point to the correct Zone.
Fixed bug where "Insurgents escape to {zone}" Tip Popup could appear even if no one survived to flee
Updated Billionaire Peace decision, Player can now choose to Increase Insurgent Capability if they cannot afford the bribe - Slight error last time we fixed it but should work this time!
Hi everyone! Small update to improve some backend systems.
Changelog
Fixed rendering issues for Insurgents
Fixed rendering issues for Maps
Fixed rendering issue for Drone Camera
Fixed issue where roads would appear as bright white
Updated Billionaire Peace decision, Player can now choose to Increase Insurgent Capability if they cannot afford the bribe
Fixed issue where Billionaire initiatives would not appear correctly in Scenarios
Various Typo and Localisation fixes
Ndemic Creations
Hi everyone! Small update to improve some backend systems.
Changelog
Updated Unity version
Ndemic Creations
Just a small update to coordinate with the mobile release of the Special Advisors.
1.4.0.10 Changelog
- Added the Special Advisors to Weekly Challenges, this allows the challenges to sync across all platforms
If you're having a good time with Dollars & Disasters, please leave us a review!
https://store.steampowered.com/app/1747950/Rebel_Inc_Escalation__Dollars__Disasters/
The Ndemic Creations Team
Current Release
v1.4.0.10
Uploaded Aug 11, 2024
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System Requirements
How to Install
Rebel Inc. Escalation.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
662 MB
v1.4.0.10
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