About the Game
A DARK MYSTERY IS UNFOLDING...
Delve into an unsettling adventure following the boy with a prosthetic face and a tragic past. In the first episode, Strange Neighbors, Sally Face and his father move into an apartment filled with odd tenants and an unfortunate crime scene. Little did they know what misfortune still awaits...
Unravel the sinister mysteries of Sally's world to find the truth that lies hidden beneath the shadows.
FEATURES
Intriguing narrative will linger in your thoughts
Speak with the dead, using handheld video game system, the Gear Boy
Handcrafted by a solo dev: including art, design and music
Inspired by 1990s cartoons and personal nightmares
Bizarre characters, ponies, headbanging and more
EPISODES
The game is composed of five episodes in total. The first episode offers a short introduction to Sally Face, which the subsequent episodes greatly expand upon.
GAMEPLAY
In this story-driven adventure game, players will interact with Sal's world and his nightmares. The main path typically requires casual effort. However, there are hidden layers to be uncovered that will invoke a bit of head-scratching, for those players up to the challenge.
For Support, email [email protected]
Version Information
Steam Patch Notes
Official update history
Hello everyone!
Got a bit of a bigger update as we have updated the version of Unity we were using from 2019 to the latest 2021. This brings various improvements but most notably corrects a recently discovered security vulnerability.
Additionally, this update restores the soundtrack which was accidentally removed after the most recent update, sorry about that!
Thanks!
-Mike
Patch Notes:
Version 1.5.46
Updated engine to Unity 2021.3.45f2, this will fix the recently discovered Unity security exploit as well as bring various other improvements
Restored the Soundtrack to the Season Pass version of the game
Hello everyone!
The small update which was live on the Experimental branch is being pushed out to everyone. This mostly just contains a few more minor fixes/adjustments.
Thanks!
-Mike
Patch Notes:
Version 1.5.45
Fixed the syncing for the EYE (The Unknown) achievement
Fixed crash in episode 4 caused by equipping the guitar during certain cutscenes
Adjusted playable characters so that, when walking into a wall, their walking animation does not keep playing
Hello everyone!
A small update is being released onto the Experimental branch. This mostly just contains a few more minor fixes/adjustments. If you would like to try out this update, right click on the game in your Library, select Properties, then Betas, and then change your branch to Experimental.
Thanks!
-Mike
Patch Notes:
Version 1.5.45
Fixed the syncing for the EYE (The Unknown) achievement
Fixed crash in episode 4 caused by equipping the guitar during certain cutscenes
Adjusted playable characters so that, when walking into a wall, their walking animation does not keep playing
Hello!
We are pushing out version 1.5.44 to the public! We really appreciate everyone who tested it on the Experimental branch, the community has been a big help in getting issues found, fixed, and tested.
Please continue to report problems through the Sally Face Discord, on the Steam discussions, or email me directly at [email protected] !
Thanks!
- Mike
Here are the patch notes:
Version 1.5.44
- Fixed issue where playing Episode 1 without the DLC would cause issues with the game later recognizing whether the DLC exists or not
- Fixed "sync" button where The Unknown achievement would not sync properly
- Added translation for recently added "sync" button in the achievements menu
- Adjusted game sliders (such as what is used for the audio) to no longer be framerate dependent making them easier and more consistent to use
- Adjusted version in the main menu to contain a bit more information to help us diagnose potential future problems
Hello!
A new patch has been made available on the Experimental branch! The primary focus of this is to address recent reports of players not being able to access the DLC after having played the first Episode by itself.
If anybody is having issues playing the DLC, please try this patch out to see if it resolves your issues. To do so, right click on the game in your Library, selecting Properties, then Betas, and then change your branch to Experimental. The game should then update and be ready to go.
Also, I want to thank everyone who has been providing feedback and reporting issues, you have all been a big help! Please continue reporting problems either through the Sally Face Discord, on the Steam discussions, or you can always email me directly at [email protected] !
Thanks everyone!
- Mike
Here are the patch notes:
Version 1.5.44
- Fixed issue where playing Episode 1 without the DLC would cause issues with the game later recognizing whether the DLC exists or not
- Fixed "sync" button where The Unknown achievement would not sync properly
- Added translation for recently added "sync" button in the achievements menu
- Adjusted game sliders (such as what is used for the audio) to no longer be framerate dependent making them easier and more consistent to use
- Adjusted version in the main menu to contain a bit more information to help us diagnose potential future problems
Quality of Life
- Adjusted inventory so it will now always select the last item the player was hovering over when opened
- Adjusted elevator in all episodes so it will now default selection to match the floor the player is on
Improvements
- Added a SYNC button to achievements screen which will ensure the local achievements and the platform achievements match
- Adjusted save system to ensure steam cloud saves now contain all progression instead of having some of it exist in the player's Registry
- Adjusted Quality settings so that VSYNC is now always forced on and additionally added a cap to FPS in cases where the player disable it, these will both ensure the game does not run at very high FPS on high powered machines
Fixes
- Possible fix for issue where Sal's walk animation would not play correctly
- Fixed issue where players could open/close the pause menu during certain actions
- This corrects issue where during episode 4 players could swap Sal and Larry's position or potentially softlock themselves
- Fixed issue where the game would not properly recognize when the DLC was not installed
- Fixed issue in episode 5 where 3D Sal's arm was not displaying properly
- Fixed translation issue at the start of episode 1 where the gravestone text could sometimes have overlapping text
If you experience any issues, please report them by either posting in the Steam discussions, the official Sally Face Discord, or by emailing me directly at [email protected] and I'll get back to you as soon as I can.
Thanks and enjoy!
- Michael Thomas
For those that missed the announcement, Portable Moose has made its first hire! Mike Thomas has joined me to help with programming and engine stuff. You'll see him on here as LoneWolf155 and can reach out directly for tech related issues at [email protected]. In addition to assisting on other games (Sally Face 2 👀) he's been fixing up some things in Sally Face that I wasn't able to on my own.
We've made a new public branch that we'd like to test a bunch of fixes on before pushing it to default branch. We've tested the game ourselves but would love to get some more feedback from anyone willing to play on this branch to help us find any potential issues the changes may have caused. Any help with testing on Mac and Linux is especially useful. The new branch is called "experimental" and you can access it by right clicking on the game in your Library, selecting Properties, then Betas, and changing the branch via the dropdown. Once we know the build is solid, then we'll release it on the default branch.
Reply to this thread with any feedback regarding this new build.
Thank you!
💙 Steve
Here's the changelog for this version:
version 1.5.43
- Added a SYNC button to achievements screen which will ensure the local achievements and the platform achievements match
- Adjusted inventory so it will now always select the last item the player was hovering over when opened
- Adjusted elevator in all episodes so it will now default selection to match the floor the player is on
- Adjusted save system to ensure steam cloud saves now contain all progression instead of having some of it exist in the player's Registry
- Adjusted Quality settings so that VSYNC is now always forced on and additionally added a cap to FPS in cases where the player disable it, these will both ensure the game does not run at very high FPS on high powered machines
- Possible fix for issue where Sal's walk animation would not play correctly
- Fixed issue where players could open/close the pause menu during certain actions
- This corrects issue where during episode 4 players could swap Sal and Larry's position or potentially softlock themselves
- Fixed issue where the game would not properly recognize when the DLC was not installed
- Fixed issue in episode 5 where 3D Sal's arm was not displaying properly
- Fixed gravestone at the start of episode 1 where the gravestone text could sometimes have overlapping text
- Fixed bug that sometimes allowed Larry to open the guitar menu in episode four
- Added button to initial auto save menu, for clarity
- Added failsafe for ISP ch2 sometimes not unlocking (reload treehouse scene to trigger)
- Added failsafe for Sal sometimes not using his walk animation after replaying the game (triggers at the start of an episode)
- Various small fixes and adjustments
If you run into any issues, let me know!
- Performance optimizations
- Audio optimizations
- Several visual hints added throughout
- Made guitar timers easier
- General bug fixes
- Changed how completion percentages work
- Updated Unity version
- Loading/Save icon added
- Minor UI updates
- A lot of various small adjustments
- Nintendo Switch functionality
As always, if you run into any issues, please let me know!
💙 Steve
Additionally, I will soon be looking for volunteers to help with translating the full game into Simplified Chinese and French. Possibly also Polish and Japanese. As a solo dev, it's a lot to manage more translations though I hope that with the help of fans, we can get more languages available. I am also working with someone on the Spanish translation, which should be available around summer time.
If you would be interested in helping with the translations, please shoot me an email at [email protected] with your qualifications. Please only Simplified Chinese, French, Polish or Japanese for the time being.
Thank you all for your support!
version 1.5.06
- Fixed Addison achievement not working in Episode Two
- Fixed Ash sometimes not attacking*
- Fixed game sometimes starting in Chinese
- Fixed Deadstone blast sometimes persisting in new scene
- Fixed issue with pausing overtop of 3d menus
- Fixed rare issue with the first hexagon puzzle
- Minor adjustments
* This is a theoretical fix, since I wasn't able to reproduce that particular issue. If anyone still experiences it, please let me know.
German Translation Now Available for Episode Four!
Just update to the latest version.
* Italian and Brazilian Portuguese are still in the works and I'll post an announcement as soon as they are ready!
* Other languages: At this moment, I'm not adding any further languages. However, it is something I will be interested in doing later on, closer to the completion of Episode Five.
Current Release
Not available
Additional Files
DLC Unlockers (Legit Owners)
1 file · For legitimate game owners
System Requirements
How to Install
Sally Face.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
595 MB
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View AllDownload Sally Face - Episode One for PC with a direct link or via torrent. Get the full version of Sally Face - Episode One for free. Sally Face - Episode One is a Adventure released by Portable Moose.