About the Game
Saurian is a dinosaur survival experience set in Hell Creek 66 million years ago. Players will take control of several extinct species in their natural environment and attempt to survive from hatchling to adult. Staying alive means managing physical needs while avoiding predators and natural hazards in an open world landscape reflecting up-to-date scientific knowledge of the Hell Creek ecosystem.
Features In Saurian
- Survival: Start as a hatchling; eat, drink, and grow to an adult while avoiding predators and hazards.
- Open World: Explore the diverse environments of Hell Creek with accurate flora of that time and location.
- AI Ecosystem: The animals around you have the same needs as you do and will interact with you based on them.
- Scientific Accuracy: Every animal and plant has been rigorously researched to be accurate to currently accepted knowledge.
Screenshots
5 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 11441386
Up to date
Saurian Changelist 2.4.536
CHANGED:
FIXED:
View on Steam
CHANGED:
- Nutrition requirements are now more forgiving
FIXED:
- Issue with leg IK behavior when leaving water
- Issue with certain tooltips not correctly triggering
- Issue with day-night lighting transition being too dark for players to see themselves
Hello everyone, we bring you patch 2.4.526!!
ADDED:
CHANGED:
FIXED:
KNOWN ISSUES:
View on Steam
ADDED:
- New weather systems
- New lighting/postprocessing systems
- New water systems and effects
- Wellness score readout to pause menu
CHANGED:
- Rain is now much more frequent
- Player animal names are now randomly generated by default
- Healing rate nerfed on normal and realistic difficulties
- Well-fed and hydrated individuals can now always avoid death by venom regardless of age
- Camera can no longer go underwater
- Dynamic spawns will now be better at focusing on their targets
- Increased invulnerability period after aging up and being kicked out of herd/family to get to safety
- Dakotaraptor mated pairs remain in a group after children age up to juvenile
- Anti-aliasing now uses TAA rather than SMAA
- Energy extracted from food now scales more appropriately with mass of animal. This will most noticeably impact adult Triceratops, who will feel more pressure to selectively forage for efficiency.
- Improved mouse sensitivity logic, giving more fine-grained control over a more reasonable range of sensitivities
- Improved camera rotational jitter
FIXED:
- Combat music starting and stopping too frequently
- Combat music not starting sometimes as adult Triceratops
- Restore defaults option in control scheme menu
- Issue with NPC random movement target selection on water
- Issue with mouse sensitivity being too low regardless of settings
- Issue with tree render distance setting displaying incorrectly
- Bug allowing players to have many mates rather than just one
- Issue where nests would fail to spawn sometimes
- Bug where merged herds would continue treating new herdmates as threats
- Issue with keybindings not working on RPR
- Bug allowing Triceratops to roost their nests
- Fixed certain settings appearing to reset during game session
- Some encyclopedia issues
KNOWN ISSUES:
- Lighting on some plant assets during day looks incorrect; these will be replaced in a future patch
- During dusk transition, the game may become too dark for a moment
Hey everyone.
We bring you fixes for some of the bugs reported from our last patch. Thanks to our bug hunters, QA and moderators for helping us track down and diagnose!
-Urvogel Games
FIXED:
View on Steam
We bring you fixes for some of the bugs reported from our last patch. Thanks to our bug hunters, QA and moderators for helping us track down and diagnose!
-Urvogel Games
FIXED:
- Dakotaraptor hatchlings/juvies/subadults being able to deal far too much damage
- Ambient flying animals not spawning
- Disparity of damage taken between AI and Player Dakotas
- Blood appearing infrequently
- AI walking sideways or in air sometimes
Version 2.2.146
Aug 19, 2021
Hey everyone!
Continuing with our effort to release more frequent, modest patches, here’s version 2.2.146! We have added the dynamic spawn system option for those seeking more challenge in their gameplay, as well as several aesthetic and backend changes, tweaks, and bug fixes.
We hope you enjoy it!
-Urvogel Games
ADDED:
CHANGED:
FIXED:
View on Steam
Continuing with our effort to release more frequent, modest patches, here’s version 2.2.146! We have added the dynamic spawn system option for those seeking more challenge in their gameplay, as well as several aesthetic and backend changes, tweaks, and bug fixes.
We hope you enjoy it!
-Urvogel Games
ADDED:
- Dynamic spawn system: unless toggled off, sporadic threats and novel animal encounters will now spawn in the world
- Wind effects on foliage
- Auto-walk toggle
- Shadow culling toggle to enable or disable advanced shadow culling
CHANGED:
- Dakotaraptor damage resilience increased
- Adjusted AI group threat reaction balancing
- Animals no longer have a chance to start with randomized injury
- Older save files are now disabled in order to prevent players from loading a file that might not be compatible with newer systems
- Widened tracking range of critter highlight to make them easier to find
FIXED:
- Tree shadows should no longer cull inappropriately when out of camera view
- T. rex should be less likely to get stuck during combat
- Warnings not being communicated to social group sometimes
- Champsosaurus getting stuck on land when flood waters recede
- Champsosaurus moving too much when idling
- Control mapper preventing keybinding of different actions to the same key
- Resolutions in video options with different refresh rates now listed correctly
- Players getting stuck on or after RPR
- Players getting stuck falling or gliding on ground
- Death camera effect dissipating upon sunset or sunrise
- Visual bug with the glow of the reputation icon in social status menu
- Triceratops horns morphing at a slower rate then rest of the body from Sub-Adult to Adult
- Older Dakotaraptor stages being unable to reach critters
- Animals of the same species ignoring player calls
Hotfix 2.1.3768
NOTE: There is a known bug with multiple player-controlled animals which results from using saves that predate the newest patch. If encountering this bug, please try starting a new save.
FIXED:
View on Steam
NOTE: There is a known bug with multiple player-controlled animals which results from using saves that predate the newest patch. If encountering this bug, please try starting a new save.
FIXED:
- AI with ontogeny should now always be able to damage other animals.
Hotfix 2.1.3767
NOTE: There is a known bug with multiple player-controlled animals which results from using saves that predate the newest patch. If encountering this bug, please try starting a new save.
FIXED:
View on Steam
NOTE: There is a known bug with multiple player-controlled animals which results from using saves that predate the newest patch. If encountering this bug, please try starting a new save.
FIXED:
- Crocodilians getting food stuck in their mouths when eating from animals that require multiple bites
- Crocodilians getting stuck swimming in circles
- Animals moving in a direction as a group occasionally sitting down briefly and sporadically
Hotfix 2.1.3764
NOTE: There is a known bug with multiple player-controlled animals which results from using saves that predate the newest patch. If encountering this bug, please try starting a new save.
CHANGED:
FIXED:
View on Steam
NOTE: There is a known bug with multiple player-controlled animals which results from using saves that predate the newest patch. If encountering this bug, please try starting a new save.
CHANGED:
- Frequency and durations with which AI will stand their ground in combat
- Adjusted crocodilian aggression / hunting behaviors
- Decreased distance that family AI will stray from each other
FIXED:
- Blood decals on bodies leaving white outlines when washed off
- Pectinodon feathers lacking backfaces
- Player sometimes dying immediately upon load
- Fixed behavior indecision loop during combat preventing animals from attacking at full speed in some circumstances
- Fixed buoyant corpse tails sticking upwards
- Dakotaraptor scent nodes sometimes appearing too small
- Player getting stuck in water when jumping in or falling in
- Fix to prevent scent camera turning off abruptly at sunrise/sunset
- Fixed footprints on some animals not matching their rotation
- Fix to prevent the player from getting stuck after RPR
- Fixed Triceratops AI IK sometimes bugging out after sitting down
NOTE: There is a known bug with multiple player-controlled animals which results from using saves that predate the newest patch. If encountering this bug, please try starting a new save.
CHANGED:
FIXED:
View on Steam
CHANGED:
- Pectinodon can now be RPR’d
- Decreased Tyrannosaurus spawn rate
- Social AI now will chill for a bit if they get stuck in behavioral loops between tending to social needs and personal needs
- Reduced range at which children AI are willing to stray from parents
FIXED:
- Fix for rain happening ahead of schedule
- Fix for black screen visual bug
- Fix for Anatosaurus, Ankylosaurus, and Denversaurus not using their bite attacks
- Improved player IK targeting reference position, meaning less jitter in certain circumstances
- Made crocs unable to try to threaten while swimming
- Fixed issue with certain AI stuck when trying to eat food
Hey everyone!
Here’s another update on the road to our next playable, introducing a new AI and several new gameplay systems, implementations, and tweaks, in addition to some optimizations.
NOTE: Save files from previous versions of the game may no longer work with this update, although they remain on your computer. Your control settings will also be reset to default, and may need to be remapped.
Enjoy!
-Urvogel Games
ADDED:
CHANGED:
FIXED:
View on Steam
Here’s another update on the road to our next playable, introducing a new AI and several new gameplay systems, implementations, and tweaks, in addition to some optimizations.
NOTE: Save files from previous versions of the game may no longer work with this update, although they remain on your computer. Your control settings will also be reset to default, and may need to be remapped.
Enjoy!
-Urvogel Games
ADDED:
- New AI animal: Pectinodon
- New scent and tracking system, with trackable:
- Species-specific footprints, sized by age
- Blood decals on ground when external layers are pierced
- Poop
- Particles indicating scents, which decay over time
- Species-specific footprints, sized by age
- Blood decals appear on animals when their external layers are pierced
- Nocturnal / diurnal spawning modifiers for AI
- New audio soundscape system
- Pectinodon added to encyclopedia
- Camera aiming keybind for use with scent system
CHANGED:
- Spawning system completely rewritten
- Max simultaneous AI animal guideline reduced
- Large and small animals now share same spawning limit
- Player turn logic should now be more fluid
- Rain is now more common and stronger, as is flooding
- Pain animations can now interrupt attack animations
- Highlight activation radius for scent particles increased
- Scent nodes now last significantly longer
- Scent nodes now spawn farther apart
- Increased turning speed for player Dakotaraptor and some AI
- Decreased AI group member aggression in certain circumstances
- Tweaked AI hiding spot selection logic
- Optimization: certain AI colliders now culled when distant
- Optimization: physics update rate reduced
- Optimization: various small memory and CPU usage reductions
- Optimization: scent node handling rework to make for better performance
- Didelphodon sensing range increased
- Chamops can now steer towards targets better
- Player now able to re-bind two actions to same input in Control Mapper
FIXED:
- Settings and resolution reset bugs
- First-time startup resulting in very low resolution
- Group animals should no longer be as overrepresented in population
- Rain audio now matches visuals consistently
- Dakotaraptor AI threatening endlessly
- AI decision making issue preventing animals from committing to eating behavior when in group with low thirst average
- AI memories now correctly update over time
- Controls ‘restore defaults’ button now works correctly
- Issue with players getting stuck in/after RPR
- Certain small critters being content to hang out underwater
- Underwater color is now blue or blue-ish when in saltwater
- Image tearing when camera is underwater
- Player look IK target changing too rapidly in certain situations, especially RPR
- AI should be less likely to get stuck stuttering in place or moving in tight circles
- Control Mapper not saving changes
- Control Mapper disappearing while in-game
Hey everyone, here's a hotfix with some small fixes and tweaks for some commonly reported issues.
-Dakotaraptor acceleration speed increased
-Attempt to fix Triceratops herd directions changing at extreme angles
-Increased hitbox size on Dakotaraptor mouths, which should help increase RPR attack success
Have a good one!
View on Steam
-Dakotaraptor acceleration speed increased
-Attempt to fix Triceratops herd directions changing at extreme angles
-Increased hitbox size on Dakotaraptor mouths, which should help increase RPR attack success
Have a good one!
Hey everyone! We’ve pushed a small hotfix for some commonly reported issues from the Triceratops patch, listed below.
Thanks for your bug reports, and we hope you’re enjoying the update!
-Urvogel Games
View on Steam
- Fixed issues with video settings not persisting or saving
- Fixed wrong animal silhouette sometimes being shown on loading screen
- Increased size of mouth hitbox as subadult Dakotaraptor to aid in RPR
- Fixed input no longer being accepted occasionally after aging up
- Fixed issue with AI sometimes getting stuck at water’s edge, unable to drink
Thanks for your bug reports, and we hope you’re enjoying the update!
-Urvogel Games
Current Release
Build 11441386
Uploaded Sep 15, 2026
System Requirements
OS
N/A
CPU
Intel Core i5 760 2.80GHz or equivalent
RAM
8 GB RAM
GPU
NVIDIA GeForce GTX 670 or equivalent
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run Saurian.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
CRC32
9D9BE4CE
SHA-256
3a17246dc96fbf8d9f62a44e40480b55380c4272383aad5031944a56b96b9750
How: Right-click the downloaded file → 7-Zip / WinRAR → CRC SHA → compare with the values above.
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View AllDownload Saurian for PC with a direct link or via torrent. Get the full version of Saurian for free. Saurian is a Indie released by Urvogel Games, LLC.