Shadows of Doubt
by ColePowered Games · 26 Sep, 2024
158 downloads
About the Game
A procedurally-generated sandbox stealth game with a whole city of secrets at your fingertips!
Shadows of Doubt is set in an alternate reality in the hyper-industrialized 1980s. Think like a detective and use a variety of gadgets as a private intelligence investigator, gathering evidence and making money by solving cases, finding and selling information and more.
Play your own way in a fully simulated world with hundreds of citizens. Discover, meet and tail individual citizens, each with their own name, job, apartment and daily routine, in unique, procedurally-generated cities. Each case has different culprits, clues and experiences for you to test your investigative skills.
Explore anywhere in the city! Every nook of every trashy bar, every place of work, every seedy hotel room… This dystopia is your oyster. Break into apartments, rifle through secret documents or hack security systems - even a discarded receipt can be the key to cracking a case. Trace the receipt back to an individual location, scour CCTV footage and match the time up to the receipt to find out who it belonged to!
The entire world is fully simulated. Each citizen has an apartment, job, daily routine, favorite things to do, places to go, and people to interact with. They live out their lives independently, in a world that moves on with or without you— uncover this knowledge and use it to your advantage!
Become a private investigator in a truly unique detective experience. Think like a detective to solve the cases around you: check call histories, find passwords, read private emails, speak to persons of interest, watch CCTV footage and more to retrieve evidence and build your case. Store information on your investigation board and link evidence together as you piece together the ful picture.
Features
Become a private investigator and track down a serial killer in a fully-simulated sci-fi city. Think like a detective and use a variety of gadgets to gather evidence and solve cases in this truly unique detective experience.
Meet individual citizens, each with their own name, job, apartment and daily routine, in unique, procedurally-generated cities.
Take on new cases to earn cash, purchase new gadgets and equipment, and customise your apartment.
Gather evidence to build your case - scan fingerprints, check call histories, read private emails, watch CCTV, and find key pieces of evidence to gather information and accuse your suspect.
Play your own way - pick locks, break down doors, sabotage security systems and bribe citizens for information, or stick to the law and play by the book. There are multiple ways to approach each case.
Explore every room in every building, and talk to every citizen. Lose yourself in a detailed sci-fi noir world.
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
Thanks for all your continued feedback. We've been working on a bunch of fixes which are now live in the game:
- Fixed: Navigation on Virtual Keyboard going to incorrect buttons.
- Fixed: Navigation on Virtual Keyboard becoming unresponsive.
- Fixed: Kidnap cases added objective feedback (when kidnapper frees victim)
- Fixed: Kidnap cases remind player kidnapper is still at large if not caught.
- Fixed: Kidnap case ‘free the victim’ case form objective read as completed when it wasn’t.
- Fixed: Kidnap case form not detecting if kidnapper was arrested.
- Fixed: Some cases where apartment furniture can no longer be placed outside of room bounds.
- Fixed: Some décor items that now spawn properly upright
- Fixed: Purchased crunchers now immediately interactable
- Fixed: Save states consistent with curtains/blinds.
- Fixed: Control glyphs no longer show up on game end briefly.
- Fixed: Briefcase/dossier missions will more consistently update objectives on open.
- Fixed: Bug with kidnapper AI causing the game to fail to produce a new victim. Murderer would loop endlessly.
- Fixed: Fixed some missing senders of v-mail in certain edge case scenarios.
- Fixed: Player could rebind the menu action resulting in the in-game menu not being accessible.
- Fixed: Router spawns with more frequency (hopefully every time) in security rooms. Fix requires newly-generated city.
Hi Detectives!
The Shadows of Doubt Steam Workshop is now live!
[img src="{STEAM_CLAN_IMAGE}/35172403/2e0362805dd293d80f1eeb52bdc5c2062f9321a6.jpg"]
Stretch your creative muscles as well as your detective ones with new modding tools and full Steam Workshop support.
These new workshop tools allow you to create your own citizen conversations, v-mails and newspaper articles. Change certain in-game item properties like weapons, books and consumables.
The Dialogue & Player Interactions system functionality has been expanded to enable players to create new citizen interactions, enabling the creation of side quests and similar new objectives.
All of your mods can then be uploaded directly to the Steam Workshop and managed by the in-game mod menu.
[img src="{STEAM_CLAN_IMAGE}/35172403/dbcf70a5c07d07e89566351e76f42206d85ff794.png"]
Full outlines on the new modding tools, with instructions on how to start creating your own, can be found HERE
For those who want to go “off the record” and delve deeper into the unofficially supported modding tools, take a look at the Advanced Modding documentation HERE.
This update also brings new bug fixes and QoL improvements too! Full list of patch notes below.
Happy hunting modding, Detectives!
Update 41.04
Updated DDS editor which can now be used to add player-citizen interactions and rudimentary side quests similar to the shoe collector from the ‘off duty’ update.
Expanded the official modding scope: You can now modify some in-game things like items, weapons, books and décor colour schemes.
New: Added steam workshop and local mod support.
New: Revamped mod menu.
New: Mod documentation updated to include the latest changes & added lots more info.
New: Word-by-word text reveal option (in interface settings menu).
Fixed: Timeout now is displayed and works properly when rebinding controls.
Fixed: Prompt added for holding down modifier keys when the game is listening for your new rebind.
Fixed: Rebind key menu re-arranged for better navigability on gamepads.
Fixed: Rebind menu animates in and out of existence properly.
Fixed: Rebind menu back button now returns to control settings instead of the general settings panel.
Fixed: Buttons in the controls rebind menu did not have non-English localization applied.
Fixed: Ceiling fans not animating in some cases.
Fixed: Rare bug when retrieving v-mail sender could case an internal error resulting in weird game behaviour.
Fixed: Some memory leaks to do with undisposed generated materials & textures.
Mono build branch updated with this version.
Hi Detectives!
You can now activate new modifiers that change the way you play the game.
Including…
Snail Nemesis
[img src="{STEAM_CLAN_IMAGE}/35172403/8da993cef956538e5a5627dbc0109b4abd00ae7b.jpg"]
You are immortal… However, somewhere, a snail is always slowly moving towards you. If it touches you, you die instantly.
Rat detective
[img src="{STEAM_CLAN_IMAGE}/35172403/8d81f9647dcd1c08a84f6c6d433fbaae20e66a30.jpg"]
You are the “Rat Detective”. You are only 10cm tall. You can climb on walls and ceilings. You can sneak past people and make less noise. However, if you are spotted, prepare to get stomped on!
Fame and fortune
[img src="{STEAM_CLAN_IMAGE}/35172403/3922ca745a75ef13939c15219d334cba88aa0de1.jpg"]You are a world-famous detective. Good luck hiding in the shadows while people are chasing you down and asking for your autograph.
Film Noir
[img src="{STEAM_CLAN_IMAGE}/35172403/15634ae7eb7f91adb32892b6f7b561317d4c1b81.jpg"]Experience the full noir detective life with a black and white filter.
Permadeath and Ironman mode
[img src="{STEAM_CLAN_IMAGE}/35172403/4d7b48a77e0e0d0aab5fbce27f565af17aa2f9c3.jpg"]Hospitals won't help you here… and in some cases, neither will your saved games.
There are many more modifiers to play with, as well as bug fixes and QOL changes. Jump into the new update and give them a try right now.
Good luck, detectives.
Full developer update notes below
Update 41.02:
New: New ‘gameplay modifiers’ that allow new, different and weird ways to play the game. See below for a full list of them (warning: some of these are quite silly and are purely designed to be fun optional ways to play…),
Film Noir: Desaturate the game world with a simple visual adjustment.,
Ironman: You may only use one save slot per new character. If ‘permadeath’ is also enabled, the save slot is deleted when you die.,
Gambling Debt: Start with a small fortune in your pocket, but in debt to a loan shark. You have to pay it back each day otherwise you will be hunted and attacked.,
House Arrest: If you start with an apartment, or as soon as you acquire one you will not legally be allowed to leave it: The building's security will treat you as a threat.,
Short-Sighted: After a visit to the optician, you now need glasses in your inventory to see properly. If you lose them, your vision will become blurred. Be careful: They can be knocked off in combat or after a fall.,
Fame & Fortune: You're a famous detective. But be careful what you wish for: Citizens may stop or even chase you down for a chat or your autograph.,
Snail Nemesis: You are invincible from combat damage aside from contact with a snail. The snail moves towards your current location at all times. Inspired by the 'immortal snail' concept/meme by Gavin Free.,
Rat Detective: Ditch the trench coat, experience the rat race less figuratively. Claw, crawl, and climb your way through the grime.,
New: 3 new hidden achievements related to the new modifiers (Steam only),
New: Save game on exit prompt
Fixed: Rewritten player control rebinding system; this should solve a lot of previous issues with it. Control schemes will revert to defaults upon load of this patch- this is because we are handling control maps a little differently, and we want to rule out the possibility of players loading in faulty previous control maps. Apologies for any inconvenience.,
Fixed: Depth of field effect was ignored inside the screen space of the onscreen awareness compass when it was not active.,
Fixed: Dynamic graffiti no longer displays faulty texture after the player walks a few meters away.,
Fixed: Muggers now have a cool-down timer, so they won’t repeat muggings instantly.,
Fixed: Elevator position now saved and loaded properly.,
Fixed: Bug which caused stuck accelerated citizen animations after passing time.,
Fixed: Bug with loan shark debt collectors not entering combat with the player properly.,
Fixed: Bug that stopped the player from getting KO’d by melee damage alone.,
Fixed: Softened some case board UI sounds.
Hey detectives. It is new patch time! With some new fixes ahead of our next content update which is coming soon 🕵️
Fixed: At least one case of unresponsive UI when pinning CCTV print-outs.
Fixed: Days of the week now abbreviated when appropriate in most non-ENG languages.
Fixed: Discovering an employment contract did not update the citizen’s address details.
Fixed: Discovering an wallet/purse did not update the citizen’s address details.
Fixed: Player was unable to hold a commemorative bas-boule in their hands (no options for throwing, putting down).
Fixed: When 2 or more hand-in case routines were active, the processing sound was played twice, leading the first to keep looping after it should stop.
Fixed: Lost item poster could display its location in a non-existent floor.
Fixed: Reduced frequency of ‘Watch your back, rat’ note*
Fixed: Glass interior doors no longer display rain on them
Fixed: Option for legible text mode was missing on the Address Book
Fixed: When retiring, a player’s cigarette stayed visible on camera
Fixed: 2 Cases of building model intersecting interior rooms (inside the residential tower with the large atrium)
Fixed: Likely fix for some citizens asking for password in legal businesses
Fixed: El-Gen Clinic managers could cover certain shifts, allowing the clinic to sometimes be open without anyone on the front desk*
Fixed: Minor change to how doors are handled on the map; player can no longer see doors open outside their area of awareness.
*Requires a new city generation to appear/spawn/see
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Hello detectives!
The “Off-Duty” update is live now!
This is our first content update of 2025.
You can now get into the detective spirit and chill with a pack of smokes when a case just gets too demanding (we do not recommend this in real life 😅)
Want to relax after a long day of sleuthing? Try a round of the brand-new digital card game, Wizards. A fantasy-themed grid-based card game. Be the first to bring your AI opponent’s HP to 0 to win. Strategically place your cards on the board, utilise their unique abilities, and watch the battle ensue each turn.
Go a little rogue and take on a secret shoe-stealing side mission (check your local newspaper for details 😜)
This update brings even more bug fixes, game polish and QOL improvements.
Get back on the case, detectives. It won't solve itself!
Full list of changes, updates and features listed below
V 40.02 Update Notes:
- New: Smokable cigarettes and cigars! (Steam version only - due to age rating restrictions)
- New: A whole new in-cruncher game; Wizcards.
- New: Secret side hustle opportunity, check the newspaper for info…
- New: The player can set their own cruncher passcode in the gameplay options menu.
- New: Player now visible on CCTV Surveillance.
- New: Some new items that were either not in the game or not spawning, including: Violin, Saxophone, Tennis Racket, Banh Mi and Yorkie Pie.*
- Fixed: Player now has complete self profile info.
- Fixed: A case of cruncher V-Mail app not loading & causing further gameplay issues (including a hard lock).
- Fixed: A possible game freeze when the game was picking a sniper victim.
- Fixed: Attempted fix for photos given to the player from side job disappearing from the case board.
- Fixed: Citizens photographed while asleep or handcuffed appear to stand in the photo.
- Fixed: ‘How Are You Doing’ dialog option spawned the name bribe dialog option.
- Fixed: Player’s belongings were still in their would-be starting apartment, even if the ‘Sandbox Starting Apartment’ setting was turned off. They also had a key.
- Fixed: Some grammar mistakes with double use of ‘hair’ when describing hair type and colour.
- Fixed: Using a cruncher placed in décor mode immediately could cause it (and you) to clip through the floor.
- Fixed: The ‘Seen or Heard Anything Unusual?’ Dialog option did not work when speaking over the telephone.
- Fixed: If the player answered a phone call intended for an NPC, there would be no dialog, and if the player hung up and picked up the phone again they would say the intended receiver’s lines.
- Fixed: Telephone call logs don’t give away too much info in their connections tab.
- Fixed: Loading the game in some rare cases could teleport the player to a different apartment.
- Fixed: Briefcase now more consistently stays inside the world.
- Fixed: Physics live time and physics profile adjusted to ensure Player/NPC's can't kick the briefcase incredibly hard.
- Fixed: Tweaked physics modes on all objects; this should stop them from falling through geometry.
- Fixed: Thrown objects more accurately inherit their initial held position.
- Fixed: Issue where trespassing status would not update after exiting an air vent (would stay on orange/minor level instead of red/severe).
- Fixed: You now cannot drop objects while in an air duct (to avoid them clipping through the side and getting lost)
- Fixed: You can now throw objects through open air vents (previously they would collide with an invisible barrier).
- Fixed: Coat stand collider meant that you couldn’t interact with some items that spawned on its base.
- Fixed: Kettle now has accurate sfx when thrown.
- Fixed: Keypad doors are no longer lock-pickable.
- Fixed: Handles on doors with keypads can no longer be lockpicked.
- Fixed: Geometry hole outside 1st floor windows at City Hall
- Added: Feedback: Call objective updates immediately when calling kidnapper back after setting up briefcase.
* Requires a new city generation to appear/spawn/see
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- Much improved mini-map rendering speed
- Fixed: Citizens could become stuck in a loop cleaning up receipts from the floor in their home if certain conditions were met.
- Fixed: In certain circumstances the player could give items to dead citizens.
- Fixed: Taking a bullet casing from an apartment-stored inventory could result in a non-droppable item that the player could repeatedly take.
- Fixed: An inaccessible light switch could spawn behind a water cooler.*
- Fixed: Game forgot player’s own discovered password on save/load.
- Fixed: Attempted fix for certain achievements not completing until the player ate/drank.
- Fixed: Attempted fix for certain achievements not unlocking at the correct time (sometimes only once the game was over).
- Fixed: KO’ing a citizen by door barging did not count towards the ‘Spare No-one’ achievement.
- Fixed: Décor mode UI spawned partially off-screen on Steam Deck (1280x800).
- Fixed: News Stands always sold the ‘Cartographer’ sync disk for their daily deal.
* Requires a new city generation to appear/spawn/see
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- Fixed: Some number pad selection issues while using a controller (using D-Pad selection moves the virtual cursor)
- Fixed: Missing Work ID and Wallet in Tutorial
- Fixed: Incorrect citizen age calculation
- Fixed: Number keys pull up inventory items during cruncher passcode entry (as they are also hotkeys)
- Fixed: Apartment keys could be stolen legally while the player obtained a guest pass
- Fixed: Player gained the ‘wet’ status effect while in an exterior air duct if it was raining
- Fixed: Removed inspect action for bleach bottle as it was missing a summary
- Fixed: Candles played a switch on/off sound when interacted with
- Fixed: It was possible in rare cases for a killer to not pick a murder weapon, leading to problems with them executing murders
- Fixed: The black market sync doctor would not go to work
- Fixed: Long delays in citizens going to work (resulting in them often being late; they still can be but it should happen less often)
- Fixed: The black market trader only had 2 staff; meaning it could only stay open for half of the week*
- Fixed: The player could quickly select an alternate user on the login screen on a cruncher after a successful passcode input, and the cruncher would log them into that account.
- Fixed: Failed inputs after case board closing
- Fixed: Failed inputs after text input
- Fixed: Small changes to ensure we're updating our last active controllers.
- Fixed: An issue with the control state flags
- Fixed: An unlisted bug where you could get stuck without control access in the main menu
* Requires a new city generation to appear/spawn/see
Current Release
21528778
Uploaded Jan 30, 2026
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System Requirements
How to Install
Shadows of Doubt.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
576 MB
21528778
FCD73D82
5f5d2bc77306410ecf3e6ade3b6793f11efcd647f44455b0cd1dd9c3b0ee6c24
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View AllDownload Shadows of Doubt for PC with a direct link or via torrent. Get the full version of Shadows of Doubt for free. Shadows of Doubt is a Action released by ColePowered Games.