About the Game
Welcome to Smoke, Lottery & Bar Simulator, the ultimate experience where you take the reins of your very own local business!
Become the Heart of the Neighborhood
Step behind the counter and manage a diverse clientele. Whether it's selling cigarettes or scratch-off tickets, every customer has their habits. It’s up to you to serve them quickly and accurately to build your reputation.
Manage Your Bar and Tobacco Shop
Don't just sell products! Maintain the atmosphere of your bar area. Serve drinks at the counter and ensure your establishment remains the go-to meeting spot for your customers.
Master Your Stock
Receive deliveries, unpack boxes, and organize your shelves. Efficient logistics is the key to success: anticipate demand so you never run out, whether it’s for cigarette packs or bar supplies.
Grow and Customize
Earn experience, unlock new products, and expand your shop. Invest in new equipment for your bar or upgrade your tobacco section to transform your small business into a thriving enterprise.
Key Features:
Full Simulation: Simultaneously manage a tobacco shop and a functional bar.
Lottery System: Sell scratch-off tickets to diversify your income.
360° Management: From ordering stock to shelving, control every detail.
Total Immersion: Play in first-person with smooth, physical interactions.
Progression: Customize and expand your shop as you succeed.
Screenshots
9 imagesVersion Information
Steam Patch Notes
Official update history
🆕 WHAT'S NEW
💳 Prepaid cards — customers now come to the counter asking for one, on any of four networks: BLOXX, PULSE, VAPOR or NITRO. You pick their card on the register screen, the terminal prints a receipt, and you hand it to them yourself. The value of the card goes back to the network; you earn a commission, paid out when the store opens. Your employees know how to handle it for you
🔧 FIXES
🎱 Moving a pool table, an arcade machine, the wheel of fortune or a Flash Amigo machine while a customer was playing left the game running on its own: invisible players held the seats and the machine stayed busy forever. The session is now ended cleanly and the customer sent home
🏭 Manufacturing machine: pouring a harvest crate straight into the machine yielded three times fewer cigarettes and joints than running the same harvest through the grinder first. A leaf is now worth its full three units either way, and the surplus is no longer lost
📥 Collection box: cigarettes and joints sitting in the bin could be neither picked up by hand nor ever collected. The box now sweeps up anything left inside it on its own
🚬 A cigarette dropped on the floor with F can be put into a collection box again: clicking it sent it back to your hands instead of the box
🏬 Relocation: furniture from your old store can no longer show up in the new one. One player ended up with the counter from their old shop standing next to the parcel station
💾 Saves already affected repair themselves on load: the stray furniture disappears, everything else is kept
💸 If your save cannot be written at the moment you move, the whole relocation is cancelled and you are refunded, instead of leaving you half moved in
🚬 The cashier no longer marks cigars as out of stock: they fetch them from the humidor on the counter
🌱 The fertilizer bag now sits properly on surfaces instead of floating above them
👋 Hey everyone!
Small update focused on quality of life and on the bugs you reported this
week. Thanks to everyone who took the time to flag issues — almost
everything below comes straight from your feedback.
📦 NEW
- New transport crate for cigarette packs: 42 slots, fill it in one click,
and stock the shelves without ever having to put it back down
- Piles can now be collected at the shredder even when they aren't full
🔧 FIXES
- Full packs can be placed on the shelves again
- No more pack duplication
- A pack picked back up from a shelf no longer turns empty
- The stock shown on the computer finally counts items left inside boxes
- Every wall now accepts the paint roller
- Delivery boxes no longer fall through the floor
- A pile's size now matches the quantity it actually contains
- Fixed several misleading error messages
🎨 INTERFACE
- Key prompts redrawn, much easier to read
⭐ If you're enjoying the game, please consider leaving a review! It takes
a minute and it helps the game get noticed enormously.
💬 Keep the feedback coming, it's invaluable. Thank you all 🙏
🌿 New — weed content is now optional
Several of you told us this side of the game wasn't for you. It isn't going away, but it is no longer forced on anyone.
• A "Weed content" option has been added under Settings → Gameplay. It is on by default: if the game suits you as it is, there is nothing to do
• Turned off, it removes that side of the game: no more seeds in the shop, nothing to grow, grind or roll on that side, no customers asking for it, and the tutorial adjusts accordingly
• The store, the tobacco and the lottery don't change one bit
💾 Your stock no longer vanishes when you load a save
• Seed packets on a shelf could show a count while the shelf itself was empty: you couldn't use them, and the first click dropped the counter to zero and wiped the whole stock. Fixed
• Cigarette packs are now saved: they keep their contents, on a shelf and anywhere else
• Same fix for joints and cigarettes you had put up for sale
🧾 Your invoices no longer come back from the dead
• Invoices no longer depend on the computer: move it, put it away, relocate — your history follows
• Relocating no longer re-bills days you already paid at the old place
• Ghost invoices already sitting in your save are cancelled on the next launch, without charging you a cent
🗿 No more employees turned to stone
An employee could freeze for good in the middle of a task. Nothing brought them back: not the end of the day, not the next morning.
• A stuck employee gets back to work on their own
• Fixed for the restocker, the bartender, the cashier and the parcel desk worker
• Selling or moving a shelf while a restocker is working on it no longer freezes them
📦 What you drop on the floor stays on the floor
• Products dropped on the ground (F key) are finally saved: full or opened packs, cigarettes, and every other product
• A product picked up off the floor no longer evaporates in your hands: it used to fall through the scenery forever while you thought you were holding it
🚬 Crafting
• Cigarettes in a refilled pack are visible again: they were coming back at a hundredth of their size
• New — place a full pack with G, exactly like an opened one: aim, turn with the mouse wheel, left click to confirm
🖱️ Quality of life and interface
• Large box shelf: the "take a box" action finally shows up with empty hands, and the slot you are aiming at is the one that responds, not the one below it
• Lottery: the payout button on a winning ticket can no longer do nothing, and the first-payout warning can no longer lock up your game
Your tobacco and weed workshop is finally saved
You reloaded your game and the whole workshop was back to square one. That's fixed: plants pick up their growth exactly where they left off, and the harvest crate, the grinder queue, the output bin, the tobacco and weed piles, the papers on the mat, the collection boxes, part-filled packs and opened seed bags all keep their contents.
Fixes
Joints no longer end up scattered outside the counter box when you load a save
Bills: fixed a bug that could bring back dozens of already-paid bills at once, for an amount impossible to pay. Any phantom bills sitting in your save are cancelled automatically on the next launch, without charging you a cent
Granita machines: waiters finally refill them themselves, just like the coffee machine. They used to announce they were on it, then stand there and never resume their shift. Keep granita canisters on your shelves, that's where they go to fetch them
Joint pricing
A price tag has been added to the joint box on the counter: you can finally set the selling price yourself
The margin your customers will accept on that price has been widened considerably
Thanks for your feedback, it directly shapes what comes next.
UPDATE 0.6.6 — EMPLOYEES & PARCEL RELAY
CHECKOUT
- The cashier no longer locks up for good: flagging an item out of stock in a way that emptied the order used to freeze him for the rest of the run, and he would never serve anyone again
- The cashier finally serves the joints ordered at the counter, taking them from the box sitting on it
- He no longer waits forever for a restock that never comes: after a delay he flags the item as out of stock and finishes the order
- He no longer stands waiting at an empty shelf while another shelf has the product
BAR
- Granitas made by the barman are served in a granita cup instead of a coffee cup
- The other way around, coffee can no longer end up in a granita cup
PARCEL RELAY
- Parcels dropped off by customers go straight onto the outgoing pallet, so there is no more loading them one by one at the end of the day. If no pallet is there, the clerk fetches one
- The loaded pallet is finally placed in the outgoing zone instead of next to it on the pavement, so the truck actually takes it
- The clerk returns to his exact work spot, facing the right way, instead of stopping anywhere around it
- He no longer walks across the map for a parcel lost far away: he stays within his work radius
- He no longer makes a parcel appear on a shelf he could not reach
DELIVERY DRIVER
- The driver steps out of the truck on the driver's door side instead of the back
- He borrows the store's pallet jack, loads his pallet at the tail lift, brings it to the zone, then puts the jack back down
- He no longer walks through his own truck: a parked truck is now an obstacle for pedestrians
PALLET JACK
- The pallet jack no longer sinks into the floor or floats in the air after being put down
- It no longer rests on its own pallet, which used to push it up a notch every time it was handled
Thanks for your feedback!
Your shelves now come with you to the new store. They arrive as boxes near the stockroom, with the items that were on them and their prices: all you have to do is put them back wherever you like. Nothing to buy again, nothing to re-price.
If you had already moved before this update and lost your furniture, a catch-up delivery will be waiting for you next time you play: one stocked shelf for every product you hold the license for. That was our mistake, and we're sorry for the trouble.
The new store is still free, but it only becomes available once the tutorial is complete — two new steps lead you there
CUSTOMER TRAFFIC
The store no longer empties out mid-day: one full register no longer blocks customer arrivals for the whole store
Customers show up right at opening, and keep coming later before closing
More customers per minute at every level, especially early on
The customer traffic upgrade and the traffic events finally work
SETTINGS
The Options menu sliders can be dragged again: master volume, music, sound effects, brightness, mouse sensitivity
The Music slider now actually affects the store's music
Mouse sensitivity set from the main menu is kept in game
Thanks for your feedback!
Resolved a critical issue that caused the game to freeze and prevented players from performing any actions.
New features:
Added new items: ashtrays
New settings are now available in the worker panel for better management
Added placement zones on the bottom shelf of the white rack
You can now place wall and floor materials
Fixes:
Fixed stocker behavior
Fixed storage shelves: price tag detection now works correctly
Bug Fixes
Customers now wait at the checkout for you to open it instead of leaving, if they have already picked items from the shelves.
When holding the scanner and selecting another tool, the scanner is now properly hidden.
When using the Friendo machine, you can now retrieve your ticket if the draw has not yet taken place.
You can no longer place a shelf while it is overlapping your character during positioning, which previously caused collision issues and dropped the player into the void.
Fixed several translation errors.
New Features and Improvements
You can now pause stockers and enable or disable their restocking activity at any time.
Item stock is now displayed directly in the shop for real-time inventory tracking.
Added new screen resolutions with 4K support.
Picking up items from shelves is now performed at the same speed as placing them.
Thank you all for your feedback, it is invaluable in helping the game evolve. Feel free to report any bugs or suggestions.
DRINKS FIX: The issue where drinks would disappear at the end of the day has been resolved.
UI IMPROVEMENTS: Optimization for 4K screens; panels should now fit much better.
REFRIGERATOR FIX: You can now remove price tags from refrigerators.
STORAGE FIX: You can now remove tags from storage shelves.
Current Release
Build 24766747
Uploaded Aug 17, 2026
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System Requirements
How to Install
Smoke and Lottery Simulator.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Smoke & Lottery Simulator for PC with a direct link or via torrent. Get the full version of Smoke & Lottery Simulator for free. Smoke & Lottery Simulator is a Indie released by EdenStudio.