About the Game
Starfield is the first new universe in over 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest mystery.
In the year 2330, humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. You will join Constellation – the last group of space explorers seeking rare artifacts throughout the galaxy – and navigate the vast expanse of space in Bethesda Game Studios’ biggest and most ambitious game.
In the year 2330, humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. You will join Constellation – the last group of space explorers seeking rare artifacts throughout the galaxy – and navigate the vast expanse of space in Bethesda Game Studios’ biggest and most ambitious game.
Tell Your story
In Starfield the most important story is the one you tell with your character. Start your journey by customizing your appearance and deciding your Background and Traits. Will you be an experienced explorer, a charming diplomat, a stealthy cyber runner, or something else entirely? The choice is yours. Decide who you will be and what you will become.Explore Outer Space
Venture through the stars and explore more than 1000 planets. Navigate bustling cities, explore dangerous bases, and traverse wild landscapes. Meet and recruit a memorable cast of characters, join in the adventures of various factions, and embark on quests across the Settled Systems. A new story or experience is always waiting to be discovered.Captain the Ship Of Your Dreams
Pilot and command the ship of your dreams. Personalize the look of your ship, modify critical systems including weapons and shields, and assign crew members to provide unique bonuses. In deep space you will engage in high-stakes dogfights, encounter random missions, dock at star stations, and even board and commandeer enemy ships to add to your collection.Discover, Collect, Build
Explore planets and discover the fauna, flora, and resources needed to craft everything from medicine and food to equipment and weapons. Build outposts and hire a crew to passively extract materials and establish cargo links to transfer resources between them. Invest these raw materials into research projects to unlock unique crafting recipes.Lock and Load
Space can be a dangerous place. A refined combat system gives you the tools to deal with any situation. Whether you prefer long-range rifles, laser weapons, or demolitions, each weapon type can be modified to complement your playstyle. Zero G environments add a chaotic spectacle to combat, while boost packs give players freedom to maneuver like never before.Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 23518663
Up to date
Today’s update to Starfield is now available on all platforms! This update contains multiple stability fixes, including a freeze that could occur when traversing planet surfaces. Additionally, several issues related to Major Incursions, Terran black boxes, and Incursion icons have been addressed. Be sure to download the latest update for both the Starfield base game and Terran Armada DLC! Read on for the full update notes:
View on Steam
General
- Fixed a freeze that could occur when traversing a planet surface.
- Addressed an issue that could cause Black Box Incursions to not start or reset properly.
- Fixed a crash that could occur if a Designer Couch was placed aboard a ship.
- Addressed an infinite load that could occur if a data slate display was placed aboard a ship.
- General crash and stability fixes.
Gameplay
- Fixed an unresponsive state that could occur when attempting to go through load doors while using the scanner.
- Addressed an issue that could cause Delta to be the wrong size.
- Fixed an issue where Quantum Essence could be used via Favorites when none was available.
- Fixed a few Points of Interests so they don't appear on planets with no human presence.
- Addressed an issue where a space encounter had too many asteroids present.
UI
- Loading a save will remove incorrectly displayed Incursion icons on the Starmap.
- Addressed an unresponsive state that could occur in the vehicle menu.
- Fixed a texture issue that could appear on characters when creating a character.
- Fixed text strings that would cause a font to display incorrectly.
- Updated the game credits.
Starfield’s latest update is now available on all platforms! This update contains multiple fixes for crashes and stability, as well as gameplay and quest fixes. Another all-platform update is in the works with a planned release in June! Read on for today’s full update notes:
View on Steam
General
- Fixed a crash that could occur when viewing Creations.
- Resolved a crash that could sometimes occur when making an autosave.
- Resolved a crash that could occur when Creations contained legacy data.
- Fixed a crash that could occur when removing certain types of items in Outpost mode.
- General crash and stability fixes.
Gameplay
- Addressed an issue that caused Muria to consume ammo.
- Adjusted Plasma Cutter to prevent some unintended legendary effects from appearing.
- Addressed an issue that allowed Mineral Farms to appear on Earth.
- Increased the frequency that Colony War Action Heroes appear.
Quests
- Into the Void: Addressed an issue that could prevent the quest from starting as intended.
- Lone Wolf: Fixed an issue that could prevent the quest from resolving when landing at Neon with Dax.
UI
- Updated the message that is presented when save game space is full.
- Fixed an issue that could cause some crafting mods to display incorrectly in the workbench UI.
- Resolved an issue that could cause the EULA to display incorrectly.
The Free Lanes update is Starfield’s biggest update yet! Now available on all platforms, it adds the ability to fly between planets within a star system, improvements to ships and outposts, a new Quantum Entanglement Device to transfer items when going through the Unity, the new X-Tech for better customization, the new Anchorpoint Station, and many more fixes and improvements. Learn more about the update here and read on for the full update notes.
View on Steam
Update Notes
Features
- Free Lanes: The player can now use cruise mode to travel in open space or to POI locations between planets inside a star system.
- Added X-Tech crafting support to Weapons and Armor. This allows players to further customize the legendary effects on their equipment.
- Added Additional Quality Tiers to weapons and suits.
- Added Rank 4 Legendary effects for weapons and suits.
- Added Upgrade modules. These can be installed to improve one attribute of a weapon or Suit.
- Added New weapon skins that can be applied to select weapons at a workbench.
- Added a buildable ship optimization terminal. The player can spend X-Tech to improve several attributes of their ship.
- Added Ship Equipment schematics. This new equipment can be added in the ship builder after it is discovered.
- Added Legendary Enemy Modifiers. Legendary enemies can now appear with new modifiers that make them more challenging.
- Added Legendary Enemy Modifiers settings into Gameplay Options, so players can adjust when they start appearing.
- Added Quantum Entanglement Device. This gives players the ability to transfer some items when they choose to go through the Unity.
- Starborn Powers can now be upgraded with Quantum Essence.
- Quantum Essence can now be added to the Favorites menu to for quick access.
- Starborn ships now reward the player with Quantum Essence when destroyed.
- Added the Database menu which allows for better location, resource, and recipe tracking based on character’s knowledge of the Settled Systems.
- Added Outpost Quality of life improvements such as a Shared Outpost Container (allowing players to house and access inventory from various outpost locations), Production Rate information, and a more precise placement mode.
- New vehicle: Moon Jumper.
- Added new Player House - “Château des Étoiles”.
- Added Colony Wars Action Heroes which provide benefits when found.
- Added Colony War Action Heroes display cases as buildable objects.
- Muria Siarkiewicz is now available to join player crew.
- Added an additional 3rd person Ship Camera distance that allows more of the ship to be visible.
- Added Always Show Landing Camera setting for those who want to see their ship land at known locations.
- Added Anchorpoint Station, a new POI that can be found in the Algorab system.
- Added New Dungeons, Space Encounters, and Points of Interest throughout the game.
- Adjusted the distribution and cooldown timers for placement of points of interest on Planets.
- Added additional photomode poses for the Rev-8.
- Terran Armada DLC Now Available.
General
- Steam - Disabled DLC will no longer re-install when launching the game.
- General crash and stability fixes.
Gameplay
- Improved loot found in containers with Expert and Master level locks.
- Reactive Equipment - Resolved an issue with the sound effects for the Reactive legendary effect.
- Addressed an issue that could cause NPCs to calculate weapon damage inconsistently.
- Fixed an issue with CombaTech magazine accuracy bonuses not applying consistently.
- The player can now jump while reloading the XM-2311, Old Earth Pistol, and Livingstone's Pistol.
- Bounty targets in cities should now be properly interactable.
- Resolved an issue that could potentially cause non-combat background music to no longer play.
- Photo Mode - Addressed an issue that could cause issues when entering photomode while also entering an interior.
- Photo Mode - Addressed an issue that could cause the player's right foot to display awkwardly.
Quests
- Friends Like These - Players should now be able to return the Terrormorph data at the end of the quest.
- Guilty Parties - Addressed an issue where this quest could possibly not start after completing "Background Checks".
- Missed Beyond Measure - Addressed an issue that could cause the player to be locked with an invalid companion.
- One Giant Leap - The player's helmet should now be visible.
- Refurbished Goods - All weapons required by the quest should now be able to be found.
- Refurbished Goods - Turning in this quest will no longer take incorrect items from the player's inventory.
- The Hammer Falls - Addressed an issue that could cause the player to not receive the Star Eagle ship upon completion.
- Two Tales, Two Cities - Addressed a situation where the player could potentially be control locked if choosing to arrest Tahir.
Locations
- Resolved an issue that could cause some beds in Akila City to not grant Rested Bonus as intended.
- Characters should now correctly sit in chairs in the Explorer's Refuge.
UI
- Improved and issue that could make Weapons Workbenches difficult to place in houses or ships.
- Added visual improvements to the Ship Repair UI.
- Ship Builder - Addressed an issue that could prevent unique or stolen ships from being renamed.
- Ship Builder - Resolved an issue that could cause a duplicate model of a ship to persist on the landing pad after modifying it.
- Ship Builder - Hopetech All-In-One Berth 2x2 furnished version is now accessible in game.
- Ship Builder - Improvements to UI in Large Font Mode.
- Outpost - Improvements to UI in Large Font mode.
- Players can now use the escape key to back out of renaming an item in a workbench. (PC)
- Fixed a typo with the Scan Jammer's description.
Shattered Space
- The Oracle has updated music.
Creations
- A Perfect Recipe: Resolved an issue that could prevent the Ashta from spawning.
- Updated the description for Plushie Andreja.
- At Hell's Gate: Plushies can now be placed in Plushie cases.
- The "Plushie Case - Mount" can now be placed closer to the "Plushie Case - Stackable" variant.
- Allied Winter Camo Skins will now show up on the Creation menu when installed.
Our next update is now available. In it you’ll find AMD’s FSR 3 options and a few other fixes. Need to find what FSR 3 brings to Starfield? Check out our feature here.
Other fixes included in this update will be related to performance and stability, including adjustments done to address the FormID issue we’ve seen several commenting on.
As always, we appreciate all your feedback and support! See you in Starfield.
View on Steam
Other fixes included in this update will be related to performance and stability, including adjustments done to address the FormID issue we’ve seen several commenting on.
As always, we appreciate all your feedback and support! See you in Starfield.
FIXES AND IMPROVEMENTS
GRAPHICS
- Added support for AMD FidelityFXTM Super Resolution 3 (FSR 3). (PC)
- Added support for Intel Xe Super Sampling (XeSS). (PC)
- Fixed an issue that could make the clouds appear to vibrate when using DLSS performance mode. (PC)
- Fixed minor visual artifact that could occur when aiming with a weapon or task swapping.
STABILITY
- Changed how FormIDs are freed when loading saves. This should improve stability for saves that have visited many locations.
- Fixed a crash that could happen when making changes to the ship that required all items to be moved to the cargo bay in the Ship Builder menu.
MISCELLANEOUS
- Reverted a change that caused the data menu to open when taking screenshots with F12 (PC)
- Fixed an issue causing the resolution scale to reset to 1.0 when switching from Fullscreen to Windowed mode when using DLSS. (PC)
Our next update coming out of our Steam Beta is now available for all players. This small update addresses a few issues including a crash that could occur on some Xbox and Microsoft Store playthroughs, an issue with weapon cases in Outposts, and we say goodbye to the “pet asteroid” that would follow some players through space.
We appreciate all of you who participated in our Steam Beta and will continue to read your feedback and make updates to the game.
Thanks for playing!
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- Addressed an issue that would cause space matter to become stuck to player's ship during space travel. Loading a save will now remove the space clingon. Please note: This fix should address any space matter being stuck in your travels, but not in instances where player ships have New Atlantis attached. A fix for that will be released in a later update.
- Fixed an issue that prevents random guns from spawning in a newly created Weapon Case after loading a save.
- [MSS/Xbox] Fixed an issue where players could experience crashes while saving during long playthrough without going through the Unity.
View on Steam
We appreciate all of you who participated in our Steam Beta and will continue to read your feedback and make updates to the game.
Thanks for playing!
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FIXES AND IMPROVEMENTS
Gameplay
- Addressed an issue that would cause space matter to become stuck to player's ship during space travel. Loading a save will now remove the space clingon. Please note: This fix should address any space matter being stuck in your travels, but not in instances where player ships have New Atlantis attached. A fix for that will be released in a later update.
Outpost
- Fixed an issue that prevents random guns from spawning in a newly created Weapon Case after loading a save.
Save/Load
- [MSS/Xbox] Fixed an issue where players could experience crashes while saving during long playthrough without going through the Unity.
A small update has gone out for Starfield on Xbox Series X|S, Microsoft Store, and Steam. This update addresses some issues with performance and stability as well as a few general gameplay issues. We are continuing to work on a larger update that will add features and improvements that we noted in our last update notes. Thank you so much for your continued feedback and support of Starfield and we look forward to a future with you on this journey.
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View on Steam
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Starfield 1.7.33 Update - Fixes and Improvements
General
- Characters: Fixed an issue that could cause some characters to not be in their proper location.
- Star Stations: Fixed an issue where Star Stations would be labeled as a player-owned ship.
- Vendors: Addressed an issue that allowed for a vendor’s full inventory to be accessible.
Graphics
- AMD (PC): Resolved an issue that caused star lens flares not to appear correctly AMD GPUs.
- Graphics: Addressed an upscaling issue that could cause textures to become blurry.
- Graphics: Resolved an issue that could cause photosensitivity issues when scrolling through the inventory menu.
Performance and Stability
- Hand Scanner: Addressed an issue where the Hand Scanner caused hitching.
- Various stability and performance improvements to address crashing and freezes.
Ships
- Displays: Fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins.
- Displays: Fixed an issue that would cause items stored in Razorleaf Storage Containers and Weapon Racks to disappear after commandeering another ship.
Version 1.7.29
Sep 13, 2023
First, an enormous thank you to all of you playing Starfield and your support. We are absolutely blown away by the response and all you love about the game. We’re also reading all your great feedback on what you’d like to see improved or added to the game. This is a game we’ll be supporting for years and years to come, so please keep all the feedback coming! Even if we don’t get to your requests immediately, we’d love to do it in the future, like city maps. Our priority initially is making sure any top blocker bugs or stability issues are addressed, and adding quality-of-life features that many are asking for.
This first update is a small hotfix targeted at the few top issues were are seeing. After that, expect a regular interval of updates that have top community requested features including:
We’re also working closely with Nvidia, AMD, and Intel on driver support, and each update will include new stability and performance improvements.
Additionally, we are working on our built-in mod support (Creations) that will work across all platforms similar to what we’ve done with Skyrim and Fallout 4. This full support is planned to launch early next year. Until then, we know our PC community is already very active in the modding space and if you have any feedback on how we can make this better, please let us know . Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start.
Keep the feedback coming, we really do read it all, and thank you all again for taking this journey with us!
Bethesda Game Studios
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View on Steam
This first update is a small hotfix targeted at the few top issues were are seeing. After that, expect a regular interval of updates that have top community requested features including:
- Brightness and Contrast controls
- HDR Calibration Menu
- FOV Slider
- Nvidia DLSS Support (PC)
- 32:9 Ultrawide Monitor Support (PC)
- Eat button for food!
We’re also working closely with Nvidia, AMD, and Intel on driver support, and each update will include new stability and performance improvements.
Additionally, we are working on our built-in mod support (Creations) that will work across all platforms similar to what we’ve done with Skyrim and Fallout 4. This full support is planned to launch early next year. Until then, we know our PC community is already very active in the modding space and if you have any feedback on how we can make this better, please let us know . Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start.
Keep the feedback coming, we really do read it all, and thank you all again for taking this journey with us!
Bethesda Game Studios
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Update Version 1.7.29 - Fixes and Improvements
Performance and Stability
- Xbox Series X|S Improved stability related to installations.
- Various stability and performance improvements to reduce crashes and improve framerate.
Quests
- All That Money Can Buy: Fixed an issue where player activity could result in a quest blocker.
- Into the Unknown: Fixed an issue that could prevent the quest from appearing after the game is completed.
- Shadows in Neon: Fixed an issue where player activity could result in a quest blocker.
Current Release
Build 23518663
Uploaded Jul 01, 2026
System Requirements
OS
Windows 10 version 21H1 (10.0.19043)
CPU
AMD Ryzen 5 2600X, Intel Core i7-6800K
RAM
16 GB RAM
GPU
AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run Starfield.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
149.1 GB
Build
23518663
Password: cracked-games.org
Starfield [Build 23518663].zip.026
CRC32
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SHA-256
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Starfield [Build 23518663].zip.022
CRC32
AD5932C2
SHA-256
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Starfield [Build 23518663].zip.010
CRC32
1EDE97E3
SHA-256
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Starfield [Build 23518663].zip.006
CRC32
E705C776
SHA-256
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How: Right-click the downloaded file → 7-Zip / WinRAR → CRC SHA → compare with the values above.
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