About the Game
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Tired of the city grind? Return to the warm embrace of Starsand Island, a radiant jewel adrift in the ocean's expanse. Enjoy a relaxed, pastoral life: hang out with adorable capybaras, cats, and dogs, celebrate bountiful catches, explore the mysterious Moonlit Forest, or simply soak up the island's natural beauty. Leave the urban rush behind and rediscover life's simple pleasures in this seaside paradise.


Live in Harmony with Nature
Grow tropical fruits and vegetables on your own farm, make lasting friends with adorable animals, and create a countryside villa on the island's terrain. Decorate cascading terrace gardens and shape the landscape. Every corner of the island is yours to explore.

Freedom to Roam
Glide along pristine coastlines on a longboard, zip through lush forests on a retro scooter, or sail to uncover the secrets of nearby islands. With a variety of vehicles, enjoy the thrill of speed or cruise the iconic coastal highway and take in the island's breathtaking scenery at your own pace.

Heartwarming Bonds with Islanders
On this close-knit island, every resident has a story to tell. Build lasting friendships through daily interactions and special quests. As your connections grow, you might even find that special someone to share your island life with.

Uncover the Island’s Mysteries
Explore the foggy depths of the island where rich mineral veins, rare treasures, and mysterious ancient ruins await. Learn and use combat skills to battle strange creatures, each encounter full of surprises you won't see coming.
Screenshots
23 imagesVersion Information
Steam Patch Notes
Official update history
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Added the “Speedy / Easygoing” themed outfits, which may randomly appear in the Starsand Shop at the Community Center;
Added the Strait-Style Architecture Handbook, which may randomly appear in the Starsand Shop at the Community Center. Reading it unlocks a complete set of Strait-style building methods;
Optimized the shop selling interface and added a bulk item selling function;
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Fixed an issue where Delphin's 3-heart story quest could become abnormally paused and could not be progressed;
Fixed an issue in Lunelle's 5-heart story quest where talking to Lunelle did not trigger material submission;
Fixed an issue where Lunelle's 5-heart story quest could be abnormally terminated before completion;
Fixed an issue in Stella's 3-heart story quest where the quest marker did not appear on Neona and talking to her could not complete the objective;
Fixed an issue where the reason for the paused state of Stella's 3-heart story quest was not displayed;
Fixed an issue where the stage could not be completed during Stella's 3-heart story quest, preventing quest progression;
Fixed an issue with interaction points when searching for fragments during Aurelis's 3-heart story quest;
Fixed an issue in Jianxu's 3-heart story quest where the placement point for the water dispenser could not be interacted with;
Fixed an issue where cats still failed to spawn in the The Tower of Fame and the Cat quest scene under certain circumstances;
Fixed an issue where the Waterwheel Bearing item was still missing after completing all adventure quests;
Fixed an issue in the Getting to Know Professions quest where the first conversation did not complete the objective and required talking again;
Fixed an issue where the Scanner item could not be used again when triggering the Stone Hearts, Same Origin quest for a second time;
Fixed an issue in Stella's 3-heart story quest where taking a group photo with NPCs could occasionally fail to complete the objective;
Fixed an issue where some dialogue was missing in Lunelle's 5-heart story quest;
Fixed an issue in Youfang's 3-heart story quest where interacting with Aurelis could incorrectly trigger Beach Festival dialogue;
Fixed an issue where mail for an ongoing story quest could be received again after progressing to the next day;
\[Online Multiplayer]
Fixed an issue where the server switching option did not respond while the multiplayer interface was open;
Fixed an issue where production progress and materials could be lost after placing crafting furniture on a Houseboat and then joining another player's room;
Fixed an issue where furniture placed on another player's Houseboat during multiplayer could remain after leaving the room and could not be deleted;
Fixed an issue where the confirmation button disappeared from the room interface after the host used a Home Blueprint on Bagpipe Island;
Fixed an issue where moving an animal shelter as the host and then exiting Build Mode caused abnormal behavior on the guest side;
Fixed an issue where characters appeared to float from other players' perspectives after using the Cloud Surfer or Hoverboard in multiplayer;
Fixed an issue where interacting with and closing a Workbench while wearing Roller Skates as a guest could cause noticeable stuttering;
Fixed an issue where the host still appeared to be standing on the bed after going to sleep in multiplayer;
Fixed an issue where a seated NPC could clip after standing up following a conversation with a guest;
Fixed an issue where sowing performed by the host during a guest's loading process was not synchronized to the guest;
Fixed an issue where animal models remained after a guest moved an animal shelter;
Fixed an issue where NPC positions could occasionally become desynchronized between the guest and host;
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Fixed an issue where items stored in a Storage Box placed on a Houseboat could be lost after storing and resummoning the Houseboat;
Fixed an issue where interacting with an Alpaca Spit Portal generated while riding the Marshmallow Alpaca did not properly complete teleportation;
Fixed an issue where treasure chests could not be dug up at certain locations when using a Beach Festival Treasure Map;
Fixed an issue where the Community Center doors did not open automatically at opening time, preventing quest completion;
Fixed an issue in Harvest Yard within Moonlit Forest where the vines could not be properly controlled to grow or wither, preventing players from passing through the area;
Fixed an issue in some save files where Maple could dive underwater before being adopted and could no longer be interacted with;
Fixed an issue where the event quest could not be triggered during the Pumpkin Carnival;
Fixed an issue where Sprinklers still could not be placed on Planter Boxes after enabling overlapping placement;
Fixed an issue where the daily attempt count for the Lantern Riddle minigame did not reset after progressing to the next day;
Fixed an issue where ranch animals did not leave their shelters as expected on sunny days;
Fixed an issue where Queen Bee genes could not be viewed with a controller while inspecting the Beehive;
Fixed an issue where excessively tall structures placed on a Houseboat could obstruct the driving view;
Fixed an issue where some trees around the home area did not display a gathering interaction prompt when approached;
\[Characters / NPC]
Fixed an issue where some NPCs went outside during the daytime while still wearing pajamas;
Fixed an issue where using the Cloud Surfer before an emote animation finished prevented the character from moving;
Fixed an issue where NPC animations shook abnormally during Pear's picnic date;
Fixed an issue where Jianxu could stand idle at certain times instead of following the intended schedule;
Fixed an issue where the character model could occasionally clip into a desk when standing up after interacting with a computer desk and chair;
Fixed an issue where the player character remained in a swimming animation when triggering Aurelis's first-meeting scene at the pond in Xiaoye Residence;
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Fixed an issue where the reason for a quest being paused was not displayed when certain NPC first-meeting quests had not yet been completed;
Fixed an issue where the hand icon could appear in the blank area above the quest list when scrolling and selecting quests with a controller;
Fixed an issue with incorrect dialogue text for the Barista;
Fixed an issue where the stage model flickered during the Beach Festival;
Fixed an issue in some save files where the new-item notification on Build Mode category tabs could not be cleared;
Fixed an issue where the dialogue target was displayed incorrectly during Aurelis's café date;
Fixed an issue where the red-dot notification in the Islandpedia app did not match the actual available content;
Fixed an issue where black patches could appear on the ground after tilling a large amount of farmland under certain graphics settings;
Fixed an issue where the host's mount icon remained after leaving multiplayer and returning to the island;
Fixed an issue where Moondew Mushroom models did not disappear after being gathered in Moonlit Forest;
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Fixed an issue where dyeing a 45-degree Concrete Diagonal Pillar automatically adjusted all surfaces;
Fixed an issue where models could remain after modifying terrain on Bagpipe Island and then using a Home Blueprint;
Fixed an issue where the boundary of the Dewfall Fields plot slightly overlapped with a large rock;
Fixed an issue where Planter Boxes could be positioned incorrectly after snapping into place;
Fixed an issue where Planter Boxes could occasionally become recessed when placed using snapping;
Fixed an issue where home building content could be lost after loading a save under certain circumstances;
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Fixed an issue where some controllers could not switch between options after opening the phone interface;
Fixed an issue where some controllers could not move between mail options or read mail content;
Fixed an issue where the product list did not load properly when opening the Merchant Ship store;
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Fixed an issue where tourist NPCs failed to appear after toggling co-op during Pastelle's 3-heart story quest;
Fixed an issue in Lunelle's 5-heart story quest where a cap on the number of submitted items prevented quest completion;
Fixed an issue where a stuck NPC prevented quest progress during Youfang's 3-heart story quest;
Fixed an issue where the Spring Festival preparation quest was not marked as completed after completing an NPC commission;
Fixed an issue where subsequent content sometimes failed to trigger properly after completing an affection quest;
Fixed an issue where the mail for the "A Visitor from Sandrock" quest could not be received after progressing to Day 1 of Autumn;
Fixed an issue where the "Ordinary Friends" quest became abnormally paused and could not be progressed under certain circumstances;
Fixed an issue where cats failed to appear in the "Tower of Fame and the Cat" quest scene in some save files;
Fixed an issue where Neona and Delphin leaving early during Stella's story quest caused the performance event to trigger abnormally;
Fixed an issue where the event in which Marston scolds the children repeatedly triggered during his safety officer quest;
Fixed an issue where the ritual item placement points could not be triggered during Youfang's "Ley Line Disturbance" quest;
Fixed an issue in Stella's 3-heart story quest where the "Watch the Rehearsal" objective could not be completed and the camera remained locked;
Fixed an issue in Lunelle's 5-heart story quest where interacting with Charlene could also trigger the quest submission;
Fixed an issue in Delphin's 5-heart story quest where the "Hand Out Flyers to Tourists" markers did not display properly above tourists' heads;
Fixed an issue where Neona's 5-heart story quest triggered at an incorrect location;
Fixed an issue where the mail-reading objective in Neona's 5-heart story quest could not be completed;
Fixed an issue where the mail for Stella's 5-heart story quest failed to trigger;
Fixed an issue where multiple identical little girl models appeared in the scene during Aurelis's 5-heart story quest;
\[Online Multiplayer]
Fixed an issue where the host could not complete a step of the Intermediate Explorer quest if a guest opened the Bronze Gate early in co-op;
Fixed an issue where the Houseboat appeared abnormal from the host's perspective after a guest placed it in co-op;
Fixed an issue where guests could still turn animals into mounts after the host disabled ranching permissions;
Fixed an issue where outfit presets saved in a co-op room were lost after leaving and re-entering the room;
Fixed an issue where Stamina was abnormally consumed when a new guest joined a co-op session;
Fixed an issue where the host's character model appeared abnormal on a guest's client if the guest joined the room after the host had mounted a vehicle;
Fixed an issue where the Hoverboard boost sound could still be heard from an extremely long distance on other clients during co-op;
Fixed an issue where extra fake robot entities were occasionally generated after a guest joined a co-op room;
Fixed an issue where feeding bamboo shoots to pandas in co-op did not properly spawn a treasure chest;
Fixed an issue where a guest's Houseboat remained visible after the host closed the co-op room while the guest was sailing it;
Fixed an issue where the ground depression was not restored after a guest fine-adjusted a Fish Pond in co-op;
\[Characters/NPCs]
Optimized and adjusted Zephyria's behavioral schedule;
Fixed an issue where characters could occasionally become stuck on the deck or fall to the bottom of the ship when the Parrot was departing or returning;
Fixed an issue where characters could stand on the lakebed in the lake beside Cloudrest Lake;
Fixed an issue where the chicken-wing gifting event repeatedly triggered when talking to Zephyria;
Fixed an issue where Sam and Azra's models floated in the air in Moonlit Forest during certain periods of Summer;
Fixed an issue where Neona's and Shelia's models overlapped inside the General Store during certain periods of Summer;
Fixed an issue where NPC models became embedded in the stage when talking to NPCs onstage during the Beach Festival;
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Fixed an issue where the worker bee count was displayed incorrectly when adding or removing bees from the Bee House;
Fixed an issue where a login prompt repeatedly appeared on the co-op room list screen;
Fixed an issue where trees near the home and the stumps left after chopping them down occasionally failed to display properly;
Fixed an issue where the icon of an item required for the "The Taste of Memories" quest was displayed incorrectly;
Fixed an issue where the Charity Box model did not display properly the day after its supplies were collected;
Fixed an issue where selecting "Locate" in the Blue Tears event mail displayed the player's current location instead;
Fixed an issue where the stage and campfire models remained on the beach at Half-Moon Bay after the Beach Festival ended;
Fixed an issue where trees did not appear properly during the beginner flow under certain graphics settings;
Fixed an issue where the floor and vegetation clipped through each other at Fang's home;
Fixed an issue where the Sapphire Necklace model did not appear in the scene after the item was placed;
Fixed an issue where trees and stumps near the home occasionally did not appear at all;
Fixed an issue where the crafting materials for Arrows were placed in the wrong category in the Islandpedia and Embersand was hidden;
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Fixed an issue where rocks could still appear after tilling farmland on an unlocked plot;
Fixed an issue where Snowflake occasionally dived underwater while swimming and could not be interacted with before being adopted;
Fixed an issue where interacting with a bed displayed a "Cannot Sleep" prompt and prevented the player from sleeping normally;
Fixed an issue where the blue treasure chest at Zerine's home did not respawn in certain save files, preventing the corresponding blueprint from being obtained;
Fixed an issue where, after unlocking the Meteor Shopping co-op store through Island Life, its entry point did not appear in the phone app;
Fixed an issue where the "Follow" interaction with Little Sis occasionally failed to work;
Fixed an issue where furniture items had no "Place" button in the Bag and could not be placed properly;
Fixed an issue where progress for the "Get Pecked by Rocky 3 Times" achievement was not counted correctly;
Fixed an issue where a non-interactive wooden treasure chest model appeared near Azure Bay in Moonlit Forest;
Fixed an issue where shelters could not be moved or dismantled while the animals inside were sleeping at night;
Fixed an issue where the long-press shortcut for storing all items at once in a Storage Box did not trigger properly;
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Fixed an issue where houses built across different regions failed to load properly in some save files;
Fixed an issue where the Record Player still could not be moved in Build Mode after interacting with it and pausing playback;
Fixed an issue where windows could not be placed diagonally on a Rectangular Prism Concrete Foundation;
Fixed an issue with abnormal collision on the Simple Wood Bathroom Cabinet;
Fixed an issue where the Wooden Vent Window could not be directly previewed, crafted, or placed when only its blueprint had been unlocked;
Fixed an issue where, after enabling Allow Overlap and placing overlapping Fish Ponds, the ground depression was not restored after the Fish Ponds were removed;
Fixed an issue where the camera could not be zoomed after placing an item in Build Mode using a controller;
Fixed an issue where a Double Bed included in a Layout was abnormally embedded in the floor and could not be moved in Build Mode;
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Fixed an issue where the game occasionally froze while sleeping under certain circumstances;
Fixed an issue where the game froze after purchasing certain hairstyles and the purchased hairstyles could not be obtained;
Fixed an issue where players could clip underground using the Cloud Surfer or Hoverboard after placing a slanted stone slab;
Fixed an issue where the Unstuck function did not work in certain areas;
Fixed an issue where the rocky crevice at the foot of the hill behind Green Pasture Ranch could not be passed through;
Fixed an issue where a Record Player placed in Moonlit Forest could not read record information;
Fixed an issue where the buff effect of Green & Red Grape Juice did not match its item description;
Fixed an issue where using a Tiller on the second floor of the Seed Shop occasionally caused the player to clip into the wall;
Fixed an issue where a held tool was not displayed properly after the player entered a swimming state while holding it and then left the water;
Optimized the trigger timing of quest steps and fixed related existing issues.
Fixed an issue where the Waterwheel Bearing was not obtained after accepting the Senior Explorer quest, preventing further quest progression.
Fixed an issue in some saves where interaction would not end properly after feeding Little Sis.
Fixed an issue in Lunelle's 3-heart storyline where the game would freeze after submitting the required materials.
Fixed an issue in Alex's 3-heart storyline, The Tower of Fame and the Cat, where the cat did not appear properly in the scene.
Fixed an issue in Delphin's 5-heart storyline where interactable Tourist NPCs did not spawn in the scene.
Fixed an issue in Aurelis' 3-heart storyline where the quest was shown as paused without displaying the reason for the pause.
Fixed an issue in some saves where NPCs at maximum affection would not trigger storyline quest mails.
Fixed an issue where Stella's dialogue options did not display properly while the 404 kitten adoption quest was still incomplete.
Fixed an issue where some wall paint would be lost after sleeping or loading a save.
Fixed an issue in Build Mode where hovering the mouse over a selected wall could incorrectly revert its paint.
\[New & Optimized]
Added the otter Snowflake and the red panda Little Sis. They can be adopted once affection reaches 3 hearts.
Added new pet appearances for Little Sis, Octa, and Snowflake (14 total), available for purchase at Woof & Wow Pets.
Optimized frame rate performance in scenes with large numbers of robots and crops.
Optimized long-distance NPC movement when near the player or in tracking mode.
Optimized material guidance for the Soup Dumpling cooking objective in the Building Starsand Station quest.
Optimized mail list loading and Claim-All performance to reduce lag and claim failures when there are too many mails.
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Fixed an issue where animal products were not automatically added to the inventory after maxing out the ranching skill Auto Attach.
Fixed an issue in The Lost Makeup quest where players could get stuck at the treasure map hunt step and be unable to obtain the treasure map.
Fixed an issue where the active state of automatic sprinklers was reset in some saves.
Fixed an issue where buildings in the festival scene did not display properly on the third day of the Beach Festival.
Fixed an issue where items submitted in Lunelle's leather commission quest did not match the requirements.
Fixed an issue in some saves where already-purchased pets could be purchased again at the Pet Shop.
Fixed an issue where the Record Player did not respond to button inputs.
Fixed an issue where unlocked home plots could not be properly reclaimed.
Fixed an issue where the A/D hotkeys could not switch to the last quest when accepting quests from the Commission Board.
Fixed an issue where fish data in the Fish Tank was lost in some saves that had completed the fill-the-Fish-Tank quest.
Fixed an issue where interacting with Zephyria while sleeping under a tree would not trigger the quest.
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Fixed an issue where the "Inventory Full" notification was synced to other players in multiplayer.
Fixed an issue where minerals were displayed inconsistently when players with certain graphics settings entered Moonlit Forest in multiplayer.
Fixed an issue where the host's un-plowing action was not synced to guests after joining a room, causing abnormal farmland display.
Fixed an issue where NPC story quest mails were repeatedly received after enabling multiplayer.
Fixed an issue where guests could take out fish that the host had placed in the Fish Tank in multiplayer.
Fixed an issue where Fish Tank progress was displayed inconsistently in multiplayer.
Fixed an issue where guests could not trigger dialogue when interacting with NPCs in multiplayer.
Fixed an issue where some NPCs would not follow their sleeping schedules in multiplayer.
Fixed an issue where Graminova did not follow his schedule during specific time periods in multiplayer.
Fixed an issue where the controller did not vibrate when guests reclaimed farmland in multiplayer.
\[Characters/NPC]
Fixed an issue in Pastelle's 5-heart storyline where the quest could not be completed after placing materials into the scene box.
Fixed an issue where characters would freeze and be unable to move during dialogue in Neona's 5-heart and Delphin's 3-heart storylines.
Fixed an issue where characters would freeze when accepting Neona's and Zerine's 3-heart storyline quests at the same time.
Fixed an issue in Delphin's 5-heart quest where no interactive trash props spawned on the beach.
Fixed an issue in Neona's 3-heart storyline where the quest guide did not display properly after leaving the basement.
Fixed an issue where NPC models would get stuck when guests talked to seated NPCs in multiplayer.
Fixed an issue in Zerine's 3-heart storyline where NPCs did not respawn, preventing dialogue from triggering.
Fixed an issue in Youfang's 3-heart storyline where abnormal NPC positions prevented interaction.
Fixed abnormal text in the gift-giving dialogue of Zerine's 3-heart affection event.
Fixed an abnormal bottom-right notification in Neona's 5-heart storyline.
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Fixed an issue where some unlocked home plots appeared as locked in Build Mode.
Fixed an issue with abnormal button configuration in the Paint special interface.
Fixed an issue where fine-tuned structures on the Houseboat would separate abnormally when the Houseboat moved.
Fixed an issue where the Advanced Classic Courtyard Layout Blueprint construction kit would sink as a whole after being imported.
Fixed an issue where photos could not be replaced in the desktop mini album in DIY Build Mode.
Fixed an issue where trees would regrow on already-built plots.
Fixed an issue where re-copying paint after decorating did not retain the paint.
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Fixed visual issues with the Windspun Hair hairstyle.
Fixed an abnormal bottom-right notification when triggering the Stray Kitten quest and talking to Stella.
Fixed an abnormal quest description display for the Tidal Homecoming quest after enabling multiplayer.
Fixed an issue where custom decals on the Skateboard did not display as expected.
Fixed an issue in some saves where purchased blueprints were reset to unpurchased.
Fixed an issue where the skateboard was not removed from the character's hand when entering story dialogue while riding a scooter.
Fixed an issue where animal growth stages were displayed abnormally in the sell interface.
Fixed an issue where the "already learned" marker did not display properly when buying blueprints at the Adventure Shop.
Fixed an issue where the coin UI overlapped and could not be exited after adjusting colors in makeup selection.
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Fixed an issue where items were abnormally refunded by mail when operating the Storage Box in Build Mode.
Fixed an abnormal scene behind the tent at Darkwater Shore in Moonlit Forest.
Fixed an issue where data for the same account on different platforms was not synced across devices.
Fixed an issue where the Campfire effect was missing and the Campfire could not be approached.
Fixed an issue where the backpack could occasionally not be opened when using a controller.
Fixed an issue where bamboo would grow abnormally in the Paddy Fields at Cloudrest Lake.
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Optimized the multiplayer points acquisition system. Multiplayer points can now also be earned when multiplayer is enabled in single-player mode.
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Fixed an issue where the multiplayer entrance would not unlock after completing the Smooth Sailing stage quest;
Fixed an issue where, when a guest used a crafting station in multiplayer mode, the crafted item would occasionally incorrectly be the item crafted previously;
Fixed an issue where the host's status would occasionally sync incorrectly when using certain vehicles in multiplayer mode;
Fixed an issue where guests were unable to use the changing room in the clothing store in multiplayer mode;
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Fixed an issue where, in some cases, loading a save would get stuck and prevent the game from being entered;
Fixed an issue where the Barista NPC did not display properly in certain scenes;
Fixed an issue where the wall excavation effect in the home area would display incorrectly after using a MOD save;
Fixed an issue where the Logging Robot would not appear because its effects did not end properly after teleporting;
Fixed an issue where, when opening items in bulk with a full inventory, the quantity of obtained items was not displayed with the correct stack count;
Fixed an issue where certain fruits would be positioned incorrectly when placed in the French Door Fridge;
Fixed an issue where the Stone Fish Pond would not be properly displayed in the Codex after being obtained;
Fixed a missing floor model at a specific location in the Blueprint Contest entry Resort Town;
Fixed an issue where the Hoverboard's state would not properly reset after jumping across terrain with different elevations;
Fixed an issue where doors could not be interacted with properly while holding the Firefly Handheld Lamp or Koi Lantern;
Fixed an issue where vehicles could be abnormally placed in underwater areas of rivers;
Fixed an issue where abnormal water conditions in certain areas would cause incorrect character behavior after entering the water;
Fixed an issue where using certain vehicles to jump on DIY-placed floors in the home area could cause the character to pass through walls abnormally;
Fixed an issue where the character's appearance would display incorrectly when interacting with the Starsand Shop tablet while wearing certain outerwear;
Fixed an issue where preview information was displayed incorrectly when obtaining items in bulk;
Fixed an issue where the required quantity of Pufferfish in the Become a Senior Angler! quest was displayed incorrectly.
Fixes
Fixed an issue where animal data inside sheds would become abnormal after moving a shed in Build Mode and then undoing the rollback.
Fixed an issue that prevented blueprints from being saved in Build Mode due to a false "Plot not fully loaded" warning.
Fixed an issue where the build list would display incompletely if the expand button was clicked while the scrollbar was not reset in Build Mode.
Fixed an issue where some scenes or Furniture in the home would fail to load properly when returning to Starsand Island from Moonlit Forest.
Fixed an issue where the Wall-Mounted TV exhibited abnormal video playback, and exiting the playback interface would directly close the video.
Fixed an issue where surrounding equipment failed to load correctly after using the Teleporter to return from the Moonlit Forest to Starsand Island.
Fixed an issue where the crafting tracker did not automatically cancel after processing and collecting a timed item.
Fixed an issue where the arcade machine volume would reset abnormally when re-interacting with it after adjusting the minigame volume and exiting settings.
The Mod Manager now integrates with Steam Workshop.
Added a Language Pack import feature to the Settings page, allowing players to import and switch between custom external language packs.
Added a Doorbell feature to the bedroom doors of certain NPCs, allowing you to call them out for a conversation when they are inside.
Added Picnic-themed furniture. Blueprints can be obtained through the Starsand Shop's Weekly Blueprints rotation.
Added a direct entry to the Starsand Shop within the Shop menu for easier access.
Improved the visual presentation of crop planting and added hint effects for unplanted farmland plots.
Improved the models of handcrafted items, including Whispering Wheat and Jade Cabbage. These items can now be placed and displayed in your homestead.
Fixed an issue where Alex would fail to appear during certain summer schedules, preventing quest completion.
Fixed an issue where Bruce would remain idle between 13:00 and 15:00 on sunny days.
Fixed an issue where Serena would stay indoors and fail to follow their normal schedule.
Fixed an issue where Zerine could become stuck inside a wall after moving in with the player.
Fixed an issue where Aurelis would behave abnormally between 20:00 and 22:00 on sunny days after moving in.
Fixed an issue where the "Invite to Move In" interaction option was missing for Lunelle at 5 hearts of affection.
Fixed an issue where cohabiting NPCs could become stuck or fail to approach the player properly in custom-built houses due to pathfinding issues.
Fixed an issue where Sagewood would walk in place while chatting with tourists on sunny days and fail to reach the intended conversation point.
Fixed an issue where a white outline would appear when using the fine-tune scaling feature.
Fixed an issue where aquarium-exclusive items such as aquatic plants and corals would incorrectly appear in the Build Mode inventory.
Fixed an issue where the Wooden Gate in Stone Wall would open and close incorrectly, allowing characters to pass through the model.
Fixed an issue where certain items would incorrectly display an "Out of Range" warning when decorating the Starsand Fish Tank.
Fixed an issue where terrain detection behaved incorrectly on the shores of Windflute Island and Blue Beach, preventing proper placement of corals and aquatic plants.
Fixed an issue where material consumption was calculated incorrectly when using the copy function in Build Mode.
Fixed an issue in the Apprentice Adventurer quest where progress would not advance correctly after destroying the stone door.
Fixed an issue where the Starsand Shop Unlock quest could repeatedly reappear after completing all Island Life quests.
Fixed an issue in the Island Life All-Rounder quest where previously obtained Starsand was not counted correctly.
Fixed an issue where using the "Read All" mail function could prevent enclosed quests from being triggered and claimed.
Fixed an issue where invisible walls could appear during the Spring Festival questline, preventing quest progression.
Fixed an issue where robots could fail to perform assigned tasks under certain circumstances.
Fixed an issue where bee product quantities would display incorrectly after exceeding 999.
Fixed an issue where the product name and icon would display incorrectly after successful breeding in the Breeding House.
Fixed an issue where bees would not accumulate working time while in Moonlit Forest.
Fixed an issue where the Gathering Robot could not properly harvest Sunflowers.
Fixed an issue where the Gathering Robot could not properly collect ranch products when assigned ranching tasks.
Fixed an issue where creating a custom sugar painting using Youfang's photo at Sugar Painting Granny's stall would incorrectly produce a Neona sugar painting.
Fixed an issue where certain furniture items would not unlock correctly in the Islandpedia after being obtained.
Fixed an issue where the Firework Shell blueprint could not be obtained during the Spring Festival event. The blueprint is now available for purchase from the Spring Festival Exchange Shop.
Fixed an issue where the Carousel included in the Deluxe Playground Blueprint construction kit could not be interacted with properly.
Fixed an issue where Beach Festival treasure chests could spawn inside the walls of Aureleaf Kitchen, making them impossible to collect.
Fixed an issue where certain props, such as Boston Ivy vegetation, would not display correctly on low graphics settings.
Fixed an issue where switching to another item after batch processing could cause the displayed processing quantity to become incorrect.
Fixed an issue where the in-game time was not displayed alongside the current season.
Fixed an issue where changing graphics quality settings could cause previously chopped trees and mined ore deposits to respawn unexpectedly.
Fixed an issue where, when using certain controllers, opening the Handcraft menu while mounted would still allow joystick camera movement, causing input conflicts.
Fixed an issue where after deleting and undoing a foundation with a Storage Box in Build Mode, items inside the Storage Box would remain abnormally;
Fixed an issue where trash would not respawn at the beach during the Beach Festival;
Fixed an issue where stalls would not display properly and could not be interacted with during the Beach Festival;
Fixed an issue where the Gathering Robot would incorrectly collect flowers when set to collect regular crops;
Fixed an issue where the Gathering Robot would not properly collect seeds and cicada products;
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Optimized the interaction experience and interface display of the Mod Manager;
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Fixed an issue where imported mods could not be used in the Mod Manager;
Fixed an issue where two doors appeared at Serena's house and the door could not be entered after opening;
Fixed an issue where moving a Bee House in Build Mode under certain conditions would cause honey to be abnormally fully collected;
Fixed an issue where the work timer would display incorrectly during a bee's second nectar collection;
Fixed an issue where discarding and then picking up quest items in the Starsand Station mission would prevent quest completion;
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
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Fixed an issue where the game could freeze when moving a Beehive in Build Mode.
Fixed an issue where the display became abnormal when bee products reached 999.
Fixed an issue where the icon and name of breeding products displayed incorrectly after successful breeding in the Selective Breeding House.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
https://www.starsandisland.com/
en/#/
\[New Features]
Added the \[MOD Manager] feature, supporting modification or addition of clothing, buildings, and more. Removed code obfuscation from the game program to facilitate MOD development. Support for \[Steam Workshop] is planned for late June; For details, visit
Added 3 new themed outfit sets, now randomly available in the Starsand Store;
Celestial and Aethereal;
PawDelivery and PurrExpress - when wearing this hat, default helmets will no longer be automatically equipped while driving vehicles;
Wave Rider and Wave Breaker - after setting these as swimsuits, the outfit will automatically switch during interactions such as hot springs;
Added the vehicle PawDelivery Cyclone. Both the finished product and crafting blueprint are now randomly available in the Starsand Store;
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Optimized the fitting and purchase interface for outfits and makeup. Some outfits and makeup now support purchase with Starsand;
Optimized the Gathering Robot feature with more detailed task assignment options;
Optimized the removal logic for Snail Pump: removing a paddy field will now also remove the Snail Pump placed on it and convert it into dropped items;
Optimized Worktable sorting. Craftable items will now be displayed with priority;
Optimized movement effects for different parts of the Ferris Wheel and Carousel models, and added the new interaction Ride;
Optimized the treasure hunting process by adding straight-line distance and direction indicators. Removed the requirement to keep the treasure map equipped, allowing normal use of other tools and roller skates while treasure hunting;
Optimized the area tilling function for \[Impact Hammer / Blast Hammer]. Charging judgment while striking farmland is now based on space size, similar to tilling tools;
Optimized background music during the Beach Festival event;
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Fixed an issue where land could still be tilled where planting racks were placed;
Fixed an issue where bee working hours were not counted after entering Moonlit Forest;
Fixed an issue after Winter 28 at 00:00 where insect traps abnormally consumed all electricity and generated corresponding output;
Fixed the automatic milking machine not functioning properly;
Fixed shrimp being unable to be placed into fish ponds for breeding;
Fixed non-seasonal crops in greenhouses withering abnormally under specific conditions;
Fixed ethnic outfits in the clothing store not rotating monthly as intended;
Fixed an issue where players could use hot springs without hot spring tickets under certain conditions;
Fixed Cloud Lamb in the backpack being unable to be placed into sheep sheds;
Fixed missing beet seed processing options in the Grinder;
Fixed fruits disappearing over time while the Foodybara mini-game was paused;
Fixed abnormal feed consumption after traveling to Moonlit Forest before midnight and returning;
Fixed animals abnormally lingering after using the automatic washer;
Fixed the Electric Drill being ineffective against withered crops;
Fixed sprinklers being turned off by default after updating the game;
Fixed an issue where tree cutting progress did not update properly when using area tree-cutting tools after first attacking grass;
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Fixed the Apprentice Explorer quest showing timeout/failure after returning from Moonlit Forest;
Fixed the Beach Festival quest Summer Sea Breeze being untrackable and unable to complete, as well as not automatically canceling after summer ended;
Fixed the Blue Tears event failing to trigger in Year 2 due to missing mail;
Fixed profession commissions failing to refresh after quickly pressing ESC to skip receiving the Returning Resident reward during the initial journey, and added guidance when rewards are unclaimed;
Fixed missing camera prompts while photographing the "Fu" character in Chrono Arcade during the Year 2 Spring Festival, preventing reward acquisition;
Fixed white horses being abnormally returned after re-entering the game upon completing the Senior Rancher training quest;
Fixed winter melons stored in chests not being recognized when submitting the Silly Melon quest;
Fixed missing quest guidance in "The Mysterious Treasure of the Exploration Club";
Fixed the submitter of the Super Royal Jelly quest incorrectly displaying as Regis after triggering the quest;
Fixed missing material list and incorrect submit button prompts in the Building Starsand Station quest;
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Fixed inability to interact with portals after entering Moonlit Forest;
Fixed interaction lock caused by pressing \ after taking photos with 2-heart NPCs and zooming out the camera;
Fixed the makeup shop purchase interface failing to appear after interaction;
Fixed fish traps being placeable inside bubble models in Moonlit Forest, causing interaction issues;
Fixed unreachable beehive drops near the mountain-top Taoist temple;
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Fixed terrain modifications on Windflute Island not saving properly;
Fixed planting racks being unable to be placed at greenhouse connection points;
Fixed abnormal acquisition methods for the Sword-leaf Yellow Wildflower Cluster blueprint. It is now available in the Starsand Store;
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Fixed inability to select genetic traits with the "A" button on some controllers;
Fixed undiscovered NPCs still being trackable in controller mode;
Fixed frequent switching between mapping functions and button prompts on some controllers;
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Fixed camera lock after upgrading the Worktable and crafting items without closing the interface;
Fixed abnormal bee honey collection time display;
Fixed the minimap displaying as a solid color after entering/exiting Moonlit Forest;
Fixed stack counts not displaying for duplicate outfits in the owned section;
Fixed abnormal indicators when using treasure maps in Starsand Island, entering Moonlit Forest, and using them again;
Fixed missing Beach Festival reminders in the summer calendar;
Fixed vines near Cloudrest Lake failing to display properly;
Fixed toolbar remnants remaining in the upper-right corner after returning to the main menu from double bed construction with backpack prompts triggered;
Fixed the Electric Drill incorrectly displaying dismantle prompts on farmland;
Fixed rain and snow effects appearing indoors in homesteads and houseboats during rainy/snowy weather;
Fixed Beach Festival dialogue with Solara still appearing after the festival ended;
Fixed effects for Cloud Surfer and Waverider being covered while above the houseboat swimming pool;
Fixed unlocked vehicles displaying quantity as 0 or uncrafted in the Codex;
Fixed unclear source descriptions and incorrect sources for some processed items in the Island Codex;
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Fixed Nia disappearing after completing the Sandrock storyline;
Fixed abnormal river water in Starsand Town where swimming animations failed to trigger properly;
Fixed missing Koi Lantern blueprints at the Five Blessings Exchange under certain conditions;
Fixed infinite loot issues with treasure chests in the rooms of Gust, Ginger, and Fang;
Fixed time continuing to pass after opening the quest interface while riding mounts;
Fixed Wheatfish swimming out of fish tanks;
Fixed Kelp being unable to be placed properly, preventing Island Codex unlocks;
Fixed missing Orange Hydrangea entries in the Island Codex;
Fixed invisible walls near Ginger's house entrance;
Fixed periodic disappearance of bridges in Moonlit Forest;
Fixed floating blue flowers near Crane Cape;
Fixed animals getting stuck at fence gates/fences and being unable to pass through to the outdoors;
Fixed White Vent Window and Wood Vent Window Wall Decoration not unlocking corresponding Island Codex entries after crafting;
Fixed the TV channel interface incorrectly appearing when consuming Berry Daifuku in the plaza;
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Fixes
Fixed an issue in the Cloudrest Lake area where abnormal water detection allowed characters to walk underwater, caused camera display issues, and prevented fishing;
Fixed an issue where no quest acceptance option appeared when talking to A-Li and Baili Ling after accepting the 【Busy Spring Festival Preparations】 quest;
Fixed an issue where players still could not properly enter the homes of 【Ginger, Nia, and Gust】 after reaching 3 Hearts Affection.
For the full list of optimizations and fixes, please go to Discord for more details.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Current Release
Build 24729920
Uploaded Aug 19, 2026
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System Requirements
How to Install
StarsandIsland.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Starsand Island for PC with a direct link or via torrent. Get the full version of Starsand Island for free. Starsand Island is a Casual released by Seed Sparkle Lab.