About the Game
Join the Starsand Island community and stay up to date on the latest development!
Discord: Search for "Starsand Island"
Tired of the city grind? Return to the warm embrace of Starsand Island, a radiant jewel adrift in the ocean's expanse. Enjoy a relaxed, pastoral life: hang out with adorable capybaras, cats, and dogs, celebrate bountiful catches, explore the mysterious Moonlit Forest, or simply soak up the island's natural beauty. Leave the urban rush behind and rediscover life's simple pleasures in this seaside paradise.


Live in Harmony with Nature
Grow tropical fruits and vegetables on your own farm, make lasting friends with adorable animals, and create a countryside villa on the island's terrain. Decorate cascading terrace gardens and shape the landscape. Every corner of the island is yours to explore.

Freedom to Roam
Glide along pristine coastlines on a longboard, zip through lush forests on a retro scooter, or sail to uncover the secrets of nearby islands. With a variety of vehicles, enjoy the thrill of speed or cruise the iconic coastal highway and take in the island's breathtaking scenery at your own pace.

Heartwarming Bonds with Islanders
On this close-knit island, every resident has a story to tell. Build lasting friendships through daily interactions and special quests. As your connections grow, you might even find that special someone to share your island life with.

Uncover the Island’s Mysteries
Explore the foggy depths of the island where rich mineral veins, rare treasures, and mysterious ancient ruins await. Learn and use combat skills to battle strange creatures, each encounter full of surprises you won't see coming.
Screenshots
23 images
Version Information
Steam Patch Notes
Official update history
Fixed an issue where after deleting and undoing a foundation with a Storage Box in Build Mode, items inside the Storage Box would remain abnormally;
Fixed an issue where trash would not respawn at the beach during the Beach Festival;
Fixed an issue where stalls would not display properly and could not be interacted with during the Beach Festival;
Fixed an issue where the Gathering Robot would incorrectly collect flowers when set to collect regular crops;
Fixed an issue where the Gathering Robot would not properly collect seeds and cicada products;
\
Optimized the interaction experience and interface display of the Mod Manager;
\
Fixed an issue where imported mods could not be used in the Mod Manager;
Fixed an issue where two doors appeared at Serena's house and the door could not be entered after opening;
Fixed an issue where moving a Bee House in Build Mode under certain conditions would cause honey to be abnormally fully collected;
Fixed an issue where the work timer would display incorrectly during a bee's second nectar collection;
Fixed an issue where discarding and then picking up quest items in the Starsand Station mission would prevent quest completion;
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
\
Fixed an issue where the game could freeze when moving a Beehive in Build Mode.
Fixed an issue where the display became abnormal when bee products reached 999.
Fixed an issue where the icon and name of breeding products displayed incorrectly after successful breeding in the Selective Breeding House.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
https://www.starsandisland.com/
en/#/
\[New Features]
Added the \[MOD Manager] feature, supporting modification or addition of clothing, buildings, and more. Removed code obfuscation from the game program to facilitate MOD development. Support for \[Steam Workshop] is planned for late June; For details, visit
Added 3 new themed outfit sets, now randomly available in the Starsand Store;
Celestial and Aethereal;
PawDelivery and PurrExpress - when wearing this hat, default helmets will no longer be automatically equipped while driving vehicles;
Wave Rider and Wave Breaker - after setting these as swimsuits, the outfit will automatically switch during interactions such as hot springs;
Added the vehicle PawDelivery Cyclone. Both the finished product and crafting blueprint are now randomly available in the Starsand Store;
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Optimized the fitting and purchase interface for outfits and makeup. Some outfits and makeup now support purchase with Starsand;
Optimized the Gathering Robot feature with more detailed task assignment options;
Optimized the removal logic for Snail Pump: removing a paddy field will now also remove the Snail Pump placed on it and convert it into dropped items;
Optimized Worktable sorting. Craftable items will now be displayed with priority;
Optimized movement effects for different parts of the Ferris Wheel and Carousel models, and added the new interaction Ride;
Optimized the treasure hunting process by adding straight-line distance and direction indicators. Removed the requirement to keep the treasure map equipped, allowing normal use of other tools and roller skates while treasure hunting;
Optimized the area tilling function for \[Impact Hammer / Blast Hammer]. Charging judgment while striking farmland is now based on space size, similar to tilling tools;
Optimized background music during the Beach Festival event;
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Fixed an issue where land could still be tilled where planting racks were placed;
Fixed an issue where bee working hours were not counted after entering Moonlit Forest;
Fixed an issue after Winter 28 at 00:00 where insect traps abnormally consumed all electricity and generated corresponding output;
Fixed the automatic milking machine not functioning properly;
Fixed shrimp being unable to be placed into fish ponds for breeding;
Fixed non-seasonal crops in greenhouses withering abnormally under specific conditions;
Fixed ethnic outfits in the clothing store not rotating monthly as intended;
Fixed an issue where players could use hot springs without hot spring tickets under certain conditions;
Fixed Cloud Lamb in the backpack being unable to be placed into sheep sheds;
Fixed missing beet seed processing options in the Grinder;
Fixed fruits disappearing over time while the Foodybara mini-game was paused;
Fixed abnormal feed consumption after traveling to Moonlit Forest before midnight and returning;
Fixed animals abnormally lingering after using the automatic washer;
Fixed the Electric Drill being ineffective against withered crops;
Fixed sprinklers being turned off by default after updating the game;
Fixed an issue where tree cutting progress did not update properly when using area tree-cutting tools after first attacking grass;
\
Fixed the Apprentice Explorer quest showing timeout/failure after returning from Moonlit Forest;
Fixed the Beach Festival quest Summer Sea Breeze being untrackable and unable to complete, as well as not automatically canceling after summer ended;
Fixed the Blue Tears event failing to trigger in Year 2 due to missing mail;
Fixed profession commissions failing to refresh after quickly pressing ESC to skip receiving the Returning Resident reward during the initial journey, and added guidance when rewards are unclaimed;
Fixed missing camera prompts while photographing the "Fu" character in Chrono Arcade during the Year 2 Spring Festival, preventing reward acquisition;
Fixed white horses being abnormally returned after re-entering the game upon completing the Senior Rancher training quest;
Fixed winter melons stored in chests not being recognized when submitting the Silly Melon quest;
Fixed missing quest guidance in "The Mysterious Treasure of the Exploration Club";
Fixed the submitter of the Super Royal Jelly quest incorrectly displaying as Regis after triggering the quest;
Fixed missing material list and incorrect submit button prompts in the Building Starsand Station quest;
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Fixed inability to interact with portals after entering Moonlit Forest;
Fixed interaction lock caused by pressing \ after taking photos with 2-heart NPCs and zooming out the camera;
Fixed the makeup shop purchase interface failing to appear after interaction;
Fixed fish traps being placeable inside bubble models in Moonlit Forest, causing interaction issues;
Fixed unreachable beehive drops near the mountain-top Taoist temple;
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Fixed terrain modifications on Windflute Island not saving properly;
Fixed planting racks being unable to be placed at greenhouse connection points;
Fixed abnormal acquisition methods for the Sword-leaf Yellow Wildflower Cluster blueprint. It is now available in the Starsand Store;
\
Fixed inability to select genetic traits with the "A" button on some controllers;
Fixed undiscovered NPCs still being trackable in controller mode;
Fixed frequent switching between mapping functions and button prompts on some controllers;
\
Fixed camera lock after upgrading the Worktable and crafting items without closing the interface;
Fixed abnormal bee honey collection time display;
Fixed the minimap displaying as a solid color after entering/exiting Moonlit Forest;
Fixed stack counts not displaying for duplicate outfits in the owned section;
Fixed abnormal indicators when using treasure maps in Starsand Island, entering Moonlit Forest, and using them again;
Fixed missing Beach Festival reminders in the summer calendar;
Fixed vines near Cloudrest Lake failing to display properly;
Fixed toolbar remnants remaining in the upper-right corner after returning to the main menu from double bed construction with backpack prompts triggered;
Fixed the Electric Drill incorrectly displaying dismantle prompts on farmland;
Fixed rain and snow effects appearing indoors in homesteads and houseboats during rainy/snowy weather;
Fixed Beach Festival dialogue with Solara still appearing after the festival ended;
Fixed effects for Cloud Surfer and Waverider being covered while above the houseboat swimming pool;
Fixed unlocked vehicles displaying quantity as 0 or uncrafted in the Codex;
Fixed unclear source descriptions and incorrect sources for some processed items in the Island Codex;
\
Fixed Nia disappearing after completing the Sandrock storyline;
Fixed abnormal river water in Starsand Town where swimming animations failed to trigger properly;
Fixed missing Koi Lantern blueprints at the Five Blessings Exchange under certain conditions;
Fixed infinite loot issues with treasure chests in the rooms of Gust, Ginger, and Fang;
Fixed time continuing to pass after opening the quest interface while riding mounts;
Fixed Wheatfish swimming out of fish tanks;
Fixed Kelp being unable to be placed properly, preventing Island Codex unlocks;
Fixed missing Orange Hydrangea entries in the Island Codex;
Fixed invisible walls near Ginger's house entrance;
Fixed periodic disappearance of bridges in Moonlit Forest;
Fixed floating blue flowers near Crane Cape;
Fixed animals getting stuck at fence gates/fences and being unable to pass through to the outdoors;
Fixed White Vent Window and Wood Vent Window Wall Decoration not unlocking corresponding Island Codex entries after crafting;
Fixed the TV channel interface incorrectly appearing when consuming Berry Daifuku in the plaza;
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Fixes
Fixed an issue in the Cloudrest Lake area where abnormal water detection allowed characters to walk underwater, caused camera display issues, and prevented fishing;
Fixed an issue where no quest acceptance option appeared when talking to A-Li and Baili Ling after accepting the 【Busy Spring Festival Preparations】 quest;
Fixed an issue where players still could not properly enter the homes of 【Ginger, Nia, and Gust】 after reaching 3 Hearts Affection.
For the full list of optimizations and fixes, please go to Discord for more details.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Fixes
Fixed an issue where livestock failed to produce or be bred and would not eat feed, preventing them from growing.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
New Features
Added a new Classroom-themed furniture set. Blueprints now have a chance to appear in the Starsand Shop - Weekly Layout tab.
Added new story content where Solara helps Garrick, Nia, and Alex register as island residents.
Adjustments
Due to the removal of the Starblock minigame, its rewards have been moved into the Gacha reward pool.
Optimizations
Optimized the size of fruit tree models to better fit farmland plots.
Optimized Worktable sorting so craftable items are now prioritized.
Optimized the icon list in the left-side minimap navigation bar, which now uses a looping scroll display.
Improved the usability of Weed Barrier, making it faster and more convenient to use.
NPC
Fixed an issue where some NPCs would get stuck, fail to move properly, or float while sitting/walking.
Fixed various visual issues during some NPC first-meeting and 5-heart affection events, including hand animations, lip-syncing, and clipping.
Fixed an issue during the Summer Beach Festival where Sylvain and Stella would not leave properly after selecting "Not very good at taking photos" while photographing little fans.
Fixed an issue where some NPCs following the player could not properly walk up stairs.
Fixed an issue where Neona's outfit did not match her portrait.
Fixed an issue where Fang could not be invited for group photos while in herb-picking interaction mode.
Fixed tourist NPCs sinking underground inside the pavilion at Bastrom Heights.
Fixed an issue where the bedroom door in Fang's house could not be passed through after opening until it automatically closed.
Building Mode
Fixed an issue where building the amusement park blueprint at Blue Beach would incorrectly place it on Windflute Island.
Fixed teleport devices not displaying properly in Building Mode.
Fixed an issue where component blueprints could not be placed properly after local blueprint files were moved to another device.
Fixed grass clipping through fish ponds when built on grassy ground.
Fixed an issue where Rectangular Concrete Slab could not be extended when adjusted to about half-height.
Fixed an issue where planter boxes in the Advanced Countryside Haven Layout could not be crafted or placed. They have now been changed into placeable decorations.
Fixed an issue where undoing the removal of storage boxes in Building Mode would not return the recovered storage box to the inventory.
Fixed incorrect snapping points between the Wooden Angled-Leg Desk and chairs.
Interactions
Fixed an issue where pressing the photo shortcut key while interacting with a vehicle/mount would incorrectly open Photo Mode.
Fixed an issue where emotes could not be triggered properly from the emote wheel after emergency rollback recovery.
Fixed an issue where the mouse wheel could not scroll down in the NPC gift-giving interface, preventing lower items from being selected.
Fixed an issue where opening the phone while interacting with slides would prevent proper sliding.
Fixed an issue where the “Use Tool” button would not work with some controllers.
Fixed an issue where a second confirmation window would appear after confirming crafting with a controller.
Fixed an issue where splitting items in storage boxes with a controller could exceed the original item quantity.
Fixed an issue where item icons on the left side would disappear and become unselectable after clicking auto-select during commission submissions.
Quests
Fixed an issue where the Flour Purchase Commission quest could not be accepted.
Fixed an incorrect grape juice quantity display in the Seafaring Supplies request.
Fixed an issue where the station construction would not complete after submitting materials and returning to the main island after sleeping in Moonlit Forest.
Fixed an issue where the Spring Festival quest could be accepted again after entering and exiting Moonlit Forest.
Fixed an issue where the tree model in front of the house would not disappear and the tutorial quest would not update after cutting it down.
Fixed an issue during the Spring Festival where the Get Balloons Together quest could not be turned in after sleeping in Moonlit Forest.
Fixed an issue where the tourist NPC receiving submitted items would disappear during the Taste of Memories quest.
Fixed an issue where the return quest would not trigger even when possessing Lunelle's sewing kit.
Fixed an issue where quest items could be repeatedly obtained incorrectly during the Retrieve the Shiny Paint quest.
Fixed an issue where completed Beach Festival quests would lose their checkmark indicators after entering Moonlit Forest.
Gameplay
Fixed an issue where Flower Shells could not be obtained while digging beach sand pits.
Fixed an issue where wild beehives would not refresh the next day after reaching the collection limit.
Fixed an issue where certain flowers (such as Osmanthus, Camellias, and Sunflowers) could not be pollinated by bees. Bees can now gather nectar from them properly.
Fixed an issue where Golden Chickens in the pet inventory would not appear in the placement list even when chicken coop slots were available.
Fixed an issue where the Blue Scarecrow did not function correctly. Crops within its range can now properly resist pests.
Fixed abnormal working range issues for collection robots on Windflute Island.
Fixed an issue where Separators would fail to consume materials correctly while still incorrectly displaying reward notifications.
Fixed sand pits spawning on top of wooden surfaces during beachcombing.
Fixed an issue where helmets were not equipped while driving the Golden Reindeer.
Fixed an issue where rented Golden Reindeer would not return to their designated position after ending the rental in Moonlit Forest.
Fixed animals having difficulty moving on stairs.
Fixed an issue where animal babies obtained from robot terminals would incorrectly appear in the regular backpack.
Fixed an issue where animals would remain motionless after finishing eating from public feeding troughs.
Fixed an issue where animals raised on custom-built second-floor platforms could fall after loading saves.
Fixed an issue where modifying multiple StarUltra vehicles would cause the later vehicle’s paint color to be overwritten by the previous one.
Fixed an issue where the passenger-side wheel of the Snoring Bear vehicle would not leave tracks on snow.
Fixed abnormal animations and upside-down freezing issues during honey collection.
Fixed an issue where crops would no longer be affected by snowy weather after removing a greenhouse.
Fixed an issue where motorcycle front models would shift while driving down temple mountain stairs.
Display
Fixed floating icons appearing above the character's head while processing or crafting items.
Fixed an issue where backpack items would not display correctly after clicking auto-select in the item submission interface.
Fixed some cooking recipes still appearing under the "Unlearned" filter and being unavailable for processing after learning them.
Fixed an issue where newly learned recipes would not appear properly at campfires in some cases.
Fixed an issue where gold rewards were incorrectly labeled as "Starsand" while viewing commission board rewards with a controller.
Fixed an issue where full quest details could not be viewed properly with a controller.
Fixed missing button prompts in the animal renaming interface when using a controller.
Fixed grid textures appearing on the snake body and abnormal backgrounds in the Snake game settlement screen.
Fixed bald character models appearing on the save/load screen after returning to the main menu while wearing a helmet on a vehicle.
Fixed the General Store door disappearing.
Fixed some recipes not unlocking in the collection encyclopedia after acquisition.
Fixed random feed incorrectly appearing in the rabbit feed list for public feeding troughs.
Fixed the missing "Weeds Will Not Grow" icon after planting crops on farmland covered with Weed Suppressant Fabric.
Fixed inconsistent bait preferences for the Swordfish (King) between the encyclopedia and quests.
Fixed food processing icons appearing on the ground at the Spring Festival cooking station gas stove.
Fixed Zapweed seed models not displaying properly after moving away from paddy field areas.
Fixed missing Red prefixes in nearby crop names for some red-colored crops.
Fixed lingering button prompts appearing after purchasing land plots.
Fixed Cappuccino, Iced Americano, Mocha incorrectly appearing under "Unlearned" recipes in drink machines.
Fixed abnormal feed icon displays after removing animals from breeding sheds.
Fixed engine hood colors not being overwritten after applying paint modifications.
Fixed missing sparkle effects during the mature stage of large-scale wheat farming.
Fixed incorrect item output quantities for animals with the Hypermetabolic trait.
Fixed an issue where tools would disappear visually but the holding animation remained after exiting selfie mode.
Fixed abnormal color display issues for Black Lily of the Valley after maturing.
Others
Fixed an issue where the broken stone gate in Moonlit Forest would reset after relogging.
Fixed camera movement being restricted beneath the Moonlit Forest waterwheel area.
Fixed players getting stuck underground at a specific location behind Aureleaf Kitchen.
Fixed incorrect furniture source information, added related furniture to the Island Encyclopedia, and optimized furniture category organization.
Fixed accidental activation of the "Stack Items" function when pressing RT while splitting items in storage boxes.
Fixed incorrect background music playing near G-Power Bike.
Fixed the camera still being movable in the background after opening the Worktable interface.
Fixed deer constantly shaking while standing on stairs.
Fixed a game freeze occurring after talking to the rooster Rocky while holding a skateboard.
Fixed characters floating above the floor near the entrance of the AquaBlue Outpost.
Fixed horses raised on the first floor of attic houses teleporting unexpectedly to the second floor.
Display
Fixed an issue where some NPC dialogue during 5-heart affection events would incorrectly display in Simplified Chinese in the English, Japanese, and Traditional Chinese versions.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
https://www.starsandisland.com/
en/#/
\[Date Interactions]
Fixed an issue where the screen could freeze after selecting the "Date" option during conversations with NPCs in certain cases.
\
Fixed an issue where discount coupons would not apply when purchasing blueprints in the shop.
Fixed an issue where purchasing items in the Shop with a full tool bag could cause an error and result in item loss.
\[Build Mode]
Fixed an issue where copying multiple selected objects would only consume materials for a single object.
Fixed an issue where the object count displayed in the top-left corner appeared incorrectly after entering Build Mode.
Fixed an issue with misaligned grid lines in Build Mode at Cloudrest Lake.
Fixed an issue where houses would remain in place while moving a Houseboat.
Fixed an issue where blueprints could not be properly placed when using a controller to place them from the upper blueprint library.
\
Fixed an issue where Orange Hydrangeas could not be obtained.
Fixed an issue where certain unlocked hairstyles would not appear as unlocked in the Codex.
Fixed an issue where using the D-pad to scroll through storage boxes with a controller would not correctly select the intended box.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Added
Added NPC Dating Interactions: Unlock a variety of interactions once your Affection with an NPC reaches the required level.
Optimization
\
Updated the biker outfit appearance and detail presentation for Neona.
Fixes
\
Fixed an issue where the character would get stuck and become unresponsive after completing Graminova's 5-heart Affection storyline.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
New Features
Added an Affection Discount system: when you reach certain affinity levels with NPCs, related items in some shops will be sold at discounted prices.
Added the "Snail Pump" item along with its corresponding Codex entry display.
Optimizations
\[Build Mode]
Improved the painting system, including new guidance prompts for controller operation.
Enhanced material visuals for certain plots.
Optimized terrain editing controls on Windflute Island to provide a smoother and more fluid experience.
\[UI & Display]
Added a quick map access feature to the Worktable interface, along with a shortcut key for tracking crafted items, and clearer visual distinctions between pre-selected and selected target items.
Enhanced controller usability for the Campfire cooking interface.
Improved background visuals in the Foodybara mini-game.
Optimized Furnace interface controls by adding a spacebar shortcut prompt for processing actions.
Improved the outfit-changing experience in the Boutique: switching between items within the same category will no longer trigger conflict prompts.
Enhanced the Selective Breeding House experience: exiting while selecting parent animals will no longer prompt a save confirmation, making the exit flow more natural.
Optimized the Vehicle Modification interface: when no vehicle is displayed, rotation shortcut prompts and sliders will be hidden.
Improved the visual presentation of the Glowing Moon Forest
Fixes
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Fixed an issue where advanced items could be crafted using the Furnace I, bypassing equipment tier restrictions.
Fixed an issue where the character could become unable to move or interact in certain situations.
Fixed an exploit where coins could be repeatedly claimed via the "Claim All" mail button after canceling a commission.
Fixed an issue where the "Upgrade" button in processing devices would not respond.
Fixed an issue where outfits could not be changed while mounted.
Fixed an issue where robot terminal rewards in the Glowing Moon Forest would disappear abnormally.
Fixed an issue where upgrading a processing device with unclaimed items would cause those items to disappear.
Fixed a display issue when entering Photo Mode while holding a slingshot.
Fixed an issue where items purchased via shop or from demolished structures could not be properly received from the mailbox.
Fixed an issue where prices in the Starsand Shop were incorrectly displayed as coins.
Fixed an issue where shop inventories on the merchant ship would not refresh after entering ruins and returning to the main island.
Fixed multiple system issues with robots, including inability to dispatch, collect products, and loss baby animals data.
Fixed an issue where baby animals rewards from the robot terminal were incorrectly sent to the Backpack instead of the Animal tab.
\[Build Mode]
Fixed an issue where the amount of Stone in the Backpack could not be read in Build Mode.
Fixed an issue where pressing Y to collapse the recipe panel with a controller would cause furniture to disappear.
Fixed an issue where special decals could not be rotated using the R1 button on a controller.
Fixed an issue where the Houseboat could not use official blueprints and incorrectly displayed a "No plot permission" message.
Fixed an issue where entering Build Mode on the Houseboat, viewing blueprints, and exiting could cause the game to freeze and all UI to disappear.
Fixed an issue where door models would display incorrectly when using the perspective feature in Build Mode on the Houseboat.
Fixed an issue where previously undone terrain changes would reappear after modifying terrain again.
Fixed an issue where blueprint details in the Build Library did not display crafting recipes, required items, optional items, or materials.
Fixed an issue where extended objects could not be reverted using the undo function.
Fixed an issue where placing a blueprint Layout could cause the game to freeze.
Fixed an issue where saving and applying a custom aquarium blueprint would remove other items in the house.
Fixed an issue where using the "Raise Terrain" function on Windflute Island could cause the character to fall underground.
Fixed an issue where wall snapping height could not remain consistent.
Fixed an issue where exterior aquarium decorations could only be picked up from inside the aquarium.
Fixed an issue where sprinklers would turn off if the game was closed immediately after placement.
Fixed an issue where moving a house could cause structural abnormalities.
Fixed an issue where removing and undoing a teleportation device would disable teleport functionality and remove it from other devices.
Fixed an issue where clearing a house would cause the mailbox to disappear.
Fixed an issue where wall corners could not be painted.
Fixed an issue where land could not be cultivated on Blue Beach.
\
Fixed an issue where the Queen Bee's bonus effects would not take effect.
Fixed an issue where certain creatures (Rainbow Butterfly, King Dragonfly, Pastel Pincer) could not be captured on the island.
Fixed an issue where required quest items could not be obtained in the Adventurer profession quests.
Fixed an issue where the "Silly Melon" quest would be re-triggered after completion when checking mail.
Fixed an issue where Intermediate Farmer quests would reappear when accepting Senior Farmer training tasks.
Fixed an issue where Spring Festival gift quests for elders would still appear after completion when talking to NPCs.
Fixed an issue where the bridge construction quest would repeat after completion.
Fixed an issue where loading old saves would incorrectly trigger the "Building New Year Square" quest prompt.
Fixed an issue where the "King" gene was not displayed in elite animal attributes.
Fixed an issue where fishing nets could not catch fish under waterfalls.
Fixed an issue where using the Golden Staff while mining would not trigger the "Small Break" skill.
Fixed an issue where apply makeup in the shop after adding items to cart would remove all previous makeup.
Fixed an issue where certain land tiles could not be cultivated.
Fixed an issue where greenhouse crops would wither after seasonal changes.
Fixed an issue where bees would remain idle and not collect nectar, or fail to return after work.
Fixed an issue where seeds could not be planted on planting racks placed on Windflute Island.
\
Fixed an issue where Aurelis could not return upstairs to sleep at certain times.
Fixed an issue where gifts received after cohabiting with Aurelis did not match their descriptions.
Fixed an issue where Gust would not move during rainy weather.
Fixed an issue where Zerine's basket might not be hidden during her introduction cutscene.
Fixed an issue where some NPCs would not return home after cohabitation.
Fixed an issue where gifting sugar paintings to certain NPCs did not increase affinity.
Fixed an issue where furniture gifted via mail by Delphin and Solara did not include blueprints; these can now be crafted via the Worktable.
Fixed an issue where some NPCs could not properly walk up stairs while following the player.
\
Fixed an issue where "Tuk-Tuk" blueprints were not available in the vehicle shop.
Fixed an issue where the Houseboat vehicle could not be retrieved.
Fixed an issue where snacks and drinks could not be purchased from Zerine's General Store.
\
Updated the Outfit Codex with pajama-related entries.
Fixed an issue where fainting on Summer Day 26 would skip the Beach Festival event.
Fixed an issue where treasure chests from treasure maps would spawn in mid-air.
Fixed an issue where collection robots would not collect fish pond products.
Fixed other known issues.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Current Release
22310982
Uploaded Mar 16, 2026
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System Requirements
How to Install
StarsandIsland.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
8.4 GB
22310982
724A4F46
f80ed1d66fdf11eea66cece1128acff87bf2f69f70aa524a91f8cd60429404c6
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View AllDownload Starsand Island for PC with a direct link or via torrent. Get the full version of Starsand Island for free. Starsand Island is a Casual released by Seed Sparkle Lab.