About the Game

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Plan ahead, outsmart enemies and progress a world of dark creatures and cunning evil. Utilize playful and tactile weaponry in visceral and intense combat. Create unique builds by combining weapons, gear, tools, and enchantments to suit your playstyle. Whether you’re a gun-blazing risk-taker or a careful strategist, the choice is yours. Adapt your approach, experiment, and survive the dangers of Sulfur.
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Enter a world packed with relentless action, powerful firearms, and dynamic FPS combat, where unpredictable enemies lurk in every shadow. Arm yourself with an array of weapons that can be modified and enchanted with a vast range of attachments and effects.
As you explore, uncover hidden secrets, collect valuable loot, and discover rare treasures – but tread carefully. Every decision counts: the gear you bring may be lost if you fail, and the equipment you leave behind won't be there when you need it most. Risk and reward are tightly intertwined in every choice you make.
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Experience the atmosphere, suspense and tribulation of a world in redemption. What happened? And why? Travel through eerie caverns, sordid Black Guild shanties, putrid sewers and pass through castle walls and beyond. Go deeper, head on. Answers come to those who listen.
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Explore, discover, uncover. On your adventure you encounter strange creatures in unexpected places—pay attention to their warnings. Whether they despise, admire, or ignore you, your path is yours to forge. Stay alert; these encounters may offer insights, but ultimately, it’s up to you to push forward and find the answers you seek.
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A bloodstained white collar
Dirt on your shoes
Your shoulders are aching
Is this but a ruse?
A coven is suspect
A church is aflame
Who is the culprit?
Who is to blame?
Ocean screaming,
Twisting turning
Mouth is dry,
Eyes are burning
But you must tread on,
There is no remorse
Brush the saltwater film
off your Palehorse™
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
- Strait Jacket no longer bugs the amulet.
- Fixed so that corrupt save files won’t lock the save slot menu any more, but will rather load a backup of that save slot automatically.
- Grenade throwing should not spam all the throwables you have anymore.
- Fixed Emperor using the wrong rocket type.
- Fixed a layout UI issue with the Save slot cards.
- Banished cards should now persist through mid-game saves.
- Laser weapons have bullet drop again
- Enemy take damage animations now play again.
- Fixed a Terrorbaum crash related to grenades.
- New Sulfur Grenade animations.
- New Molotov Cocktail animations.
General
Barrel Boy no longer bumps into things when doing their jump attack.
Enemies in the same faction can now hit each other again.
Fixed some weapons not giving achievements when sacrificed. If you have already sacrificed those weapons the achievements should be given retroactively when opening the printer.
Fixed Amulet breaking dialog triggers.
UI
Fixed Save Profile UI breaking or overflowing in different locales.
Added a confirm dialogue when prompted about enabling cheats on old saves.
Audio
Music now loops properly again.
Levels
Added back missing pillars in Church Hub.
Fixed some level generation issues in Forest
Fixed broken mesh leading up to The Emperor.
Fixed some level generation issues in Desert.
Weapons
Adjusted some muzzle attachments on the Gravekeeper to better connect with the barrel.
New Stick Grenade animations.
New Throwing knife animations.
New Pineapple Grenade animations.
Railguns will now bounce and penetrate again.
- Fixed Terrorbaum crashing the game when using railguns.
- Fixed Terrorbaum crashing the game.
- Fixed Pilk giving the wrong number of extra jumps (said 3, but only gave 1. Now it correctly gives 3).
Bugfixes
- Fixed Item Descriptions ending up outside the screen in some resolutions and/or UI scaling sizes.
- Fixed Emperor’s name not being localized.
- Emperor’s floating objects etc. fixed.
- Corrupted Archer’s hitboxes have been fixed.
- Fixed an issue that caused the music to loop a single track after beating a boss.
- Fixed an issue in Endless where enemies/bosses could get stuck.
General
- Fixed an endless mode softlock due to not clearing projectiles properly on transitions.
- Fixed an endless mode softlock related to talking to NPCs in the level transition.
- Always drops organs beats never drop organs.
- Instant Defibrillator now restore you to 100 HP, instead of 1.
Bugfixes
- The projectile system should no longer break with specific weapon builds. If you encounter more projectile system breaking issues, report them in our bugs channel!
- Fixed bouncing projectiles
- Fixed facemask/breakable penetration
- Duhar’s ammo counter now displays the correct way.
- Aftershock 30 second reapplying stun fixed. It is now 5 sec as it should be.
- Frozen shattering enemies should now make the correct sounds.
- Added back white flash when juggling enemies in their death bounce
- Some organs would never spawn, like tongues. Now they all do!
- Water now doesn’t randomly splash if you walk into a corpse nearby.
- Gibs now sleep/turn off their collision on low and high quality effects mode
- Grass is now rendering properly through scopes
- Fixed an issue of Craw Watchers not entering their death animation when killed.
- Fixed Terrorbaum’s projectiles now firing correctly during his Bullet Rain Phase.
- Cousin’s Sludge Shield can now be blown up by grenades again.
- Bullet sizes now can go below 100%.
- Fixed Item Descriptions flickering.
- Witch Tumbleweed bombs now don’t explode when taking damage, they get pushed like intended.
- One of the witch phases that are supposed to clean up / kill minions, now work again.
- Craw Sentinel and Shav’Wa Warden now blocks as they should, again.
Levels
- New cave chunk added.
Bugfixes
Fixed crash in Emperor fight.
Fixed crash related to Scroll of Water.
Fixed an issue with bullet penetration that was causing crashes.
Readjusted barrelboy shockwave damage range
Fixed rockets sometimes freezing in the air. This was not purely a visual bug, so rockets should work much better now and not break the game slowly over time like it might have done before.
Fixed inventory button legend not rendering texts for all languages.
Railguns correctly ignore bullet speed and assume they’re really fast
General
Bullet drop modifiers are now shown in multiples instead of flat percentage (4000% now reads x40).
Bugfixes
Hitbox issues are fixed! When physics objects fly super far away, the projectile system would break. Now explodings gibs are more contained, like they were before the latest update.
Fixed disappearing Emperor boss.
Fix lots of projectile/beam visuals.
Fixed spider webs slow effect not getting removed properly.
Fixed an issue with the collision of the Witch's Tumble Bombs.
Scroll of Water bullets have their proper color again.
Weapons
Railguns shot on water now make a sound effect.
Caves
Made bridges smoother to walk on.
Shanty
Remade the entrance and exit gate in the boss arena.
Castle
Fixed some stairs ramp collider not being smooth.
Added missing colliders to chandeliers.
Forest
Fixed some z fighting issues.
Desert
Fixed some floating enemy spawners.
Search and destroy (chicken) crypt challenges now spawn an extra chicken, and have 10% longer timers. You only have to kill 10/11 now, which makes it much more fair.
Endless
Fixed some weird material issues on pillars.
Fixed navigation mesh not generating properly on level transition.
- Infinite level loading fixed.
- Projectiles going off in the wrong direction fixed.
- Lurks can now swim again.
Current Release
21117379
Uploaded Dec 12, 2025
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System Requirements
How to Install
Sulfur.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
805 MB
21117379
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View AllDownload SULFUR for PC with a direct link or via torrent. Get the full version of SULFUR for free. SULFUR is a Action released by Perfect Random.