About the Game

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Plan ahead, outsmart enemies and progress a world of dark creatures and cunning evil. Utilize playful and tactile weaponry in visceral and intense combat. Create unique builds by combining weapons, gear, tools, and enchantments to suit your playstyle. Whether you’re a gun-blazing risk-taker or a careful strategist, the choice is yours. Adapt your approach, experiment, and survive the dangers of Sulfur.
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Enter a world packed with relentless action, powerful firearms, and dynamic FPS combat, where unpredictable enemies lurk in every shadow. Arm yourself with an array of weapons that can be modified and enchanted with a vast range of attachments and effects.
As you explore, uncover hidden secrets, collect valuable loot, and discover rare treasures – but tread carefully. Every decision counts: the gear you bring may be lost if you fail, and the equipment you leave behind won't be there when you need it most. Risk and reward are tightly intertwined in every choice you make.
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Experience the atmosphere, suspense and tribulation of a world in redemption. What happened? And why? Travel through eerie caverns, sordid Black Guild shanties, putrid sewers and pass through castle walls and beyond. Go deeper, head on. Answers come to those who listen.
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Explore, discover, uncover. On your adventure you encounter strange creatures in unexpected places—pay attention to their warnings. Whether they despise, admire, or ignore you, your path is yours to forge. Stay alert; these encounters may offer insights, but ultimately, it’s up to you to push forward and find the answers you seek.
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A bloodstained white collar
Dirt on your shoes
Your shoulders are aching
Is this but a ruse?
A coven is suspect
A church is aflame
Who is the culprit?
Who is to blame?
Ocean screaming,
Twisting turning
Mouth is dry,
Eyes are burning
But you must tread on,
There is no remorse
Brush the saltwater film
off your Palehorse™
Screenshots
9 imagesVersion Information
Steam Patch Notes
Official update history
- Ferryman now shows RPM.
- Fixed a room in Sewers that had a bugged water volume.
- Fixed Gamepad users not being able to insure their melee weapons.
- Fixed an issue with projectiles sometimes piercing through things without the hit registering.
- Adjusted positioning on item descriptions in the crafting UI when using gamepad.
- Fixed some UI bugs on the gamepad.
- Cryo Snakes can now properly proc on unit hits.
- Fixed some issues when switching between gamepad and mouse+keyboard.
- Fixed a broken chest in Forest.
- Fixed some more issues with our localization to Traditional Chinese.
- Fixed bugged chain of Novanian Guard miniboss.
- Fixed hit detection when shooting through the back of a water collider.
- Increased the amount of random items that can spawn at Ralphies store at any given time.
- Increased the chance of 50BMG and 12Ga Chamber Chisels in Ralphies store.
- Units can now drop food again.
- Fixed a level generation issue in Town.
- Fixed mushrooms in intro not spawning loot.
- Fixed Shav’Wa Lurks floating after doing its attack.
- Fixed enemies sometimes not taking hits.
- Fixed mouse cursor lingering in inventory and dialog screens when on gamepad.
- Added a background to the health bar.
- Fixed some localization issues with Traditional Chinese.
- Switching to ADS on a gun straight from using melee should now feel snappier and better.
- Fixed an issue with Hell 'N' Back that made it get stuck to geometry.
- Neuraxis now auto-reloads correctly.
- Sulfur Cap: Now correctly adds Movement Speed +10%.
- Crown: Now correctly adds Charisma +50. Removed Armor stat.
- Winter Scarf: Removed Armor stat. Added Movement Speed +10%.
- Novanian Guard now provides 16 XP on death (up from 10).
- Novanian Guard is now immune to electricity.
- Craw Sentinel immortality bug due to electrocution is fixed.
- Chamber Chisel (12ga) now has a base price of 7500 (was 15000).
- Swapped the artwork of Optimum Oil and Muzzle Oil.
- Reduced the length of each Dungeon level.
- Corrected candle light bases with strange positions in Church Hub.
- Fixed an issue that could get you stuck at the bottom of the well in Fortress.
- Fixed bugged tiny door in Castle.
- Fixed issue with the breakable wall in the Town Shrine Chapel.
- Fixed a level generation issue in Town.
- Fixed some level generation issues with Crypts in the Desert.
- Fixed an issue on gamepad that would leave items floating above the inventory.
- Fixed Evil Seed and Snowman Head enchantments missing some description text.
- Fixed an issue where the church upgrade achievements would trigger when it shouldn’t.
- Fixed an issue that could cause coin pickups to keep increasing the money forever.
- Fixed loading screen hints missing commas and periods.
- Fixed “Not Breathtaking” achievement triggering in main menu.
- Scroll of Waterbomb now has the correct artwork.
- Fixed characters in the holoreality projector looking worse than before.
- Fixed an issue in Castle where the level generation would create paths into nothing.
- Fixed a rendering issue that caused some meshes to look jagged.
- Fixed Lucia boss music being too loud.
- Fixed recipe balance changes from earlier not properly taking effect (pizza and mudcake output).
- Fixed level issues in Shav’Wani Fortress.
- Removed Quests that have Dirk or Fathers Shirt as a requirement.
- Corrupted Cultists red eyes are now back.
- Grid sorting now takes oil groups into account.
- Grid sorting has been adjusted to have the sort order make a bit more sense.
- Inventory preference for top/bottom placement of new items now doesn't affect Shopkeepers (will always place from top). Will take effect after each shop is refreshed.
- Explosive barrels will now explode faster if taking high enough explosive damage (such as from another explosive barrel).
Units
- Novanian Guard now spawns lava particles instead of flashing the player when the solar core is hit.
- Grub Grub can no longer mutate.
- Goblin Cousin now has damage gates.
- Corrupted Lurks shouldn't float around in the air anymore.
Weapons
- Weapon XP is now distributed between all eligible weapons involved in a kill, depending on the amount of damage and hits made by that weapon. Melee kills will award XP to the guns used in that kill.
- Fixed Cryo Snakes not spawning at the Church.
Items
- Santa Hat and Santa Coat now have frost resistance.
- Big Oil is now black, as it’s in the “heavy” category.
- Rebalanced some recipes for Pizza Slice and Mudcake.
- Decreased base price of Mulled Wine, Fondue, Mudcake, Pizza Slice.
- Increased base price of Cacao, Herb, Pizza, Sugar.
- Increased the healing of Pizza.
- Decreased the healing of Pizza Slice.
UI
- Weapon Rank progress bar will now show as filled when at max rank.
- Dropping an item in between grids while at a service station, stash, or shop will no longer drop the item on the ground. Doing it with only the backpack open will drop it like usual. Ctrl+LeftClick will always drop the item as usual.
Sound
- Fixed the high frequency looping sound of the Holoreality Projector.
Levels
- Town mini boss arena now has an additional gate to stop players from softlocking themselves.
- Fixed some level generation issues in Town
- Added a previously unfinished chunk to the level gen pool in Dungeon.
- Added a shrine chunk to Castle.
- Castle now has four levels instead of three.
- Fixed some level generation issues in Shaw-Wa bridge.
- Fixed some culling issues in Desert.
Bugfixes
- Fathers arms suddenly becoming possessed and pointing all over the place is now fixed.
- Fixed some missing dialog translations.
- Fixed several issues with too much loot dropping.
- Bouncing bullets now work in Endless again.
- Fixed Neuraxis firing blanks after reload cancel.
- Fixed not getting a new Dirk if dying on lower difficulties without a gun.
- Glass bottles no longer have non-colored glass debris along with the wrong decals.
- Tailor Marksman does not have a floating Sniper Scope on the wall anymore.
- Rebound inputs will now properly display the new button in hints and legends.
- Fixes issues of Lurks able to swim in the air.
- Fixed an issue with the gamepad navigation that made it possible to steal from shopkeepers by swapping items with the same size.
- Straitjacket no longer bugs you out when you change levels.
- Black Guild enemies no longer jank out when hit by knockback while masks break.
- Fixed Novanian Guard in the end of Dungeon causing some issues.
- Unknown now correctly has a red coil on the Weapon Rack.
- Removed quirky white pixel borders around anything overlapping explosion decals.
- Rockets now have an observable amount of drop if you add Bullet Drop.
- Unequipping weapons and throwables won't cause the amulet animation to loop.
- Fixed Railguns not piercing through water.
Removed a scroll that was included by mistake.
- Fixed not losing loot on death on hard mode.
- Fixed some explosions breaking the game.
- Added shortcuts to Dungeon and Castle from the Church.
- Adjusted the Amulet dialog during the onboarding.
- Adjusted the iframe calculation.
- Corpsemaker now has less delay before being able to shoot from other animations.
Bugfixes
- Fixed infinite loading of Castle.
- Fixed a height misalignment on the Fortress end chunk floor.
- Fixed an issue with overlapping geometry in some Desert chunks.
- Fixed the 3-4-5 hotbars not appearing when we want to during the onboarding.
- Cleaned up some duplicate recipes.
- Fixed collection post not giving money on lower difficulties.
- Fixed Steam Controller gyro.
- Fixed mouse aim locking/snapping.
- Explosions now create decals again.
- The car at the church is now correctly missing its wheels again.
- Fixed Haukland Salesman stealing all your dog eyes.
- Fixed Scopes breaking ADS on some weapons.
Current Release
Build 26244323
Uploaded Oct 29, 2026
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System Requirements
How to Install
Sulfur.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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