About the Game

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Plan ahead, outsmart enemies and progress a world of dark creatures and cunning evil. Utilize playful and tactile weaponry in visceral and intense combat. Create unique builds by combining weapons, gear, tools, and enchantments to suit your playstyle. Whether you’re a gun-blazing risk-taker or a careful strategist, the choice is yours. Adapt your approach, experiment, and survive the dangers of Sulfur.
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Enter a world packed with relentless action, powerful firearms, and dynamic FPS combat, where unpredictable enemies lurk in every shadow. Arm yourself with an array of weapons that can be modified and enchanted with a vast range of attachments and effects.
As you explore, uncover hidden secrets, collect valuable loot, and discover rare treasures – but tread carefully. Every decision counts: the gear you bring may be lost if you fail, and the equipment you leave behind won't be there when you need it most. Risk and reward are tightly intertwined in every choice you make.
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Experience the atmosphere, suspense and tribulation of a world in redemption. What happened? And why? Travel through eerie caverns, sordid Black Guild shanties, putrid sewers and pass through castle walls and beyond. Go deeper, head on. Answers come to those who listen.
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Explore, discover, uncover. On your adventure you encounter strange creatures in unexpected places—pay attention to their warnings. Whether they despise, admire, or ignore you, your path is yours to forge. Stay alert; these encounters may offer insights, but ultimately, it’s up to you to push forward and find the answers you seek.
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A bloodstained white collar
Dirt on your shoes
Your shoulders are aching
Is this but a ruse?
A coven is suspect
A church is aflame
Who is the culprit?
Who is to blame?
Ocean screaming,
Twisting turning
Mouth is dry,
Eyes are burning
But you must tread on,
There is no remorse
Brush the saltwater film
off your Palehorse™
Screenshots
9 imagesVersion Information
Steam Patch Notes
Official update history
- Fixed an issue in Castle where the level generation would create paths into nothing.
- Fixed a rendering issue that caused some meshes to look jagged.
- Fixed Lucia boss music being too loud.
- Fixed recipe balance changes from earlier not properly taking effect (pizza and mudcake output).
- Fixed level issues in Shav’Wani Fortress.
- Removed Quests that have Dirk or Fathers Shirt as a requirement.
- Corrupted Cultists red eyes are now back.
- Grid sorting now takes oil groups into account.
- Grid sorting has been adjusted to have the sort order make a bit more sense.
- Inventory preference for top/bottom placement of new items now doesn't affect Shopkeepers (will always place from top). Will take effect after each shop is refreshed.
- Explosive barrels will now explode faster if taking high enough explosive damage (such as from another explosive barrel).
Units
- Novanian Guard now spawns lava particles instead of flashing the player when the solar core is hit.
- Grub Grub can no longer mutate.
- Goblin Cousin now has damage gates.
- Corrupted Lurks shouldn't float around in the air anymore.
Weapons
- Weapon XP is now distributed between all eligible weapons involved in a kill, depending on the amount of damage and hits made by that weapon. Melee kills will award XP to the guns used in that kill.
- Fixed Cryo Snakes not spawning at the Church.
Items
- Santa Hat and Santa Coat now have frost resistance.
- Big Oil is now black, as it’s in the “heavy” category.
- Rebalanced some recipes for Pizza Slice and Mudcake.
- Decreased base price of Mulled Wine, Fondue, Mudcake, Pizza Slice.
- Increased base price of Cacao, Herb, Pizza, Sugar.
- Increased the healing of Pizza.
- Decreased the healing of Pizza Slice.
UI
- Weapon Rank progress bar will now show as filled when at max rank.
- Dropping an item in between grids while at a service station, stash, or shop will no longer drop the item on the ground. Doing it with only the backpack open will drop it like usual. Ctrl+LeftClick will always drop the item as usual.
Sound
- Fixed the high frequency looping sound of the Holoreality Projector.
Levels
- Town mini boss arena now has an additional gate to stop players from softlocking themselves.
- Fixed some level generation issues in Town
- Added a previously unfinished chunk to the level gen pool in Dungeon.
- Added a shrine chunk to Castle.
- Castle now has four levels instead of three.
- Fixed some level generation issues in Shaw-Wa bridge.
- Fixed some culling issues in Desert.
Bugfixes
- Fathers arms suddenly becoming possessed and pointing all over the place is now fixed.
- Fixed some missing dialog translations.
- Fixed several issues with too much loot dropping.
- Bouncing bullets now work in Endless again.
- Fixed Neuraxis firing blanks after reload cancel.
- Fixed not getting a new Dirk if dying on lower difficulties without a gun.
- Glass bottles no longer have non-colored glass debris along with the wrong decals.
- Tailor Marksman does not have a floating Sniper Scope on the wall anymore.
- Rebound inputs will now properly display the new button in hints and legends.
- Fixes issues of Lurks able to swim in the air.
- Fixed an issue with the gamepad navigation that made it possible to steal from shopkeepers by swapping items with the same size.
- Straitjacket no longer bugs you out when you change levels.
- Black Guild enemies no longer jank out when hit by knockback while masks break.
- Fixed Novanian Guard in the end of Dungeon causing some issues.
- Unknown now correctly has a red coil on the Weapon Rack.
- Removed quirky white pixel borders around anything overlapping explosion decals.
- Rockets now have an observable amount of drop if you add Bullet Drop.
- Unequipping weapons and throwables won't cause the amulet animation to loop.
- Fixed Railguns not piercing through water.
Removed a scroll that was included by mistake.
- Fixed not losing loot on death on hard mode.
- Fixed some explosions breaking the game.
- Added shortcuts to Dungeon and Castle from the Church.
- Adjusted the Amulet dialog during the onboarding.
- Adjusted the iframe calculation.
- Corpsemaker now has less delay before being able to shoot from other animations.
Bugfixes
- Fixed infinite loading of Castle.
- Fixed a height misalignment on the Fortress end chunk floor.
- Fixed an issue with overlapping geometry in some Desert chunks.
- Fixed the 3-4-5 hotbars not appearing when we want to during the onboarding.
- Cleaned up some duplicate recipes.
- Fixed collection post not giving money on lower difficulties.
- Fixed Steam Controller gyro.
- Fixed mouse aim locking/snapping.
- Explosions now create decals again.
- The car at the church is now correctly missing its wheels again.
- Fixed Haukland Salesman stealing all your dog eyes.
- Fixed Scopes breaking ADS on some weapons.
Fixed a river in Caves not functioning as water.
Fixed Town geometry that blocked access to an explodable room.
Fixed some issues in Town.
A specific Dungeon secret no longer spawns 5 chests.
Adjusted the punish trigger volumes in Dungeon chunks that occasionally clipped into neighbouring chunks.
Fixed a Compo Oil typo.
Polished some item descriptions of enchantments.
Scroll of Vinesprout name now hooks up correctly.
Kevin got his shadow back.
Target dummies can’t be metamorphed anymore.
Fixed Black Guild masks and Goblin Barrel boy armor bouncing bullets back.
Friendly NPCs don't drown anymore.
Stats that disable organ spawning now work properly again.
Fixed crafting grid losing track of valid combinations after sorting.
Dinner Jackets shouldn’t disappear between stages anymore.
Haukland Silencer is now rotated so you can see the logo on the Mario.
Sniper Scope on Longboy fixed. No longer messes up your game.
Improvised Barrel Extension now correctly gives +1 spread (that’s a nerf not buff) instead of the +0.1 that it had before.
Farsight with Reflex Sight and Laser Sight no longer collides.
Warmage on Dirk is now aligned.
- Fixed goo walls missing in Church.
- Fixed a door in dungeon that was lacking its animation.
- Fixed the crafting UI breaking after switching level.
- Fixed pickup inventory size helper showing in places where it shouldn’t.
- Fixed Cryo snakes enchantment breaking the game.
- Fixed some weapons rendering incorrectly in the Weapon Racks.
- Fixed beam duration on Breacher with Mega soaker enchantment.
- Fixed missing collisions on the big stone pillars in a dungeon chunk.
- Death’s Toll reload will no longer be broken by using the melee attack.
- Fixed issues of fog not getting reduced when using ADS on scopes.
- Fixed issue of fog flickering when changing weapons.
- Fixed issues of the player’s camera would flicker and show the wrong viewport.
- Fixed issue when shooting using ADS with an attached scope, bullets would go through enemies that are close.
- Fixed so enemies can jump on the elevator platform during the Cousin fight.
- Fixed so enemies can jump down from the balconies during the Lucia fight.
- Fixed so enemies can move again during the last boss fight.
- Fixed CYB47 not displaying its attachments properly on the weapon rack.
- Fixed the material of Corpsemaker (would sometimes look broken when it wasn’t).
- Fixed doors in the Desert that would sometimes create colliders that would block progress.
- Added a radial progress indicator for the new doors.
- Fixed the UVs on the small sewer door
- Fixed a couple of collision issues present in Endless Mode, specifically one that occurred when jumping over the bridge in Endless Arena 7.
- Adjusted the position of the campfire log in church so it's no longer clipping through the refrigerator.
- Fixed invisible clip issue with the Pierre Fusil.
- Holo and Reflex sight will now hide the M11’s front sight as they did before.
- Fixed so that scopes penetrate the fog again.
- Increased the difference between fog penetration and zoom on different scopes.
- Fixed Telias Printer not resetting the prices when resetting service costs from Arthur.
Current Release
Build 24239244
Uploaded Jul 22, 2026
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System Requirements
How to Install
Sulfur.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
01A63502
16a921e1c2d2044730a2a8e478825ef3a0e4ed59d883975c7f9f8f1c79d34030
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