About the Game
One city. Four brothers. Endless pizza 🍕
Get behind the bandana as the iconic heroes in a half shell, stalking the sewers, streets, and rooftops as Leonardo, Raphael, Donatello, or Michelangelo in the first-ever Teenage Mutant Ninja Turtles that takes YOU inside the shell.
You've killed the Shredder, igniting a war for his empty throne. In the vacuum left by Shredder's demise, the Foot Clan's grip tightens on the streets you call home. It’s time to reclaim what's yours.
Wield iconic weapons. Fight for New York ⚔️
Hone your skills with the brothers’ signature weapons, designed to make you feel e-p-i-c, and embody your favorite turtle. Slash, swing, and stab your way through combat as you land precision strikes, block crushing reprisals, and evade the killing blow. Grab new gear from Donnie’s workbench and equip gadgets and upgrades to perfect your loadout.
Your story. Your turtles 🐢
Forge your own chapter in TMNT legacy solo, or with up to three other friends. In TMNT: Empire City, you’re given the tools to become your own version of the Teenage Mutant Ninja Turtles. What kind of heroes will you choose to become?
Family is forever. Find yours in 2026.
- ⚔️ Master each Turtle's signature weapon with precision strikes and blocks in this first-person action adventure.
- 🌆 Scale urban landscapes with fluid parkour
- 🦏 Confront fan-favorite villains
- 🐢 Forge your own chapter in the TMNT legacy solo or together with friends in four player co-op
Screenshots
18 images
Version Information
Steam Patch Notes
Official update history
Patch 1.0.7 is now deployed on Meta Quest, Steam and Pico.
Hot on the heels of 1.0.6, we’re deploying an update to amend reported multiplayer issues; more in the patch notes below 👇
A reminder - Teenage Mutant Ninja Turtles: Empire City is available at its lowest price so far in both the Meta and Steam sales. It’s a great time to get your friends into the game for co-op mayhem!
Note: 🐢 indicates changes led by community feedback!
🐛 BUG FIXES
🐢 Fixed a bug that prevented VOIP audio from being recorded from the player using the Shellfie cam
The Shellfie cam should no longer clip objects close to the capture camera.
🛜 MULTIPLAYER & NETWORKING
🐢 Fixed a bug where a fourth player could not join a multiplayer game.
Made sure the message about waiting for the host to re-join disappears when a disconnected host re-joins.
As always, we appreciate your feedback and support!
Hotfix 1.0.5.1
Hotfix 1.0.5.1 is now deployed on Meta Quest and Steam and is pending on Pico.
Fixed an issue where private rooms didn't allow for cross-region play
We are continuously monitoring networked play, we appreciate your feedback!
Patch 1.0.4 is now deployed on Meta Quest and Steam and is pending on Pico. We’re so grateful for everyone’s support and patience, and your continued feedback will inform the next patch.
**Note:** 🐢 indicates changes led by community feedback!
🎮 GAMEPLAY, COMBAT & MISSION
Button remapping for watch HUD on Quest, moved the button trigger from the Meta menu button to X. Tapping the watch still opens the menu.
Adjusted zipline momentum; momentum is now kept when jumping from ziplines
Zip lines speed tweaks
Adjusted weapons and dash punch for improved feel and damage calculation
🐢 Implemented a fix for the achievement Amulet of Acolytes Artifact, now works correctly
Fix: Crash on start up
Fixed dead mousers causing player collision
Fix for Foot Elite getting stuck in the floor
🛜 MULTIPLAYER & NETWORKING
🐢 Fix for Mousers sometimes spawning dead for proxy players
Improved recovery mechanism in the event of a network disconnect
Fix for the player's weapon getting stuck in the air when leaving a multiplayer session
🖌️ GENERAL POLISH
Loadout UI Improvements: In-game screen UI should now be more responsive with a reduced risk of miss-clicks
Added Rats to Chinatown, Lower East and Sewer Maze
🐢 Fix for audio logs not always playing in missions
Fix for missing audio log dialogue in various locations
Fix for player getting stuck in kick on respawn
Set the Pico mappings for grip action to Pico4 Touch controllers rather than Ultra
🏗️ FIXES, STABILITY & PERFORMANCE
Improved performance with optimizations to weapons, locomotion, and more
Cleanup of climbable highlight shader + material
🐢 Fix: Lair Vending Machine stores items properly and will no longer steal items from the player
🐢 Fix for spamming the crafting button, no longer lets you craft more than you have currency for
Fix for glitches in the collectibles screen
Fix for floating button in Stockgen (visual)
Fix for floating assets during Hacking Tutorial
Fix for player t-posing just after level load
Fix for certain instances of ambient voice crash
Fix for eating an un-initialized eatable causing a crash
Patch 1.0.3 is now deployed on Meta Quest and Steam and is pending on Pico. We’re so grateful for everyone’s support and patience, and your continued feedback will inform the next patch.
**Note:** 🐢 indicates changes led by community feedback!
🎮 GAMEPLAY & MISSION FIXES
🐢 Fixed several cases where players could become stuck or unable to progress during missions.
🐢 Bebop will no longer become invincible or stop progressing in multiplayer sessions.
🐢 Keycards now correctly spawn in affected warehouse areas.
Fixed an issue where dead players could still revive teammates.
Added clearer markers and guidance for spare parts during the Port mission.
Players can no longer dash while being knocked back by enemies.
Fixed a crash caused by trying to eat non-edible items.
Reduced an unnecessarily long dialogue exit delay in one mission sequence.
🛜 MULTIPLAYER & NETWORKING
Improved object ownership handling for smoother multiplayer interactions.
Added safeguards against ownership race conditions that could cause desync issues.
Fixed a host rejoin issue affecting multiplayer sessions.
Improved recovery systems in the event of network connection failures.
Late-joining players should now spawn correctly instead of sometimes appearing far away from team mates.
Fixed an issue where remote-grabbed items could disappear if the grab was canceled.
⚔️ COMBAT & INTERACTION IMPROVEMENTS
🐢 Fixed a katana audio glitch related to spinning.
🐢 Improved door collision behavior using the player body more accurately.
Fixed issues related to enemy targeting and animation behavior.
Increased the grip threshold for bo staffs to reduce accidental flipping.
🏃 SAVE & PROGRESSION
🐢 Added an additional save slot for a total of four.
🐢 Fixed loadout updates not properly saving in some situations.
🖌️ VISUAL, AUDIO & UI POLISH
Fixed localization/font issues in Machima Lab.
Corrected certain visual effects that were using incorrect interaction layers.
🏗️ STABILITY & PERFORMANCE
Multiple backend fixes and optimizations to improve overall stability and reduce crashes.
Improved character spawning reliability.
Fixed memory leaks and several non-player-facing system issues.
Added improved release diagnostics to help track future issues more effectively.
🖥️ PCVR SPECIFIC
🐢 Improved Valve Index grip sensitivity for more reliable interactions.
Added a Windows system game icon for the standalone Steam executable.
Current Release
Build 24176802
Uploaded Jul 25, 2026
System Requirements
How to Install
TMNT-EC.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
2.8 GB
24176802
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View AllDownload Teenage Mutant Ninja Turtles: Empire City for PC with a direct link or via torrent. Get the full version of Teenage Mutant Ninja Turtles: Empire City for free. Teenage Mutant Ninja Turtles: Empire City is a Action released by Cortopia Studios.