TerraScape
by Bitfall Studios · 17 Jul, 2024
29 downloads
About the Game
Make yourself comfortable and build a gorgeous Kingdom in TerraScape. Place buildings strategically for score and exciting new unlocks in a peaceful and atmospheric world. No time pressure here, take your time and puzzle away!
Place your Keep and start growing your kingdom by choosing your first Deck of buildings.
Strategically place your buildings to unlock more buildings, more draws, and new Keep upgrades to choose additional Decks that synergize well with what you already have. Each building benefits from different influences, be it other buildings and natural resources nearby, or the right biome to place it on. Earn points by collecting as many positive influences as possible, but beware: there are also negative influences!
Watch your kingdom grow from a humble hamlet to a majestic metropolis and make sure that you always have a steady supply of points for your next draw to keep the game in motion.
Let yourself be captivated by the unique graphic style and the lovingly designed landscapes. Observe the birds, the bees and the citizens of your flourishing and idyllic kingdom while listening to our relaxing soundtrack.
In TerraScape, you define the tempo, so sit back, relax, and experience the cozy city puzzler vibe.
Combine buildings in special patterns to merge mighty complexes. These Merged Buildings are impressive structures that have stronger influences and can reward you with bonus points, extra cards or even trigger special effects! Find over a dozen Merged Buildings and utilize them to the fullest!
Multiplayer
Get into engaging multiplayer matches with your friends! Develop your own strategies and defeat the plans of your opponents in Versus mode. Take advantage of strategically placed buildings and build up your point lead round by round. Or coordinate strategies with each other in Coop mode and max out your kingdom by working together.
Those seeking a challenge can conquer the highscores by strategically planning and carefully building their settlement to earn a place on the global leaderboards.
What does TerraScape offer:
Unique blend of City Builder and Puzzle Game
Relaxing and atmospheric gameplay
Many unlockables and more to come
40+ Buildings
15+ Combination-Buildings
Highscores & Leaderboards
High Replay Value
Great Soundtrack
Coop & Versus Multiplayer
What does TerraScape NOT offer:
Resource Management
4x Strategy
Citizen Simulation
Combat
Free Deck building
Kingdom Mode – Our main mode: Play until you run out of points and buildings
Scenarios – Play with special conditions and goals to achieve
Puzzle Terras – 40+ progressively more difficult levels: Place fixed sets of buildings in the most optimal way
Weekly Challenges – Stay at the top of the leaderbords of these Puzzle Terras while they are active to become immortalized!
Coop Multiplayer – Play Kingdom Mode together with up to 4 players
Versus Multiplayer – Up to 4 players face each other to see who achieves the Target Score first!
Creative Mode – Build your kingdom without limits and with everything available. Just build away!
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
Fixed game running in background during startup and loading screens again (was paused)
Fixed bug in main quest of scenario 8 "A Distant Foothold", which leads to a soft lock because of the relayouting of Gods Plaza in 2.1.0.1. The quest now requires 4 Dromos to be built.
Fixed bug in side quest of scenario 10 "Trials of Water", which could not be finished, because of the relayouting of Gods Plaza in 2.1.0.1. The quest now requires a Dromos to be built.
Fixed an issue where sometimes a hand-card behind the Deck-Draw-Button moved to front when try using the button
Added the next bunch of upcoming Weekly Challenges (yeah they're handcrafted ːtssmileː)
Added scroll buttons to the player hand if the player has more cards than there is space for
Added sound effects to all ingame scroll buttons
Added build up animations for Merged Building Great Plaza
Changed Gods Plaza Merged Buildings services and rewards to fill the service-gap between the Dromos and the Kenbet - the Shrine was replaced with the Plaza in it's layout
Fixed inconsistencies of the map preview between host and client(s) in lobby of Ancient Egypt multiplayer games
Fixed the game over screen showing up at the start of multiplayer coop games although it's not game over
Fixed overflow of long words in multiplayer lobby map selection list
Fixed the achievement "Complete Book 1" (Ancient Egypt DLC) not being unlocked, if already achieved (unlocks retrospectively now)
Fixed an issue, that locked scenarios were startable, despite previous scenarios not being completed yet
Fixed goal and locked icons offset in scenario descriptions in main menu
Fixed Kenbet localization in German (Ancient Egypt)
Fixed missing Clay resource asset on undo of the Clay Pit merge
Fixed an issue, that evolving buildings fall back to its default level on rotating or cycling trough variants (Ancient Egypt DLC)
Fixed an soft lock issue in Medieval scenario 5 because of a missing side quest
Fixed some quests not showing the corresponding decks of buildings
Fixed some missing unlock condition texts in scenario descriptions (Ancient Egypt DLC)
Fixed an issue with a staying deck tooltip when using the deck selection keyboard shortcuts very fast
Fixed that Bazaar and Farmhand Camp were placeable on Nileside biome
We're also currently working on the new Kingdom mode and improving adjusting the logic and difficulty levels. There will be another update soon based on your feedback that will include several improvements. Thank you very much for your messages, comments, and great feedback!
Added the next bunch of upcoming Weekly Challenges
Added new Weekly Challenges.
Fixed some dynamic keybindings in Game Guide.
Fixed several issues in Game Guide for gamepad.
Fixed Game Guide to be accessible by pie menu (Y) in medieval.
Fixed gamepad recycle button (Y) to be visible on cards in medieval.
Fixed that the Farmstead was not generating grass on tiles with resources.
Fixed that the Resource Overlay was showing Forrest icons on rivers that were merged by the Lumber Mill.
Fixed that Indigo was not restored when undoing the merge of the Indigo Farm (Ancient Egypt) on Kemet III or IV.
Added new Weekly Challenges.
Improved colors of sort buttons.
Fixed that the Monument Panel could accidentally be opened in base game by shortcut "J".
Fixed that Endgame Panel was not shown, when the game was over in medieval Kingdom & Scenarios.
Fixed wrong XP rewards in end screen of multiplayer coop sessions (Ancient Egypt DLC).
General
Fixed several bugs that could potentially corrupt puzzle maps built in the Map Editor.
@MapCreators: Please check your Workshop maps and fix them - Open your puzzle map in the map editor. Look for things that shouldn't be there, e.g. stacked buildings - please fix them and update/reupload the map.
Fixed player diamond balance (sometimes it showed one diamond less than you actually had).
Fixed ESC closing panels and instantly opening the pause menu.
Fixed ESC and gamepad back button working in main menu again.
Fixed a problem where very large multiplayer save games could not be loaded or synced with clients, resulting in an infinite loading screen.
Fixed Manor Farm not removing Blocker.
Ancient Egypt
Preview: Added Game Guide site showing which buildings generate service biomes.
Improved demolish penalty balancing for Merged Buildings.
Improved readability of stone resources and quarry illustrations.
Fixed missing diamond rating on Fields.
Fixed Plazas not being buildable on Highlands biome.
Fixed Buildings placed on the Nile now move with the Nile surface in the Map Editor.
Fixed missing Weekly Challenge
Sorry - Sometimes ... things happen.
Improved mouse scroll speed on macOS
Improved readability of votings in Workshop panel
Fixed icons in workshop panel sometimes getting squeezed by map name
Fixed missing character limit on map names
Fixed description input box not supporting multiple lines
Fixed text sometimes overflows subscribe/publish buttons in workshop panel
Fixed some typos
Fixed monument image not displaying correct in crafting panel after save & load when everything was crafted
DYK: When the mummy of Ramesses II was sent to France in 1976 for conservation, Egypt actually issued him an official passport with the occupation listed as: “King (deceased)”. ːhappystar2022ː
Added Loadings screen image on all platforms and no longer show only black screen when loading back to Main Menu or on game start
Added that all Highland-Resources now placeable on any biome except Nile Side, Desert and Great River
Improved Alluvial Field mechanic explanation in game guide
Improved construction step visuals of Pyramid
Improved construction step visuals of Bent Pyramid
Improved construction step visuals of Sphinx
Improved Extra-Card preview visuals of place resources cards
Improvements and Fixes of dialogues and descriptions in Scenarios
English, German, Italian, French, Polish, Russian, simplified Chinese
Fixed loading screen image to main menu on mac
Fixed service range of placed legendary building was not shown correctly when hovering
Fixed biome convert range preview of legendary buildings
Fixed an issue where Nile Workshop, Clay Hut and Scout don't remove foliage on alluvial Fields
Fixed some buildings were not the right level after loading a save game
Fixed alluvial resources and buildings not placeable in map editor after changing cell to alluvial biome
Fixed Nile resources and buildings do not adapt water surface height in map editor after changing cell to great river
Fixed that Sandstone Quarry changing its ground biome to Djet 1
Fixed that Services won't spawn on Indigo resources
Fixed that Service ranges in multiplayer after loading a MP-save game were sometimes not correct applied or broke after placing new buildings with Services
Fixed missing Reach-Preview and Blueprint visual on Sphinx props
Fixed Sphinx level 5 preview in Creative Mode
Fixed that fields didn't receive preview range and blueprint overlays
When a egypt family cat died, the household often shaved their eyebrows in mourning.
Added the next bunch of upcoming Weekly Challenges
Dont eat black carrots!
Added the next bunch of upcoming Weekly Challenges
Some upcoming challenges will allow you to earn missed weekly rewards (+1 year ago)
Hottest dev debate of the week: Are there more eyes or more legs in the world?
Current Release
Build 24318166
Uploaded Jul 26, 2026
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System Requirements
How to Install
TerraScape.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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