About the Game
Experience the emotional storytelling and unforgettable characters in The Last of Us™, winner of over 200 Game of the Year awards.
In a ravaged civilization, where infected and hardened survivors run rampant, Joel, a weary protagonist, is hired to smuggle 14-year-old Ellie out of a military quarantine zone. However, what starts as a small job soon transforms into a brutal cross-country journey.
Includes the complete The Last of Us single-player story and celebrated prequel chapter, Left Behind, which explores the events that changed the lives of Ellie and her best friend Riley forever.
Built for PC
The Last of Us Part I PC release brings with it plenty of PC features to bring Joel and Ellie’s tense and unforgettable journey to life. This version of The Last of Us Part I is optimized for PC with PC-centric quality-of-life enhancements. Part I will feature AMD FSR 2.2 support*, Nvidia DLSS Super Resolution support*, VSync and frame rate cap options, and a host of features designed specifically for PC, including adjustable Texture Quality, Shadows, Reflections, Ambient Occlusion, and more.
Through the experiences of Joel and Ellie, PC players can fully immerse themselves in beautiful yet haunting environments in stunning detail with true 4K resolutions**. From the harsh, oppressive streets of the Boston QZ to the overgrown and abandoned homes of Bill’s Town to so much more, embark on a beautiful journey across the United States of America with Ultra-Wide Monitor Support for both 21:9 Ultrawide and 32:9 Super Ultrawide aspect ratios.
Experience all these locations, stealthily sneaking through abandoned homes and cities (and picking their drawers and cabinets clean looking for supplies) or engage in tense, captivating action with 3D audio support to better hear the rustle of leaves, the crack of glass, or the footfalls of enemies trying to ambush you***.
AMD Fidelity FX Super Resolution 2
Supercharge your framerates and fight for survival as Joel and Ellie with next-level temporal upscaling technology from AMD. FSR 2 uses cutting-edge algorithms to boost your framerates and deliver high-quality, high-resolution game experiences in The Last of Us Part I across a wide range of compatible graphics cards.
Peripheral Support
The Last of Us Part I on PC features DualSense support through a wired connection so players can feel the impact of battle, the rumble of a tank rolling by, and so much more through haptic feedback and dynamic triggers. With support for the DualShock 4 controller, a wide range of other gamepads, and keyboard and mouse, players can adjust their playstyle to suit their preferences. The PC release includes a number of new control customization options including full control remapping, primary and secondary bindings for keyboard and mouse control, an adaptive mode that allows players to combine keyboard and controller inputs, and more. Part I’s PC launch will also include The Last of Us Part I’s suite of accessibility features so that players can adjust the experience to suit their needs and preferences.


** Compatible PC, graphics card, and 4K display device required.
*** 3D Audio requires stereo headphones or compatible speakers.
Screenshots
22 images
Version Information
Steam Patch Notes
Official update history
General
- Various performance optimizations
- Various crash fixes and stability improvements
Steam Deck
- Improved an issue where distorted or degraded audio could be heard in certain areas
AMD
- AMD FSR 4 support added for compatible AMD Radeon GPUs
- AMD FSR version is now displayed based on driver information
Feature Support
- Added support for AMD FSR3.1 Super Resolution
- Added support for AMD FSR3.1 Frame Generation
General
- Fixed rendering issue that could appear on TVs when using NVIDIA DLSS or AMD FSR
- [The University] Fixed issue that could occur when interacting with a generator while enemies were still present
- [Bus Depot] Fixed issue where Joel's flashlight would turn on when inspecting certain artifacts despite being in direct sunlight
Accessibility
- Fixed Text to Speech issue where "M" key was not being read when assigned to a function
- Improved support for AMD FSR3 Frame Generation
- Added support for AMD FSR3 Super Resolution
- Added support for AMD FSR3 Frame Generation
- General stability improvements
- Fixed a crash on boot impacting all Intel Arc GPUs
- Stability improvements for some AMD GPUs during extended playthrough
We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates.
For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
- Fixed an issue where loading into the game while shaders are building in the background causes an infinite hang
- Fixed an issue where, following a crash, the crash data may submit incomplete telemetry
We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates.
For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
This update includes a highly requested improvement for the camera jitter experienced by players who use mouse and keyboard.
We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates.
For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
A note to players using NVIDIA 30-series graphics cards: please be sure to update to the GeForce Hotfix Driver Version 531.58.
- Directly from NVIDIA: “[The Last of Us Part 1] Game may randomly crash during gameplay on GeForce RTX 30 series GPUs .” To read more about this update, please read here.
The remaining updates for this hotfix include fixes for UI/UX, unintended character behavior (both playable and NPC), and more. It also features additions to diagnostic support.
- Fixed an issue which could cause the Xbox controller stick inputs to erroneously read as zeros for brief periods of time
- Fixed an issue where the 'Reset to Default' function in the Graphics menu under Settings could make improper selections
- Fixed an issue where the HUD performance monitors could impact performance when enabled
- Fixed an issue where a crash could occur when using [ALT+ENTER] to toggle between Fullscreen and Windowed modes
- Fixed an issue where a memory crash could occur during the transition from the end of the game into the credits sequence
- Fixed an issue that could cause a crash while the game launched
- Added additional crash report logs to provide further insight for developers
We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates.
For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
- Decreased PSO cache size to reduce memory requirements and minimize Out of Memory crashes
- Added additional diagnostics for developer tracking purposes
- Increased animation streaming memory to improve performance during gameplay and cinematics
- Fix for crash on first boot
The team is closely watching player reports to support future improvements and patches. For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
A new hotfix for The Last of Us Part I is now live. This update primarily focusses on stability and performance improvements and other smaller improvements.
The team is closely watching player reports and actively working on a patch with more bugfixes, to be released soon.
Patch Notes
- Fixed several performance & hitch related issues impacting some users.
- Note: Additional improvements and investigations based on user feedback are underway.
- Added extra crash diagnostic information to assist in investigating shader building related crashes and other common reported stability issues.
For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
Current Release
Build 18995818
Uploaded Jan 05, 2026
Update Required for Latest Version
The base game download is an older build.
To get the latest version, download both the Base Game + Update patch.
The Last of Us Part I update 1.1.2.0 - 1.1.5.0.rar
437 MB
Additional Files
Update Patches
1 file · Only if your local version is older
System Requirements
How to Install
t1x-release.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
68.3 GB
18995818
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View AllDownload The Last of Us™ Part I for PC with a direct link or via torrent. Get the full version of The Last of Us™ Part I for free. The Last of Us™ Part I is a Action released by Naughty Dog LLC.