About the Game
"The thrill of spiking in volleyball. Why don't you try it out?"
Developed by an indie developer who loves volleyball!
The sports game made after numerous trial and error to contain the appeal of volleyball!
■ Try out various volleyball strategies!
Quicks, pipes, open attacks, and fast tempo attacks in a 3v3 volleyball match!
Achieve your greatest spike in diverse scenarios in your screen!
■ Immersive gameplay!
Experience the immersion of actually playing on the court yourself
by controlling only 1 player on the court from start to finish.
■ Appealing storyline!
Meet the attractive characters that appear in the universe of The Spike!
Join Siwoo with his journey in both volleyball and inner growth.
■ Diverse volleyball contents!
Is normal volleyball boring for you? Enjoy different types of volleyball
contents such as tournament, colosseum, beach volleyball, and more.
Screenshots
6 imagesVersion Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/45766699/7de200bbc2cadf65001c8dc87fd51df3ece0ddfe.jpg"]
[p align="start"] [p align="start"]🐞 BUG FIXES▫️Fixed an issue where the steel structure in the background of the Phantom League Performance Hall was exposed when First Impact was activated.[p align="start"]▫️Fixed an issue where the game would unexpectedly close when moving from the Player Management screen to the Guide Details screen.[p align="start"]▫️Fixed an issue where the game would unexpectedly close when selecting the ‘Favorites’ button in the Preset Management screen while there were no favorite players.[p align="start"]▫️Fixed an issue where the game would occasionally unexpectedly close when ‘Jihoon' set the ball.
The Round Skill 'Absolute Block' has been added back to the selection in Faction Battle.
Fixed an issue where the game would unexpectedly closed when controlling a Middle Blocker while holding the Round Skill 'Absolute Block'.
Fixed an issue where button opacity could not be set below 1 in the Button Layout settings.
Fixed an issue where some text was not displayed properly.
1. New Leagues are coming!
[img src="{STEAM_CLAN_IMAGE}/45766699/1bcd57827d147c23ac3f548ff6cb7b506b85f96e.jpg"][img src="{STEAM_CLAN_IMAGE}/45766699/084d79d9073b6a60b48c5e4bd12e4219dddd5559.jpg"][img src="{STEAM_CLAN_IMAGE}/45766699/26335536ee0fea1fdf722de51977d19c52c29694.jpg"]
- League 15 will be available on Aug 31(Mon), followed by League 16 and League 17, which will be released one week apart.
▫️League 15: Available on Aug. 31 (Mon)
▫️League 16: Available on Sep. 7 (Mon)
▫️League 17: Available on Sep. 14 (Mon)
2. ‘Gift Boxes’ will be added.
[img src="{STEAM_CLAN_IMAGE}/45766699/8809e170e5ad6faf6aca4b325a06179ceea801b7.png"]
Gift Boxes have a chance to appear after completing certain content.
They may appear after winning the Colosseum, Tournament, or the final match of each Arena round.
You can obtain up to 2 Gift Boxes per day and 5 per week.
🩶 Silver Box: Currencies and items that can be obtained multiple times
🟨 Gold Box: Items that can only be obtained once
3. New Dream Shards will be added.
[table equalcells="1" colwidth="134,530"][th colwidth="134"]Shard Name
[th colwidth="530"]Details
[td colwidth="134"]Ignition
[td colwidth="530"]When another teammate uses active skill, becomes \[Worked Up] for 6s / 10.5s / 15s. (Applies to all allied players)
[td colwidth="134"]Hot Streak
[td colwidth="530"]While in \[Worked Up] state, if another chance-based Dream Shard fails to activate, has a 30% / 52.5% / 75% chance to force it to activate. (Applies to all allied players)
[td colwidth="134"]Reckless
[td colwidth="530"]Attack increases by 18 / 31.5 / 45. When using serve, does not use Float Serve or Basic Serve. (Applies to our team's MB and Se)
[td colwidth="134"]Lucky Punch
[td colwidth="530"]Each time a teammate’s chance-based Dream Shard activates successfully, Attack increases by 10 / 17.5 / 25. Resets after using spike. (Applies to our team's WS)
[td colwidth="134"]Encore
[td colwidth="530"]When using active skill, if the same skill has already been used in this rally, fully restores stamina and gains 12 / 21 / 30 fever point. (Applies to all allied players)
🪄 IMPROVEMENTS
1) The Timeout screen will be revamped.
[img src="{STEAM_CLAN_IMAGE}/45766699/4cf36cec498a1cf7250eb6c2505a8261f4977ba8.jpg"]
The UI layout and design of the Timeout screen will be updated.
A button will be added to the Match tab, allowing you to immediately substitute a player from each position.
A Change Controlled Player button will be added to the Timeout screen, except in Practice Matches.
Quickly switch between the WS and MB players you control.
When entering the Timeout screen, the position of the player you were previously controlling will be selected automatically.
The most recently used Preset for each content will be automatically applied when entering the Timeout screen.
2) A new UI will let you choose your position before entering Snow Raid or Nightmare Arena.
3) A new UI showing your weekly Gift Box acquisition progress will be added to the entry screens for Tournament, Colosseum, and Arena.
4) A pop-up showing how to obtain an unowned Profile Decoration item will be added when you select it.
5) Middle Blockers will now be available in Story Mode, Snow Raid, and Nightmare Arena.
If Trial Players from other positions are also available, you can choose which position to play.
In some stages, the playable position is fixed and cannot be changed.
6) The effects and values of certain Dream Shards in Nightmare Arena will be adjusted.
Target Adjustments
Shard Name
[th colwidth="521"]Changes
[td colwidth="143"]Artistic Defense
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's controlled player
[td colwidth="143"]Bundang Quick
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's WS and MB
[td colwidth="143"]Glass Cannon
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's controlled player
[td colwidth="143"]Grace of the Sky
[td colwidth="521"]Applies to our team's MB and Se ⇒ Applies to our team's players except the controlled player
[td colwidth="143"]Inferno Beast
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's controlled player
[td colwidth="143"]Leon Heart
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's WS and MB
[td colwidth="143"]Limit Break
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's controlled player
[td colwidth="143"]Power Rebound
[td colwidth="521"]Applies to our team's WS and Se ⇒ Applies to our team's WS, MB, and Se
[td colwidth="143"]Quick Recharge
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's controlled player
[td colwidth="143"]Rip Current
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's controlled player
[td colwidth="143"]Stage Dominance
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's controlled player
[td colwidth="143"]Sun Spark
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's WS and MB
[td colwidth="143"]Direct Attack
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's controlled player
[td colwidth="143"]Super Save
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's controlled player
[td colwidth="143"]Super Sliding
[td colwidth="521"]Applies to our team's WS ⇒ Applies to our team's controlled player
Value Adjustments
Shard Name
[th colwidth="517"]Changes
[td colwidth="147"]Burning Up
[td colwidth="517"]Condition duration: 6s / 10.5s / 15s ⇒ 8s / 14s / 20s
[td colwidth="147"]Cat Therapy
[td colwidth="517"]Condition duration: 8s / 14s / 20s ⇒ 12s / 21s / 30s
[td colwidth="147"]Dejavu
[td colwidth="517"]Required substitutions: 5 ⇒ 6
Cooldown reduction: 40% / 70% / 100% ⇒ 60% / 105% / 150%
Azure Dragon Style
[td colwidth="517"]Maximum height limit: 3m ⇒ 3.3m
[td colwidth="147"]Grace of the Sky
[td colwidth="517"]Fever Points gained: 8 / 14 / 20 ⇒ 12 / 21 / 30
[td colwidth="147"]Lucid Dream
[td colwidth="517"]Required substitutions: 5 ⇒ 6
[td colwidth="147"]Overclock
[td colwidth="517"]Cooldown reduction: 80% / 140% / 200% ⇒ 120% / 210% / 300%
[td colwidth="147"]Rip Current
[td colwidth="517"]Attack Power increase: 18 / 31.5 / 45 ⇒ 16 / 28 / 40
[td colwidth="147"]Sensitive Link
[td colwidth="517"]Condition duration: 4s / 7s / 10s ⇒ 6s / 10.5s / 15s
[td colwidth="147"]Super Save
[td colwidth="517"]Condition duration: 4s / 7s / 10s ⇒ 8s / 14s / 20s
[td colwidth="147"]White Tiger Style
[td colwidth="517"]Condition duration: 6s / 10.5s / 15s ⇒ 8s / 14s / 20s
[td colwidth="147"]Black Tortoise Style
[td colwidth="517"]Condition duration: 6s / 10.5s / 15s ⇒ 8s / 14s / 20s
[td colwidth="147"]Vermilion Bird Style
[td colwidth="517"]Condition duration: 6s / 10.5s / 15s ⇒ 8s / 14s / 20s
[p align="start"] [p align="start"]🐞 BUG FIXES🔹Fixed an issue where the Snowball charge speed in Snow Fight was affected by FPS.
🔹Fixed an issue where the player's position would briefly shift immediately after sliding.
🔹Fixed an issue where the rendering order of Extra Parts on certain player models was incorrect when entering the Player Management tab or Preset Management screen directly.
🔹Fixed an issue where the Preset and Player Management tutorials could not be completed properly and would stop midway.
🔹Fixed an issue where the number of Presets displayed on the Arena player selection screen did not match the current number of configured Presets.
🔹Fixed an issue where the number of Presets displayed in the Main Screen Setup did not match the current number of configured Presets.
🔹Fixed an issue where an incorrect warning message was displayed when applying a Player Combination in Story Mode stages featuring Trial Players.
🔹Fixed an issue where Receive commands could not be given while sliding under the Counter Receive rule.
🔹Fixed an issue where certain visual effects flickered in environments with variable frame rates.
Presets have been revamped.
A Preset Management screen has been added.
You can now set names for your presets.
The maximum number of presets unlocked based on your tier has been increased.
Presets have been added to the Master 1, 3 and World 3 tier rewards.
Master 1: +1 Preset
Master 3: +1 Preset
World 3: +1 Preset
🪄 IMPROVEMENTS
1) Event Match Improvements
A new interface now displays your real-time Coconut Point total in Faction Battle team matches and Dave's Hell Training.
Fixed an issue that could occasionally cause the game to close unexpectedly when switching between UIs on the Event Match Preparation screen.
Fixed an issue where the title at the top of the Event Match Preparation screen overlapped with the currency display.
2) Timeout Screen Improvements
Added a feature that allows you to immediately apply owned Synergy from the Synergy Tab.
When both teams have the same player combination in Practice Match, the combination will now be highlighted in a different color in the Player Synergy tab.
3) Sound Settings Improvements
Added an option to adjust the overall volume.
Sound Settings options have been reorganized into more detailed categories.
4) Practice Match Balance Mode Update
WS Sara's Gust will no longer trigger slow motion when Balance Mode is enabled in Practice Matches.
Increased the default Team Stamina in Practice Matches from 100 to 150.
Added Balance Mode 1.0.3.
5) Fixed awkward expressions in Story dialogue for certain languages.
6) Updated the Match End screen presentation.
7) Added Match Focus Mode to the Colosseum, allowing you to skip Ability Card animations during dialogue and at the start of a match.
8) Added a minimap that shows the positions of opposing players during Serves.
9) Added a ‘Dynamic Joystick’ option to the Button Layout on mobile devices.
10) Improved the visibility of the Login screen interface.
11) Serves that score due to an Out of Bounds call will now count as Service Aces.
12) The remaining number of Free Rerolls and Round Time Extension Tickets will now be displayed on various Nightmare Arena screens.
13) Added an option to apply or remove a skin directly from the Skin Preview pop-up. You can also view Signature Motions and other skin information.
14) Improved the Player Collection in the Guide to retain the previous scroll position when returning from a player's details screen.
[p align="start"] [p align="start"]🐞 BUG FIXESFixed an issue where watching Rewarded Ads could occasionally result in an error or prevent the reward from being granted properly.
Fixed an issue where some match-related buttons remained visible for a short time after the Match End screen appeared.
Fixed an issue where the camera could behave abnormally in certain situations involving an interaction between WS Sara's Typhoon and SE Sara's Critical Toss.
Fixed an issue where Ryuhyeon’s Azure Dragon visual effects would not display correctly when his Trait was fully charged and interacted with SE Sara's Critical Toss while she was wearing the Water Splash skin.
Fixed an issue where Sliding while Blocking could trigger a Receive judgment in matches using the Counter Receive rules.
Fixed an issue where Condition rates were not displayed correctly for players who cannot trigger certain Conditions.
Improved an issue where gamepads were not immediately recognized again after logging out with a gamepad.
Automatic Mode Sliding Improvements
Fixed an issue where players would occasionally slide in place without moving while using Automatic Mode.
Fixed an issue where consecutive Slides with a Middle Blocker in Automatic Mode could prevent you from controlling the player until the next rally began.
Dear players,
First of all, we sincerely apologize for the inconvenience caused by the issues that occurred following the update.
The Ver. 7.6.120 and Ver. 7.6.122 hotfix versions are currently available for update, and the improved Ver. 7.6.124 hotfix version will be deployed soon.
App Store: Currently under review, so it may take some time before the update becomes available.
Google Play and Steam: Will be playable immediately after updating.
Please see the details below.
7.6.120 Hotfix Details
The Round Skill 'Berserker' has been added back to the selection in Faction Battle.
7.6.122 Hotfix Details
Fixed an issue where players who had cleared Story Mode Stage 9-1 but had not cleared Stage 8-10 were unable to enter subsequent Story Mode stages.
Fixed an issue where the next stage would not unlock even after viewing all dialogue in Story Mode Stage 8-10. (For versions prior to 7.6.122: During the dialogue in Stage 8-10, you can tap the 'Skip' button to proceed to the next stage normally.)
7.6.124 Hotfix Details
Fixed an issue in Snow Raid where the formation from the previous match was carried over to the next match.
Fixed an issue where changing the size of the Skill button in the Button Layout settings could cause the trait icon and text to overlap or become spaced too far apart.
Improved the Skill Tutorial in Story Mode Stage 2-5.
Fixed an issue where a black vertical line could occasionally appear during Dave's Hell Training.
Fixed an issue where the Slide and Skip Tutorial buttons conflicted when using a gamepad in Story Mode Stage 8-4.
Fixed an issue where the clear reward for Story Mode Stage 8-9 was not immediately reflected in the UI.
Fixed an issue where the neck area of the Summer Training Hanra skin artwork appeared unnatural.
Fixed an issue where some illustrations in Story Mode Chapters 1 and 2 displayed facial expressions that did not match the story.
Improved the Forced Update popup so that players can also access the Notices from the popup.
Fixed an issue where progress was incorrectly accumulated for the following Summer Training missions: "Earn 80,000 or more total Coconut Points" and "\[Dave's Hell Training] Reach a high score of 5,000,000".
Improved the timing of Rudolph Lisia's Sky Serve animation for a smoother experience.
Fixed an issue where the stat reduction effect from the Flare trait was not reset after a timeout.
Fixed an issue where Maid Hongshi's artwork would not appear on low-spec devices when her Rawr trait activated.
Fixed an issue where the Toss Target indicator from the Miraculous Toss trait remained on screen after switching players while a target was selected.
Fixed an issue where the borders of certain images appeared incorrectly when Zero appeared in Player Recruitment with Experimental Graphics enabled.
Fixed an issue where a successful Serve Ace was displayed simply as "Ace."
Increased the jump height of Yoonseok, the designated player in Story Mode Stage 2-2.
Fixed an issue where the out-of-bounds adjustment for spikes did not work properly in Beginner Mode. (※ This includes issues where Ryuhyeon’s Spike Serve, Claire’s Spike, and Sohee’s Pass feint to Exploit Gaps could go out of bounds.)
Fixed an issue where Lisia's Sky Serve could be incorrectly called out.
Fixed an issue in Nightmare Arena where the same player could be selected multiple times when using the random player selection feature.
Fixed an issue where the Faction Contribution gauge was displayed incorrectly in the Summer Training Faction Battle History popup.
Fixed an issue in Summer Training where certain missions could display 100% progress before actually being completed.
Improved Summer Training: Faction Battle so that faction standings can be viewed from Day 3 onward, even if you have not yet selected a faction.
Fixed an issue that caused an error when entering the Summer Training event’s Attendance page.
※ Please Note
The time when the hotfix update becomes available may vary slightly depending on the platform and device.
If the update is not available yet, please check again after some time.
If there are any additional changes, we will provide further details through a separate announcement.
Once again, we sincerely apologize for the inconvenience caused while playing the game. We will do our best to provide a smoother and more enjoyable gameplay experience.
Thank you for your understanding.
🔹Chapter 1 & 2 Story Remake
[p align="start"]🔹Illustration Remake[p align="start"]Brand-new illustrations for ‘Yongsup’ and ‘Atis’ have arrived![p align="start"] [p align="start"]🪄 IMPROVEMENTS[p align="start"]🔹Adjusted the Counter Receive rules so that the ‘Tiger Claw’ and ‘Chemical Reaction' traits no longer activate after a successful Perfect Receive.[p align="start"]🔹Improved the Match Preview screen by displaying each player's artwork and name. Tapping the screen now lets you view the preview without starting the match.[p align="start"]🔹Improved the training experience on tablets and gamepad-supported devices by expanding the visible gameplay area.[p align="start"]🔹Improved the overall UI of the Profile screen.[p align="start"]🔹Renewed the spike animation for ‘Yongsup’.[p align="start"] [p align="start"]🐞 BUG FIXES🔹 Fixed an issue where jump height was reduced when jumping immediately after sliding.[p align="start"]🔹Fixed an issue where Quick Set were launched abnormally high while the Spotlight trait was active.[p align="start"]🔹Fixed an issue where Middle Blockers could spike a toss enhanced by the Spotlight trait even when the ball was black.[p align="start"]🔹Fixed an issue where the Pass Feint to Exploit Gaps trait caused the ball to go out of bounds more frequently than intended.[p align="start"]🔹Fixed an issue in the Counter Receive rules where Yamadera's Lock trait would not activate when he successfully performed a Perfect Receive against a spike from Hongshi.[p align="start"]🔹Fixed an issue in Nightmare Arena where the Sunrise trait activated immediately after the first point lost upon entering a 3-point stage.[p align="start"]🔹Fixed an issue where the spike sound effect would not play the first time Red Hood Ryuhyeon performed a fully charged spike while the Spike Cinematic option was turned off.[p align="start"]🔹Fixed an issue where repeatedly clicking the mouse and keyboard during the tutorial stage could occasionally cause the game to crash.[p align="start"]🔹Fixed an issue where, after the opposing team lost a point due to the First Impact cinematic, their serve toss was launched abnormally high.[p align="start"]🔹Fixed an issue where the changed language was not immediately applied to the announcement when changing the in-game language before entering the Announcement tab.[p align="start"]🔹Fixed an issue where ads could be abnormally skipped using the ‘Back’ button while watching ads on certain OS environments.[p align="start"]🔹Fixed an issue where the stamina recovery effect was missing from the description of Mike’s ‘Tire’ trait.[p align="start"]🔹Fixed an issue where the left team’s stamina was recovered when Mike placed on the right team received the ball.
■ BUG FIXES
- Fixed an issue where the game could occasionally close while scrolling through the in-game News popup on mobile devices.
Fixed an issue where stickers could appear in incorrect positions in the Profile popup.
Fixed an issue where other UI interactions could occasionally interfere when opening the Profile popup.
- Nightmare Arena Fixes
Fixed an issue where progression in the Nightmare Arena could occasionally become stuck.
Fixed an issue where the cooldown reduction effect of the Dream Fragment "Overclock" would apply even while on the bench.
Fixed an issue where the weekly Blue Flame acquisition count did not update correctly upon winning in the Arena.
※ Any progress accumulated after the apparent reset will be merged with existing records and reflected accordingly.
※ Rewards obtained while the Mastery values were displayed incorrectly will be reclaimed.
🔹 My Info & Basic Settings
[img src="{STEAM_CLAN_IMAGE}/45766699/d5f847ade37722ee90f5770c1ab79d4f864f4b66.png"]
[p align="start"]- Nickname & Title: Change your nickname from the Profile pop-up and equip earned titles.[p align="start"]- Profile Icon & Frame: Personalize your profile with profile icons and frames.[p align="start"]- My Info: Information such as achievement progress, Match History, and Player Collection status will be displayed on your profile. (More categories will be added in the future.)[p align="start"]🔹 Background & Sticker Decoration[img src="{STEAM_CLAN_IMAGE}/45766699/86c135bd9c37e8ee003471f187d4a1bf4017f63e.png"]
[p align="start"]- Background: Set your favorite background for the left side of your profile.[p align="start"]- Sticker Placement (Maximum 10 stickers)[p align="start"]> Placement & Editing: Select stickers from the item list, then drag to move them. Resize and rotate them freely using the control handle.[p align="start"]> Layer Adjustment: By dragging the move handle (≡) in the sticker list on the right, you can change the front-to-back order between stickers. (You can also place stickers in front of or behind the character illustration.)[p align="start"]> Remove Stickers: Remove stickers by tapping the Delete (X) button or selecting the sticker again from the item list.[p align="start"]🔹 Common Decoration Features[p align="start"]- Preview & Apply: Preview decoration items before applying them to your profile.[p align="start"]- Unlock & Collect Decoration Items: Purchase locked items with V Points. Some items will be available through future events and content rewards. (We'll continue expanding the ways you can collect decoration items in future updates.)[p align="start"]- Illustration On/Off: Toggle your player illustration on or off.[p align="start"]- Save Confirmation: A confirmation pop-up will appear if you try to leave with unsaved changes.[p align="start"]- Item Sorting: Sort your decoration items by Owned or Newest.[p align="start"]⚒️ IMPROVEMENTS[p align="start"]🔹 Improved the overall UI/UX[p align="start"]- Improved Nightmare Arena entry screen and Player Registration screen.[p align="start"]- Moved the Trait description shown after Player Breakthrough to the bottom of the screen and added a scroll bar.[p align="start"]- Standardized all time units in text descriptions to seconds.[p align="start"]- Improved the guide text for Basic Serve and Floater Serve.[p align="start"]🔹 Balance Mode v1.0.2 Update The new Balance Mode v1.0.2 will be applied.[p align="start"]Here are the detailed changes compared to the previous version: \[Changes from v1.0.1][p align="start"]- Nishikawa \[Thunder Spike]: Sliding pierce power increased from 80% ➔ 90%.[p align="start"]- Raul \[Beast Spike]: Sliding pierce power increased from 80% ➔ 90%.[p align="start"]- Sara (WS) \[Calm Before the Storm]: Speed reduction is now applied at 30%, and the activation duration is reduced to 50% of its original time.[p align="start"]- Common Balance Change: Starting sliding protection for all players is decreased from 150 ➔ 140.🔹 practice match Update
Fixed an issue where the practice match player info and controller info did not reset when leaving the timeout screen or after a practice match ended. (※ This fix will be applied to the mobile version in a future update along with other new features.)
[p align="start"]🐞 BUG FIXES[p align="start"]🔹 Fixed an issue where the controlled Middle Blocker on the right-side team would not be prioritized for receives when the Counter Receive rule was active.[p align="start"]🔹 Fixed an issue where the game could occasionally crash after force closing the game following changes to the audio settings.[p align="start"]🔹 Fixed an issue where the player's arm appeared incorrectly when wearing a different uniform while the "Chief Disciple Ryuhyeon" hairstyle was equipped.[p align="start"]🔹 Fixed an issue on PC where pressing the "N" key on the main screen would open the Inventory.[p align="start"][p align="start"]Fixed an issue where the practice match player info and controller info did not reset when leaving the timeout screen or after a practice match ended. (※ This fix will be applied to the mobile version in a future update along with other new features.)
Fixed an issue where the game could unexpectedly close after defeating a boss while using a guest player.
We will continue our efforts to provide a more stable gameplay experience in future updates.
Fixed an issue where you could get stuck after leaving the Dream Shard Deck screen without saving.
We will continue our efforts to provide a more stable gameplay experience in future updates.
Fixed an issue in Snow Raid where performing a slide while holding the block button would always result in a Perfect Receive.
Fixed an issue where shadows were not displayed correctly when wearing certain costumes under the Experimental Graphics settings.
Fixed an issue where a character's signature motion would still trigger when wearing a different uniform with the default skin applied.
Nightmare Arena Rework
The rotation period for Guest Players and the Dream Shard Exchange Shop will now update every 2 weeks.
Note: For the very first cycle immediately following this revamp, the rotation will occur after 1 week.
An issue has been identified where users cannot return to the previous screen if they press the back button without saving their changes in the Arena Deck configuration screen.
※ A fix for this issue is included in version 7.4.106, which is currently under store review and will be released as soon as it is approved.
Current Release
Build 24434684
Uploaded Jul 30, 2026
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System Requirements
How to Install
TheSpike-Cross.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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